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Qingbin Liu

Publications and source records attributed to Qingbin Liu.

At least 19 recordsLinked to original sources

SCOPE: Score-Isolated Agentic Optimization for Video World Models

Video world models are increasingly used as simulators for planning and embodied decision making, yet improving them at inference time introduces a subtle evaluation problem: prompts, samplers, verifiers, and selectors may evolve together, making it difficult to attribute gains or prevent held-out feedback from shaping the final policy. We introduce \scope (\emph{\scopefullname}), a framework for auditable inference-time adaptation of frozen video world models. \scope represents external controls as a typed state, updates this state only through bounded changes supported by development evidence, and freezes the resulting policy before held-out evaluation. On Physics-IQ benchmark, \scope improves over the exact frozen base by $+14.24$ (95\% CI $[+8.10,+21.23]$). Controlled ablations further identify gains from scene specification, sampling, and learned selection, while the margin over the strongest matched agentic baseline remains unresolved. Cross-backbone and prospective evaluations reveal a complementary result: useful inference-time updates exist, but their benefits do not transfer uniformly across models and settings. Together, these findings suggest that reliable inference-time adaptation requires not only better proposals, but also a principled mechanism for deciding which updates should become part of the deployed system. Code is available at https://github.com/YuhuaJiang2002/SCOPE.

cs.AI

ForgeWM: Progressive Causal Training for Few-Step Action-Conditioned Video World Models

Action-conditioned video world models require low-latency causal generation and reliable responses to game-native controls. Although causal distillation enables one- or few-step video synthesis, extending it to interactive world models remains challenging, as discrete keyboard states and continuous mouse motion must remain aligned with temporally compressed latent chunks during causal training and autoregressive rollout. We introduce ForgeWM, a progressive framework that transforms a bidirectional action-conditioned video generator into efficient few-step world models through domain adaptation, teacher-forced causal training, causal consistency distillation, and on-policy distribution matching with a bidirectional teacher. The resulting budget-specialized students operate at steady-state denoising budgets of 1, 2, and 4 steps. ForgeWM further supports a dual-path deployment protocol combining latency-critical interaction with optional replay-time refinement, where the one-step student re-noises and refines its saved draft. On paired Minecraft trajectories, ForgeWM leads the evaluated systems in Imaging Quality, reference-aligned motion-profile agreement, action-sign accuracy, and mouse-control accuracy, while achieving the lowest reference LPIPS; the same four-stage recipe transfers to gamepad-controlled FPS gameplay. Replay-time refinement matches four-step reference quality while remaining roughly three times closer to the experienced trajectory than regeneration from noise. These results demonstrate ForgeWM's effectiveness for controllable few-step video generation.

cs.CV

SkillWiki: A Living Knowledge Infrastructure for Agent Skills

While knowledge is managed through Wikipedia and software through GitHub, agent skills still lack an infrastructure for large-scale production, governance, and evolution. SkillWiki is a living knowledge infrastructure that supports the organization, grounding, and continuous evolution of agent skills by transforming heterogeneous knowledge into reusable skill assets linked to their originating evidence. Our demonstration presents the complete skill lifecycle, from knowledge ingestion and skill production to provenance-aware exploration, governance, and execution-driven evolution. SkillWiki highlights a future in which knowledge, skills, and execution experience co-evolve within a shared infrastructure. The live demonstration and source code are publicly available at https://github.com/Huangdingcheng/SkillWiki.

cs.CL

FIS-DiT: Breaking the Few-Step Video Inference Barrier via Training-Free Frame Interleaved Sparsity

