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Qingwen Bu

Publications and source records attributed to Qingwen Bu.

At least 19 recordsLinked to original sources

GuidedVLA: Specifying Task-Relevant Factors via Plug-and-Play Action Attention Specialization

Vision-Language-Action (VLA) models aim for general robot learning by aligning action as a modality within powerful Vision-Language Models (VLMs). Existing VLAs rely on end-to-end supervision to implicitly enable the action decoding process to learn task-relevant features. However, without explicit guidance, these models often overfit to spurious correlations, such as visual shortcuts or environmental noise, limiting their generalization. In this paper, we introduce GuidedVLA, a framework designed to manually guide the action generation to focus on task-relevant factors. Our core insight is to treat the action decoder not as a monolithic learner, but as an assembly of functional components. Individual attention heads are supervised by manually defined auxiliary signals to capture distinct factors. As an initial study, we instantiate this paradigm with three specialized heads: object grounding, spatial geometry, and temporal skill logic. Across simulation and real-robot experiments, GuidedVLA improves success rates in both in-domain and out-of-domain settings compared to strong VLA baselines. Finally, we show that the quality of these specialized factors correlates positively with task performance and that our mechanism yields decoupled, high-quality features. Our results suggest that explicitly guiding action-decoder learning is a promising direction for building more robust and general VLA models.

cs.RO

$χ_{0}$: Resource-Aware Robust Manipulation via Taming Distributional Inconsistencies

High-reliability long-horizon robotic manipulation has traditionally relied on large-scale data and compute to understand complex real-world dynamics. However, we identify that the primary bottleneck to real-world robustness is not resource scale alone, but the distributional shift among the human demonstration distribution, the inductive bias learned by the policy, and the test-time execution distribution -- a systematic inconsistency that causes compounding errors in multi-stage tasks. To mitigate these inconsistencies, we propose $χ_{0}$, a resource-efficient framework with effective modules designated to achieve production-level robustness in robotic manipulation. Our approach builds off three technical pillars: (i) Model Arithmetic, a weight-space merging strategy that efficiently soaks up diverse distributions of different demonstrations, varying from object appearance to state variations; (ii) Stage Advantage, a stage-aware advantage estimator that provides stable, dense progress signals, overcoming the numerical instability of prior non-stage approaches; and (iii) Train-Deploy Alignment, which bridges the distribution gap via spatio-temporal augmentation, heuristic DAgger corrections, and temporal chunk-wise smoothing. $χ_{0}$ enables two sets of dual-arm robots to collaboratively orchestrate long-horizon garment manipulation, spanning tasks from flattening, folding, to hanging different clothes. Our method exhibits high-reliability autonomy; we are able to run the system from arbitrary initial state for consecutive 24 hours non-stop. Experiments validate that $χ_{0}$ surpasses the state-of-the-art $π_{0.5}$ in success rate by nearly 250%, with only 20-hour data and 8 A100 GPUs. Code, data and models will be released to facilitate the community.

cs.RO

Agility Meets Stability: Versatile Humanoid Control with Heterogeneous Data

Humanoid robots are envisioned to perform a wide range of tasks in human-centered environments, requiring controllers that combine agility with robust balance. Recent advances in locomotion and whole-body tracking have enabled impressive progress in either agile dynamic skills or stability-critical behaviors, but existing methods remain specialized, focusing on one capability while compromising the other. In this work, we introduce AMS (Agility Meets Stability), the first framework that unifies both dynamic motion tracking and extreme balance maintenance in a single policy. Our key insight is to leverage heterogeneous data sources: human motion capture datasets that provide rich, agile behaviors, and physically constrained synthetic balance motions that capture stability configurations. To reconcile the divergent optimization goals of agility and stability, we design a hybrid reward scheme that applies general tracking objectives across all data while injecting balance-specific priors only into synthetic motions. Further, an adaptive learning strategy with performance-driven sampling and motion-specific reward shaping enables efficient training across diverse motion distributions. We validate AMS extensively in simulation and on a real Unitree G1 humanoid. Experiments demonstrate that a single policy can execute agile skills such as dancing and running, while also performing zero-shot extreme balance motions like Ip Man's Squat, highlighting AMS as a versatile control paradigm for future humanoid applications.

cs.RO

Seeing Farther and Smarter: Value-Guided Multi-Path Reflection for VLM Policy Optimization

