Searcharxiv⌕ Search

arXiv subjects

Qiuqiang Kong

Publications and source records attributed to Qiuqiang Kong.

At least 19 recordsLinked to original sources

SubRoformer: Subband Time-Domain Representation for Music Source Separation

Music source separation extracts vocals and instruments from a mixed recording, enabling remixing, content production, and music analysis. Existing systems commonly operate on waveforms or full-band spectrograms. Waveform inputs contain many samples even in short segments, whereas a single spectrogram resolution imposes a shared time-frequency resolution trade-off across frequency ranges. We propose SubRoFormer, a Transformer-based system comprising a subband module and a residual RoFormer module. The subband module decomposes the mixture into frequency-localized, lower-rate signals for separation. It then reconstructs the target waveforms from the estimated subbands. The residual RoFormer module models temporal and cross-band relationships on temporally compressed features. It combines this context with fine-rate features through gated residual fusion to estimate source-specific complex masks. On the MUSDB18-HQ test set, training only on MUSDB18-HQ yields an average signal-to-distortion ratio (SDR) of 10.63 dB across four stems using target-specific models, achieving state-of-the-art performance among the compared systems without extra training data. With 500 additional training songs, a single model jointly separating all four stems achieves an average SDR of 11.59 dB, establishing state-of-the-art performance among the compared single-model multi-stem systems trained with extra data. Code and checkpoints are released at https://github.com/ArchiMickey/SubRoformer.

eess.AS↗

Behavior-Conditioned Animal Vocalization Generation: Event-Aware Modeling and Multidimensional Evaluation

Behavior-conditioned animal vocalization generation aims to synthesize vocalizations from natural-language descriptions of animal behaviors, social interactions, and contexts. This task remains largely unexplored, with limited behavioral text supervision and substantial variation in vocalization duration. We construct the Behavior-Vocalization Dataset (BeVo) by integrating public bioacoustic data from six species with natural-language behavioral conditions derived from species-specific ethological and bioacoustic literature, totaling 31,191 events. We then adapt a rectified-flow-based generator with Event-Aware variable-length modeling, which encodes vocalizations at their actual durations and uses masks to prevent attention to padded latent positions and exclude these positions from the training loss. We evaluate vocalization discriminability, acoustic distribution fidelity, and language-aligned representation fidelity. Experiments show that task-specific adaptation improves all evaluated metrics compared with its zero-shot baseline, while Event-Aware modeling further increases vocalization-anchor macro accuracy from 59.86% to 61.99% and reduces Frechet Audio Distance from 1.40 to 1.22. Conditioning analyses further show that behavioral conditions improve target-anchor discriminability, while swapping behavior shifts generations toward the corresponding vocalization anchors. Demos are available on our project page.

cs.SD↗

MPASCNet: Magnitude-Phase-Aware Adaptive Spectral Compression for Compressed Music Restoration

Compressed music restoration aims to recover high-fidelity audio from lossy codecs such as MP3 by restoring missing spectral content and reducing coding artifacts. Recently, generative adversarial networks and band-split models have made progress in compressed music restoration. However, existing methods either operate without explicitly modeling phase or rely on predefined frequency partitions, which may limit restoration performance and the use of input-dependent frequency information. To address these issues, we propose MPASCNet, a Magnitude-Phase-Aware Adaptive Spectral Compression network. Instead of using fixed bands, MPASCNet combines magnitude and phase features to guide cross-attention, adaptively compressing full-resolution spectral features into compact tokens. These tokens are then processed by a spectro-temporal backbone to model spectral-temporal dependencies. Finally, separate decoder branches reconstruct the full-resolution magnitude and wrapped phase spectra. Experiments on MP3 restoration show that MPASCNet outperforms the Apollo and AEROMamba baselines across multiple restoration metrics while using only 6.49 M parameters. The code is available at https://github.com/xinghour/MPASCNet.

cs.SD↗

HMU-Bench: Hierarchical Music Understanding Benchmark for Omni Models

Music-understanding benchmarks should identify both the evidence available to a model and the operations a correct answer requires. We introduce HMU-Bench, a bilingual benchmark with notation and audio components. ABC Q&A contains 1,029 Chinese-English question pairs across six musical domains, labeled as extraction, single-step inference, or multi-step inference. Audio Q&A contains 460 question pairs on 92 recordings, spanning five scope-difficulty configurations. All music is Suno-generated, and questions and references are human-reviewed. Reference-based evaluation of seven omni models yields high notation scores for the strongest systems, but no model averages above 1.4 on the 0-4 audio scale. Notation and audio rankings show little correlation. A transposition case study also reveals octave errors missed by LLM grading. These findings motivate separate modality reporting and event-level checks for symbolic outputs. Data, annotations, evaluator prompts, and graded responses will be released at https://github.com/stepaudiollm/hmu-bench.

