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Qinghao Hu

Publications and source records attributed to Qinghao Hu.

At least 19 recordsLinked to original sources

Belayer: Efficient Fault Tolerance for LLM Agentic RL Training

Large language model (LLM) agents are increasingly trained with reinforcement learning in long-horizon, sandboxed environments. Unlike conventional RL, agentic RL couples GPU-intensive rollout engines with stateful environment containers whose actions may produce visible side effects, such as file edits, command execution, and dependency installation. A single trajectory can span many rounds of gen- eration and environment interaction, so a component failure can discard completed work or expose the model to an environment state that is inconsistent with its context. However, existing systems lack efficient and correct recovery mechanisms for this distributed execution model. This paper presents Belayer, an efficient fault-tolerant system for LLM agentic RL training. Belayer handles failures in both rollout engines and environment execution while targeting low failure-free overhead. For scoped worker-local rollout failures, Belayer equips each pre-initialized shadow worker with a selective GPU-state reuse protocol that retains independently owned weights and raw KV-arena allocations after owner and GPU health checks, reinitializes worker-local state, and rebuilds request-specific KV contents from logged token prefixes. For environment failures, Belayer introduces full checkpoint and full restore to jointly capture and restore container file-system and runtime state, and coordinates the recovered environment with the LLM context to preserve prefix consistency. An adaptive policy opportunistically overlaps full-state checkpointing with natural LLM inference bubbles when the predicted interval is long enough. Empirical results show low measured overhead during failure-free training, a worker-recovery-time reduction of up to 42 times faster compared with a full engine cold start, and 1.5 to 3.5 times faster recovery from environment failures.

cs.DC

MODE: Modality-Decomposed Expert-Level Mixed-Precision Quantization for MoE Multimodal LLMs

Mixture-of-Experts Multimodal Large Language Models (MoE-MLLMs) offer remarkable performance but incur prohibitive GPU memory costs, making compression essential. Among PTQ methods, expert-level mixed-precision quantization has proven effective for MoE-LLMs, yet suffers notable degradation on MoE-MLLMs due to two overlooked biases in expert importance estimation. (1) At the cross-modal level, the numerical dominance of vision tokens causes expert selection frequency to be dominated by vision tokens, masking experts that are critical to the text modality; (2) at the intra-vision level, the large proportion of redundant vision tokens further skew frequency statistics, obscuring experts critical for informative visual content. To bridge gaps, we propose MODE, a modality-decomposed expert-level mixed-precision quantization framework for MoE-MLLMs that decomposes expert selection frequency by modality, filters redundant vision tokens to obtain denoised visual frequency, and further evaluates quantization sensitivity per modality as a complementary signal to frequency-based estimation. These signals are integrated into an Integer Linear Programming formulation to assign per-expert bit-widths under a given budget. Extensive experiments show that MODE is particularly well-suited for MoE-MLLMs, limiting average performance loss to within 2.9% at W3A16, with larger gains at the extreme 2-bit setting.

cs.LG

Where to Refine, When to Stop: Rethinking Redundancy via Latent Discrepancy for Efficient Visual Autoregressive Generation

Visual Autoregressive (VAR) models deliver high-quality image generation but suffer from significant inference latency at high resolutions. Recent acceleration approaches most rely on heuristic measures with layer features to prune tokens. Such heuristics are sensitive to complex contextual semantics, leading to inaccurate identification of redundant computation and poor adaptability across prompts. We rethink redundancy in VAR from the perspective of its impact on pixel-space generation and introduce Latent Discrepancy. This unified metric quantifies a token's contribution by measuring the change in model states during generation. Our analysis shows that redundancy is more accurately identified when guided by image latent or pixel-space signals. We further observed that in classifier-free guidance (CFG), the convergence trend of the discrepancy between conditional and unconditional branches exhibits high dynamics with different prompts. Based on these findings, we propose LD-Pruning (Latent Discrepancy Pruning), a training-free framework that removes redundancy via latent discrepancy by integrating decoding-free region selection and adaptive unconditional-branch skipping. Extensive experiments show that LD-Pruning substantially reduces inference latency while maintaining high generation quality, achieving up to 2.35x speedup on Infinity-8B.

