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Qiyu Wu

Publications and source records attributed to Qiyu Wu.

At least 19 recordsLinked to original sources

MusTBench: Benchmarking and Advancing Temporal Grounding in Music LLMs

Recent Large Audio-Language Models (LALMs) have demonstrated promising abilities in understanding musical content. However, whether their responses are grounded in the correct temporal regions of the audio remains underexplored. This limitation is particularly critical for music understanding, where key information often occurs as temporally localized events, such as instrument entries and rhythmic transitions. To address this gap, we introduce MusTBench, a music-expert-validated benchmark designed to evaluate temporal grounding in LALMs through five temporally grounded question-answering tasks. To further improve temporal grounding in existing models, we propose MusT, a novel four-stage temporal optimization recipe spanning music encoder adaptation, LLM adaptation, LLM supervised fine-tuning, and RL-based optimization. Experiments on MusTBench show that existing LALMs struggle with precise temporal grounding, while MusT brings significant improvements over strong baselines. These results establish temporal grounding as a key missing capability in current LALMs and position MusTBench as a challenging benchmark for future research in temporally grounded music understanding.

cs.CL

MLLMCLIP: Feature-Level Distillation of MLLM for Robust Vision-Language Representations

Pretrained vision-language models such as CLIP excel at zero-shot recognition but often fail at compositionality, particularly attribute-object and relational structures. Recent studies mitigate this issue by augmenting training with synthetic hard negatives generated by a cascade of large language models and text-to-image models, which incurs substantial pipeline overhead. We instead propose MLLMCLIP, a heterogeneous distillation framework that transfers multimodal knowledge directly from a generative Multimodal Large Language Model (MLLM) teacher into a discriminative CLIP student, bypassing synthetic data entirely. To bridge the architectural mismatch between the two paradigms, we introduce an attention-based per-layer token selection and a CKA-based distillation loss. Compared to prior CLIP-enhancement methods, MLLMCLIP achieves state-of-the-art compositional accuracy while delivering consistent gains on standard zero-shot classification and image-text retrieval, showing that feature-level distillation strengthens both compositional and general vision-language representation capability.

cs.CV

Searching Videos as Trees: Self-Correcting Agents for Grounded Long Video QA

Grounded long-video question answering (Grounded LVQA) requires answering a question about a long video while localizing the short evidence interval that supports the answer. Recent agentic methods frame this task as multi-turn exploration with a single crop_video(start, end) action, which supports coarse-to-fine narrowing but provides no primitive for fine-to-coarse backtracking. As a result, these agents typically converge prematurely and cannot recover from an early mistake. We propose VideoTreeSearch (VTS), a framework that casts grounded LVQA as iterative self-correcting search over an adaptive temporal tree. VTS constructs a non-uniform tree from visual scene boundaries so that each node corresponds to a semantically coherent segment, and trains an agent to navigate the tree through four discrete operations: zoom_in, zoom_out, shift, and answer. These operations expose backtracking and recovery as explicit, learnable primitives rather than implicit behaviors. To train this navigation, we introduce a trajectory synthesis pipeline that produces multi-step paths through the tree, including deliberate detours into incorrect branches followed by recovery. We use these trajectories for supervised fine-tuning, followed by reinforcement learning with grounding and answer-accuracy rewards. On three Grounded LVQA benchmarks (CG-Bench, Haystack-LVBench, Haystack-Ego4D), VTS outperforms the strongest prior agentic methods by +12.5 mIoU on CG-Bench and +7.4 T-F1 on Haystack-Ego4D. The learned policy also transfers to general long-video QA, surpassing all prior agentic baselines on Video-MME, MLVU, and LVBench by up to +7.1 accuracy points. Ablations confirm that self-correcting hierarchical search is the central mechanism behind these gains: removing either adaptive descent or explicit backtracking substantially degrades performance. Code is available at https://github.com/CeeZh/VTS.