Solving complex, long-horizon robotic manipulation tasks requires a deep understanding of physical interactions, reasoning about their long-term consequences, and precise high-level planning. Vision-Language Models (VLMs) offer a general perceive-reason-act framework for this goal. However, previous approaches using reflective planning to guide VLMs in correcting actions encounter significant limitations. These methods rely on inefficient and often inaccurate implicit learning of state-values from noisy foresight predictions, evaluate only a single greedy future, and suffer from substantial inference latency. To address these limitations, we propose a novel test-time computation framework that decouples state evaluation from action generation. This provides a more direct and fine-grained supervisory signal for robust decision-making. Our method explicitly models the advantage of an action plan, quantified by its reduction in distance to the goal, and uses a scalable critic to estimate. To address the stochastic nature of single-trajectory evaluation, we employ beam search to explore multiple future paths and aggregate them during decoding to model their expected long-term returns, leading to more robust action generation. Additionally, we introduce a lightweight, confidence-based trigger that allows for early exit when direct predictions are reliable, invoking reflection only when necessary. Extensive experiments on diverse, unseen multi-stage robotic manipulation tasks demonstrate a 24.6% improvement in success rate over state-of-the-art baselines, while significantly reducing inference time by 56.5%.

cs.RO

WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control

Humanoid robots require precise locomotion and dexterous manipulation to perform challenging loco-manipulation tasks. Yet existing approaches, modular or end-to-end, are deficient in manipulation-aware locomotion. This confines the robot to a limited workspace, preventing it from performing large-space loco-manipulation. We attribute this to: (1) the challenge of acquiring loco-manipulation knowledge due to the scarcity of humanoid teleoperation data, and (2) the difficulty of faithfully and reliably executing locomotion commands, stemming from the limited precision and stability of existing RL controllers. To acquire richer loco-manipulation knowledge, we propose a unified latent learning framework that enables Vision-Language-Action (VLA) system to learn from low-cost action-free egocentric videos. Moreover, an efficient human data collection pipeline is devised to augment the dataset and scale the benefits. To execute the desired locomotion commands more precisely, we present a loco-manipulation-oriented (LMO) RL policy specifically tailored for accurate and stable core loco-manipulation movements, such as advancing, turning, and squatting. Building on these components, we introduce WholeBodyVLA, a unified framework for humanoid loco-manipulation. To the best of our knowledge, WholeBodyVLA is one of its kind enabling large-space humanoid loco-manipulation. It is verified via comprehensive experiments on the AgiBot X2 humanoid, outperforming prior baseline by 21.3%. It also demonstrates strong generalization and high extensibility across a broad range of tasks.

cs.RO

Two Heads are Better than One: Robust Learning Meets Multi-branch Models

Deep neural networks (DNNs) are vulnerable to adversarial examples, in which DNNs are misled to false outputs due to inputs containing imperceptible perturbations. Adversarial training, a reliable and effective method of defense, may significantly reduce the vulnerability of neural networks and becomes the de facto standard for robust learning. While many recent works practice the data-centric philosophy, such as how to generate better adversarial examples or use generative models to produce additional training data, we look back to the models themselves and revisit the adversarial robustness from the perspective of deep feature distribution as an insightful complementarity. In this paper, we propose \textit{Branch Orthogonality adveRsarial Training} (BORT) to obtain state-of-the-art performance with solely the original dataset for adversarial training. To practice our design idea of integrating multiple orthogonal solution spaces, we leverage a simple multi-branch neural network and propose a corresponding loss function, branch-orthogonal loss, to make each solution space of the multi-branch model orthogonal. We evaluate our approach on CIFAR-10, CIFAR-100 and SVHN against $\ell_{\infty}$ norm-bounded perturbations of size $ε= 8/255$, respectively. Exhaustive experiments are conducted to show that our method goes beyond all state-of-the-art methods without any tricks. Compared to all methods that do not use additional data for training, our models achieve 67.3\% and 41.5\% robust accuracy on CIFAR-10 and CIFAR-100 (improving upon the state-of-the-art by +7.23\% and +9.07\%).

cs.CV

UniVLA: Learning to Act Anywhere with Task-centric Latent Actions

A generalist robot should perform effectively across various environments. However, most existing approaches heavily rely on scaling action-annotated data to enhance their capabilities. Consequently, they are often limited to single physical specification and struggle to learn transferable knowledge across different embodiments and environments. To confront these limitations, we propose UniVLA, a new framework for learning cross-embodiment vision-language-action (VLA) policies. Our key innovation is to derive task-centric action representations from videos with a latent action model. This enables us to exploit extensive data across a wide spectrum of embodiments and perspectives. To mitigate the effect of task-irrelevant dynamics, we incorporate language instructions and establish a latent action model within the DINO feature space. Learned from internet-scale videos, the generalist policy can be deployed to various robots through efficient latent action decoding. We obtain state-of-the-art results across multiple manipulation and navigation benchmarks, as well as real-robot deployments. UniVLA achieves superior performance over OpenVLA with less than 1/20 of pretraining compute and 1/10 of downstream data. Continuous performance improvements are observed as heterogeneous data, even including human videos, are incorporated into the training pipeline. The results underscore UniVLA's potential to facilitate scalable and efficient robot policy learning.