While the overall inference latency of Video Diffusion Transformers (DiTs) can be substantially reduced through model distillation, per-step inference latency remains a critical bottleneck. Existing acceleration paradigms primarily exploit redundancy across the denoising trajectory; however, we identify a limitation where these step-wise strategies encounter diminishing returns in few-step regimes. In such scenarios, the scarcity of temporal states prevents effective feature reuse or predictive modeling, creating a formidable barrier to further acceleration. To overcome this, we propose Frame Interleaved Sparsity DiT (FIS-DiT), a training-free and operator-agnostic framework that shifts the optimization focus from the temporal trajectory to the latent frame dimension. Our approach is motivated by an intrinsic duality within this dimension: the existence of frame-wise sparsity that permits reduced computation, coupled with a structural consistency where each frame position remains equally vital to the global spatiotemporal context. Leveraging this insight, we implement Frame Interleaved Sparsity (FIS) as an execution strategy that manipulates frame subsets across the model hierarchy, refreshing all latent positions without requiring full-scale block computation. Empirical evaluations on Wan 2.2 and HunyuanVideo 1.5 demonstrate that FIS-DiT consistently achieves 2.11--2.41$\times$ speedup with negligible degradation across VBench-Q and CLIP metrics, providing a scalable and robust pathway toward real-time high-definition video generation.

cs.CV

OFA-Diffusion Compression: Compressing Diffusion Model in One-Shot Manner

The Diffusion Probabilistic Model (DPM) achieves remarkable performance in image generation, while its increasing parameter size and computational overhead hinder its deployment in practical applications. To improve this, the existing literature focuses on obtaining a smaller model with a fixed architecture through model compression. However, in practice, DPMs usually need to be deployed on various devices with different resource constraints, which leads to multiple compression processes, incurring significant overhead for repeated training. To obviate this, we propose a once-for-all (OFA) compression framework for DPMs that yields different subnetworks with various computations in a one-shot training manner. The existing OFA framework typically involves massive subnetworks with different parameter sizes, while such a huge candidate space slows the optimization. Thus, we propose to restrict the candidate subnetworks with a certain set of parameter sizes, where each size corresponds to a specific subnetwork. Specifically, to construct each subnetwork with a given size, we gradually allocate the maintained channels by their importance. Furthermore, we propose a reweighting strategy to balance the optimization process of different subnetworks. Experimental results show that our approach can produce compressed DPMs for various sizes with significantly lower training overhead while achieving satisfactory performance.

cs.CV

Fragile Reconstruction: Adversarial Vulnerability of Reconstruction-Based Detectors for Diffusion-Generated Images

Recently, detecting AI-generated images produced by diffusion-based models has attracted increasing attention due to their potential threat to safety. Among existing approaches, reconstruction-based methods have emerged as a prominent paradigm for this task. However, we find that such methods exhibit severe security vulnerabilities to adversarial perturbations; that is, by adding imperceptible adversarial perturbations to input images, the detection accuracy of classifiers collapses to near zero. To verify this threat, we present a systematic evaluation of the adversarial robustness of three representative detectors across four diverse generative backbone models. First, we construct adversarial attacks in white-box scenarios, which degrade the performance of all well-trained detectors. Moreover, we find that these attacks demonstrate transferability; specifically, attacks crafted against one detector can be transferred to others, indicating that adversarial attacks on detectors can also be constructed in a black-box setting. Finally, we assess common countermeasures and find that standard defense methods against adversarial attacks provide limited mitigation. We attribute these failures to the low signal-to-noise ratio (SNR) of attacked samples as perceived by the detectors. Overall, our results reveal fundamental security limitations of reconstruction-based detectors and highlight the need to rethink existing detection strategies.

cs.CV

Prefix Grouper: Efficient GRPO Training through Shared-Prefix Forward

Group Relative Policy Optimization (GRPO) enhances policy learning by computing gradients from relative comparisons among candidate outputs that share a common input prefix. Despite its effectiveness, GRPO introduces substantial computational overhead when processing long shared prefixes, which must be redundantly encoded for each group member. This inefficiency becomes a major scalability bottleneck in long-context learning scenarios. We propose Prefix Grouper, an efficient GRPO training algorithm that eliminates redundant prefix computation via a Shared-Prefix Forward strategy. In particular, by restructuring self-attention into two parts, our method enables the shared prefix to be encoded only once, while preserving full differentiability and compatibility with end-to-end training. We provide both theoretical and empirical evidence that Prefix Grouper is training-equivalent to standard GRPO: it yields identical forward outputs and backward gradients, ensuring that the optimization dynamics and final policy performance remain unchanged. Empirically, our experiments confirm that Prefix Grouper achieves consistent results while significantly reducing the computational cost of training, particularly in long-prefix scenarios. The proposed method is fully plug-and-play: it is compatible with existing GRPO-based architectures and can be seamlessly integrated into current training pipelines as a drop-in replacement, requiring no structural modifications and only minimal changes to input construction and attention computation. Prefix Grouper enables the use of larger group sizes under the same computational budget, thereby improving the scalability of GRPO to more complex tasks and larger models. Code is now available at https://github.com/johncaged/PrefixGrouper

