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Qingyao Wu

Publications and source records attributed to Qingyao Wu.

At least 37 records · Page 2Linked to original sources

SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios

Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization capabilities. Meanwhile, HOI video generation methods prioritize pixel-level visual fidelity, often sacrificing physical plausibility. Recognizing that visual appearance and motion patterns share fundamental physical laws in the real world, we propose a novel framework that combines visual priors and dynamic constraints within a synchronized diffusion process to generate the HOI video and motion simultaneously. To integrate the heterogeneous semantics, appearance, and motion features, our method implements tri-modal adaptive modulation for feature aligning, coupled with 3D full-attention for modeling inter- and intra-modal dependencies. Furthermore, we introduce a vision-aware 3D interaction diffusion model that generates explicit 3D interaction sequences directly from the synchronized diffusion outputs, then feeds them back to establish a closed-loop feedback cycle. This architecture eliminates dependencies on predefined object models or explicit pose guidance while significantly enhancing video-motion consistency. Experimental results demonstrate our method's superiority over state-of-the-art approaches in generating high-fidelity, dynamically plausible HOI sequences, with notable generalization capabilities in unseen real-world scenarios. Project page at https://github.com/Droliven/SViMo_project.

cs.CV↗

Inverse Materials Design by Large Language Model-Assisted Generative Framework

Deep generative models hold great promise for inverse materials design, yet their efficiency and accuracy remain constrained by data scarcity and model architecture. Here, we introduce AlloyGAN, a closed-loop framework that integrates Large Language Model (LLM)-assisted text mining with Conditional Generative Adversarial Networks (CGANs) to enhance data diversity and improve inverse design. Taking alloy discovery as a case study, AlloyGAN systematically refines material candidates through iterative screening and experimental validation. For metallic glasses, the framework predicts thermodynamic properties with discrepancies of less than 8% from experiments, demonstrating its robustness. By bridging generative AI with domain knowledge and validation workflows, AlloyGAN offers a scalable approach to accelerate the discovery of materials with tailored properties, paving the way for broader applications in materials science.

cond-mat.mtrl-sci↗

Integrating Frequency Guidance into Multi-source Domain Generalization for Bearing Fault Diagnosis

Recent generalizable fault diagnosis researches have effectively tackled the distributional shift between unseen working conditions. Most of them mainly focus on learning domain-invariant representation through feature-level methods. However, the increasing numbers of unseen domains may lead to domain-invariant features contain instance-level spurious correlations, which impact the previous models' generalizable ability. To address the limitations, we propose the Fourier-based Augmentation Reconstruction Network, namely FARNet.The methods are motivated by the observation that the Fourier phase component and amplitude component preserve different semantic information of the signals, which can be employed in domain augmentation techniques. The network comprises an amplitude spectrum sub-network and a phase spectrum sub-network, sequentially reducing the discrepancy between the source and target domains. To construct a more robust generalized model, we employ a multi-source domain data augmentation strategy in the frequency domain. Specifically, a Frequency-Spatial Interaction Module (FSIM) is introduced to handle global information and local spatial features, promoting representation learning between the two sub-networks. To refine the decision boundary of our model output compared to conventional triplet loss, we propose a manifold triplet loss to contribute to generalization. Through extensive experiments on the CWRU and SJTU datasets, FARNet demonstrates effective performance and achieves superior results compared to current cross-domain approaches on the benchmarks.

cs.LG↗

IPVTON: Image-based 3D Virtual Try-on with Image Prompt Adapter

Given a pair of images depicting a person and a garment separately, image-based 3D virtual try-on methods aim to reconstruct a 3D human model that realistically portrays the person wearing the desired garment. In this paper, we present IPVTON, a novel image-based 3D virtual try-on framework. IPVTON employs score distillation sampling with image prompts to optimize a hybrid 3D human representation, integrating target garment features into diffusion priors through an image prompt adapter. To avoid interference with non-target areas, we leverage mask-guided image prompt embeddings to focus the image features on the try-on regions. Moreover, we impose geometric constraints on the 3D model with a pseudo silhouette generated by ControlNet, ensuring that the clothed 3D human model retains the shape of the source identity while accurately wearing the target garments. Extensive qualitative and quantitative experiments demonstrate that IPVTON outperforms previous methods in image-based 3D virtual try-on tasks, excelling in both geometry and texture.

