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Quan Z. Sheng

Publications and source records attributed to Quan Z. Sheng.

At least 55 records · Page 3Linked to original sources

Graph and Sequential Neural Networks in Session-based Recommendation: A Survey

Recent years have witnessed the remarkable success of recommendation systems (RSs) in alleviating the information overload problem. As a new paradigm of RSs, session-based recommendation (SR) specializes in users' short-term preference capture and aims to provide a more dynamic and timely recommendation based on the ongoing interacted actions. In this survey, we will give a comprehensive overview of the recent works on SR. First, we clarify the definitions of various SR tasks and introduce the characteristics of session-based recommendation against other recommendation tasks. Then, we summarize the existing methods in two categories: sequential neural network based methods and graph neural network (GNN) based methods. The standard frameworks and technical are also introduced. Finally, we discuss the challenges of SR and new research directions in this area.

cs.IR↗

A Novel Indicator for Quantifying and Minimizing Information Utility Loss of Robot Teams

The timely exchange of information among robots within a team is vital, but it can be constrained by limited wireless capacity. The inability to deliver information promptly can result in estimation errors that impact collaborative efforts among robots. In this paper, we propose a new metric termed Loss of Information Utility (LoIU) to quantify the freshness and utility of information critical for cooperation. The metric enables robots to prioritize information transmissions within bandwidth constraints. We also propose the estimation of LoIU using belief distributions and accordingly optimize both transmission schedule and resource allocation strategy for device-to-device transmissions to minimize the time-average LoIU within a robot team. A semi-decentralized Multi-Agent Deep Deterministic Policy Gradient framework is developed, where each robot functions as an actor responsible for scheduling transmissions among its collaborators while a central critic periodically evaluates and refines the actors in response to mobility and interference. Simulations validate the effectiveness of our approach, demonstrating an enhancement of information freshness and utility by 98%, compared to alternative methods.

cs.DC↗

Convergence-Privacy-Fairness Trade-Off in Personalized Federated Learning

Personalized federated learning (PFL), e.g., the renowned Ditto, strikes a balance between personalization and generalization by conducting federated learning (FL) to guide personalized learning (PL). While FL is unaffected by personalized model training, in Ditto, PL depends on the outcome of the FL. However, the clients' concern about their privacy and consequent perturbation of their local models can affect the convergence and (performance) fairness of PL. This paper presents PFL, called DP-Ditto, which is a non-trivial extension of Ditto under the protection of differential privacy (DP), and analyzes the trade-off among its privacy guarantee, model convergence, and performance distribution fairness. We also analyze the convergence upper bound of the personalized models under DP-Ditto and derive the optimal number of global aggregations given a privacy budget. Further, we analyze the performance fairness of the personalized models, and reveal the feasibility of optimizing DP-Ditto jointly for convergence and fairness. Experiments validate our analysis and demonstrate that DP-Ditto can surpass the DP-perturbed versions of the state-of-the-art PFL models, such as FedAMP, pFedMe, APPLE, and FedALA, by over 32.71% in fairness and 9.66% in accuracy.

cs.LG↗

Electricity Cost Minimization for Multi-Workflow Allocation in Geo-Distributed Data Centers

Worldwide, Geo-distributed Data Centers (GDCs) provide computing and storage services for massive workflow applications, resulting in high electricity costs that vary depending on geographical locations and time. How to reduce electricity costs while satisfying the deadline constraints of workflow applications is important in GDCs, which is determined by the execution time of servers, power, and electricity price. Determining the completion time of workflows with different server frequencies can be challenging, especially in scenarios with heterogeneous computing resources in GDCs. Moreover, the electricity price is also different in geographical locations and may change dynamically. To address these challenges, we develop a geo-distributed system architecture and propose an Electricity Cost aware Multiple Workflows Scheduling algorithm (ECMWS) for servers of GDCs with fixed frequency and power. ECMWS comprises four stages, namely workflow sequencing, deadline partitioning, task sequencing, and resource allocation where two graph embedding models and a policy network are constructed to solve the Markov Decision Process (MDP). After statistically calibrating parameters and algorithm components over a comprehensive set of workflow instances, the proposed algorithms are compared with the state-of-the-art methods over two types of workflow instances. The experimental results demonstrate that our proposed algorithm significantly outperforms other algorithms, achieving an improvement of over 15\% while maintaining an acceptable computational time. The source codes are available at https://gitee.com/public-artifacts/ecmws-experiments.

