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Qingpeng Cai

Publications and source records attributed to Qingpeng Cai.

At least 37 records · Page 2Linked to original sources

Navigate the Unknown: Enhancing LLM Reasoning with Intrinsic Motivation Guided Exploration

Reinforcement Learning (RL) has become a key approach for enhancing the reasoning capabilities of large language models. However, prevalent RL approaches like proximal policy optimization and group relative policy optimization suffer from sparse, outcome-based rewards and weak exploration incentives, limiting their effectiveness. Specifically, sparse rewards offer limited feedback, especially on difficult problems, and introduce biases favoring familiar trajectories over novel reasoning paths. These issues critically undermine performance on complex tasks that inherently require iterative reasoning. To overcome these challenges, we propose Intrinsic MotivAtion Guided exploratIoN for Enhanced reasoning (IMAGINE), which delivers dense rewards and encourages exploration. IMAGINE introduces three innovations: a trajectory-aware exploration reward that reduces token-level bias efficiently; an error-conditioned reward allocation that promotes efficient exploration on hard samples while stabilizing training; and an advantage-preserving integration mechanism that retains distributional integrity during learning. Experiments on four public datasets show that IMAGINE improves performance by 22.23% on AIME 2024.

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MindRec: A Diffusion-driven Coarse-to-Fine Paradigm for Generative Recommendation

Recent advancements in large language model-based recommendation systems often represent items as text or semantic IDs and generate recommendations in an auto-regressive manner. However, due to the left-to-right greedy decoding strategy and the unidirectional logical flow, such methods often fail to produce globally optimal recommendations. In contrast, human reasoning does not follow a rigid left-to-right sequence. Instead, it often begins with keywords or intuitive insights, which are then refined and expanded. Inspired by this fact, we propose MindRec, a diffusion-driven coarse-to-fine generative paradigm that emulates human thought processes. Built upon a diffusion language model, MindRec departs from auto-regressive generation by leveraging a masked diffusion process to reconstruct items in a flexible, non-sequential manner. Particularly, our method first generates key tokens that reflect user preferences, and then expands them into the complete item, enabling adaptive and human-like generation. To further emulate the structured nature of human decision-making, we organize items into a hierarchical category tree. This structure guides the model to first produce the coarse-grained category and then progressively refine its selection through finer-grained subcategories before generating the specific item. To mitigate the local optimum problem inherent in greedy decoding, we design a novel beam search algorithm, Diffusion Beam Search, tailored for our mind-inspired generation paradigm. Experimental results demonstrate that MindRec yields a 9.5\% average improvement in top-1 accuracy over state-of-the-art methods, highlighting its potential to enhance recommendation performance. The implementation is available via https://github.com/Mr-Peach0301/MindRec.

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Random Policy Valuation is Enough for LLM Reasoning with Verifiable Rewards

RL with Verifiable Rewards (RLVR) has emerged as a promising paradigm for improving the reasoning abilities of large language models (LLMs). Current methods rely primarily on policy optimization frameworks like PPO and GRPO, which follow generalized policy iteration that alternates between evaluating the current policy's value and improving the policy based on evaluation. While effective, they often suffer from training instability and diversity collapse, requiring complex heuristic tricks and careful tuning. We observe that standard RLVR in math reasoning can be formalized as a specialized finite-horizon Markov Decision Process with deterministic state transitions, tree-structured dynamics, and binary terminal rewards. Though large in scale, the underlying structure is simpler than general-purpose control settings for which popular RL algorithms (e.g., PPO) were developed, suggesting that several sophisticated techniques in existing methods may be reduced or even omitted. Based on this insight, we prove a surprising result: the optimal action can be recovered from the Q-function of a fixed uniformly random policy, thereby bypassing the generalized policy iteration loop and its associated heuristics. We introduce Random Policy Valuation for Diverse Reasoning (ROVER) to translate this principle into a practical and scalable algorithm for LLM math reasoning, a minimalist yet highly effective RL method that samples actions from a softmax over these uniform-policy Q-values. ROVER preserves diversity throughout training, allowing sustained exploration of multiple valid pathways. Across multiple base models and standard math reasoning benchmarks, ROVER demonstrates superior performance in both \textbf{quality} (\textbf{+8.2} on pass@1, \textbf{+16.8} on pass@256) and \textbf{diversity} (\textbf{+17.6\%}), despite its radical simplification compared to strong, complicated existing methods.