cs.RO

AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems

We explore how scalable robot data can address real-world challenges for generalized robotic manipulation. Introducing AgiBot World, a large-scale platform comprising over 1 million trajectories across 217 tasks in five deployment scenarios, we achieve an order-of-magnitude increase in data scale compared to existing datasets. Accelerated by a standardized collection pipeline with human-in-the-loop verification, AgiBot World guarantees high-quality and diverse data distribution. It is extensible from grippers to dexterous hands and visuo-tactile sensors for fine-grained skill acquisition. Building on top of data, we introduce Genie Operator-1 (GO-1), a novel generalist policy that leverages latent action representations to maximize data utilization, demonstrating predictable performance scaling with increased data volume. Policies pre-trained on our dataset achieve an average performance improvement of 30% over those trained on Open X-Embodiment, both in in-domain and out-of-distribution scenarios. GO-1 exhibits exceptional capability in real-world dexterous and long-horizon tasks, achieving over 60% success rate on complex tasks and outperforming prior RDT approach by 32%. By open-sourcing the dataset, tools, and models, we aim to democratize access to large-scale, high-quality robot data, advancing the pursuit of scalable and general-purpose intelligence.

cs.RO

Bias Testing and Mitigation in LLM-based Code Generation

As the adoption of LLMs becomes more widespread in software coding ecosystems, a pressing issue has emerged: does the generated code contain social bias and unfairness, such as those related to age, gender, and race? This issue concerns the integrity, fairness, and ethical foundation of software applications that depend on the code generated by these models but are underexplored in the literature. This paper presents a novel bias testing framework that is specifically designed for code generation tasks. Based on this framework, we conduct an extensive empirical study on the biases in code generated by five widely studied LLMs (i.e., PALM-2-CodeChat-bison, Claude-instant-1, GPT-3.5-turbo, GPT-4-turbo, and GPT-4). Our findings reveal that biases are prevalent. For example, 13.47% to 49.10% of the codes generated by these LLMs have biased behaviors towards gender. Moreover, we study five bias mitigation prompt strategies that are commonly used in current code generation scenarios, i.e., zero-shot, one-shot, few-shot, and two Chain-of-Thought (CoT) prompts, with and without provided feedback-driven refinement. Our evaluation results illustrate that using direct prompt engineering strategies has limited effectiveness in mitigating bias, but our test execution feedback can help to reduce the ratio of code biases to a large extent (e.g., from 59.88% to 4.79% for GPT-4).

cs.SE

Towards Synergistic, Generalized, and Efficient Dual-System for Robotic Manipulation

The increasing demand for versatile robotic systems to operate in diverse and dynamic environments has emphasized the importance of a generalist policy, which leverages a large cross-embodiment data corpus to facilitate broad adaptability and high-level reasoning. However, the generalist would struggle with inefficient inference and cost-expensive training. The specialist policy, instead, is curated for specific domain data and excels at task-level precision with efficiency. Yet, it lacks the generalization capacity for a wide range of applications. Inspired by these observations, we introduce RoboDual, a synergistic dual-system that supplements the merits of both generalist and specialist policy. A diffusion transformer-based specialist is devised for multi-step action rollouts, exquisitely conditioned on the high-level task understanding and discretized action output of a vision-language-action (VLA) based generalist. Compared to OpenVLA, RoboDual achieves 26.7% improvement in real-world setting and 12% gain on CALVIN by introducing a specialist policy with merely 20M trainable parameters. It maintains strong performance with 5% of demonstration data only, and enables a 3.8 times higher control frequency in real-world deployment. Code would be made publicly available. Our project page is hosted at: https://opendrivelab.com/RoboDual/

cs.RO

Closed-Loop Visuomotor Control with Generative Expectation for Robotic Manipulation

