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Quan Chen

Publications and source records attributed to Quan Chen.

At least 37 records · Page 2Linked to original sources

Gauging the Categorical Connes' $\tildeχ(M)$

We prove that if a finite group $G$ acts outerly on a McDuff $\rm II_1$ factor $M$, then $\mathsf{Rep}(G/KL)$ is a braided monoidal full subcategory of the categorical Connes' $\tildeχ(M\rtimes G)$ defined in arXiv:2111.06378, where $K$ and $L$ are the centrally trivial and approximately inner parts in $G$ respectively. When $L$ is trivial, we give an explicit formula for the $G/K$-gauging procedure on $\tildeχ(M\rtimes G)$. This is the categorical generalization of Connes' short exact sequence on $χ(M\rtimes G)$. Using this machinery, for any finite group $G$, we construct a McDuff $\rm II_1$ factor $M$, whose $\tildeχ(M)$ is braided equivalent to $\mathsf{Rep}(G)$. This is the first example of a braided fusion category which is not modular as $\tildeχ$.

math.OA↗

Generative Recommendation for Large-Scale Advertising

Generative recommendation has recently attracted widespread attention in industry due to its potential for scaling and stronger model capacity. However, deploying real-time generative recommendation in large-scale advertising requires designs beyond large-language-model (LLM)-style training and serving recipes. We present a production-oriented generative recommender co-designed across architecture, learning, and serving, named GR4AD (Generative Recommendation for ADdvertising). As for tokenization, GR4AD proposes UA-SID (Unified Advertisement Semantic ID) to capture complicated business information. Furthermore, GR4AD introduces LazyAR, a lazy autoregressive decoder that relaxes layer-wise dependencies for short, multi-candidate generation, preserving effectiveness while reducing inference cost, which facilitates scaling under fixed serving budgets. To align optimization with business value, GR4AD employs VSL (Value-Aware Supervised Learning) and proposes RSPO (Ranking-Guided Softmax Preference Optimization), a ranking-aware, list-wise reinforcement learning algorithm that optimizes value-based rewards under list-level metrics for continual online updates. For online inference, we further propose dynamic beam serving, which adapts beam width across generation levels and online load to control compute. Large-scale online A/B tests show up to 4.2% ad revenue improvement over an existing DLRM-based stack, with consistent gains from both model scaling and inference-time scaling. GR4AD has been fully deployed in Kuaishou advertising system with over 400 million users and achieves high-throughput real-time serving.

cs.IR↗

AutoCut: End-to-end advertisement video editing based on multimodal discretization and controllable generation

Short-form videos have become a primary medium for digital advertising, requiring scalable and efficient content creation. However, current workflows and AI tools remain disjoint and modality-specific, leading to high production costs and low overall efficiency. To address this issue, we propose AutoCut, an end-to-end advertisement video editing framework based on multimodal discretization and controllable editing. AutoCut employs dedicated encoders to extract video and audio features, then applies residual vector quantization to discretize them into unified tokens aligned with textual representations, constructing a shared video-audio-text token space. Built upon a foundation model, we further develop a multimodal large language model for video editing through combined multimodal alignment and supervised fine-tuning, supporting tasks covering video selection and ordering, script generation, and background music selection within a unified editing framework. Finally, a complete production pipeline converts the predicted token sequences into deployable long video outputs. Experiments on real-world advertisement datasets show that AutoCut reduces production cost and iteration time while substantially improving consistency and controllability, paving the way for scalable video creation.