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Generative Auto-Bidding in Large-Scale Competitive Auctions via Diffusion Completer-Aligner

Auto-bidding is central to computational advertising, achieving notable commercial success by optimizing advertisers' bids within economic constraints. Recently, large generative models show potential to revolutionize auto-bidding by generating bids that could flexibly adapt to complex, competitive environments. Among them, diffusers stand out for their ability to address sparse-reward challenges by focusing on trajectory-level accumulated rewards, as well as their explainable capability, i.e., planning a future trajectory of states and executing bids accordingly. However, diffusers struggle with generation uncertainty, particularly regarding dynamic legitimacy between adjacent states, which can lead to poor bids and further cause significant loss of ad impression opportunities when competing with other advertisers in a highly competitive auction environment. To address it, we propose a Causal auto-Bidding method based on a Diffusion completer-aligner framework, termed CBD. Firstly, we augment the diffusion training process with an extra random variable t, where the model observes t-length historical sequences with the goal of completing the remaining sequence, thereby enhancing the generated sequences' dynamic legitimacy. Then, we employ a trajectory-level return model to refine the generated trajectories, aligning more closely with advertisers' objectives. Experimental results across diverse settings demonstrate that our approach not only achieves superior performance on large-scale auto-bidding benchmarks, such as a 29.9% improvement in conversion value in the challenging sparse-reward auction setting, but also delivers significant improvements on the Kuaishou online advertising platform, including a 2.0% increase in target cost.

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TrackRec: Iterative Alternating Feedback with Chain-of-Thought via Preference Alignment for Recommendation

The extensive world knowledge and powerful reasoning capabilities of large language models (LLMs) have attracted significant attention in recommendation systems (RS). Specifically, The chain of thought (CoT) has been shown to improve the performance of LLMs on complex reasoning tasks for RS. However, due to the fact that LLMs often suffer from hallucination issues, there is no guarantee that their reasoning CoT is effective. A key challenge is to further enhance the recommendation capabilities of LLMs through effective CoT reasonings. Therefore, we propose \textbf{TrackRec}, a framework designed to enhance reasoning capabilities of LLMs for RS. TrackRec specifically focuses on accurately inferring recommendation CoT \textbf{(RecCoT)} for user preference using the knowledge from LLMs. This RecCoT can serve both as an explanation for the LLM's completion of recommendation tasks and as auxiliary features to assist recommendation models in accomplishing recommendation tasks. TrackRec consists of a RecCoT generator $(G)$ and a RecCoT validator $(V)$. Furthermore, we design alternating feedback learning mechanism that $G$ undergoes direct preference optimization via feedback from $V$ to produce increasingly accurate RecCoT aligned with $V$'s standards. Meanwhile, $V$ is fine-tuned using the inference feedback from $G$ to enhance its validation capabilities in alignment with recommendation tasks. Through iterative alternating feedback learning between $G$ and $V$, TrackRec continuously improves the user preference analysis capability of $G$ and the validation capacity of $V$. Extensive experiments demonstrate the effectiveness of our approach, showing that it surpasses state-of-the-art methods. Moreover, TrackRec has been deployed on a lagre advertising platform with hundreds of millions of users, achieving substantial gains.

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GAS: Generative Auto-bidding with Post-training Search

