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Quang Nguyen

Publications and source records attributed to Quang Nguyen.

At least 37 records · Page 2Linked to original sources

FurniMAS: Language-Guided Furniture Decoration using Multi-Agent System

Furniture decoration is an important task in various industrial applications. However, achieving a high-quality decorative result is often time-consuming and requires specialized artistic expertise. To tackle these challenges, we explore how multi-agent systems can assist in automating the decoration process. We propose FurniMAS, a multi-agent system for automatic furniture decoration. Specifically, given a human prompt and a household furniture item such as a working desk or a TV stand, our system suggests relevant assets with appropriate styles and materials, and arranges them on the item, ensuring the decorative result meets functionality, aesthetic, and ambiance preferences. FurniMAS assembles a hybrid team of LLM-based and non-LLM agents, each fulfilling distinct roles in a typical decoration project. These agents collaborate through communication, logical reasoning, and validation to transform the requirements into the final outcome. Extensive experiments demonstrate that our FurniMAS significantly outperforms other baselines in generating high-quality 3D decor.

cs.AI↗

NFL Ghosts: A framework for evaluating defender positioning with conditional density estimation

Player attribution in American football remains an open problem due to the complex nature of twenty-two players interacting on the field, but the granularity of player tracking data provides ample opportunity for novel approaches. In this work, we introduce the first public framework to evaluate spatial and trajectory tracking data of players relative to a baseline distribution of "ghost" defenders. We demonstrate our framework in the context of modeling the nearest defender positioning at the moment of catch. In particular, we provide estimates of how much better or worse their observed positioning and trajectory compared to the expected play value of ghost defenders. Our framework leverages multi-dimensional tracking data features through flexible random forests for conditional density estimation in two ways: (1) to model the distribution of receiver yards gained enabling the estimation of within-play expected value, and (2) to model the 2D spatial distribution of baseline ghost defenders. We present novel metrics for measuring player and team performance based on tracking data, and discuss challenges that remain in extending our framework to other aspects of American football.

stat.AP↗

Leveraging Cloud-Fog Automation for Autonomous Collision Detection and Classification in Intelligent Unmanned Surface Vehicles

Industrial Cyber-Physical Systems (ICPS) technologies are foundational in driving maritime autonomy, particularly for Unmanned Surface Vehicles (USVs). However, onboard computational constraints and communication latency significantly restrict real-time data processing, analysis, and predictive modeling, hence limiting the scalability and responsiveness of maritime ICPS. To overcome these challenges, we propose a distributed Cloud-Edge-IoT architecture tailored for maritime ICPS by leveraging design principles from the recently proposed Cloud-Fog Automation paradigm. Our proposed architecture comprises three hierarchical layers: a Cloud Layer for centralized and decentralized data aggregation, advanced analytics, and future model refinement; an Edge Layer that executes localized AI-driven processing and decision-making; and an IoT Layer responsible for low-latency sensor data acquisition. Our experimental results demonstrated improvements in computational efficiency, responsiveness, and scalability. When compared with our conventional approaches, we achieved a classification accuracy of 86\%, with an improved latency performance. By adopting Cloud-Fog Automation, we address the low-latency processing constraints and scalability challenges in maritime ICPS applications. Our work offers a practical, modular, and scalable framework to advance robust autonomy and AI-driven decision-making and autonomy for intelligent USVs in future maritime ICPS.

cs.DC↗

SwiftEdit: Lightning Fast Text-Guided Image Editing via One-Step Diffusion

Recent advances in text-guided image editing enable users to perform image edits through simple text inputs, leveraging the extensive priors of multi-step diffusion-based text-to-image models. However, these methods often fall short of the speed demands required for real-world and on-device applications due to the costly multi-step inversion and sampling process involved. In response to this, we introduce SwiftEdit, a simple yet highly efficient editing tool that achieve instant text-guided image editing (in 0.23s). The advancement of SwiftEdit lies in its two novel contributions: a one-step inversion framework that enables one-step image reconstruction via inversion and a mask-guided editing technique with our proposed attention rescaling mechanism to perform localized image editing. Extensive experiments are provided to demonstrate the effectiveness and efficiency of SwiftEdit. In particular, SwiftEdit enables instant text-guided image editing, which is extremely faster than previous multi-step methods (at least 50 times faster) while maintain a competitive performance in editing results. Our project page is at: https://swift-edit.github.io/