cs.LG

ScEdit: Script-based Assessment of Knowledge Editing

Knowledge Editing (KE) has gained increasing attention, yet current KE tasks remain relatively simple. Under current evaluation frameworks, many editing methods achieve exceptionally high scores, sometimes nearing perfection. However, few studies integrate KE into real-world application scenarios (e.g., recent interest in LLM-as-agent). To support our analysis, we introduce a novel script-based benchmark -- ScEdit (Script-based Knowledge Editing Benchmark) -- which encompasses both counterfactual and temporal edits. We integrate token-level and text-level evaluation methods, comprehensively analyzing existing KE techniques. The benchmark extends traditional fact-based ("What"-type question) evaluation to action-based ("How"-type question) evaluation. We observe that all KE methods exhibit a drop in performance on established metrics and face challenges on text-level metrics, indicating a challenging task. Our benchmark is available at https://github.com/asdfo123/ScEdit.

cs.CL

LFTF: Locating First and Then Fine-Tuning for Mitigating Gender Bias in Large Language Models

Nowadays, Large Language Models (LLMs) have attracted widespread attention due to their powerful performance. However, due to the unavoidable exposure to socially biased data during training, LLMs tend to exhibit social biases, particularly gender bias. To better explore and quantifying the degree of gender bias in LLMs, we propose a pair of datasets named GenBiasEval and GenHintEval, respectively. The GenBiasEval is responsible for evaluating the degree of gender bias in LLMs, accompanied by an evaluation metric named AFGB-Score (Absolutely Fair Gender Bias Score). Meanwhile, the GenHintEval is used to assess whether LLMs can provide responses consistent with prompts that contain gender hints, along with the accompanying evaluation metric UB-Score (UnBias Score). Besides, in order to mitigate gender bias in LLMs more effectively, we present the LFTF (Locating First and Then Fine-Tuning) algorithm.The algorithm first ranks specific LLM blocks by their relevance to gender bias in descending order using a metric called BMI (Block Mitigating Importance Score). Based on this ranking, the block most strongly associated with gender bias is then fine-tuned using a carefully designed loss function. Numerous experiments have shown that our proposed LFTF algorithm can significantly mitigate gender bias in LLMs while maintaining their general capabilities.

cs.CL

VRoPE: Rotary Position Embedding for Video Large Language Models

Rotary Position Embedding (RoPE) has shown strong performance in text-based Large Language Models (LLMs), but extending it to video remains a challenge due to the intricate spatiotemporal structure of video frames. Existing adaptations, such as RoPE-3D, attempt to encode spatial and temporal dimensions separately but suffer from two major limitations: positional bias in attention distribution and disruptions in video-text transitions. To overcome these issues, we propose Video Rotary Position Embedding (VRoPE), a novel positional encoding method tailored for Video-LLMs. Specifically, we introduce a more balanced encoding strategy that mitigates attention biases, ensuring a more uniform distribution of spatial focus. Additionally, our approach restructures positional indices to ensure a smooth transition between video and text tokens. Extensive experiments on different models demonstrate that VRoPE consistently outperforms previous RoPE variants, achieving significant improvements in video understanding, temporal reasoning, and retrieval tasks. Code is available at https://github.com/johncaged/VRoPE.