cs.CV↗

GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstruction

Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, digital human, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data, representing varying identities and expressions within a low-dimensional parametric space. However, existing methods often struggle with modeling complex appearance details, e.g., hairstyles, and suffer from low rendering quality and efficiency. In this paper we introduce a novel approach, 3D Gaussian Parametric Head Model, which employs 3D Gaussians to accurately represent the complexities of the human head, allowing precise control over both identity and expression. The Gaussian model can handle intricate details, enabling realistic representations of varying appearances and complex expressions. Furthermore, we presents a well-designed training framework to ensure smooth convergence, providing a robust guarantee for learning the rich content. Our method achieves high-quality, photo-realistic rendering with real-time efficiency, making it a valuable contribution to the field of parametric head models. Finally, we apply the 3D Gaussian Parametric Head Model to monocular video or few-shot head avatar reconstruction tasks, which enables instant reconstruction of high-quality 3D head avatars even when input data is extremely limited, surpassing previous methods in terms of reconstruction quality and training speed.

cs.CV↗

Hybrid Classification-Regression Adaptive Loss for Dense Object Detection

For object detection detectors, enhancing model performance hinges on the ability to simultaneously consider inconsistencies across tasks and focus on difficult-to-train samples. Achieving this necessitates incorporating information from both the classification and regression tasks. However, prior work tends to either emphasize difficult-to-train samples within their respective tasks or simply compute classification scores with IoU, often leading to suboptimal model performance. In this paper, we propose a Hybrid Classification-Regression Adaptive Loss, termed as HCRAL. Specifically, we introduce the Residual of Classification and IoU (RCI) module for cross-task supervision, addressing task inconsistencies, and the Conditioning Factor (CF) to focus on difficult-to-train samples within each task. Furthermore, we introduce a new strategy named Expanded Adaptive Training Sample Selection (EATSS) to provide additional samples that exhibit classification and regression inconsistencies. To validate the effectiveness of the proposed method, we conduct extensive experiments on COCO test-dev. Experimental evaluations demonstrate the superiority of our approachs. Additionally, we designed experiments by separately combining the classification and regression loss with regular loss functions in popular one-stage models, demonstrating improved performance.

cs.CV↗

DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency

Diffusion models usher a new era of video editing, flexibly manipulating the video contents with text prompts. Despite the widespread application demand in editing human-centered videos, these models face significant challenges in handling complex objects like humans. In this paper, we introduce DeCo, a novel video editing framework specifically designed to treat humans and the background as separate editable targets, ensuring global spatial-temporal consistency by maintaining the coherence of each individual component. Specifically, we propose a decoupled dynamic human representation that utilizes a parametric human body prior to generate tailored humans while preserving the consistent motions as the original video. In addition, we consider the background as a layered atlas to apply text-guided image editing approaches on it. To further enhance the geometry and texture of humans during the optimization, we extend the calculation of score distillation sampling into normal space and image space. Moreover, we tackle inconsistent lighting between the edited targets by leveraging a lighting-aware video harmonizer, a problem previously overlooked in decompose-edit-combine approaches. Extensive qualitative and numerical experiments demonstrate that DeCo outperforms prior video editing methods in human-centered videos, especially in longer videos.

cs.CV↗

SARA: Controllable Makeup Transfer with Spatial Alignment and Region-Adaptive Normalization

Makeup transfer is a process of transferring the makeup style from a reference image to the source images, while preserving the source images' identities. This technique is highly desirable and finds many applications. However, existing methods lack fine-level control of the makeup style, making it challenging to achieve high-quality results when dealing with large spatial misalignments. To address this problem, we propose a novel Spatial Alignment and Region-Adaptive normalization method (SARA) in this paper. Our method generates detailed makeup transfer results that can handle large spatial misalignments and achieve part-specific and shade-controllable makeup transfer. Specifically, SARA comprises three modules: Firstly, a spatial alignment module that preserves the spatial context of makeup and provides a target semantic map for guiding the shape-independent style codes. Secondly, a region-adaptive normalization module that decouples shape and makeup style using per-region encoding and normalization, which facilitates the elimination of spatial misalignments. Lastly, a makeup fusion module blends identity features and makeup style by injecting learned scale and bias parameters. Experimental results show that our SARA method outperforms existing methods and achieves state-of-the-art performance on two public datasets.