Despite significant progress in robotics and embodied AI in recent years, deploying robots for long-horizon tasks remains a great challenge. Majority of prior arts adhere to an open-loop philosophy and lack real-time feedback, leading to error accumulation and undesirable robustness. A handful of approaches have endeavored to establish feedback mechanisms leveraging pixel-level differences or pre-trained visual representations, yet their efficacy and adaptability have been found to be constrained. Inspired by classic closed-loop control systems, we propose CLOVER, a closed-loop visuomotor control framework that incorporates feedback mechanisms to improve adaptive robotic control. CLOVER consists of a text-conditioned video diffusion model for generating visual plans as reference inputs, a measurable embedding space for accurate error quantification, and a feedback-driven controller that refines actions from feedback and initiates replans as needed. Our framework exhibits notable advancement in real-world robotic tasks and achieves state-of-the-art on CALVIN benchmark, improving by 8% over previous open-loop counterparts. Code and checkpoints are maintained at https://github.com/OpenDriveLab/CLOVER.

cs.RO

Learning Manipulation by Predicting Interaction

Representation learning approaches for robotic manipulation have boomed in recent years. Due to the scarcity of in-domain robot data, prevailing methodologies tend to leverage large-scale human video datasets to extract generalizable features for visuomotor policy learning. Despite the progress achieved, prior endeavors disregard the interactive dynamics that capture behavior patterns and physical interaction during the manipulation process, resulting in an inadequate understanding of the relationship between objects and the environment. To this end, we propose a general pre-training pipeline that learns Manipulation by Predicting the Interaction (MPI) and enhances the visual representation.Given a pair of keyframes representing the initial and final states, along with language instructions, our algorithm predicts the transition frame and detects the interaction object, respectively. These two learning objectives achieve superior comprehension towards "how-to-interact" and "where-to-interact". We conduct a comprehensive evaluation of several challenging robotic tasks.The experimental results demonstrate that MPI exhibits remarkable improvement by 10% to 64% compared with previous state-of-the-art in real-world robot platforms as well as simulation environments. Code and checkpoints are publicly shared at https://github.com/OpenDriveLab/MPI.

cs.RO

AgentCoder: Multi-Agent-based Code Generation with Iterative Testing and Optimisation

The advancement of natural language processing (NLP) has been significantly boosted by the development of transformer-based large language models (LLMs). These models have revolutionized NLP tasks, particularly in code generation, aiding developers in creating software with enhanced efficiency. Despite their advancements, challenges in balancing code snippet generation with effective test case generation and execution persist. To address these issues, this paper introduces Multi-Agent Assistant Code Generation (AgentCoder), a novel solution comprising a multi-agent framework with specialized agents: the programmer agent, the test designer agent, and the test executor agent. During the coding procedure, the programmer agent will focus on the code generation and refinement based on the test executor agent's feedback. The test designer agent will generate test cases for the generated code, and the test executor agent will run the code with the test cases and write the feedback to the programmer. This collaborative system ensures robust code generation, surpassing the limitations of single-agent models and traditional methodologies. Our extensive experiments on 9 code generation models and 12 enhancement approaches showcase AgentCoder's superior performance over existing code generation models and prompt engineering techniques across various benchmarks. For example, AgentCoder (GPT-4) achieves 96.3\% and 91.8\% pass@1 in HumanEval and MBPP datasets with an overall token overhead of 56.9K and 66.3K, while state-of-the-art obtains only 90.2\% and 78.9\% pass@1 with an overall token overhead of 138.2K and 206.5K.

cs.CL

Embodied Understanding of Driving Scenarios

Embodied scene understanding serves as the cornerstone for autonomous agents to perceive, interpret, and respond to open driving scenarios. Such understanding is typically founded upon Vision-Language Models (VLMs). Nevertheless, existing VLMs are restricted to the 2D domain, devoid of spatial awareness and long-horizon extrapolation proficiencies. We revisit the key aspects of autonomous driving and formulate appropriate rubrics. Hereby, we introduce the Embodied Language Model (ELM), a comprehensive framework tailored for agents' understanding of driving scenes with large spatial and temporal spans. ELM incorporates space-aware pre-training to endow the agent with robust spatial localization capabilities. Besides, the model employs time-aware token selection to accurately inquire about temporal cues. We instantiate ELM on the reformulated multi-faced benchmark, and it surpasses previous state-of-the-art approaches in all aspects. All code, data, and models will be publicly shared.