cs.AI

TRACE: Temporal Grounding Video LLM via Causal Event Modeling

Video Temporal Grounding (VTG) is a crucial capability for video understanding models and plays a vital role in downstream tasks such as video browsing and editing. To effectively handle various tasks simultaneously and enable zero-shot prediction, there is a growing trend in employing video LLMs for VTG tasks. However, current video LLM-based methods rely exclusively on natural language generation, lacking the ability to model the clear structure inherent in videos, which restricts their effectiveness in tackling VTG tasks. To address this issue, this paper first formally introduces causal event modeling framework, which represents video LLM outputs as sequences of events, and predict the current event using previous events, video inputs, and textural instructions. Each event consists of three components: timestamps, salient scores, and textual captions. We then propose a novel task-interleaved video LLM called TRACE to effectively implement the causal event modeling framework in practice. The TRACE process visual frames, timestamps, salient scores, and text as distinct tasks, employing various encoders and decoding heads for each. Task tokens are arranged in an interleaved sequence according to the causal event modeling framework's formulation. Extensive experiments on various VTG tasks and datasets demonstrate the superior performance of TRACE compared to state-of-the-art video LLMs. Our model and code are available at https://github.com/gyxxyg/TRACE.

cs.CV

Enhancing Long Video Understanding via Hierarchical Event-Based Memory

Recently, integrating visual foundation models into large language models (LLMs) to form video understanding systems has attracted widespread attention. Most of the existing models compress diverse semantic information within the whole video and feed it into LLMs for content comprehension. While this method excels in short video understanding, it may result in a blend of multiple event information in long videos due to coarse compression, which causes information redundancy. Consequently, the semantics of key events might be obscured within the vast information that hinders the model's understanding capabilities. To address this issue, we propose a Hierarchical Event-based Memory-enhanced LLM (HEM-LLM) for better understanding of long videos. Firstly, we design a novel adaptive sequence segmentation scheme to divide multiple events within long videos. In this way, we can perform individual memory modeling for each event to establish intra-event contextual connections, thereby reducing information redundancy. Secondly, while modeling current event, we compress and inject the information of the previous event to enhance the long-term inter-event dependencies in videos. Finally, we perform extensive experiments on various video understanding tasks and the results show that our model achieves state-of-the-art performances.

cs.CV

TC-LLaVA: Rethinking the Transfer from Image to Video Understanding with Temporal Considerations

Multimodal Large Language Models (MLLMs) have significantly improved performance across various image-language applications. Recently, there has been a growing interest in adapting image pre-trained MLLMs for video-related tasks. However, most efforts concentrate on enhancing the vision encoder and projector components, while the core part, Large Language Models (LLMs), remains comparatively under-explored. In this paper, we propose two strategies to enhance the model's capability in video understanding tasks by improving inter-layer attention computation in LLMs. Specifically, the first approach focuses on the enhancement of Rotary Position Embedding (RoPE) with Temporal-Aware Dual RoPE, which introduces temporal position information to strengthen the MLLM's temporal modeling capabilities while preserving the relative position relationships of both visual and text tokens. The second approach involves enhancing the Attention Mask with the Frame-wise Block Causal Attention Mask, a simple yet effective method that broadens visual token interactions within and across video frames while maintaining the causal inference mechanism. Based on these proposed methods, we adapt LLaVA for video understanding tasks, naming it Temporal-Considered LLaVA (TC-LLaVA). Our TC-LLaVA achieves new state-of-the-art performance across various video understanding benchmarks with only supervised fine-tuning (SFT) on video-related datasets.

cs.CV

To Forget or Not? Towards Practical Knowledge Unlearning for Large Language Models

Large Language Models (LLMs) trained on extensive corpora inevitably retain sensitive data, such as personal privacy information and copyrighted material. Recent advancements in knowledge unlearning involve updating LLM parameters to erase specific knowledge. However, current unlearning paradigms are mired in vague forgetting boundaries, often erasing knowledge indiscriminately. In this work, we introduce KnowUnDo, a benchmark containing copyrighted content and user privacy domains to evaluate if the unlearning process inadvertently erases essential knowledge. Our findings indicate that existing unlearning methods often suffer from excessive unlearning. To address this, we propose a simple yet effective method, MemFlex, which utilizes gradient information to precisely target and unlearn sensitive parameters. Experimental results show that MemFlex is superior to existing methods in both precise knowledge unlearning and general knowledge retaining of LLMs. Code and dataset are released at https://github.com/zjunlp/KnowUnDo.