cs.DC↗

ProgRoCC: A Progressive Approach to Rough Crowd Counting

As the number of individuals in a crowd grows, enumeration-based techniques become increasingly infeasible and their estimates increasingly unreliable. We propose instead an estimation-based version of the problem: we label Rough Crowd Counting that delivers better accuracy on the basis of training data that is easier to acquire. Rough crowd counting requires only rough annotations of the number of targets in an image, instead of the more traditional, and far more expensive, per-target annotations. We propose an approach to the rough crowd counting problem based on CLIP, termed ProgRoCC. Specifically, we introduce a progressive estimation learning strategy that determines the object count through a coarse-to-fine approach. This approach delivers answers quickly, outperforms the state-of-the-art in semi- and weakly-supervised crowd counting. In addition, we design a vision-language matching adapter that optimizes key-value pairs by mining effective matches of two modalities to refine the visual features, thereby improving the final performance. Extensive experimental results on three widely adopted crowd counting datasets demonstrate the effectiveness of our method.

cs.CV↗

A Survey on Location-Driven Influence Maximization

Influence Maximization (IM), which aims to select a set of users from a social network to maximize the expected number of influenced users, is an evergreen hot research topic. Its research outcomes significantly impact real-world applications such as business marketing. The booming location-based network platforms of the last decade appeal to the researchers embedding the location information into traditional IM research. In this survey, we provide a comprehensive review of the existing location-driven IM studies from the perspective of the following key aspects: (1) a review of the application scenarios of these works, (2) the diffusion models to evaluate the influence propagation, and (3) a comprehensive study of the approaches to deal with the location-driven IM problems together with a particular focus on the accelerating techniques. In the end, we draw prospects into the research directions in future IM research.

cs.SI↗

LGL-BCI: A Motor-Imagery-Based Brain-Computer Interface with Geometric Learning

Brain--computer interfaces are groundbreaking technology whereby brain signals are used to control external devices. Despite some advances in recent years, electroencephalogram (EEG)-based motor-imagery tasks face challenges, such as amplitude and phase variability and complex spatial correlations, with a need for smaller models and faster inference. In this study, we develop a prototype, called the Lightweight Geometric Learning Brain--Computer Interface (LGL-BCI), which uses our customized geometric deep learning architecture for swift model inference without sacrificing accuracy. LGL-BCI contains an EEG channel selection module via a feature decomposition algorithm to reduce the dimensionality of a symmetric positive definite matrix, providing adaptiveness among the continuously changing EEG signal. Meanwhile, a built-in lossless transformation helps boost the inference speed. The performance of our solution was evaluated using two real-world EEG devices and two public EEG datasets. LGL-BCI demonstrated significant improvements, achieving an accuracy of 82.54% compared to 62.22% for the state-of-the-art approach. Furthermore, LGL-BCI uses fewer parameters (64.9K vs. 183.7K), highlighting its computational efficiency. These findings underscore both the superior accuracy and computational efficiency of LGL-BCI, demonstrating the feasibility and robustness of geometric deep learning in motor-imagery brain--computer interface applications.

cs.LG↗

LGL-BCI: A Motor-Imagery-Based Brain-Computer Interface with Geometric Learning

Brain--computer interfaces are groundbreaking technology whereby brain signals are used to control external devices. Despite some advances in recent years, electroencephalogram (EEG)-based motor-imagery tasks face challenges, such as amplitude and phase variability and complex spatial correlations, with a need for smaller models and faster inference. In this study, we develop a prototype, called the Lightweight Geometric Learning Brain--Computer Interface (LGL-BCI), which uses our customized geometric deep learning architecture for swift model inference without sacrificing accuracy. LGL-BCI contains an EEG channel selection module via a feature decomposition algorithm to reduce the dimensionality of a symmetric positive definite matrix, providing adaptiveness among the continuously changing EEG signal. Meanwhile, a built-in lossless transformation helps boost the inference speed. The performance of our solution was evaluated using two real-world EEG devices and two public EEG datasets. LGL-BCI demonstrated significant improvements, achieving an accuracy of 82.54% compared to 62.22% for the state-of-the-art approach. Furthermore, LGL-BCI uses fewer parameters (64.9K vs. 183.7K), highlighting its computational efficiency. These findings underscore both the superior accuracy and computational efficiency of LGL-BCI, demonstrating the feasibility and robustness of geometric deep learning in motor-imagery brain--computer interface applications.