eess.AS↗

High-Fidelity Song Generation with Joint Discrete and Continuous Modeling

Generating a full song from lyrics and a style description requires long-range musical planning without sacrificing vocal and instrumental detail. Low-rate discrete semantic tokens make this tractable, but quantization constrains the information available to acoustic rendering, while separately optimized stages prevent downstream generation objectives from shaping the planner. We propose joint discrete and continuous modeling for high-fidelity song generation. A VQ tokenizer supplies tokens for autoregressive planning, and a separately trained SSL-derived variational encoder supplies continuous semantic targets. Conditioned on the completed token plan and differentiable readouts of the planner's predictive states, a full-sequence flow model generates semantic features for acoustic rendering. Its flow-matching gradients reach the language model through the readouts, without differentiating through token sampling; the standard pathway keeps continuous features out of autoregressive feedback. On 192 shared prompts, its 48D configuration improves SongEval from 4.152 to 4.269 and reduces micro-PER from 20.26% to 14.47% relative to a discrete baseline, while receiving substantially higher expert listening scores. We further analyze the system through downstream semantic probes and conditioned reconstruction.

eess.AS↗

Randomized Scores and Diverse Timbres: Augmenting Automatic Music Transcription with Online-Generated Data

Automatic music transcription (AMT) is limited by the scarcity of audio recordings paired with precise symbolic annotations. Synthetic data can provide supervision at scale, but it remains unclear whether effective transfer depends on realistic score structure or broad timbral coverage. We study these factors separately through an online sampler--renderer pipeline. A unified corruption sampler ranges from unmodified MIDI clips through partial corruption to deeply randomized note-event distributions. The renderer converts these events to audio while independently controlling instrument and timbral coverage. A fixed transcription model is trained jointly on offline recordings and newly rendered examples. Controlled ablations reveal an asymmetry between the two factors: moderate corruption of the note-event distribution does not impair transfer and can improve it, whereas broader renderer-side timbral support consistently improves out-of-domain generalization under a fixed note-event distribution. Finally, online-rendered examples complement real and existing synthetic data in a strong combined-data regime. These results suggest that synthetic AMT data should prioritize coverage of note-level attributes and their timbral realizations over realistic joint score structure.

eess.AS↗

ImmersiveFlow: Stereo-to-7.1.4 spatial audio generation with flow matching

Immersive spatial audio has become increasingly critical for applications ranging from AR/VR to home entertainment and automotive sound systems. However, existing generative methods remain constrained to low-dimensional formats such as binaural audio and First-Order Ambisonics (FOA). Binaural rendering is inherently limited to headphone playback, while FOA suffers from spatial aliasing and insufficient resolution for high-frequency. To overcome these limitations, we introduce ImmersiveFlow, the first end-to-end generative framework that directly synthesizes discrete 7.1.4 format spatial audio from stereo input. ImmersiveFlow leverages Flow Matching to learn trajectories from stereo inputs to multichannel spatial features within a pretrained VAE latent space. At inference, the Flow Matching model predicted latent features are decoded by the VAE and converted into the final 7.1.4 waveform. Comprehensive objective and subjective evaluations demonstrate that our method produces perceptually rich sound fields and enhanced spatial impression, significantly outperforming traditional upmixing techniques.

eess.AS↗

OmniVChat: Synthesizing, Benchmarking, and Training for Native Audio-Visual Dialogue

We define OmniVChat (Omni Video Chat) as the task of native audio-visual dialogue between a user and an omni model. In OmniVChat, omni models directly and simultaneously receive audio and video from a user and return text. The user's query is embedded in the audio and video, without a separate text question, external captioning, or speech recognition. Direct audio-visual input reduces external latency and computation while preserving perceptual cues. However, research on OmniVChat faces two constraints: data availability and evaluation. Recordings of people using their own devices are scarce. Furthermore, good replies often depend on multimodal context and can be phrased in many ways, making keyword matching unreliable for evaluation. Recent progress in agent systems and video generation makes generation for comprehension viable, which means using synthesized dialogues for training and evaluation. Therefore, we present OmniVChat-Studio, a multi-agent data engine for synthesizing single- and multi-turn audio-visual dialogues. We use synthesized dialogues to build OmniVChat-Bench, an evaluation benchmark that evaluates omni models' basic dialogue abilities across five ability categories. Replies are judged by a large language model based on explicit scoring criteria. We also present OmniVChat-RL, a reinforcement learning reward design that jointly targets reply correctness, efficiency, and style in OmniVChat. Training Qwen3-Omni-Instruct with OmniVChat-RL on synthesized dialogues improves its performance on both OmniVChat-Bench and the human-recorded OmniVChat-Bench-Human. These gains validate the reward design and show transfer to real-world dialogues in training and evaluation.