cs.CV

Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models

We introduce Embodied-R1.5, a unified Embodied Foundation Model (EFM) that integrates comprehensive embodied reasoning capabilities, spanning embodied cognition, task planning, correction, and pointing, within a single architecture toward general physical intelligence. Leveraging three automated data construction pipelines to significantly expand the data coverage of critical capabilities, we build a large-scale data system of over 15B tokens, and design a multi-task balanced RL recipe to alleviate heterogeneous task conflicts. We further introduce a Planner-Grounder-Corrector (PGC) closed-loop framework that enables a single model to autonomously execute and self-correct over long-horizon tasks. With only 8B parameters, Embodied-R1.5 achieves SOTA on 16 out of 24 embodied VLM benchmarks, surpassing leading models like Gemini-Robotics-ER-1.5 and GPT-5.4. Benefiting from the internalized embodied capabilities, Embodied-R1.5 can be fine-tuned into a VLA with only a small amount of data, outperforming leading VLA models like $π_{0.5}$ across 4 popular manipulation benchmark suites. We further conduct extensive zero-shot real-robot experiments, validating performance in instruction following, affordance grounding, articulated object manipulation, and long-horizon complex tasks, demonstrating strong generalization to the physical world. We open-source model weights, datasets, training code, and EmbodiedEvalKit, an evaluation framework tailored for embodied tasks, to facilitate future research in EFMs.

cs.RO

Mixture of Probes: Learning from Privileged Modalities in Multimodal LLMs Through Probing

Multimodal Large Language Models (MLLMs) are typically designed under the assumption that all modalities available during training will also be accessible at inference. However, many real-world settings violate this assumption, requiring models to operate under a privileged modality setting, where auxiliary modalities are available only during training. While these modalities contain valuable information, existing MLLMs largely fail to leverage them effectively, as they treat modalities as interchangeable inputs rather than sources of complementary supervision. We propose Mixture of Probes (MoP), a novel framework that disentangles modality-specific and modality-general signals within the MLLM, allowing the model to preserve modality-dependent structure while learning transferable representations across modalities. At its core, MoP achieves this through a structured probing mechanism that extracts and organizes information from intermediate representations of a shared modality encoder, rather than relying only on final-layer alignment as done in existing MLLMs. To support this disentanglement, we further introduce MoP Cross-modal Training (MoP-X), a training strategy for MoP centered around a probe disentanglement loss that prevents probe collapse and encourages cross-modal learning. We evaluate MoP across two domains spanning eight tasks and four modalities under a comprehensive evaluation protocol tailored to the privileged modality setting, where each modality is independently treated as the sole input at inference time. MoP consistently outperforms strong MLLM baselines, achieving up to 65% relative improvement, demonstrating that auxiliary modalities, even when unavailable at inference, can provide substantial gains when effectively leveraged during training. Code, model checkpoints, and evaluation protocols will be made available at https://github.com/Sony/MoP.

cs.CV

DynaVieW: Schema-Guided World Modeling for Understanding Hierarchical Visual Dynamics

Multimodal LLMs struggle to systematically model the temporal evolution of visual scenes in videos or multi-image sequences. Such inputs require models to predict or simulate multiple levels of dynamic constituents, such as actions taken in the visual sequence, and the associated changes to the visual environment that result. To address this challenge, we propose a dynamic schema-guided world model, DynaVieW, optimized for visual dynamic prediction and simulation. DynaVieW achieves an in-depth understanding of visual dynamics by learning interleaved state-transition sequences, where states cover broad visual scenes from video keyframes, and transitions capture comprehensive dynamic constituents within a hierarchical schema. DynaVieW jointly models transition prediction and state simulation under a mixture-of-experts architecture, with a cross-expert selective attention and a schema token re-weighted loss, to ensure effective and robust learning. DynaVieW's understanding of visual dynamics boosts its downstream performance in visual narrative creation and world simulation, showing improved consistency, controllability, and instruction-following.

cs.LG

Break-the-Beat! Controllable MIDI-to-Drum Audio Synthesis

Current methods for creating drum loop audio in digital music production, such as using one-shot samples or resampling, often demand non-trivial efforts of creators. While recent generative models achieve high fidelity and adhere to text, they lack the specific control needed for such a task. Existing symbolic-to-audio research often focuses on single, tonal instruments, leaving the challenge of polyphonic, percussive drum synthesis unaddressed. We address this gap by introducing ``Break-the-Beat!,'' a model capable of rendering a drum MIDI with the timbre of a reference audio. It is built by fine-tuning a pre-trained text-to-audio model with our proposed content encoder and a effective hybrid conditioning mechanism. To enable this, we construct a new dataset of paired target-reference drum audio from existing drum audio datasets. Experiments demonstrate that our model generates high-quality drum audio that follows high-resolution drum MIDI, achieving strong performance across metrics of audio quality, rhythmic alignment, and beat continuity. This offer producers a new, controllable tool for creative production. Demo page: https://ik4sumii.github.io/break-the-beat/