cs.CV↗

BERT-based model for Vietnamese Fact Verification Dataset

The rapid advancement of information and communication technology has facilitated easier access to information. However, this progress has also necessitated more stringent verification measures to ensure the accuracy of information, particularly within the context of Vietnam. This paper introduces an approach to address the challenges of Fact Verification using the Vietnamese dataset by integrating both sentence selection and classification modules into a unified network architecture. The proposed approach leverages the power of large language models by utilizing pre-trained PhoBERT and XLM-RoBERTa as the backbone of the network. The proposed model was trained on a Vietnamese dataset, named ISE-DSC01, and demonstrated superior performance compared to the baseline model across all three metrics. Notably, we achieved a Strict Accuracy level of 75.11\%, indicating a remarkable 28.83\% improvement over the baseline model.

cs.CL↗

A multilevel model with heterogeneous variances for snap timing in the National Football League

Player tracking data have provided great opportunities to generate novel insights into understudied areas of American football, such as pre-snap motion. Using a Bayesian multilevel model with heterogeneous variances, we provide an assessment of NFL quarterbacks and their ability to synchronize the timing of the ball snap with pre-snap movement from their teammates. We focus on passing plays with receivers in motion at the snap and running a route, and define the snap timing as the time between the moment a receiver begins motioning and the ball snap event. We assume a Gamma distribution for the play-level snap timing and model the mean parameter with player and team random effects, along with relevant fixed effects such as the motion type identified via a Gaussian mixture model. Most importantly, we model the shape parameter with quarterback random effects, which enables us to estimate the differences in snap timing variability among NFL quarterbacks. We demonstrate that higher variability in snap timing is beneficial for the passing game, as it relates to facing less havoc created by the opposing defense. We also obtain a quarterback leaderboard based on our snap timing variability measure, and Patrick Mahomes stands out as the top player.

stat.AP↗

Fractional Tackles: Leveraging Player Tracking Data for Within-Play Tackling Evaluation in American Football

Tackling is a fundamental defensive move in American football, with the main purpose of stopping the forward motion of the ball-carrier. However, current tackling metrics are manually recorded outcomes that are inherently flawed due to their discrete and subjective nature. Using player tracking data, we present a novel framework for assessing tackling contribution in a continuous and objective manner. Our approach first identifies when a defender is in a ``contact window'' of the ball-carrier during a play, before assigning value to each window and the players involved. This enables us to devise a new metric called fractional tackles, which credits defenders for halting the ball-carrier's forward motion toward the end zone. We demonstrate that fractional tackles overcome the shortcomings of traditional metrics such as tackles and assists, by providing greater variation and measurable information for players lacking recorded statistics like defensive linemen. We view our contribution as a significant step forward in measuring defensive performance in American football and a clear demonstration of the capabilities of player tracking data.

stat.AP↗

EditScout: Locating Forged Regions from Diffusion-based Edited Images with Multimodal LLM

Image editing technologies are tools used to transform, adjust, remove, or otherwise alter images. Recent research has significantly improved the capabilities of image editing tools, enabling the creation of photorealistic and semantically informed forged regions that are nearly indistinguishable from authentic imagery, presenting new challenges in digital forensics and media credibility. While current image forensic techniques are adept at localizing forged regions produced by traditional image manipulation methods, current capabilities struggle to localize regions created by diffusion-based techniques. To bridge this gap, we present a novel framework that integrates a multimodal Large Language Model (LLM) for enhanced reasoning capabilities to localize tampered regions in images produced by diffusion model-based editing methods. By leveraging the contextual and semantic strengths of LLMs, our framework achieves promising results on MagicBrush, AutoSplice, and PerfBrush (novel diffusion-based dataset) datasets, outperforming previous approaches in mIoU and F1-score metrics. Notably, our method excels on the PerfBrush dataset, a self-constructed test set featuring previously unseen types of edits. Here, where traditional methods typically falter, achieving markedly low scores, our approach demonstrates promising performance.