eess.AS↗

SAID: Semantic Acoustic Imaging Detector for Sound Event Localization and Detection

In daily life, people hear speech, footsteps, and music around them. We can often recognize these sounds and judge where they come from. Each sound source can be shown on a separate acoustic map, a rectangular image covering $360^{\circ}$ horizontally and $180^{\circ}$ vertically. The map shows the directions occupied by the source as a region and the sound energy within that region. A class label identifies the sound. Predicting these labeled acoustic maps from audio is called semantic acoustic imaging. Such maps could help robots perceive their surroundings and allow augmented reality displays to show sound regions and classes over the real world. Existing models can recognize sound classes and estimate a direction for each source. However, a direction alone does not describe the source region or its energy. Acoustic imaging must also distinguish sound sources in nearby directions, while the number of active sources and the regions they occupy can change over time. We therefore propose the Semantic Acoustic Imaging Detector (SAID), which predicts a separate labeled acoustic map for each active source from audio. First, we pretrain Audio2Sph, SAID's audio encoder, through sound energy estimation across directions without class labels. Then, we train the complete SAID model to predict source regions, energy, and classes together. We also develop a pipeline that generates simulated recordings for pretraining and supports fine-tuning on real recordings. On the official DCASE2026 Task 3 Track A evaluation set, our submitted system ranks first with 0.1080 macro-averaged mean average precision (Macro mAP) and 0.3962 Macro Pearson $r$. Demos and code are provided at https://github.com/IN03X/SAID.

eess.AS↗

Omni Demand Understanding: A Benchmark for Contextual User-Intent Inference in Multimodal Interaction

Natural audio-visual interaction is emerging as an important interface for AI assistants, allowing users to communicate through speech and vision rather than carefully composed text prompts. However, existing benchmarks of interactive capabilities still focus primarily on response quality, leaving a more fundamental question underexplored: can a model correctly infer the user's underlying demand from complex multimodal interaction? Real-world user demands are often underspecified in speech and must be inferred from multimodal cues and dialogue history. This inference is further complicated by ambiguous or disfluent expression and noisy acoustic environments. Conversely, request-like speech may not constitute a demand to the assistant, leading to false triggers. We establish Omni Demand Understanding (ODU) as a distinct multimodal contextual inference problem: given an interaction stream, a model must detect whether a user demand is present and infer intent from multimodal and conversational context. ODU evaluates this capability along five dimensions, covering both single-turn and multi-turn interactions. We construct ODU-Bench using a challenge-driven taxonomy, taxonomy-guided agentic video generation, and human-recorded interactions, followed by media-grounded annotation and human verification. We evaluate 14 native MLLMs. Even the strongest, Gemini 3.1 Pro, recovers only 44.7% of key information that must be inferred from visual, acoustic, or conversational context. Moreover, 11 of the 14 models exhibit false-trigger rates above 50% on non-demand scenarios. These results reveal a systematic capability gap in current MLLMs' ability to infer contextual user demands. We hope ODU can establish the evaluation of a previously underexplored yet essential capability in multimodal interaction: correctly understanding user demands before generating an appropriate response.

cs.CL↗

Summary of DCASE 2026 Task 5: Audio-Dependent Question Answering

DCASE~2026 Task~5 introduces Audio-Dependent Question Answering (ADQA), which tests whether large audio-language models answer from the audio rather than from textual priors. An Audio-Dependency Filtering (ADF) pipeline combines silent-audio probing, per-option perplexity, a large language model (LLM) commonsense check, and human review to remove items solvable from text alone. The 3000 items that pass form the ADQA-Bench evaluation set, spanning music, speech, and environmental audio. The inaugural edition draws 14 teams and 36 submissions across two tracks defined by total parameter count (up to 100B and under 10B). A Chung-Ang University ensemble of MOSS-Audio-8B-Thinking and Qwen3-Omni-30B reaches the top overall accuracy at \pct{58.33}, and a MOSS-only configuration from the same team leads the sub-10B track at \pct{57.30}. Across the 30 submissions with a comparable development score, evaluation accuracy falls by 11.91 percentage points (pp) on average (median 10.91\,pp) on the hidden evaluation split, which is designed to be harder than the development split. The most common building blocks are: the MOSS-Audio-8B-Thinking backbone (13 of 36 submissions), Low-Rank Adaptation (LoRA) fine-tuning on AudioMCQ-StrongAC, and preference or reinforcement-learning objectives -- Group Relative Policy Optimization (GRPO) in five teams, Group reward-Decoupled Normalization Policy Optimization (GDPO) in two. At test time, prompt engineering is near-universal, and majority or choice-permutation voting is common. Every system misses the same set of 233 evaluation items.