cs.HC↗

Reinforcement Learning for Generative AI: A Survey

Deep Generative AI has been a long-standing essential topic in the machine learning community, which can impact a number of application areas like text generation and computer vision. The major paradigm to train a generative model is maximum likelihood estimation, which pushes the learner to capture and approximate the target data distribution by decreasing the divergence between the model distribution and the target distribution. This formulation successfully establishes the objective of generative tasks, while it is incapable of satisfying all the requirements that a user might expect from a generative model. Reinforcement learning, serving as a competitive option to inject new training signals by creating new objectives that exploit novel signals, has demonstrated its power and flexibility to incorporate human inductive bias from multiple angles, such as adversarial learning, hand-designed rules and learned reward model to build a performant model. Thereby, reinforcement learning has become a trending research field and has stretched the limits of generative AI in both model design and application. It is reasonable to summarize and conclude advances in recent years with a comprehensive review. Although there are surveys in different application areas recently, this survey aims to shed light on a high-level review that spans a range of application areas. We provide a rigorous taxonomy in this area and make sufficient coverage on various models and applications. Notably, we also surveyed the fast-developing large language model area. We conclude this survey by showing the potential directions that might tackle the limit of current models and expand the frontiers for generative AI.

cs.LG↗

ExClique: An Express Consensus Algorithm for High-Speed Transaction Process in Blockchains

Proof of Authority (PoA) plays a pivotal role in blockchains for reaching consensus. Clique, which selects consensus nodes to generate blocks with a pre-determined order, is the most popular implementation of PoA due to its low communication overhead and energy consumption. However, our study unveils that the speed to process transactions by Clique is severely restricted by 1) the long communication delay of full blocks (each containing a certain number of transactions) between consensus nodes; and 2) occurrences of no-turn blocks, generated by no-turn nodes if an in-turn block generation fails. Consequently, Clique struggles to support distributed applications requiring a high transaction processing speed, e.g., online gaming. To overcome this deficiency, we propose an Express Clique (ExClique) algorithm by improving Clique from two perspectives: compacting blocks for broadcasting to shorten communication delay and prohibiting the occurrences of no-turn blocks. For performance evaluation, we implement ExClique by modifying Geth of Ethereum, the software implementing Clique, and deploy a permissioned blockchain network by using container technology. The experimental results show that ExClique achieves a substantial enhancement in transactions per second (TPS). Specifically, it boosts TPS by 2.25X in a typical network with 21 consensus nodes and an impressive 7.01X in a large-scale network with 101 consensus nodes when compared to Clique.

cs.DC↗

A Survey on Privacy-Preserving Caching at Network Edge: Classification, Solutions, and Challenges

Caching content at the edge network is a popular and effective technique widely deployed to alleviate the burden of network backhaul, shorten service delay and improve service quality. However, there has been some controversy over privacy violations in caching content at the edge network. On the one hand, the multi-access open edge network provides an ideal entrance or interface for external attackers to obtain private data from edge caches by extracting sensitive information. On the other hand, privacy can be infringed on by curious edge caching providers through caching trace analysis targeting the achievement of better caching performance or higher profits. Therefore, an in-depth understanding of privacy issues in edge caching networks is vital and indispensable for creating a privacy-preserving caching service at the edge network. In this article, we are among the first to fill this gap by examining privacy-preserving techniques for caching content at the edge network. Firstly, we provide an introduction to the background of privacy-preserving edge caching (PPEC). Next, we summarize the key privacy issues and present a taxonomy for caching at the edge network from the perspective of private information. Additionally, we conduct a retrospective review of the state-of-the-art countermeasures against privacy leakage from content caching at the edge network. Finally, we conclude the survey and envision challenges for future research.

cs.NI↗

cRVR: A Stackelberg Game Approach for Joint Privacy-Aware Video Requesting and Edge Caching