cs.CV

Hide to Guide: Learning via Semantic Masking

Reinforcement learning with verifiable rewards (RLVR) has become a powerful paradigm for improving language models on reasoning-intensive tasks, but its effectiveness is often limited by exploration. For example, models often fail on hard problems, leaving little useful reward signal. External expert traces offer a natural source of guidance, yet they may also expose reward-relevant content along the critical path to the verifier target, such as final answers, intermediate values, executable implementations, or answer-related entities. This content can create an unintended reward hacking channel, allowing the policy to obtain reward by copying the trace rather than learning the underlying reasoning or agentic behavior. Existing guided-RL methods reduce this risk by using partial trajectories, but they mainly control how much expert information is shown heuristically rather than which parts should be hidden. To this end, we propose Semantic Masked Expert Policy Optimization (SMEPO), a fine-grained semantic masking strategy for expert-guided RLVR. Instead of truncating traces coarsely or revealing them unchanged, SMEPO masks reward-relevant semantic spans along the critical path while preserving the expert's decomposition, plan, and procedural structure. This turns hard problems from reasoning from scratch into a fill-in-the-blank process: the policy can follow the expert's problem-solving route, but must still reconstruct the missing values, code, or entities by itself. SMEPO is simple to apply and requires no changes to the reward function or RL objective. Across diverse domains, including math, code, and agentic search, SMEPO improves accuracy by up to 3.2 points over GRPO and reduces training time by up to 4.2x. The code is available at https://github.com/mit-han-lab/SMEPO.

cs.LG

Stable Asynchrony: Variance-Controlled Off-Policy RL for LLMs

Asynchronous reinforcement learning has become increasingly central to scaling LLM post-training, delivering major throughput gains by decoupling rollout generation from policy updates. However, widely used policy-gradient objectives such as REINFORCE and GRPO suffer under high asynchrony: stale rollouts produce heavy-tailed importance weights, so a small number of trajectories dominate updates and the policy-gradient estimator becomes markedly higher variance. Through systematic analysis on math, reasoning, and tool-use benchmarks, we find that this increasing variance is reliably predicted by collapsing effective sample size (ESS), which prior stabilization methods largely fail to address. Motivated by this diagnosis, we introduce $\textbf{V}$ariance $\textbf{C}$ontrolled $\textbf{P}$olicy $\textbf{O}$ptimization ($\textbf{VCPO}$), a method that (i) dynamically scales the learning rate with ESS to dampen unreliable updates and (ii) applies a closed-form minimum-variance baseline for off-policy settings, without a critic model and adding minimal overhead. Empirically, across math and general reasoning benchmarks, this enables robustly stable asynchronous training compared to previous stabilization and algorithmic methods, even in highly off-policy regimes (128 steps off-policy). In a long-horizon, tool-use task, VCPO matches synchronous performance while delivering a 2.5$\times$ speedup in training time. Code is available at: https://github.com/mit-han-lab/vcpo

cs.LG

ForeAct: Steering Your VLA with Efficient Visual Foresight Planning

Vision-Language-Action (VLA) models convert high-level language instructions into concrete, executable actions, a task that is especially challenging in open-world environments. We present Visual Foresight Planning (ForeAct), a general and efficient planner that guides a VLA step-by-step using imagined future observations and subtask descriptions. With an imagined future observation, the VLA can focus on visuo-motor inference rather than high-level semantic reasoning, leading to improved accuracy and generalization. Our planner comprises a highly efficient foresight image generation module that predicts a high-quality 640$\times$480 future observation from the current visual input and language instruction within only 0.33s on an H100 GPU, together with a vision-language model that reasons over the task and produces subtask descriptions for both the generator and the VLA. Importantly, state-of-the-art VLAs can integrate our planner seamlessly by simply augmenting their visual inputs, without any architectural modification. The foresight generator is pretrained on over 1 million multi-task, cross-embodiment episodes, enabling it to learn robust embodied dynamics. We evaluate our framework on a benchmark that consists of 11 diverse, multi-step real-world tasks. It achieves an average success rate of 87.4%, demonstrating a +40.9% absolute improvement over the $\pi_0$ baseline (46.5%) and a +30.3% absolute improvement over $\pi_0$ augmented with textual subtask guidance (57.1%).

cs.RO

IntraSlice: Towards High-Performance Structural Pruning with Block-Intra PCA for LLMs