cs.CV↗

Spatial-Semantic Collaborative Cropping for User Generated Content

A large amount of User Generated Content (UGC) is uploaded to the Internet daily and displayed to people world-widely through the client side (e.g., mobile and PC). This requires the cropping algorithms to produce the aesthetic thumbnail within a specific aspect ratio on different devices. However, existing image cropping works mainly focus on landmark or landscape images, which fail to model the relations among the multi-objects with the complex background in UGC. Besides, previous methods merely consider the aesthetics of the cropped images while ignoring the content integrity, which is crucial for UGC cropping. In this paper, we propose a Spatial-Semantic Collaborative cropping network (S2CNet) for arbitrary user generated content accompanied by a new cropping benchmark. Specifically, we first mine the visual genes of the potential objects. Then, the suggested adaptive attention graph recasts this task as a procedure of information association over visual nodes. The underlying spatial and semantic relations are ultimately centralized to the crop candidate through differentiable message passing, which helps our network efficiently to preserve both the aesthetics and the content integrity. Extensive experiments on the proposed UGCrop5K and other public datasets demonstrate the superiority of our approach over state-of-the-art counterparts. Our project is available at https://github.com/suyukun666/S2CNet.

cs.CV↗

Variance-insensitive and Target-preserving Mask Refinement for Interactive Image Segmentation

Point-based interactive image segmentation can ease the burden of mask annotation in applications such as semantic segmentation and image editing. However, fully extracting the target mask with limited user inputs remains challenging. We introduce a novel method, Variance-Insensitive and Target-Preserving Mask Refinement to enhance segmentation quality with fewer user inputs. Regarding the last segmentation result as the initial mask, an iterative refinement process is commonly employed to continually enhance the initial mask. Nevertheless, conventional techniques suffer from sensitivity to the variance in the initial mask. To circumvent this problem, our proposed method incorporates a mask matching algorithm for ensuring consistent inferences from different types of initial masks. We also introduce a target-aware zooming algorithm to preserve object information during downsampling, balancing efficiency and accuracy. Experiments on GrabCut, Berkeley, SBD, and DAVIS datasets demonstrate our method's state-of-the-art performance in interactive image segmentation.

cs.CV↗

Typhoon Intensity Prediction with Vision Transformer

Predicting typhoon intensity accurately across space and time is crucial for issuing timely disaster warnings and facilitating emergency response. This has vast potential for minimizing life losses and property damages as well as reducing economic and environmental impacts. Leveraging satellite imagery for scenario analysis is effective but also introduces additional challenges due to the complex relations among clouds and the highly dynamic context. Existing deep learning methods in this domain rely on convolutional neural networks (CNNs), which suffer from limited per-layer receptive fields. This limitation hinders their ability to capture long-range dependencies and global contextual knowledge during inference. In response, we introduce a novel approach, namely "Typhoon Intensity Transformer" (Tint), which leverages self-attention mechanisms with global receptive fields per layer. Tint adopts a sequence-to-sequence feature representation learning perspective. It begins by cutting a given satellite image into a sequence of patches and recursively employs self-attention operations to extract both local and global contextual relations between all patch pairs simultaneously, thereby enhancing per-patch feature representation learning. Extensive experiments on a publicly available typhoon benchmark validate the efficacy of Tint in comparison with both state-of-the-art deep learning and conventional meteorological methods. Our code is available at https://github.com/chen-huanxin/Tint.

cs.CV↗

DI-Net : Decomposed Implicit Garment Transfer Network for Digital Clothed 3D Human