cs.CV

Adversarial Feature Map Pruning for Backdoor

Deep neural networks have been widely used in many critical applications, such as autonomous vehicles and medical diagnosis. However, their security is threatened by backdoor attacks, which are achieved by adding artificial patterns to specific training data. Existing defense strategies primarily focus on using reverse engineering to reproduce the backdoor trigger generated by attackers and subsequently repair the DNN model by adding the trigger into inputs and fine-tuning the model with ground-truth labels. However, once the trigger generated by the attackers is complex and invisible, the defender cannot reproduce the trigger successfully then the DNN model will not be repaired, as the trigger is not effectively removed. In this work, we propose Adversarial Feature Map Pruning for Backdoor (FMP) to mitigate backdoor from the DNN. Unlike existing defense strategies, which focus on reproducing backdoor triggers, FMP attempts to prune backdoor feature maps, which are trained to extract backdoor information from inputs. After pruning these backdoor feature maps, FMP will fine-tune the model with a secure subset of training data. Our experiments demonstrate that, compared to existing defense strategies, FMP can effectively reduce the Attack Success Rate (ASR) even against the most complex and invisible attack triggers (e.g., FMP decreases the ASR to 2.86\% in CIFAR10, which is 19.2\% to 65.41\% lower than baselines). Second, unlike conventional defense methods that tend to exhibit low robust accuracy (that is, the accuracy of the model on poisoned data), FMP achieves a higher RA, indicating its superiority in maintaining model performance while mitigating the effects of backdoor attacks (e.g., FMP obtains 87.40\% RA in CIFAR10). Our code is publicly available at: https://github.com/retsuh-bqw/FMP.

cs.LG

CodeCoT: Tackling Code Syntax Errors in CoT Reasoning for Code Generation

Chain-of-thought (CoT) has emerged as a groundbreaking tool in NLP, notably for its efficacy in complex reasoning tasks, such as mathematical proofs. However, its application in code generation faces a distinct challenge, i.e., although the code generated with CoT reasoning is logically correct, it faces the problem of syntax error (e.g., invalid syntax error report) during code execution, which causes the CoT result's pass@1 in HumanEval even lower than the zero-shot result. In this paper, we present Code Chain-of-Thought (CodeCoT) that integrates CoT with a self-examination process for code generation. CodeCoT begins with the LLMs using CoT for initial code development to ensure the generated code follows the correct logic flow. Then, CodeCoT will generate test cases to validate whether the code has syntax errors during the execution. CodeCoT then employs a self-examination phase, in which the generated code is executed against these test cases in the local environment. If the local environment raises error information (e.g., invalid syntax error), CodeCoT will iteratively refine the code based on the feedback information. Within this loop, CodeCoT can make sure their generated codes not only follow the logic flow of the code description, but the syntax error will also be addressed with the self-examination process. Our evaluation results reveal that CodeCoT improves the effectiveness of code generation. For example, CodeCoT increases pass@1 from 75.6% to 79.3% for the HumanEval dataset.

cs.SE

SRFormer: Text Detection Transformer with Incorporated Segmentation and Regression

Existing techniques for text detection can be broadly classified into two primary groups: segmentation-based and regression-based methods. Segmentation models offer enhanced robustness to font variations but require intricate post-processing, leading to high computational overhead. Regression-based methods undertake instance-aware prediction but face limitations in robustness and data efficiency due to their reliance on high-level representations. In our academic pursuit, we propose SRFormer, a unified DETR-based model with amalgamated Segmentation and Regression, aiming at the synergistic harnessing of the inherent robustness in segmentation representations, along with the straightforward post-processing of instance-level regression. Our empirical analysis indicates that favorable segmentation predictions can be obtained at the initial decoder layers. In light of this, we constrain the incorporation of segmentation branches to the first few decoder layers and employ progressive regression refinement in subsequent layers, achieving performance gains while minimizing computational load from the mask.Furthermore, we propose a Mask-informed Query Enhancement module. We take the segmentation result as a natural soft-ROI to pool and extract robust pixel representations, which are then employed to enhance and diversify instance queries. Extensive experimentation across multiple benchmarks has yielded compelling findings, highlighting our method's exceptional robustness, superior training and data efficiency, as well as its state-of-the-art performance. Our code is available at https://github.com/retsuh-bqw/SRFormer-Text-Det.

cs.CV

Towards Building More Robust Models with Frequency Bias

The vulnerability of deep neural networks to adversarial samples has been a major impediment to their broad applications, despite their success in various fields. Recently, some works suggested that adversarially-trained models emphasize the importance of low-frequency information to achieve higher robustness. While several attempts have been made to leverage this frequency characteristic, they have all faced the issue that applying low-pass filters directly to input images leads to irreversible loss of discriminative information and poor generalizability to datasets with distinct frequency features. This paper presents a plug-and-play module called the Frequency Preference Control Module that adaptively reconfigures the low- and high-frequency components of intermediate feature representations, providing better utilization of frequency in robust learning. Empirical studies show that our proposed module can be easily incorporated into any adversarial training framework, further improving model robustness across different architectures and datasets. Additionally, experiments were conducted to examine how the frequency bias of robust models impacts the adversarial training process and its final robustness, revealing interesting insights.

cs.CV