Large Language Models (LLMs) achieve strong performance across diverse tasks but face deployment challenges due to their massive size. Structured pruning offers acceleration benefits but leads to significant performance degradation. Recent PCA-based pruning methods have alleviated this issue by retaining key activation components, but are only applied between modules in order to fuse the transformation matrix, which introduces extra parameters and severely disrupts activation distributions due to residual connections. To address these issues, we propose IntraSlice, a framework that applies block-wise module-intra PCA compression pruning. By leveraging the structural characteristics of Transformer modules, we design an approximate PCA method whose transformation matrices can be fully fused into the model without additional parameters. We also introduce a PCA-based global pruning ratio estimator that further considers the distribution of compressed activations, building on conventional module importance. We validate our method on Llama2, Llama3, and Phi series across various language benchmarks. Experimental results demonstrate that our approach achieves superior compression performance compared to recent baselines at the same compression ratio or inference speed.

cs.LG

Borrowing from anything: A generalizable framework for reference-guided instance editing

Reference-guided instance editing is fundamentally limited by semantic entanglement, where a reference's intrinsic appearance is intertwined with its extrinsic attributes. The key challenge lies in disentangling what information should be borrowed from the reference, and determining how to apply it appropriately to the target. To tackle this challenge, we propose GENIE, a Generalizable Instance Editing framework capable of achieving explicit disentanglement. GENIE first corrects spatial misalignments with a Spatial Alignment Module (SAM). Then, an Adaptive Residual Scaling Module (ARSM) learns what to borrow by amplifying salient intrinsic cues while suppressing extrinsic attributes, while a Progressive Attention Fusion (PAF) mechanism learns how to render this appearance onto the target, preserving its structure. Extensive experiments on the challenging AnyInsertion dataset demonstrate that GENIE achieves state-of-the-art fidelity and robustness, setting a new standard for disentanglement-based instance editing.

cs.CV

RoboNeuron: A Middle-Layer Infrastructure for Agent-Driven Orchestration in Embodied AI

Vision-language-action (VLA) models and LLM agents have advanced rapidly, yet reliable deployment on physical robots is often hindered by an interface mismatch between agent tool APIs and robot middleware. Current implementations typically rely on ad-hoc wrappers that are difficult to reuse, and changes to the VLA backend or serving stack often necessitate extensive re-integration. We introduce RoboNeuron, a middleware layer that connects the Model Context Protocol (MCP) for LLM agents with robot middleware such as ROS2. RoboNeuron bridges these ecosystems by deriving agent-callable tools directly from ROS schemas, providing a unified execution abstraction that supports both direct commands and modular composition, and localizing backend, runtime, and acceleration-preset changes within a stable inference boundary. We evaluate RoboNeuron in simulation and on hardware through multi-platform base control, arm motion, and VLA-based grasping tasks, demonstrating that it enables modular system orchestration under a unified interface while supporting backend transitions without system rewiring. The full code implementation of this work is available at github repo: https://github.com/guanweifan/RoboNeuron

cs.RO

Taming the Long-Tail: Efficient Reasoning RL Training with Adaptive Drafter

The emergence of Large Language Models (LLMs) with strong reasoning capabilities marks a significant milestone, unlocking new frontiers in complex problem-solving. However, training these reasoning models, typically using Reinforcement Learning (RL), encounters critical efficiency bottlenecks: response generation during RL training exhibits a persistent long-tail distribution, where a few very long responses dominate execution time, wasting resources and inflating costs. To address this, we propose TLT, a system that accelerates reasoning RL training losslessly by integrating adaptive speculative decoding. Applying speculative decoding in RL is challenging due to the dynamic workloads, evolving target model, and draft model training overhead. TLT overcomes these obstacles with two synergistic components: (1) Adaptive Drafter, a lightweight draft model trained continuously on idle GPUs during long-tail generation to maintain alignment with the target model at no extra cost; and (2) Adaptive Rollout Engine, which maintains a memory-efficient pool of pre-captured CUDAGraphs and adaptively select suitable SD strategies for each input batch. Evaluations demonstrate that TLT achieves over 1.7x end-to-end RL training speedup over state-of-the-art systems, preserves the model accuracy, and yields a high-quality draft model as a free byproduct suitable for efficient deployment. Code is released at https://github.com/mit-han-lab/fastrl.

cs.LG

Efficient Vision-Language-Action Models for Embodied Manipulation: A Systematic Survey

