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Qinwei Li

Publications and source records attributed to Qinwei Li.

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PAPEL: A Collaborative System for Parental Guidance during Preschool Play-Based English Learning

Play-based parent-child interaction offers preschoolers rich opportunities for everyday foreign language learning, yet many parents struggle to turn open-ended play into effective English-as-a-Foreign-Language (EFL) learning experiences at home. To explore how AI might support this process, we conducted formative studies through interviews and a Wizard-of-Oz study. We identified four key challenges: content selection, language expression, balancing instruction and play, and problem solving. To address these challenges, we present PAPEL, a parent-AI collaborative system that grounds suggestions in the ongoing play scene and organizes support into four core modules: content generation, language adaptation, balance assessment, and extended response. In a counterbalanced within-subjects study with 16 parent-child dyads, PAPEL was associated with more integrated parent utterances that combined playful and instructional content, as well as more parent-child conversational turns, than the lightweight chatbot baseline used in our study.

cs.HC

MOAT: Evaluating LMMs for Capability Integration and Instruction Grounding

Large multimodal models (LMMs) have demonstrated significant potential as generalists in vision-language (VL) tasks. However, adoption of LMMs in real-world tasks is hindered by their poor performance in tasks that require a combination of VL capabilities, as well as in tasks that involve the grounding of complex text or visual instructions. To thoroughly investigate this gap and its underlying causes, we propose MOAT, a diverse benchmark with 1005 complex real-world vision questions that are straightforward for humans but challenging for LMMs. Specifically, the tasks in MOAT require LMMs to engage in generalist problem solving by integrating VL capabilities such as reading text, counting, understanding spatial relations, grounding textual and visual instructions, etc. All these abilities fit into a taxonomy proposed by us that contains 9 VL capabilities, enabling MOAT to provide a fine-grained view of LMMs' strengths and weaknesses. Besides, MOAT is the first benchmark to explicitly evaluate LMMs' ability to ground complex text and visual instructions, which is essential for many real-world applications. We evaluated 17 proprietary and open source LMMs, finding that the best performing LMM (Gemini 2.5 Pro) achieved only 44% accuracy, far below what would be acceptable in real-world applications. To guide future model development, we analyze common trends in our results and discuss the underlying causes of poor performance, focusing on the impact of text-centric reasoning, which VL capabilities form bottlenecks in complex tasks, and the potential harmful effects of tiling. Code and data are available at https://cambrian-yzt.github.io/MOAT/.

cs.CL