Auto-bidding is essential in facilitating online advertising by automatically placing bids on behalf of advertisers. Generative auto-bidding, which generates bids based on an adjustable condition using models like transformers and diffusers, has recently emerged as a new trend due to its potential to learn optimal strategies directly from data and adjust flexibly to preferences. However, generative models suffer from low-quality data leading to a mismatch between the condition, like return to go, and true action value, especially in long sequential decision-making. Besides, the majority preference in the dataset may hinder models' generalization ability on minority advertisers' preferences. While it is possible to collect high-quality data and retrain multiple models for different preferences, the high cost makes it unaffordable, hindering the advancement of auto-bidding into the era of large foundation models. To address this, we propose a flexible and practical Generative Auto-bidding scheme using post-training Search, termed GAS, to refine a base policy model's output and adapt to various preferences. We use weak-to-strong search alignment by training small critics for different preferences and an MCTS-inspired search to refine the model's output. Specifically, a novel voting mechanism with transformer-based critics trained with policy indications could enhance search alignment performance. Additionally, utilizing the search, we provide a fine-tuning method for high-frequency preference scenarios considering computational efficiency. Extensive experiments conducted on the real-world dataset and online A/B test on the Kuaishou advertising platform demonstrate the effectiveness of GAS, achieving significant improvements, e.g., 4.60% increment of target cost.

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Random Policy Evaluation Uncovers Policies of Generative Flow Networks

The Generative Flow Network (GFlowNet) is a probabilistic framework in which an agent learns a stochastic policy and flow functions to sample objects proportionally to an unnormalized reward function. A number of recent works explored connections between GFlowNets and maximum entropy (MaxEnt) RL, which modifies the standard objective of RL agents by learning an entropy-regularized objective. However, the relationship between GFlowNets and standard RL remains largely unexplored, despite the inherent similarities in their sequential decision-making nature. While GFlowNets can discover diverse solutions through specialized flow-matching objectives, connecting them can simplify their implementation through established RL principles and improve RL's diverse solution discovery capabilities. In this paper, we bridge this gap by revealing a fundamental connection between GFlowNets and one RL's most basic components -- policy evaluation. Surprisingly, we find that the value function obtained from evaluating a uniform policy is closely associated with the flow functions in GFlowNets through the lens of flow iteration under certain structural conditions. Building upon these insights, we introduce a rectified random policy evaluation (RPE) algorithm, which achieves the same reward-matching effect as GFlowNets based on simply evaluating a fixed random policy in these cases, offering a new perspective. Empirical results across extensive benchmarks demonstrate that RPE achieves competitive results compared to previous approaches, shedding light on the previously overlooked connection between (non-MaxEnt) RL and GFlowNets.

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Generative Auto-Bidding with Value-Guided Explorations

Auto-bidding, with its strong capability to optimize bidding decisions within dynamic and competitive online environments, has become a pivotal strategy for advertising platforms. Existing approaches typically employ rule-based strategies or Reinforcement Learning (RL) techniques. However, rule-based strategies lack the flexibility to adapt to time-varying market conditions, and RL-based methods struggle to capture essential historical dependencies and observations within Markov Decision Process (MDP) frameworks. Furthermore, these approaches often face challenges in ensuring strategy adaptability across diverse advertising objectives. Additionally, as offline training methods are increasingly adopted to facilitate the deployment and maintenance of stable online strategies, the issues of documented behavioral patterns and behavioral collapse resulting from training on fixed offline datasets become increasingly significant. To address these limitations, this paper introduces a novel offline Generative Auto-bidding framework with Value-Guided Explorations (GAVE). GAVE accommodates various advertising objectives through a score-based Return-To-Go (RTG) module. Moreover, GAVE integrates an action exploration mechanism with an RTG-based evaluation method to explore novel actions while ensuring stability-preserving updates. A learnable value function is also designed to guide the direction of action exploration and mitigate Out-of-Distribution (OOD) problems. Experimental results on two offline datasets and real-world deployments demonstrate that GAVE outperforms state-of-the-art baselines in both offline evaluations and online A/B tests. By applying the core methods of this framework, we proudly secured first place in the NeurIPS 2024 competition, 'AIGB Track: Learning Auto-Bidding Agents with Generative Models'.