As users conveniently stream their favorite online videos, video request records are automatically stored by video content providers, which have a high chance of privacy leakage. Unfortunately, most existing privacy-enhancing approaches are not applicable for protecting user privacy in video requests, because they cannot be easily altered or distorted by users and must be visible for content providers to stream correct videos. To preserve request privacy in online video services, it is possible to request additional videos that are irrelevant to users' interests so that content providers cannot precisely infer users' interest information. However, a naive redundant requesting approach would significantly degrade the performance of edge caches and increase bandwidth overhead. In this paper, we are among the first to propose a Cache-Friendly Redundant Video Requesting (cRVR) algorithm for User Devices (UDs) and its corresponding caching algorithm for the Edge Cache (EC), which can effectively mitigate the problem of request privacy leakage with minimal impact on the EC's performance. To tackle the problem, we first develop a Stackelberg game to analyze the dedicated interaction between UDs and EC, and obtain their optimal strategies to maximize their respective utility. For UDs, the utility function is a combination of both video playback utility and privacy protection utility. We prove the existence and uniqueness of the equilibrium of the Stackelberg game. Extensive experiments are conducted with real traces to demonstrate that cRVR can effectively protect video request privacy by reducing up to 59.03\% of privacy disclosure compared to baseline algorithms. Meanwhile, the caching performance of EC is only slightly affected.

cs.NI↗

Learning To Sample the Meta-Paths for Social Event Detection

Social media data is inherently rich, as it includes not only text content, but also users, geolocation, entities, temporal information, and their relationships. This data richness can be effectively modeled using heterogeneous information networks (HINs) as it can handle multiple types of nodes and relationships, allowing for a comprehensive representation of complex interactions within social data. Meta-path-based methods use the sequences of relationships between different types of nodes in an HIN to capture the diverse and rich relationships within the social networks. However, the performance of social event detection methods is highly sensitive to the selection of meta-paths and existing meta-path based detectors either rely on human efforts or struggle to determining the effective meta-path set for model training and evaluation. In order to automatically discover the most important meta-paths, we propose a simple, yet effective, end-to-end Learning To Sample (LTS) framework for meta-path searching. Specifically, we build graphs that contain not only user profiles, textual content, and details about entities, but also the intricate relationships among them. The prioritized meta-paths, based on their importance, are sampled from the maintained distribution and their features are constructed before feeding into the social event detector. After picking up the top-ranked meta-paths, we streamline the exponential increment of meta-path combinations into a finite set of highly influential ones. The chosen meta-paths, along with their respective weights, are then used to train our social event detection model. As an alternative to social event detector training, we further propose an extra non-parametric evaluation process in order to determine the importance of each meta-path, which can further guide the paths sampling during model training.

cs.SI↗

6G Survey on Challenges, Requirements, Applications, Key Enabling Technologies, Use Cases, AI integration issues and Security aspects

Fifth-generation (5G) wireless networks will likely offer high data rates, increased reliability, and low delay for mobile, personal, and local area networks. Along with the rapid growth of smart wireless sensing and communication technologies, data traffic has increased significantly and existing 5G networks are not able to fully support future massive data traffic for services, storage, and processing. To meet the challenges ahead, research communities and industry are exploring the sixth generation (6G) Terahertz-based wireless network that is expected to be offered to industrial users in just ten years. Gaining knowledge and understanding of the different challenges and facets of 6G is crucial in meeting the requirements of future communication and addressing evolving quality of service (QoS) demands. This survey provides a comprehensive examination of specifications, requirements, applications, and enabling technologies related to 6G. It covers disruptive and innovative, integration of 6G with advanced architectures and networks such as software-defined networks (SDN), network functions virtualization (NFV), Cloud/Fog computing, and Artificial Intelligence (AI) oriented technologies. The survey also addresses privacy and security concerns and provides potential futuristic use cases such as virtual reality, smart healthcare, and Industry 5.0. Furthermore, it identifies the current challenges and outlines future research directions to facilitate the deployment of 6G networks.

cs.NI↗

A Review of the Non-Invasive Techniques for Monitoring Different Aspects of Sleep