eess.AS↗

Towards Out-of-Distribution Detection in Vocoder Recognition via Latent Feature Reconstruction

Advancements in synthesized speech have created a growing threat of impersonation, making it crucial to develop deepfake algorithm recognition. One significant aspect is out-of-distribution (OOD) detection, which has gained notable attention due to its important role in deepfake algorithm recognition. However, most of the current approaches for detecting OOD in deepfake algorithm recognition rely on probability-score or classified-distance, which may lead to limitations in the accuracy of the sample at the edge of the threshold. In this study, we propose a reconstruction-based detection approach that employs an autoencoder architecture to compress and reconstruct the acoustic feature extracted from a pre-trained WavLM model. Each acoustic feature belonging to a specific vocoder class is only aptly reconstructed by its corresponding decoder. When none of the decoders can satisfactorily reconstruct a feature, it is classified as an OOD sample. To enhance the distinctiveness of the reconstructed features by each decoder, we incorporate contrastive learning and an auxiliary classifier to further constrain the reconstructed feature. Experiments demonstrate that our proposed approach surpasses baseline systems by a relative margin of 10\% in the evaluation dataset. Ablation studies further validate the effectiveness of both the contrastive constraint and the auxiliary classifier within our proposed approach.

eess.AS↗

SemanticAudio: Audio Generation and Editing in Semantic Space

In recent years, Text-to-Audio Generation has achieved remarkable progress, offering sound creators powerful tools to transform textual inspirations into vivid audio. However, existing models predominantly operate directly in the acoustic latent space of a Variational Autoencoder (VAE), often leading to suboptimal alignment between generated audio and textual descriptions. In this paper, we introduce SemanticAudio, a novel framework that conducts both audio generation and editing directly in a high-level semantic space. We define this semantic space as a compact representation capturing the global identity and temporal sequence of sound events, distinct from fine-grained acoustic details. SemanticAudio employs a two-stage Flow Matching architecture: the Semantic Planner first generates these compact semantic features to sketch the global semantic layout, and the Acoustic Synthesizer subsequently produces high-fidelity acoustic latents conditioned on this semantic plan. Leveraging this decoupled design, we further introduce a training-free text-guided editing mechanism that enables precise attribute-level modifications on general audio without retraining. Specifically, this is achieved by steering the semantic generation trajectory via the difference of velocity fields derived from source and target text prompts. Extensive experiments demonstrate that SemanticAudio surpasses existing mainstream approaches in semantic alignment. Demo available at: https://semanticaudio1.github.io/

eess.AS↗

One-Step Token-to-Waveform Generation with MeanFlow in Latent Space

Neural audio codecs are central to modern LLM-based Text-to-Speech (TTS) and multimodal systems. As low-bitrate semantic codecs gain prominence, the Token-to-Waveform (Token2Wav) decoder becomes a bottleneck determining both perceptual quality and system efficiency. Conventional multi-step flow-matching decoders offer superior quality but suffer from high inference latency due to iterative sampling, creating a severe quality-speed trade-off. In this paper, we propose a novel Token2Wav architecture that overcomes this limitation by applying MeanFlow in a highly compressed latent space. By modeling the average velocity rather than the instantaneous velocity field, MeanFlow enables true one-step generation. Operating in the latent domain mitigates the memory and stability issues of waveform-level flows, yielding up to a 17$\times$ improvement in Real-Time Factor (RTF) compared to multi-step baselines with negligible quality degradation. Furthermore, we introduce refinement strategies that mitigate latent mismatch, including decoder-only fine-tuning with the MeanFlow generator frozen and end-to-end joint fine-tuning, improving fidelity without increasing inference-time cost. Code and demo are publicly available.

eess.AS↗

Which Speech Representation Better Matches Text-Native Reasoning? A Study of Speech-Text Alignment on Frame Rate and Representation