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AURO: Reinforcement Learning for Adaptive User Retention Optimization in Recommender Systems

The field of Reinforcement Learning (RL) has garnered increasing attention for its ability of optimizing user retention in recommender systems. A primary obstacle in this optimization process is the environment non-stationarity stemming from the continual and complex evolution of user behavior patterns over time, such as variations in interaction rates and retention propensities. These changes pose significant challenges to existing RL algorithms for recommendations, leading to issues with dynamics and reward distribution shifts. This paper introduces a novel approach called \textbf{A}daptive \textbf{U}ser \textbf{R}etention \textbf{O}ptimization (AURO) to address this challenge. To navigate the recommendation policy in non-stationary environments, AURO introduces an state abstraction module in the policy network. The module is trained with a new value-based loss function, aligning its output with the estimated performance of the current policy. As the policy performance of RL is sensitive to environment drifts, the loss function enables the state abstraction to be reflective of environment changes and notify the recommendation policy to adapt accordingly. Additionally, the non-stationarity of the environment introduces the problem of implicit cold start, where the recommendation policy continuously interacts with users displaying novel behavior patterns. AURO encourages exploration guarded by performance-based rejection sampling to maintain a stable recommendation quality in the cost-sensitive online environment. Extensive empirical analysis are conducted in a user retention simulator, the MovieLens dataset, and a live short-video recommendation platform, demonstrating AURO's superior performance against all evaluated baseline algorithms.

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From Principles to Applications: A Comprehensive Survey of Discrete Tokenizers in Generation, Comprehension, Recommendation, and Information Retrieval

Discrete tokenizers have emerged as indispensable components in modern machine learning systems, particularly within the context of autoregressive modeling and large language models (LLMs). These tokenizers serve as the critical interface that transforms raw, unstructured data from diverse modalities into discrete tokens, enabling LLMs to operate effectively across a wide range of tasks. Despite their central role in generation, comprehension, and recommendation systems, a comprehensive survey dedicated to discrete tokenizers remains conspicuously absent in the literature. This paper addresses this gap by providing a systematic review of the design principles, applications, and challenges of discrete tokenizers. We begin by dissecting the sub-modules of tokenizers and systematically demonstrate their internal mechanisms to provide a comprehensive understanding of their functionality and design. Building on this foundation, we synthesize state-of-the-art methods, categorizing them into multimodal generation and comprehension tasks, and semantic tokens for personalized recommendations. Furthermore, we critically analyze the limitations of existing tokenizers and outline promising directions for future research. By presenting a unified framework for understanding discrete tokenizers, this survey aims to guide researchers and practitioners in addressing open challenges and advancing the field, ultimately contributing to the development of more robust and versatile AI systems.

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Value Function Decomposition in Markov Recommendation Process

Recent advances in recommender systems have shown that user-system interaction essentially formulates long-term optimization problems, and online reinforcement learning can be adopted to improve recommendation performance. The general solution framework incorporates a value function that estimates the user's expected cumulative rewards in the future and guides the training of the recommendation policy. To avoid local maxima, the policy may explore potential high-quality actions during inference to increase the chance of finding better future rewards. To accommodate the stepwise recommendation process, one widely adopted approach to learning the value function is learning from the difference between the values of two consecutive states of a user. However, we argue that this paradigm involves a challenge of Mixing Random Factors: there exist two random factors from the stochastic policy and the uncertain user environment, but they are not separately modeled in the standard temporal difference (TD) learning, which may result in a suboptimal estimation of the long-term rewards and less effective action exploration. As a solution, we show that these two factors can be separately approximated by decomposing the original temporal difference loss. The disentangled learning framework can achieve a more accurate estimation with faster learning and improved robustness against action exploration. As an empirical verification of our proposed method, we conduct offline experiments with simulated online environments built on the basis of public datasets.

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Future-Conditioned Recommendations with Multi-Objective Controllable Decision Transformer

Securing long-term success is the ultimate aim of recommender systems, demanding strategies capable of foreseeing and shaping the impact of decisions on future user satisfaction. Current recommendation strategies grapple with two significant hurdles. Firstly, the future impacts of recommendation decisions remain obscured, rendering it impractical to evaluate them through direct optimization of immediate metrics. Secondly, conflicts often emerge between multiple objectives, like enhancing accuracy versus exploring diverse recommendations. Existing strategies, trapped in a "training, evaluation, and retraining" loop, grow more labor-intensive as objectives evolve. To address these challenges, we introduce a future-conditioned strategy for multi-objective controllable recommendations, allowing for the direct specification of future objectives and empowering the model to generate item sequences that align with these goals autoregressively. We present the Multi-Objective Controllable Decision Transformer (MocDT), an offline Reinforcement Learning (RL) model capable of autonomously learning the mapping from multiple objectives to item sequences, leveraging extensive offline data. Consequently, it can produce recommendations tailored to any specified objectives during the inference stage. Our empirical findings emphasize the controllable recommendation strategy's ability to produce item sequences according to different objectives while maintaining performance that is competitive with current recommendation strategies across various objectives.