Quality sleep is very important for a healthy life. Nowadays, many people around the world are not getting enough sleep which is having negative impacts on their lifestyles. Studies are being conducted for sleep monitoring and have now become an important tool for understanding sleep behavior. The gold standard method for sleep analysis is polysomnography (PSG) conducted in a clinical environment but this method is both expensive and complex for long-term use. With the advancements in the field of sensors and the introduction of off-the-shelf technologies, unobtrusive solutions are becoming common as alternatives for in-home sleep monitoring. Various solutions have been proposed using both wearable and non-wearable methods which are cheap and easy to use for in-home sleep monitoring. In this paper, we present a comprehensive survey of the latest research works (2015 and after) conducted in various categories of sleep monitoring including sleep stage classification, sleep posture recognition, sleep disorders detection, and vital signs monitoring. We review the latest works done using the non-invasive approach and cover both wearable and non-wearable methods. We discuss the design approaches and key attributes of the work presented and provide an extensive analysis based on 10 key factors, to give a comprehensive overview of the recent developments and trends in all four categories of sleep monitoring. We also present some publicly available datasets for different categories of sleep monitoring. In the end, we discuss several open issues and provide future research directions in the area of sleep monitoring.

cs.HC↗

Distractor Generation in Multiple-Choice Tasks: A Survey of Methods, Datasets, and Evaluation

The distractor generation task focuses on generating incorrect but plausible options for objective questions such as fill-in-the-blank and multiple-choice questions. This task is widely utilized in educational settings across various domains and subjects. The effectiveness of these questions in assessments relies on the quality of the distractors, as they challenge examinees to select the correct answer from a set of misleading options. The evolution of artificial intelligence (AI) has transitioned the task from traditional methods to the use of neural networks and pre-trained language models. This shift has established new benchmarks and expanded the use of advanced deep learning methods in generating distractors. This survey explores distractor generation tasks, datasets, methods, and current evaluation metrics for English objective questions, covering both text-based and multi-modal domains. It also evaluates existing AI models and benchmarks and discusses potential future research directions.

cs.CL↗

PPVF: An Efficient Privacy-Preserving Online Video Fetching Framework with Correlated Differential Privacy

Online video streaming has evolved into an integral component of the contemporary Internet landscape. Yet, the disclosure of user requests presents formidable privacy challenges. As users stream their preferred online videos, their requests are automatically seized by video content providers, potentially leaking users' privacy. Unfortunately, current protection methods are not well-suited to preserving user request privacy from content providers while maintaining high-quality online video services. To tackle this challenge, we introduce a novel Privacy-Preserving Video Fetching (PPVF) framework, which utilizes trusted edge devices to pre-fetch and cache videos, ensuring the privacy of users' requests while optimizing the efficiency of edge caching. More specifically, we design PPVF with three core components: (1) \textit{Online privacy budget scheduler}, which employs a theoretically guaranteed online algorithm to select non-requested videos as candidates with assigned privacy budgets. Alternative videos are chosen by an online algorithm that is theoretically guaranteed to consider both video utilities and available privacy budgets. (2) \textit{Noisy video request generator}, which generates redundant video requests (in addition to original ones) utilizing correlated differential privacy to obfuscate request privacy. (3) \textit{Online video utility predictor}, which leverages federated learning to collaboratively evaluate video utility in an online fashion, aiding in video selection in (1) and noise generation in (2). Finally, we conduct extensive experiments using real-world video request traces from Tencent Video. The results demonstrate that PPVF effectively safeguards user request privacy while upholding high video caching performance.

cs.MM↗

The Power of Bias: Optimizing Client Selection in Federated Learning with Heterogeneous Differential Privacy

To preserve the data privacy, the federated learning (FL) paradigm emerges in which clients only expose model gradients rather than original data for conducting model training. To enhance the protection of model gradients in FL, differentially private federated learning (DPFL) is proposed which incorporates differentially private (DP) noises to obfuscate gradients before they are exposed. Yet, an essential but largely overlooked problem in DPFL is the heterogeneity of clients' privacy requirement, which can vary significantly between clients and extremely complicates the client selection problem in DPFL. In other words, both the data quality and the influence of DP noises should be taken into account when selecting clients. To address this problem, we conduct convergence analysis of DPFL under heterogeneous privacy, a generic client selection strategy, popular DP mechanisms and convex loss. Based on convergence analysis, we formulate the client selection problem to minimize the value of loss function in DPFL with heterogeneous privacy, which is a convex optimization problem and can be solved efficiently. Accordingly, we propose the DPFL-BCS (biased client selection) algorithm. The extensive experiment results with real datasets under both convex and non-convex loss functions indicate that DPFL-BCS can remarkably improve model utility compared with the SOTA baselines.

cs.LG↗