cs.SD

GRC: Unifying Reasoning-Driven Generation, Retrieval and Compression

Text embedding and generative tasks are usually trained separately based on large language models (LLMs) nowadays. This causes a large amount of training cost and deployment effort. Context compression is also a challenging and pressing task, which is vital to reasoning-driven generation, and agentic tasks requiring long context and continual learning. In this paper, we explore how to unify reasoning-driven generation, reasoning-enhanced text representation and context compression tasks in one forward pass for LLMs. Through meta latent tokens and a unified generative, representative and compressive tuning approach, we propose a training framework named GRC that bridges the three tasks. The trained models can accomplish three objectives in a single forward pass while maintaining modular, LEGO-style flexibility during inference. This design greatly reduces the deployment effort for retrieval-augmented generation (RAG) and achieves efficient inference and three times data utilization during training. Furthermore, this framework design enables a new paradigm for text embedding: self-reason-latent embeds, and a new generation paradigm, latent memory-augmented generation, where compressed and internalized KV cache with O(1) length is used as the updatable memory. We also propose hybrid paged attention to speed up the inference of our models. Extensive experiments on reasoning-intensive retrieval benchmarks, generative tasks, document compression, latency evaluation, and RAG settings demonstrate the effectiveness of our method and may shed light on the truly unified model that can handle reasoning-driven generation, embedding and compression tasks seamlessly.

cs.CL

Swarm-Based Inertial Methods for Optimization

We introduce a new class of swarm-based inertial methods (SBIMs) for global minimization, formulated as coupled dissipative inertial dynamical systems derived from the generalized Onsager principle. The proposed framework identifies the friction operator and the scaling of the potential energy, namely the objective function to be minimized, as the key ingredients governing relaxation dynamics over the energy landscape. Within this framework, we propose a new underdamped inertial dynamics whose damping mechanisms incorporate both gradient and Hessian information, allowing the system to adjust damping or acceleration according to the agent trajectories and the curvature of the landscape. Under suitable conditions, we prove that the underdamped system satisfies an energy dissipation law, from which we establish an upper bound on the asymptotic decay rate of the gap between the objective function and its global minimum, given by $O(1/δ(t))$ (defined in §3). We further construct structure-preserving discretizations that retain both discrete energy dissipation and the convergence rate estimate, $O(1/δ_k)$ (defined in \S3). In addition, we present several other efficient numerical algorithms for the dynamical system. Numerical experiments for all proposed algorithms validate the theory on convex test problems and demonstrate convergence rates in function values that are substantially faster than the theoretical guarantees ($O(1/δ_k)$). On nonconvex benchmark problems, the proposed methods achieve high success rates in reaching the global minimum, and exhibit more stable energy decay than swarm-based gradient descent and Nesterov methods. Overall, this work provides a systematic framework for the construction and analysis of SBIMs from an energy-dissipative perspective.

math.OC

VIRTUE: Visual-Interactive Text-Image Universal Embedder

Multimodal representation learning models have demonstrated successful operation across complex tasks, and the integration of vision-language models (VLMs) has further enabled embedding models with instruction-following capabilities. However, existing embedding models lack visual-interactive capabilities to specify regions of interest from users (e.g., point, bounding box, mask), which have been explored in generative models to broaden their human-interactive applicability. Equipping embedding models with visual interactions not only would unlock new applications with localized grounding of user intent, which remains unexplored, but also enable the models to learn entity-level information within images to complement their global representations for conventional embedding tasks. In this paper, we propose a novel Visual-InteRactive Text-Image Universal Embedder (VIRTUE) that extends the capabilities of the segmentation model and the vision-language model to the realm of representation learning. In VIRTUE, the segmentation model can process visual prompts that pinpoint specific regions within an image, thereby enabling the embedder to handle complex and ambiguous scenarios more precisely. To evaluate the visual-interaction ability of VIRTUE, we introduce a large-scale Segmentation-and-Scene Caption Retrieval (SCaR) benchmark comprising 1M samples that aims to retrieve the text caption by jointly considering the entity with a specific object and image scene. VIRTUE consistently achieves a state-of-the-art performance with significant improvements across 36 universal MMEB (3.1%-8.5%) and five visual-interactive SCaR (15.2%-20.3%) tasks.