cs.CV↗

LongCat-Next: Lexicalizing Modalities as Discrete Tokens

The prevailing Next-Token Prediction (NTP) paradigm has driven the success of large language models through discrete autoregressive modeling. However, contemporary multimodal systems remain language-centric, often treating non-linguistic modalities as external attachments, leading to fragmented architectures and suboptimal integration. To transcend this limitation, we introduce Discrete Native Autoregressive (DiNA), a unified framework that represents multimodal information within a shared discrete space, enabling a consistent and principled autoregressive modeling across modalities. A key innovation is the Discrete Native Any-resolution Visual Transformer (dNaViT), which performs tokenization and de-tokenization at arbitrary resolutions, transforming continuous visual signals into hierarchical discrete tokens. Building on this foundation, we develop LongCat-Next, a native multimodal model that processes text, vision, and audio under a single autoregressive objective with minimal modality-specific design. As an industrial-strength foundation model, it excels at seeing, painting, and talking within a single framework, achieving strong performance across a wide range of multimodal benchmarks. In particular, LongCat-Next addresses the long-standing performance ceiling of discrete vision modeling on understanding tasks and provides a unified approach to effectively reconcile the conflict between understanding and generation. As an attempt toward native multimodality, we open-source the LongCat-Next and its tokenizers, hoping to foster further research and development in the community. GitHub: https://github.com/meituan-longcat/LongCat-Next

cs.CV↗

Towards The Implicit Bias on Multiclass Separable Data Under Norm Constraints

Implicit bias induced by gradient-based algorithms is essential to the generalization of overparameterized models, yet its mechanisms can be subtle. This work leverages the Normalized Steepest Descent} (NSD) framework to investigate how optimization geometry shapes solutions on multiclass separable data. We introduce NucGD, a geometry-aware optimizer designed to enforce low rank structures through nuclear norm constraints. Beyond the algorithm itself, we connect NucGD with emerging low-rank projection methods, providing a unified perspective. To enable scalable training, we derive an efficient SVD-free update rule via asynchronous power iteration. Furthermore, we empirically dissect the impact of stochastic optimization dynamics, characterizing how varying levels of gradient noise induced by mini-batch sampling and momentum modulate the convergence toward the expected maximum margin solutions.Our code is accessible at: https://github.com/Tsokarsic/observing-the-implicit-bias-on-multiclass-seperable-data.

cs.LG↗

Arena: Efficiently Training Large Models via Dynamic Scheduling and Adaptive Parallelism Co-Design

Efficiently training large-scale models (LMs) in GPU clusters involves two separate avenues: inter-job dynamic scheduling and intra-job adaptive parallelism (AP). However, existing dynamic schedulers struggle with large-model scheduling due to the mismatch between static parallelism (SP)-aware scheduling and AP-based execution, leading to cluster inefficiencies such as degraded throughput and prolonged job queuing. This paper presents Arena, a large-model training system that co-designs dynamic scheduling and adaptive parallelism to achieve high cluster efficiency. To reduce scheduling costs while improving decision quality, Arena designs low-cost, disaggregated profiling and AP-tailored, load-aware performance estimation, while unifying them by sharding the joint scheduling-parallelism optimization space via a grid abstraction. Building on this, Arena dynamically schedules profiled jobs in elasticity and heterogeneity dimensions, and executes them using efficient AP with pruned search space. Evaluated on heterogeneous testbeds and production workloads, Arena reduces job completion time by up to $49.3\%$ and improves cluster throughput by up to $1.60\times$.

cs.DC↗

Adaptive Video Distillation: Mitigating Oversaturation and Temporal Collapse in Few-Step Generation

Video generation has recently emerged as a central task in the field of generative AI. However, the substantial computational cost inherent in video synthesis makes model distillation a critical technique for efficient deployment. Despite its significance, there is a scarcity of methods specifically designed for video diffusion models. Prevailing approaches often directly adapt image distillation techniques, which frequently lead to artifacts such as oversaturation, temporal inconsistency, and mode collapse. To address these challenges, we propose a novel distillation framework tailored specifically for video diffusion models. Its core innovations include: (1) an adaptive regression loss that dynamically adjusts spatial supervision weights to prevent artifacts arising from excessive distribution shifts; (2) a temporal regularization loss to counteract temporal collapse, promoting smooth and physically plausible sampling trajectories; and (3) an inference-time frame interpolation strategy that reduces sampling overhead while preserving perceptual quality. Extensive experiments and ablation studies on the VBench and VBench2 benchmarks demonstrate that our method achieves stable few-step video synthesis, significantly enhancing perceptual fidelity and motion realism. It consistently outperforms existing distillation baselines across multiple metrics.