3D virtual try-on enjoys many potential applications and hence has attracted wide attention. However, it remains a challenging task that has not been adequately solved. Existing 2D virtual try-on methods cannot be directly extended to 3D since they lack the ability to perceive the depth of each pixel. Besides, 3D virtual try-on approaches are mostly built on the fixed topological structure and with heavy computation. To deal with these problems, we propose a Decomposed Implicit garment transfer network (DI-Net), which can effortlessly reconstruct a 3D human mesh with the newly try-on result and preserve the texture from an arbitrary perspective. Specifically, DI-Net consists of two modules: 1) A complementary warping module that warps the reference image to have the same pose as the source image through dense correspondence learning and sparse flow learning; 2) A geometry-aware decomposed transfer module that decomposes the garment transfer into image layout based transfer and texture based transfer, achieving surface and texture reconstruction by constructing pixel-aligned implicit functions. Experimental results show the effectiveness and superiority of our method in the 3D virtual try-on task, which can yield more high-quality results over other existing methods.

cs.CV↗

Semantic-Constraint Matching Transformer for Weakly Supervised Object Localization

Weakly supervised object localization (WSOL) strives to learn to localize objects with only image-level supervision. Due to the local receptive fields generated by convolution operations, previous CNN-based methods suffer from partial activation issues, concentrating on the object's discriminative part instead of the entire entity scope. Benefiting from the capability of the self-attention mechanism to acquire long-range feature dependencies, Vision Transformer has been recently applied to alleviate the local activation drawbacks. However, since the transformer lacks the inductive localization bias that are inherent in CNNs, it may cause a divergent activation problem resulting in an uncertain distinction between foreground and background. In this work, we proposed a novel Semantic-Constraint Matching Network (SCMN) via a transformer to converge on the divergent activation. Specifically, we first propose a local patch shuffle strategy to construct the image pairs, disrupting local patches while guaranteeing global consistency. The paired images that contain the common object in spatial are then fed into the Siamese network encoder. We further design a semantic-constraint matching module, which aims to mine the co-object part by matching the coarse class activation maps (CAMs) extracted from the pair images, thus implicitly guiding and calibrating the transformer network to alleviate the divergent activation. Extensive experimental results conducted on two challenging benchmarks, including CUB-200-2011 and ILSVRC datasets show that our method can achieve the new state-of-the-art performance and outperform the previous method by a large margin.

cs.CV↗

Occlusion-Aware Detection and Re-ID Calibrated Network for Multi-Object Tracking

Multi-Object Tracking (MOT) is a crucial computer vision task that aims to predict the bounding boxes and identities of objects simultaneously. While state-of-the-art methods have made remarkable progress by jointly optimizing the multi-task problems of detection and Re-ID feature learning, yet, few approaches explore to tackle the occlusion issue, which is a long-standing challenge in the MOT field. Generally, occluded objects may hinder the detector from estimating the bounding boxes, resulting in fragmented trajectories. And the learned occluded Re-ID embeddings are less distinct since they contain interferer. To this end, we propose an occlusion-aware detection and Re-ID calibrated network for multi-object tracking, termed as ORCTrack. Specifically, we propose an Occlusion-Aware Attention (OAA) module in the detector that highlights the object features while suppressing the occluded background regions. OAA can serve as a modulator that enhances the detector for some potentially occluded objects. Furthermore, we design a Re-ID embedding matching block based on the optimal transport problem, which focuses on enhancing and calibrating the Re-ID representations through different adjacent frames complementarily. To validate the effectiveness of the proposed method, extensive experiments are conducted on two challenging VisDrone2021-MOT and KITTI benchmarks. Experimental evaluations demonstrate the superiority of our approach, which can achieve new state-of-the-art performance and enjoy high run-time efficiency.

cs.CV↗

Improving Video Violence Recognition with Human Interaction Learning on 3D Skeleton Point Clouds

Deep learning has proved to be very effective in video action recognition. Video violence recognition attempts to learn the human multi-dynamic behaviours in more complex scenarios. In this work, we develop a method for video violence recognition from a new perspective of skeleton points. Unlike the previous works, we first formulate 3D skeleton point clouds from human skeleton sequences extracted from videos and then perform interaction learning on these 3D skeleton point clouds. Specifically, we propose two types of Skeleton Points Interaction Learning (SPIL) strategies: (i) Local-SPIL: by constructing a specific weight distribution strategy between local regional points, Local-SPIL aims to selectively focus on the most relevant parts of them based on their features and spatial-temporal position information. In order to capture diverse types of relation information, a multi-head mechanism is designed to aggregate different features from independent heads to jointly handle different types of relationships between points. (ii) Global-SPIL: to better learn and refine the features of the unordered and unstructured skeleton points, Global-SPIL employs the self-attention layer that operates directly on the sampled points, which can help to make the output more permutation-invariant and well-suited for our task. Extensive experimental results validate the effectiveness of our approach and show that our model outperforms the existing networks and achieves new state-of-the-art performance on video violence datasets.