cs.AI

LLM2Fx-Tools: Tool Calling For Music Post-Production

This paper introduces LLM2Fx-Tools, a multimodal tool-calling framework that generates executable sequences of audio effects (Fx-chain) for music post-production. LLM2Fx-Tools uses a large language model (LLM) to understand audio inputs, select audio effects types, determine their order, and estimate parameters, guided by chain-of-thought (CoT) planning. We also present LP-Fx, a new instruction-following dataset with structured CoT annotations and tool calls for audio effects modules. Experiments show that LLM2Fx-Tools can infer an Fx-chain and its parameters from pairs of unprocessed and processed audio, enabled by autoregressive sequence modeling, tool calling, and CoT reasoning. We further validate the system in a style transfer setting, where audio effects information is transferred from a reference source and applied to new content. Finally, LLM-as-a-judge evaluation demonstrates that our approach generates appropriate CoT reasoning and responses for music production queries. To our knowledge, this is the first work to apply LLM-based tool calling to audio effects modules, enabling interpretable and controllable music production.

cs.SD

Mining the Gold: Student-AI Chat Logs as Rich Sources for Automated Knowledge Gap Detection

With the significant increase in enrollment in computing-related programs over the past 20 years, lecture sizes have grown correspondingly. In large lectures, instructors face challenges on identifying students' knowledge gaps timely, which is critical for effective teaching. Existing classroom response systems rely on instructor-initiated interactions, which limits their ability to capture the spontaneous knowledge gaps that naturally emerge during lectures. With the widespread adoption of LLMs among students, we recognize these student-AI dialogues as a valuable, student-centered data source for identifying knowledge gaps. In this idea paper, we propose QueryQuilt, a multi-agent LLM framework that automatically detects common knowledge gaps in large-scale lectures by analyzing students' chat logs with AI assistants. QueryQuilt consists of two key components: (1) a Dialogue Agent that responds to student questions while employing probing questions to reveal underlying knowledge gaps, and (2) a Knowledge Gap Identification Agent that systematically analyzes these dialogues to identify knowledge gaps across the student population. By generating frequency distributions of identified gaps, instructors can gain comprehensive insights into class-wide understanding. Our evaluation demonstrates promising results, with QueryQuilt achieving 100% accuracy in identifying knowledge gaps among simulated students and 95% completeness when tested on real student-AI dialogue data. These initial findings indicate the system's potential for facilitate teaching in authentic learning environments. We plan to deploy QueryQuilt in actual classroom settings for comprehensive evaluation, measuring its detection accuracy and impact on instruction.

cs.HC

Remedy-R: Generative Reasoning for Machine Translation Evaluation without Error Annotations

Over the years, automatic MT metrics have hillclimbed benchmarks and presented strong and sometimes human-level agreement with human ratings. Yet they remain black-box, offering little insight into their decision-making and often failing under real-world out-of-distribution (OOD) inputs. We introduce Remedy-R, a reasoning-driven generative MT metric trained with reinforcement learning from pairwise translation preferences, without requiring error-span annotations or distillation from closed LLMs. Remedy-R produces step-by-step analyses of accuracy, fluency, and completeness, followed by a final score, enabling more interpretable assessments. With only 60K training pairs across two language pairs, Remedy-R remains competitive with top scalar metrics and GPT-4-based judges on WMT22-24 meta-evaluation, generalizes to other languages, and exhibits strong robustness on OOD stress tests. Moreover, Remedy-R models generate self-reflective feedback that can be reused for translation improvement. Building on this finding, we introduce Remedy-R Agent, a simple evaluate-revise pipeline that leverages Remedy-R's evaluation analysis to refine translations. This agent consistently improves translation quality across diverse models, including Qwen2.5, ALMA-R, GPT-4o-mini, and Gemini-2.0-Flash, suggesting that Remedy-R's reasoning captures translation-relevant information and is practically useful.

cs.CL

MCA: Modality Composition Awareness for Robust Composed Multimodal Retrieval

Multimodal retrieval, which seeks to retrieve relevant content across modalities such as text or image, supports applications from AI search to contents production. Despite the success of separate-encoder approaches like CLIP align modality-specific embeddings with contrastive learning, recent multimodal large language models (MLLMs) enable a unified encoder that directly processes composed inputs. While flexible and advanced, we identify that unified encoders trained with conventional contrastive learning are prone to learn modality shortcut, leading to poor robustness under distribution shifts. We propose a modality composition awareness framework to mitigate this issue. Concretely, a preference loss enforces multimodal embeddings to outperform their unimodal counterparts, while a composition regularization objective aligns multimodal embeddings with prototypes composed from its unimodal parts. These objectives explicitly model structural relationships between the composed representation and its unimodal counterparts. Experiments on various benchmarks show gains in out-of-distribution retrieval, highlighting modality composition awareness as a effective principle for robust composed multimodal retrieval when utilizing MLLMs as the unified encoder.