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DLCRec: A Novel Approach for Managing Diversity in LLM-Based Recommender Systems

The integration of Large Language Models (LLMs) into recommender systems has led to substantial performance improvements. However, this often comes at the cost of diminished recommendation diversity, which can negatively impact user satisfaction. To address this issue, controllable recommendation has emerged as a promising approach, allowing users to specify their preferences and receive recommendations that meet their diverse needs. Despite its potential, existing controllable recommender systems frequently rely on simplistic mechanisms, such as a single prompt, to regulate diversity-an approach that falls short of capturing the full complexity of user preferences. In response to these limitations, we propose DLCRec, a novel framework designed to enable fine-grained control over diversity in LLM-based recommendations. Unlike traditional methods, DLCRec adopts a fine-grained task decomposition strategy, breaking down the recommendation process into three sequential sub-tasks: genre prediction, genre filling, and item prediction. These sub-tasks are trained independently and inferred sequentially according to user-defined control numbers, ensuring more precise control over diversity. Furthermore, the scarcity and uneven distribution of diversity-related user behavior data pose significant challenges for fine-tuning. To overcome these obstacles, we introduce two data augmentation techniques that enhance the model's robustness to noisy and out-of-distribution data. These techniques expose the model to a broader range of patterns, improving its adaptability in generating recommendations with varying levels of diversity. Our extensive empirical evaluation demonstrates that DLCRec not only provides precise control over diversity but also outperforms state-of-the-art baselines across multiple recommendation scenarios.

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LLM-Powered User Simulator for Recommender System

User simulators can rapidly generate a large volume of timely user behavior data, providing a testing platform for reinforcement learning-based recommender systems, thus accelerating their iteration and optimization. However, prevalent user simulators generally suffer from significant limitations, including the opacity of user preference modeling and the incapability of evaluating simulation accuracy. In this paper, we introduce an LLM-powered user simulator to simulate user engagement with items in an explicit manner, thereby enhancing the efficiency and effectiveness of reinforcement learning-based recommender systems training. Specifically, we identify the explicit logic of user preferences, leverage LLMs to analyze item characteristics and distill user sentiments, and design a logical model to imitate real human engagement. By integrating a statistical model, we further enhance the reliability of the simulation, proposing an ensemble model that synergizes logical and statistical insights for user interaction simulations. Capitalizing on the extensive knowledge and semantic generation capabilities of LLMs, our user simulator faithfully emulates user behaviors and preferences, yielding high-fidelity training data that enrich the training of recommendation algorithms. We establish quantifying and qualifying experiments on five datasets to validate the simulator's effectiveness and stability across various recommendation scenarios.

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LDACP: Long-Delayed Ad Conversions Prediction Model for Bidding Strategy

In online advertising, once an ad campaign is deployed, the automated bidding system dynamically adjusts the bidding strategy to optimize Cost Per Action (CPA) based on the number of ad conversions. For ads with a long conversion delay, relying solely on the real-time tracked conversion number as a signal for bidding strategy can significantly overestimate the current CPA, leading to conservative bidding strategies. Therefore, it is crucial to predict the number of long-delayed conversions. Nonetheless, it is challenging to predict ad conversion numbers through traditional regression methods due to the wide range of ad conversion numbers. Previous regression works have addressed this challenge by transforming regression problems into bucket classification problems, achieving success in various scenarios. However, specific challenges arise when predicting the number of ad conversions: 1) The integer nature of ad conversion numbers exacerbates the discontinuity issue in one-hot hard labels; 2) The long-tail distribution of ad conversion numbers complicates tail data prediction. In this paper, we propose the Long-Delayed Ad Conversions Prediction model for bidding strategy (LDACP), which consists of two sub-modules. To alleviate the issue of discontinuity in one-hot hard labels, the Bucket Classification Module with label Smoothing method (BCMS) converts one-hot hard labels into non-normalized soft labels, then fits these soft labels by minimizing classification loss and regression loss. To address the challenge of predicting tail data, the Value Regression Module with Proxy labels (VRMP) uses the prediction bias of aggregated pCTCVR as proxy labels. Finally, a Mixture of Experts (MoE) structure integrates the predictions from BCMS and VRMP to obtain the final predicted ad conversion number.