cs.CV↗

Freeze-in gravitational waves and dark matter in warm inflation

Recent study [1] has suggested that warm inflation may be realized with a minimal extension of the Standard Model by a single scalar inflaton field with an axion-like coupling to gluons. Motivated by this framework, we investigate the gravitational wave spectrum and graviton-portal dark matter production through the freeze-in process generated during warm inflation scenarios. We perform a comparative analysis for different dissipation terms, focusing on their distinct gravitational wave signatures in the high-frequency regime. Our findings reveal qualitative and quantitative differences in the spectral behavior, offering a preliminary pathway for exploring inflationary and dark matter models through high-frequency gravitational wave signals.

hep-ph↗

Low-light Image Enhancement with Retinex Decomposition in Latent Space

Retinex theory provides a principled foundation for low-light image enhancement, inspiring numerous learning-based methods that integrate its principles. However, existing methods exhibits limitations in accurately decomposing reflectance and illumination components. To address this, we propose a Retinex-Guided Transformer~(RGT) model, which is a two-stage model consisting of decomposition and enhancement phases. First, we propose a latent space decomposition strategy to separate reflectance and illumination components. By incorporating the log transformation and 1-pixel offset, we convert the intrinsically multiplicative relationship into an additive formulation, enhancing decomposition stability and precision. Subsequently, we construct a U-shaped component refiner incorporating the proposed guidance fusion transformer block. The component refiner refines reflectance component to preserve texture details and optimize illumination distribution, effectively transforming low-light inputs to normal-light counterparts. Experimental evaluations across four benchmark datasets validate that our method achieves competitive performance in low-light enhancement and a more stable training process.

cs.CV↗

Justitia: Fair and Efficient Scheduling of Task-parallel LLM Agents with Selective Pampering

LLM agents, which often comprise parallel inference tasks, are commonly adopted to solve real-world problems. When serving such task-parallel LLM agents in shared GPU servers, the scheduler is expected to attain fast agent completion with guaranteed worst-case performance. For that objective, our insight is to selectively pampering agents based on their completion order under idealized fair-sharing. We design Justitia, a fair and also efficient scheduler for task-parallel LLM agents. Noticing that memory is prevalently a bottleneck in LLM serving, Justitia quantifies the true agent cost in a memory-centric manner. It also adopts a light-weight yet accurate method to predict agent costs. Finally, Justitia adopts a virtual-time based fair queuing algorithm to reduce the overall performance with guaranteed worst-case delay. We have implemented Justitia atop vLLM, and experimental results involving diverse agents show that it can substantially enhance the scheduling efficiency with fairness preserved.

cs.LG↗

Narrative Weaver: Towards Controllable Long-Range Visual Consistency with Multi-Modal Conditioning

We present "Narrative Weaver", a novel framework that addresses a fundamental challenge in generative AI: achieving multi-modal controllable, long-range, and consistent visual content generation. While existing models excel at generating high-fidelity short-form visual content, they struggle to maintain narrative coherence and visual consistency across extended sequences - a critical limitation for real-world applications such as filmmaking and e-commerce advertising. Narrative Weaver introduces the first holistic solution that seamlessly integrates three essential capabilities: fine-grained control, automatic narrative planning, and long-range coherence. Our architecture combines a Multimodal Large Language Model (MLLM) for high-level narrative planning with a novel fine-grained control module featuring a dynamic Memory Bank that prevents visual drift. To enable practical deployment, we develop a progressive, multi-stage training strategy that efficiently leverages existing pre-trained models, achieving state-of-the-art performance even with limited training data. Recognizing the absence of suitable evaluation benchmarks, we construct and release the E-commerce Advertising Video Storyboard Dataset (EAVSD) - the first comprehensive dataset for this task, containing over 330K high-quality images with rich narrative annotations. Through extensive experiments across three distinct scenarios (controllable multi-scene generation, autonomous storytelling, and e-commerce advertising), we demonstrate our method's superiority while opening new possibilities for AI-driven content creation.

