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Qingrong Cheng

Publications and source records attributed to Qingrong Cheng.

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AutoGameUI: Constructing High-Fidelity GameUI via Multimodal Correspondence Matching

Game UI development is essential to the game industry. However, the traditional workflow requires substantial manual effort to integrate pairwise UI and UX designs into a cohesive game user interface (GameUI). The inconsistency between the aesthetic UI design and the functional UX design typically results in mismatches and inefficiencies. To address the issue, we present an automatic system, AutoGameUI, for efficiently and accurately constructing GameUI. The system centers on a two-stage multimodal learning pipeline to obtain the optimal correspondences between UI and UX designs. The first stage learns the comprehensive representations of UI and UX designs from multimodal perspectives. The second stage incorporates grouped cross-attention modules with constrained integer programming to estimate the optimal correspondences through top-down hierarchical matching. The optimal correspondences enable the automatic GameUI construction. We create the GAMEUI dataset, comprising pairwise UI and UX designs from real-world games, to train and validate the proposed method. Besides, an interactive web tool is implemented to ensure high-fidelity effects and facilitate human-in-the-loop construction. Extensive experiments on the GAMEUI and RICO datasets demonstrate the effectiveness of our system in maintaining consistency between the constructed GameUI and the original designs. When deployed in the workflow of several mobile games, AutoGameUI achieves a 3$\times$ improvement in time efficiency, conveying significant practical value for game UI development.

cs.HC

SIGGesture: Generalized Co-Speech Gesture Synthesis via Semantic Injection with Large-Scale Pre-Training Diffusion Models

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the inclusion of semantic gestures. These are sparse and follow a long-tailed distribution across the gesture sequence, making them difficult to learn in an end-to-end manner. Moreover, generating gestures, rhythmically aligned with speech, faces a significant issue that cannot be generalized to in-the-wild speeches. To address these issues, we introduce SIGGesture, a novel diffusion-based approach for synthesizing realistic gestures that are of both high quality and semantically pertinent. Specifically, we firstly build a strong diffusion-based foundation model for rhythmical gesture synthesis by pre-training it on a collected large-scale dataset with pseudo labels. Secondly, we leverage the powerful generalization capabilities of Large Language Models (LLMs) to generate proper semantic gestures for the various speech content. Finally, we propose a semantic injection module to infuse semantic information into the synthesized results during diffusion reverse process. Extensive experiments demonstrate that the proposed SIGGesture significantly outperforms existing baselines and shows excellent generalization and controllability.

cs.HC

Vision-Language Matching for Text-to-Image Synthesis via Generative Adversarial Networks

Text-to-image synthesis aims to generate a photo-realistic and semantic consistent image from a specific text description. The images synthesized by off-the-shelf models usually contain limited components compared with the corresponding image and text description, which decreases the image quality and the textual-visual consistency. To address this issue, we propose a novel Vision-Language Matching strategy for text-to-image synthesis, named VLMGAN*, which introduces a dual vision-language matching mechanism to strengthen the image quality and semantic consistency. The dual vision-language matching mechanism considers textual-visual matching between the generated image and the corresponding text description, and visual-visual consistent constraints between the synthesized image and the real image. Given a specific text description, VLMGAN* firstly encodes it into textual features and then feeds them to a dual vision-language matching-based generative model to synthesize a photo-realistic and textual semantic consistent image. Besides, the popular evaluation metrics for text-to-image synthesis are borrowed from simple image generation, which mainly evaluates the reality and diversity of the synthesized images. Therefore, we introduce a metric named Vision-Language Matching Score (VLMS) to evaluate the performance of text-to-image synthesis which can consider both the image quality and the semantic consistency between synthesized image and the description. The proposed dual multi-level vision-language matching strategy can be applied to other text-to-image synthesis methods. We implement this strategy on two popular baselines, which are marked with ${\text{VLMGAN}_{+\text{AttnGAN}}}$ and ${\text{VLMGAN}_{+\text{DFGAN}}}$. The experimental results on two widely-used datasets show that the model achieves significant improvements over other state-of-the-art methods.