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CohortNet: Empowering Cohort Discovery for Interpretable Healthcare Analytics

Cohort studies are of significant importance in the field of healthcare analysis. However, existing methods typically involve manual, labor-intensive, and expert-driven pattern definitions or rely on simplistic clustering techniques that lack medical relevance. Automating cohort studies with interpretable patterns has great potential to facilitate healthcare analysis but remains an unmet need in prior research efforts. In this paper, we propose a cohort auto-discovery model, CohortNet, for interpretable healthcare analysis, focusing on the effective identification, representation, and exploitation of cohorts characterized by medically meaningful patterns. CohortNet initially learns fine-grained patient representations by separately processing each feature, considering both individual feature trends and feature interactions at each time step. Subsequently, it classifies each feature into distinct states and employs a heuristic cohort exploration strategy to effectively discover substantial cohorts with concrete patterns. For each identified cohort, it learns comprehensive cohort representations with credible evidence through associated patient retrieval. Ultimately, given a new patient, CohortNet can leverage relevant cohorts with distinguished importance, which can provide a more holistic understanding of the patient's conditions. Extensive experiments on three real-world datasets demonstrate that it consistently outperforms state-of-the-art approaches and offers interpretable insights from diverse perspectives in a top-down fashion.

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Future Impact Decomposition in Request-level Recommendations

In recommender systems, reinforcement learning solutions have shown promising results in optimizing the interaction sequence between users and the system over the long-term performance. For practical reasons, the policy's actions are typically designed as recommending a list of items to handle users' frequent and continuous browsing requests more efficiently. In this list-wise recommendation scenario, the user state is updated upon every request in the corresponding MDP formulation. However, this request-level formulation is essentially inconsistent with the user's item-level behavior. In this study, we demonstrate that an item-level optimization approach can better utilize item characteristics and optimize the policy's performance even under the request-level MDP. We support this claim by comparing the performance of standard request-level methods with the proposed item-level actor-critic framework in both simulation and online experiments. Furthermore, we show that a reward-based future decomposition strategy can better express the item-wise future impact and improve the recommendation accuracy in the long term. To achieve a more thorough understanding of the decomposition strategy, we propose a model-based re-weighting framework with adversarial learning that further boost the performance and investigate its correlation with the reward-based strategy.

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Sequential Recommendation for Optimizing Both Immediate Feedback and Long-term Retention

In the landscape of Recommender System (RS) applications, reinforcement learning (RL) has recently emerged as a powerful tool, primarily due to its proficiency in optimizing long-term rewards. Nevertheless, it suffers from instability in the learning process, stemming from the intricate interactions among bootstrapping, off-policy training, and function approximation. Moreover, in multi-reward recommendation scenarios, designing a proper reward setting that reconciles the inner dynamics of various tasks is quite intricate. In response to these challenges, we introduce DT4IER, an advanced decision transformer-based recommendation model that is engineered to not only elevate the effectiveness of recommendations but also to achieve a harmonious balance between immediate user engagement and long-term retention. The DT4IER applies an innovative multi-reward design that adeptly balances short and long-term rewards with user-specific attributes, which serve to enhance the contextual richness of the reward sequence ensuring a more informed and personalized recommendation process. To enhance its predictive capabilities, DT4IER incorporates a high-dimensional encoder, skillfully designed to identify and leverage the intricate interrelations across diverse tasks. Furthermore, we integrate a contrastive learning approach within the action embedding predictions, a strategy that significantly boosts the model's overall performance. Experiments on three real-world datasets demonstrate the effectiveness of DT4IER against state-of-the-art Sequential Recommender Systems (SRSs) and Multi-Task Learning (MTL) models in terms of both prediction accuracy and effectiveness in specific tasks. The source code is accessible online to facilitate replication

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