Vision-Language-Action (VLA) models extend vision-language models to embodied control by mapping natural-language instructions and visual observations to robot actions. Despite their capabilities, VLA systems face significant challenges due to their massive computational and memory demands, which conflict with the constraints of edge platforms such as on-board mobile manipulators that require real-time performance. Addressing this tension has become a central focus of recent research. In light of the growing efforts toward more efficient and scalable VLA systems, this survey provides a systematic review of approaches for improving VLA efficiency, with an emphasis on reducing latency, memory footprint, and training and inference costs. We categorize existing solutions into four dimensions: model architecture, perception feature, action generation, and training/inference strategies, summarizing representative techniques within each category. Finally, we discuss future trends and open challenges, highlighting directions for advancing efficient embodied intelligence.

cs.RO

Semantic-Aware Scheduling for GPU Clusters with Large Language Models

Deep learning (DL) schedulers are pivotal in optimizing resource allocation in GPU clusters, but operate with a critical limitation: they are largely blind to the semantic context of the jobs they manage. This forces them to rely on limited metadata, leading to high profiling overhead, unreliable duration estimation, inadequate failure handling, and poor observability. To this end, we propose SchedMate, a framework that bridges this semantic gap by systematically extracting deep insights from overlooked, unstructured data sources: source code, runtime logs, and historical jobs. SchedMate enhances existing schedulers non-intrusively through three LLM-based components. Our implementation integrates seamlessly with existing deep learning schedulers. Evaluations on a 128-GPU physical cluster and extensive simulations on production traces show SchedMate reduces average job completion times by up to 1.91x, substantially enhancing the scheduling performance, demonstrating the critical role of semantic-awareness in modern DL scheduling.

cs.LG

RL in the Wild: Characterizing RLVR Training in LLM Deployment

Large Language Models (LLMs) are now widely used across many domains. With their rapid development, Reinforcement Learning with Verifiable Rewards (RLVR) has surged in recent months to enhance their reasoning and understanding abilities. However, its complex data flows and diverse tasks pose substantial challenges to RL training systems, and there is limited understanding of RLVR from a system perspective. To thoroughly understand the system challenges introduced by RLVR, we present a characterization study of RLVR tasks in our LLM deployment. Specifically, we investigate the distribution and variation trends of workloads across different RL tasks across training steps. We identify issues such as GPU idling caused by skewed sequence length distribution, inefficient parallel strategies in dynamically varying workloads, inefficient data management mechanisms, and load imbalance. We describe our observations and call for further investigation into the remaining open challenges. Furthermore, we propose PolyTrace benchmark suite to conduct evaluation with realistic workloads, and a practical use case validates that PolyTrace benchmark suite exhibits 94.7% accuracy.

cs.AI

Zeppelin: Balancing Variable-length Workloads in Data Parallel Large Model Training

Training large language models (LLMs) with increasingly long and varying sequence lengths introduces severe load imbalance challenges in large-scale data-parallel training. Recent frameworks attempt to mitigate these issues through data reorganization or hybrid parallel strategies. However, they often overlook how computational and communication costs scale with sequence length, resulting in suboptimal performance. We identify three critical challenges: (1) varying computation-to-communication ratios across sequences of different lengths in distributed attention, (2) mismatch between static NIC-GPU affinity and dynamic parallel workloads, and (3) distinct optimal partitioning strategies required for quadratic attention versus linear components. To address these challenges, we present Zeppelin, a novel training system that integrates three key techniques: (1) a hierarchical sequence partitioning method for the attention module that reduces communication overhead and balances computation, supported by an efficient attention engine that applies divergent parallel strategies; (2) a routing layer that orchestrates inter-node transfers to fully utilize NIC bandwidth; and (3) a remapping layer that transforms sequence layouts between attention and linear modules, ensuring high computational efficiency across both. Comprehensive evaluations across diverse configurations show that Zeppelin delivers an average 2.80x speedup over state-of-the-art methods.

cs.DC

Jet-Nemotron: Efficient Language Model with Post Neural Architecture Search

We present Jet-Nemotron, a new family of hybrid-architecture language models, which matches or exceeds the accuracy of leading full-attention models while significantly improving generation throughput. Jet-Nemotron is developed using Post Neural Architecture Search (PostNAS), a novel neural architecture exploration pipeline that enables efficient model design. Unlike prior approaches, PostNAS begins with a pre-trained full-attention model and freezes its MLP weights, allowing efficient exploration of attention block designs. The pipeline includes four key components: (1) learning optimal full-attention layer placement and elimination, (2) linear attention block selection, (3) designing new attention blocks, and (4) performing hardware-aware hyperparameter search. Our Jet-Nemotron-2B model achieves comparable or superior accuracy to Qwen3, Qwen2.5, Gemma3, and Llama3.2 across a comprehensive suite of benchmarks while delivering up to 53.6x generation throughput speedup and 6.1x prefilling speedup. It also achieves higher accuracy on MMLU and MMLU-Pro than recent advanced MoE full-attention models, such as DeepSeek-V3-Small and Moonlight, despite their larger scale with 15B total and 2.2B activated parameters.