cs.CV↗

SageSched: Efficient LLM Scheduling Confronting Demand Uncertainty and Hybridity

Efficient LLM inference scheduling is crucial for user experience. However, LLM inferences exhibit remarkable demand uncertainty (with unknown output length beforehand) and hybridity (being both compute and memory intensive). Existing LLM schedulers rely on simple heuristics or focus purely on compute resource, suffering suboptimal performance. In this work, we propose SageSched, an efficient LLM scheduler that properly handles demand uncertainty and hybridity of inference workloads. SageSched combines prompt contents with the past inference results to predict output-length distribution in a light-weight and also accurate manner. Meanwhile, it models the true service cost of an inference request with both compute and memory aspects considered. Finally, SageSched employs an uncertainty-aware scheduling policy that can yield the best overall efficiency given the request cost distributions. Testbed experiments over diverse setups confirm that SageSched can attain an efficiency improvement of over 28.7%.

cs.DC↗

S-HPLB: Efficient LLM Attention Serving via Sparsity-Aware Head Parallelism Load Balance

With the increasing volumes of Large Language Models (LLMs) and the expanding context lengths, attention computation has become a key performance bottleneck in LLM serving. For fast attention computation, recent practices often parallelize the attention heads on multiple GPUs, and also widely adopt attention sparsification to reduce the computation amount -- which selectively computes a subset of attention pairs under a preset sparsity budget. In this paper, we notice that attention heads of an LLM model often exhibit heterogeneous-yet-stable sparsity elasticities, which motivates us to enforce head-adaptive sparsity budgets to attain better efficiency while preserving high inference quality. Yet, from the system aspect, with heterogeneous sparsity levels, attention computation time on different heads would be inconsistent, yielding cross-GPU resource bubbles under head-parallel deployment. To further minimize such bubbles, we propose a novel attention deployment strategy called Sparsity-aware Head-Parallel Load Balance (S-HPLB). Experiments on long-context benchmark show that, S-HPLB can achieve a $2.88\times$ improvement in average attention computation latency without quality degradation.

cs.DC↗

MuxTune: Efficient Multi-Task LLM Fine-Tuning in Multi-Tenant Datacenters via Spatial-Temporal Backbone Multiplexing

Parameter-Efficient Fine-Tuning (PEFT) is widely applied as the backend of fine-tuning APIs for large language model (LLM) customization in datacenters. Service providers deploy separate instances for individual PEFT tasks, giving rise to prominent resource inefficiencies, including (1) GPU underutilization from small-scale, PEFT-native operators and (2) device stalls from communication delays and data dependencies in parallelized execution. To address these issues, this paper presents MuxTune, a fine-tuning system that enables resource-efficient concurrent execution of multiple PEFT tasks. The key idea is to multiplex the backbone across independent tasks in a spatial-temporal manner for improved utilization and reduced stalls. Building on flexible, modularized backbone sharing via unified PEFT representations, MuxTune proposes hierarchical co-scheduling scheme with task, operator, and data-level optimizations. Specifically, it fuses tasks through a hybrid of spatial and temporal multiplexing, and orchestrates multi-task operator execution in two-tiered hybrid parallelism. Additionally, MuxTune employs chunk-based data alignment to mitigate inter-task ineffective tokens. Experimental results demonstrate that MuxTune achieves up to $2.33\times$ higher throughput and $5.29\times$ memory reduction compared to three state-of-the-art baselines.

cs.DC↗

Recycling Failures: Salvaging Exploration in RLVR via Fine-Grained Off-Policy Guidance

Reinforcement Learning from Verifiable Rewards (RLVR) has emerged as a powerful paradigm for enhancing the complex reasoning capabilities of Large Reasoning Models. However, standard outcome-based supervision suffers from a critical limitation that penalizes trajectories that are largely correct but fail due to several missteps as heavily as completely erroneous ones. This coarse feedback signal causes the model to discard valuable largely correct rollouts, leading to a degradation in rollout diversity that prematurely narrows the exploration space. Process Reward Models have demonstrated efficacy in providing reliable step-wise verification for test-time scaling, naively integrating these signals into RLVR as dense rewards proves ineffective.Prior methods attempt to introduce off-policy guided whole-trajectory replacement that often outside the policy model's distribution, but still fail to utilize the largely correct rollouts generated by the model itself and thus do not effectively mitigate the narrowing of the exploration space. To address these issues, we propose SCOPE (Step-wise Correction for On-Policy Exploration), a novel framework that utilizes Process Reward Models to pinpoint the first erroneous step in suboptimal rollouts and applies fine-grained, step-wise off-policy rectification. By applying precise refinement on partially correct rollout, our method effectively salvages partially correct trajectories and increases diversity score by 13.5%, thereby sustaining a broad exploration space. Extensive experiments demonstrate that our approach establishes new state-of-the-art results, achieving an average accuracy of 46.6% on math reasoning and exhibiting robust generalization with 53.4% accuracy on out-of-distribution reasoning tasks.