cs.CV↗

WMFormer++: Nested Transformer for Visible Watermark Removal via Implict Joint Learning

Watermarking serves as a widely adopted approach to safeguard media copyright. In parallel, the research focus has extended to watermark removal techniques, offering an adversarial means to enhance watermark robustness and foster advancements in the watermarking field. Existing watermark removal methods mainly rely on UNet with task-specific decoder branches--one for watermark localization and the other for background image restoration. However, watermark localization and background restoration are not isolated tasks; precise watermark localization inherently implies regions necessitating restoration, and the background restoration process contributes to more accurate watermark localization. To holistically integrate information from both branches, we introduce an implicit joint learning paradigm. This empowers the network to autonomously navigate the flow of information between implicit branches through a gate mechanism. Furthermore, we employ cross-channel attention to facilitate local detail restoration and holistic structural comprehension, while harnessing nested structures to integrate multi-scale information. Extensive experiments are conducted on various challenging benchmarks to validate the effectiveness of our proposed method. The results demonstrate our approach's remarkable superiority, surpassing existing state-of-the-art methods by a large margin.

cs.MM↗

Dual Progressive Transformations for Weakly Supervised Semantic Segmentation

Weakly supervised semantic segmentation (WSSS), which aims to mine the object regions by merely using class-level labels, is a challenging task in computer vision. The current state-of-the-art CNN-based methods usually adopt Class-Activation-Maps (CAMs) to highlight the potential areas of the object, however, they may suffer from the part-activated issues. To this end, we try an early attempt to explore the global feature attention mechanism of vision transformer in WSSS task. However, since the transformer lacks the inductive bias as in CNN models, it can not boost the performance directly and may yield the over-activated problems. To tackle these drawbacks, we propose a Convolutional Neural Networks Refined Transformer (CRT) to mine a globally complete and locally accurate class activation maps in this paper. To validate the effectiveness of our proposed method, extensive experiments are conducted on PASCAL VOC 2012 and CUB-200-2011 datasets. Experimental evaluations show that our proposed CRT achieves the new state-of-the-art performance on both the weakly supervised semantic segmentation task the weakly supervised object localization task, which outperform others by a large margin.

cs.CV↗

A Unified Transformer Framework for Group-based Segmentation: Co-Segmentation, Co-Saliency Detection and Video Salient Object Detection

Humans tend to mine objects by learning from a group of images or several frames of video since we live in a dynamic world. In the computer vision area, many researches focus on co-segmentation (CoS), co-saliency detection (CoSD) and video salient object detection (VSOD) to discover the co-occurrent objects. However, previous approaches design different networks on these similar tasks separately, and they are difficult to apply to each other, which lowers the upper bound of the transferability of deep learning frameworks. Besides, they fail to take full advantage of the cues among inter- and intra-feature within a group of images. In this paper, we introduce a unified framework to tackle these issues, term as UFO (Unified Framework for Co-Object Segmentation). Specifically, we first introduce a transformer block, which views the image feature as a patch token and then captures their long-range dependencies through the self-attention mechanism. This can help the network to excavate the patch structured similarities among the relevant objects. Furthermore, we propose an intra-MLP learning module to produce self-mask to enhance the network to avoid partial activation. Extensive experiments on four CoS benchmarks (PASCAL, iCoseg, Internet and MSRC), three CoSD benchmarks (Cosal2015, CoSOD3k, and CocA) and four VSOD benchmarks (DAVIS16, FBMS, ViSal and SegV2) show that our method outperforms other state-of-the-arts on three different tasks in both accuracy and speed by using the same network architecture , which can reach 140 FPS in real-time.

cs.CV↗