cs.CL

Scaling RL to Long Videos

We introduce a full-stack framework that scales up reasoning in vision-language models (VLMs) to long videos, leveraging reinforcement learning. We address the unique challenges of long video reasoning by integrating three critical components: (1) a large-scale dataset, LongVideo-Reason, comprising 104K long video QA pairs with high-quality reasoning annotations across diverse domains such as sports, games, and vlogs; (2) a two-stage training pipeline that extends VLMs with chain-of-thought supervised fine-tuning (CoT-SFT) and reinforcement learning (RL); and (3) a training infrastructure for long video RL, named Multi-modal Reinforcement Sequence Parallelism (MR-SP), which incorporates sequence parallelism and a vLLM-based engine tailored for long video, using cached video embeddings for efficient rollout and prefilling. In our experiments, LongVILA-R1-7B achieves strong performance on video benchmarks, reaching 65.1% and 71.1% accuracy on VideoMME without and with subtitles, respectively, and consistently outperforming LongVILA-7B across multiple benchmarks. Moreover, LongVILA-R1-7B supports processing up to 8,192 video frames per video, and configurable FPS settings. Notably, our MR-SP system achieves up to 2.1x speedup on long video RL training. In addition, we release our training system for public availability that supports RL training on various modalities (video, text, and audio), various models (VILA and Qwen series), and even image and video generation models. On a single A100 node (8 GPUs), it supports RL training on hour-long videos (e.g., 3,600 frames).

cs.CV

Towards Efficient and Accurate Spiking Neural Networks via Adaptive Bit Allocation

Multi-bit spiking neural networks (SNNs) have recently become a heated research spot, pursuing energy-efficient and high-accurate AI. However, with more bits involved, the associated memory and computation demands escalate to the point where the performance improvements become disproportionate. Based on the insight that different layers demonstrate different importance and extra bits could be wasted and interfering, this paper presents an adaptive bit allocation strategy for direct-trained SNNs, achieving fine-grained layer-wise allocation of memory and computation resources. Thus, SNN's efficiency and accuracy can be improved. Specifically, we parametrize the temporal lengths and the bit widths of weights and spikes, and make them learnable and controllable through gradients. To address the challenges caused by changeable bit widths and temporal lengths, we propose the refined spiking neuron, which can handle different temporal lengths, enable the derivation of gradients for temporal lengths, and suit spike quantization better. In addition, we theoretically formulate the step-size mismatch problem of learnable bit widths, which may incur severe quantization errors to SNN, and accordingly propose the step-size renewal mechanism to alleviate this issue. Experiments on various datasets, including the static CIFAR and ImageNet datasets and the dynamic CIFAR-DVS and DVS-GESTURE datasets, demonstrate that our methods can reduce the overall memory and computation cost while achieving higher accuracy. Particularly, our SEWResNet-34 can achieve a 2.69\% accuracy gain and 4.16$\times$ lower bit budgets over the advanced baseline work on ImageNet. This work is open-sourced at \href{https://github.com/Ikarosy/Towards-Efficient-and-Accurate-Spiking-Neural-Networks-via-Adaptive-Bit-Allocation}{this link}.

cs.NE

Sailor: Automating Distributed Training over Dynamic, Heterogeneous, and Geo-distributed Clusters

The high GPU demand of ML training makes it hard to allocate large homogeneous clusters of high-end GPUs in a single availability zone. Leveraging heterogeneous GPUs available within and across zones can improve throughput at a reasonable cost. However, training ML models on heterogeneous resources introduces significant challenges, such as stragglers and a large search space of possible job configurations. Current systems lack support for efficiently training models on heterogeneous resources. We present Sailor, a system that automates distributed training over heterogeneous, geo-distributed, and dynamically available resources. Sailor combines an efficient search space exploration algorithm, accurate runtime and memory footprint simulation, and a distributed training framework that supports different types of heterogeneity to optimize training throughput and cost.

cs.DC