cs.CV

Contrastive Cross-Modal Knowledge Sharing Pre-training for Vision-Language Representation Learning and Retrieval

Recently, the cross-modal pre-training task has been a hotspot because of its wide application in various down-streaming researches including retrieval, captioning, question answering and so on. However, exiting methods adopt a one-stream pre-training model to explore the united vision-language representation for conducting cross-modal retrieval, which easily suffer from the calculation explosion. Moreover, although the conventional double-stream structures are quite efficient, they still lack the vital cross-modal interactions, resulting in low performances. Motivated by these challenges, we put forward a Contrastive Cross-Modal Knowledge Sharing Pre-training (COOKIE) to grasp the joint text-image representations. Structurally, COOKIE adopts the traditional double-stream structure because of the acceptable time consumption. To overcome the inherent defects of double-stream structure as mentioned above, we elaborately design two effective modules. Concretely, the first module is a weight-sharing transformer that builds on the head of the visual and textual encoders, aiming to semantically align text and image. This design enables visual and textual paths focus on the same semantics. The other one is three specially designed contrastive learning, aiming to share knowledge between different models. The shared cross-modal knowledge develops the study of unimodal representation greatly, promoting the single-modal retrieval tasks. Extensive experimental results on multi-modal matching researches that includes cross-modal retrieval, text matching, and image retrieval reveal the superiors in calculation efficiency and statistical indicators of our pre-training model.

cs.CV

UTC: A Unified Transformer with Inter-Task Contrastive Learning for Visual Dialog

Visual Dialog aims to answer multi-round, interactive questions based on the dialog history and image content. Existing methods either consider answer ranking and generating individually or only weakly capture the relation across the two tasks implicitly by two separate models. The research on a universal framework that jointly learns to rank and generate answers in a single model is seldom explored. In this paper, we propose a contrastive learning-based framework UTC to unify and facilitate both discriminative and generative tasks in visual dialog with a single model. Specifically, considering the inherent limitation of the previous learning paradigm, we devise two inter-task contrastive losses i.e., context contrastive loss and answer contrastive loss to make the discriminative and generative tasks mutually reinforce each other. These two complementary contrastive losses exploit dialog context and target answer as anchor points to provide representation learning signals from different perspectives. We evaluate our proposed UTC on the VisDial v1.0 dataset, where our method outperforms the state-of-the-art on both discriminative and generative tasks and surpasses previous state-of-the-art generative methods by more than 2 absolute points on Recall@1.

cs.CV

Learning Dual Semantic Relations with Graph Attention for Image-Text Matching

Image-Text Matching is one major task in cross-modal information processing. The main challenge is to learn the unified visual and textual representations. Previous methods that perform well on this task primarily focus on not only the alignment between region features in images and the corresponding words in sentences, but also the alignment between relations of regions and relational words. However, the lack of joint learning of regional features and global features will cause the regional features to lose contact with the global context, leading to the mismatch with those non-object words which have global meanings in some sentences. In this work, in order to alleviate this issue, it is necessary to enhance the relations between regions and the relations between regional and global concepts to obtain a more accurate visual representation so as to be better correlated to the corresponding text. Thus, a novel multi-level semantic relations enhancement approach named Dual Semantic Relations Attention Network(DSRAN) is proposed which mainly consists of two modules, separate semantic relations module and the joint semantic relations module. DSRAN performs graph attention in both modules respectively for region-level relations enhancement and regional-global relations enhancement at the same time. With these two modules, different hierarchies of semantic relations are learned simultaneously, thus promoting the image-text matching process by providing more information for the final visual representation. Quantitative experimental results have been performed on MS-COCO and Flickr30K and our method outperforms previous approaches by a large margin due to the effectiveness of the dual semantic relations learning scheme. Codes are available at https://github.com/kywen1119/DSRAN.

cs.CV