cs.CL

Pruning via Merging: Compressing LLMs via Manifold Alignment Based Layer Merging

While large language models (LLMs) excel in many domains, their complexity and scale challenge deployment in resource-limited environments. Current compression techniques, such as parameter pruning, often fail to effectively utilize the knowledge from pruned parameters. To address these challenges, we propose Manifold-Based Knowledge Alignment and Layer Merging Compression (MKA), a novel approach that uses manifold learning and the Normalized Pairwise Information Bottleneck (NPIB) measure to merge similar layers, reducing model size while preserving essential performance. We evaluate MKA on multiple benchmark datasets and various LLMs. Our findings show that MKA not only preserves model performance but also achieves substantial compression ratios, outperforming traditional pruning methods. Moreover, when coupled with quantization, MKA delivers even greater compression. Specifically, on the MMLU dataset using the Llama3-8B model, MKA achieves a compression ratio of 43.75% with a minimal performance decrease of only 2.82\%. The proposed MKA method offers a resource-efficient and performance-preserving model compression technique for LLMs.

cs.CL

VTG-LLM: Integrating Timestamp Knowledge into Video LLMs for Enhanced Video Temporal Grounding

Video Temporal Grounding (VTG) strives to accurately pinpoint event timestamps in a specific video using linguistic queries, significantly impacting downstream tasks like video browsing and editing. Unlike traditional task-specific models, Video Large Language Models (video LLMs) can handle multiple tasks concurrently in a zero-shot manner. Consequently, exploring the application of video LLMs for VTG tasks has become a burgeoning research area. However, despite considerable advancements in video content understanding, video LLMs often struggle to accurately pinpoint timestamps within videos, limiting their effectiveness in VTG tasks. To address this, we introduce VTG-LLM, a model designed to enhance video LLMs' timestamp localization abilities. Our approach includes: (1) effectively integrating timestamp knowledge into visual tokens; (2) incorporating absolute-time tokens to manage timestamp knowledge without concept shifts; and (3) introducing a lightweight, high-performance, slot-based token compression technique designed to accommodate the demands of a large number of frames to be sampled for VTG tasks. Additionally, we present VTG-IT-120K, a collection of publicly available VTG datasets that we have re-annotated to improve upon low-quality annotations. Our comprehensive experiments demonstrate the superior performance of VTG-LLM in comparison to other video LLM methods across a variety of VTG tasks.

cs.CV

Can We Edit Multimodal Large Language Models?

In this paper, we focus on editing Multimodal Large Language Models (MLLMs). Compared to editing single-modal LLMs, multimodal model editing is more challenging, which demands a higher level of scrutiny and careful consideration in the editing process. To facilitate research in this area, we construct a new benchmark, dubbed MMEdit, for editing multimodal LLMs and establishing a suite of innovative metrics for evaluation. We conduct comprehensive experiments involving various model editing baselines and analyze the impact of editing different components for multimodal LLMs. Empirically, we notice that previous baselines can implement editing multimodal LLMs to some extent, but the effect is still barely satisfactory, indicating the potential difficulty of this task. We hope that our work can provide the NLP community with insights. Code and dataset are available in https://github.com/zjunlp/EasyEdit.

cs.CL

Knowledge-augmented Few-shot Visual Relation Detection

Visual Relation Detection (VRD) aims to detect relationships between objects for image understanding. Most existing VRD methods rely on thousands of training samples of each relationship to achieve satisfactory performance. Some recent papers tackle this problem by few-shot learning with elaborately designed pipelines and pre-trained word vectors. However, the performance of existing few-shot VRD models is severely hampered by the poor generalization capability, as they struggle to handle the vast semantic diversity of visual relationships. Nonetheless, humans have the ability to learn new relationships with just few examples based on their knowledge. Inspired by this, we devise a knowledge-augmented, few-shot VRD framework leveraging both textual knowledge and visual relation knowledge to improve the generalization ability of few-shot VRD. The textual knowledge and visual relation knowledge are acquired from a pre-trained language model and an automatically constructed visual relation knowledge graph, respectively. We extensively validate the effectiveness of our framework. Experiments conducted on three benchmarks from the commonly used Visual Genome dataset show that our performance surpasses existing state-of-the-art models with a large improvement.

cs.CV