Spoken dialogue models typically start from text LLM backbones, yet reasoning often degrades when conditioning on speech instead of text. We attribute part of this modality gap to a temporal-granularity mismatch: speech tokens are temporally redundant and far longer than text under matched semantics, diluting per-token semantic density and weakening text-native reasoning dynamics. We study speech token design as a representation selection problem and sweep frame rates under a frozen LLM backbone with a fixed information rate. To make low frame rates feasible, we introduce factorized FSQ and a lightweight non-autoregressive audio LM head, scaling capacity to nearly 300\,bits/frame without sacrificing efficient prediction. With the bottleneck removed, we sweep frame rates (50$\rightarrow$2.08\,Hz) and alignment depth, and observe a consistent best regime for speech QA at 4.17\,Hz with intermediate-layer representation alignment.

eess.AS↗

FineLAP: Taming Heterogeneous Supervision for Fine-grained Language-Audio Pretraining

Contrastively pretrained audio-language models (e.g., CLAP) excel at clip-level understanding but struggle with frame-level tasks. Existing extensions fail to exploit the varying granularity of real-world audio-text data, where massive clip-level textual descriptions coexist with limited frame-level annotations. This paper proposes Fine-grained Language-Audio Pretraining (FineLAP), a novel training paradigm that advances both clip- and frame-level alignment in CLAP with heterogeneous data. FineLAP introduces a dual-stream sigmoid loss with a cluster-based sampling strategy to jointly learn from clip- and frame-level supervision. To capture both global semantics and local details, FineLAP uses a decoupled audio projector on top of a self-supervised encoder. To alleviate the scarcity of temporally annotated data, we present FineLAP-100k, a large-scale synthetic SED dataset constructed through a scalable curation pipeline. Extensive experiments demonstrate that FineLAP achieves SOTA performance across multiple audio understanding tasks, including retrieval, classification, sound event detection, and text-to-audio grounding. Ablation studies further show that coarse- and fine-grained alignment are mutually beneficial, providing insights for building better audio-language models (ALMs).

cs.SD↗

Measuring Audio's Impact on Correctness: Audio-Contribution-Aware Post-Training of Large Audio Language Models

Large Audio Language Models (LALMs) represent an important frontier in multimodal AI, addressing diverse audio tasks. Recently, post-training of LALMs has received increasing attention due to significant performance improvements over foundation models. While single-stage post-training such as reinforcement learning (RL) has demonstrated promising results, multi-stage approaches such as supervised fine-tuning (SFT) followed by RL remain suboptimal. The allocation of data across multiple training stages to maximize LALM capabilities has not been fully explored, and large-scale, high-quality datasets for such research are also lacking. To address these problems, we firstly present AudioMCQ, a comprehensive audio multiple-choice question dataset comprising 571k samples with two kinds of chain-of-thought annotations. Secondly, we investigate the prevalent zero audio-contribution phenomenon in LALMs, where models derive correct answers solely from textual information without processing audio content. We propose Audio-Contribution Filtering to partition data into weak and strong audio-contribution subsets. Based on these insights, we develop two effective post-training paradigms: Weak-to-Strong (SFT on weak audio-contribution data followed by RL on strong audio-contribution data) and Mixed-to-Strong (SFT on mixed audio-contribution data followed by RL on strong audio-contribution data). We achieve first place in the DCASE 2025 Audio-Question-Answering challenge by using AudioMCQ. Additionally, leveraging our dataset with different training strategies, we achieve 78.2\% on MMAU-test-mini, 75.6\% on MMAU, 67.1\% on MMAR, and 70.7\% on MMSU, establishing new state-of-the-art performance.

eess.AS↗

Voice Timbre Attribute Detection with Compact and Interpretable Training-Free Acoustic Parameters

Voice timbre attribute detection (vTAD) is the task of determining the relative intensity of timbre attributes between speech utterances. Voice timbre is a crucial yet inherently complex component of speech perception. While deep neural network (DNN) embeddings perform well in speaker modelling, they often act as black-box representations with limited physical interpretability and high computational cost. In this work, a compact acoustic parameter set is investigated for vTAD. The set captures important acoustic measures and their temporal dynamics which are found to be crucial in the task. Despite its simplicity, the acoustic parameter set is competitive, outperforming conventional cepstral features and supervised DNN embeddings, and approaching state-of-the-art self-supervised models. Importantly, the studied set require no trainable parameters, incur negligible computation, and offer explicit interpretability for analysing physical traits behind human timbre perception.

eess.AS↗