cs.CL

DeepResonance: Enhancing Multimodal Music Understanding via Music-centric Multi-way Instruction Tuning

Recent advancements in music large language models (LLMs) have significantly improved music understanding tasks, which involve the model's ability to analyze and interpret various musical elements. These improvements primarily focused on integrating both music and text inputs. However, the potential of incorporating additional modalities such as images, videos and textual music features to enhance music understanding remains unexplored. To bridge this gap, we propose DeepResonance, a multimodal music understanding LLM fine-tuned via multi-way instruction tuning with multi-way aligned music, text, image, and video data. To this end, we construct Music4way-MI2T, Music4way-MV2T, and Music4way-Any2T, three 4-way training and evaluation datasets designed to enable DeepResonance to integrate both visual and textual music feature content. We also introduce multi-sampled ImageBind embeddings and a pre-LLM fusion Transformer to enhance modality fusion prior to input into text LLMs, tailoring for multi-way instruction tuning. Our model achieves state-of-the-art performances across six music understanding tasks, highlighting the benefits of the auxiliary modalities and the structural superiority of DeepResonance. We open-source the codes, models and datasets we constructed: github.com/sony/DeepResonance.

cs.SD

On the Euler-Poisson equations with variable background states and nonlocal velocity alignment

We study the 1D pressureless Euler-Poisson equations with variable background states and nonlocal velocity alignment. Our main focus is the phenomenon of critical thresholds, where subcritical initial data lead to global regularity, while supercritical data result in finite-time singularity formation. The critical threshold behavior of the Euler-Poisson-alignment (EPA) system has previously been investigated under two specific setups: (1) when the background state is constant, phase plane analysis was used in the work of Bhatnagar, Liu and Tan [J. Differ. Equ. 375 (2023) 82-119] to establish critical thresholds; and (2) when the nonlocal alignment is replaced by linear damping, comparison principles based on Lyapunov functions were employed in the work of Choi, Kim, Koo and Tadmor [arXiv:2402.12839]. In this work, we present a comprehensive critical threshold analysis of the general EPA system, incorporating both nonlocal effects. Our framework unifies the techniques developed in the aforementioned studies and recovers their results under the respective limiting assumptions. A key feature of our approach is the oscillatory nature of the solution, which motivates a decomposition of the phase plane into four distinct regions. In each region, we implement tailored comparison principles to construct the critical thresholds piece by piece.

math.AP

From Chaos to Order: The Atomic Reasoner Framework for Fine-grained Reasoning in Large Language Models

Recent advances in large language models (LLMs) have shown remarkable progress, yet their capacity for logical ``slow-thinking'' reasoning persists as a critical research frontier. Current inference scaling paradigms suffer from two fundamental constraints: fragmented thought flows compromising logical coherence, and intensively computational complexity that escalates with search space dimensions. To overcome these limitations, we present \textbf{Atomic Reasoner} (\textbf{AR}), a cognitive inference strategy that enables fine-grained reasoning through systematic atomic-level operations. AR decomposes the reasoning process into atomic cognitive units, employing a cognitive routing mechanism to dynamically construct reasoning representations and orchestrate inference pathways. This systematic methodology implements stepwise, structured cognition, which ensures logical coherence while significantly reducing cognitive load, effectively simulating the cognitive patterns observed in human deep thinking processes. Extensive experimental results demonstrate AR's superior reasoning capabilities without the computational burden of exhaustive solution searches, particularly excelling in linguistic logic puzzles. These findings substantiate AR's effectiveness in enhancing LLMs' capacity for robust, long-sequence logical reasoning and deliberation.

cs.CL

Cross-Modal Learning for Music-to-Music-Video Description Generation

Music-to-music-video generation is a challenging task due to the intrinsic differences between the music and video modalities. The advent of powerful text-to-video diffusion models has opened a promising pathway for music-video (MV) generation by first addressing the music-to-MV description task and subsequently leveraging these models for video generation. In this study, we focus on the MV description generation task and propose a comprehensive pipeline encompassing training data construction and multimodal model fine-tuning. We fine-tune existing pre-trained multimodal models on our newly constructed music-to-MV description dataset based on the Music4All dataset, which integrates both musical and visual information. Our experimental results demonstrate that music representations can be effectively mapped to textual domains, enabling the generation of meaningful MV description directly from music inputs. We also identify key components in the dataset construction pipeline that critically impact the quality of MV description and highlight specific musical attributes that warrant greater focus for improved MV description generation.

cs.SD