cs.AI↗

IMAGINE: Integrating Multi-Agent System into One Model for Complex Reasoning and Planning

Although large language models (LLMs) have made significant strides across various tasks, they still face significant challenges in complex reasoning and planning. For example, even with carefully designed prompts and prior information explicitly provided, GPT-4o achieves only a 7% Final Pass Rate on the TravelPlanner dataset in the sole-planning mode. Similarly, even in the thinking mode, Qwen3-8B-Instruct and DeepSeek-R1-671B, only achieve Final Pass Rates of 5.9% and 40%, respectively. Although well-organized Multi-Agent Systems (MAS) can offer improved collective reasoning, they often suffer from high reasoning costs due to multi-round internal interactions, long per-response latency, and difficulties in end-to-end training. To address these challenges, we propose a general and scalable framework called IMAGINE, short for Integrating Multi-Agent System into One Model. This framework not only integrates the reasoning and planning capabilities of MAS into a single, compact model, but also significantly surpass the capabilities of the MAS through a simple end-to-end training. Through this pipeline, a single small-scale model is not only able to acquire the structured reasoning and planning capabilities of a well-organized MAS but can also significantly outperform it. Experimental results demonstrate that, when using Qwen3-8B-Instruct as the base model and training it with our method, the model achieves an 82.7% Final Pass Rate on the TravelPlanner benchmark, far exceeding the 40% of DeepSeek-R1-671B, while maintaining a much smaller model size.

cs.AI↗

Hummingbird: SLO-Oriented GPU Preemption at Microsecond-scale

Existing GPU-sharing techniques, including spatial and temporal sharing, aim to improve utilization but face challenges in simultaneously ensuring SLO adherence and maximizing efficiency due to the lack of fine-grained task scheduling on closed-source GPUs. This paper presents Hummingbird, an SLO-oriented GPU scheduling system that overcomes these challenges by enabling microsecond-scale preemption on closed-source GPUs while effectively harvesting idle GPU time slices. Comprehensive evaluations across diverse GPU architectures reveal that Hummingbird improves the SLO attainment of high-priority tasks by 9.7x and 3.5x compared to the state-of-the-art spatial and temporal-sharing approaches. When compared to executing exclusively, the SLO attainment of the high-priority task, collocating with low-priority tasks on Hummingbird, only drops by less than 1%. Meanwhile, the throughput of the low-priority task outperforms the state-of-the-art temporal-sharing approaches by 2.4x. Hummingbird demonstrates significant effectiveness in ensuring the SLO while enhancing GPU utilization.

cs.DC↗

Flare: Anomaly Diagnostics for Divergent LLM Training in GPU Clusters of Thousand-Plus Scale

The rapid proliferation of large language models has driven the need for efficient GPU training clusters. However, it is challenging due to the frequent occurrence of training anomalies. Since existing diagnostic tools are narrowly tailored to specific issues, there are gaps in their ability to address anomalies spanning the entire training stack. In response, we introduce Flare, a diagnostic framework designed for distributed LLM training at scale. Flare first integrates a lightweight tracing daemon for full-stack and backend-extensible tracing. Additionally, it features a diagnostic engine that automatically diagnoses anomalies, with a focus on performance regressions. The deployment of Flare across 6,000 GPUs has demonstrated significant improvements in pinpointing deficiencies in real-world scenarios, with continuous operation for over eight months.

cs.OS↗