cs.CV↗

Telepathology in Hematopathology Diagnostics: A Collaboration Between Ho Chi Minh City Oncology Hospital and University of Texas Health-McGovern Medical School

Digital pathology in the form of whole-slide-imaging has been used to support diagnostic consultation through telepathology. Previous studies have mostly addressed the technical aspects of telepathology and general pathology consultation. In this study, we focus on our experience at University of Texas Health-McGovern Medical School in Houston, Texas in providing hematopathology consultation to the Pathology Department at Ho Chi Minh City Oncology Hospital in Vietnam. Over a 32-month period, 71 hematopathology cases were submitted for telepathology. Diagnostic efficiency significantly improved with average turnaround times reduced by 30% compared to traditional on-site consultations with local pathologists using glass slides. A web site has been established in this telepathology project to retain information of the most recently discussed cases for further review after the teleconference. Telepathology provides an effective platform for real-time consultations, allowing remote subspecialty experts to interact with local pathologists for comprehensive case reviews. This process also fosters ongoing education, facilitating knowledge transfer in regions where specialized hematopathology expertise is limited.

cs.HC↗

Stable Messenger: Steganography for Message-Concealed Image Generation

In the ever-expanding digital landscape, safeguarding sensitive information remains paramount. This paper delves deep into digital protection, specifically focusing on steganography. While prior research predominantly fixated on individual bit decoding, we address this limitation by introducing ``message accuracy'', a novel metric evaluating the entirety of decoded messages for a more holistic evaluation. In addition, we propose an adaptive universal loss tailored to enhance message accuracy, named Log-Sum-Exponential (LSE) loss, thereby significantly improving the message accuracy of recent approaches. Furthermore, we also introduce a new latent-aware encoding technique in our framework named \Approach, harnessing pretrained Stable Diffusion for advanced steganographic image generation, giving rise to a better trade-off between image quality and message recovery. Throughout experimental results, we have demonstrated the superior performance of the new LSE loss and latent-aware encoding technique. This comprehensive approach marks a significant step in evolving evaluation metrics, refining loss functions, and innovating image concealment techniques, aiming for more robust and dependable information protection.

cs.CV↗

Filling the Gaps: A Multiple Imputation Approach to Estimating Aging Curves in Baseball

In sports, an aging curve depicts the relationship between average performance and age in athletes' careers. This paper investigates the aging curves for offensive players in Major League Baseball. We study this problem in a missing data context and account for different types of dropouts of baseball players during their careers. We employ a multiple imputation framework for multilevel data to impute the player performance associated with the missing seasons, and estimate the aging curves based on the imputed datasets. We then evaluate the effects of different dropout mechanisms on the aging curves through simulation, before applying our method to analyze MLB player data from past seasons. Results suggest an overestimation of the aging curves constructed without considering the unobserved seasons, whereas estimates obtained from multiple imputation address this shortcoming.

stat.AP↗

Dataset Diffusion: Diffusion-based Synthetic Dataset Generation for Pixel-Level Semantic Segmentation

Preparing training data for deep vision models is a labor-intensive task. To address this, generative models have emerged as an effective solution for generating synthetic data. While current generative models produce image-level category labels, we propose a novel method for generating pixel-level semantic segmentation labels using the text-to-image generative model Stable Diffusion (SD). By utilizing the text prompts, cross-attention, and self-attention of SD, we introduce three new techniques: class-prompt appending, class-prompt cross-attention, and self-attention exponentiation. These techniques enable us to generate segmentation maps corresponding to synthetic images. These maps serve as pseudo-labels for training semantic segmenters, eliminating the need for labor-intensive pixel-wise annotation. To account for the imperfections in our pseudo-labels, we incorporate uncertainty regions into the segmentation, allowing us to disregard loss from those regions. We conduct evaluations on two datasets, PASCAL VOC and MSCOCO, and our approach significantly outperforms concurrent work. Our benchmarks and code will be released at https://github.com/VinAIResearch/Dataset-Diffusion

cs.CV↗

Everyone Can Attack: Repurpose Lossy Compression as a Natural Backdoor Attack

The vulnerabilities to backdoor attacks have recently threatened the trustworthiness of machine learning models in practical applications. Conventional wisdom suggests that not everyone can be an attacker since the process of designing the trigger generation algorithm often involves significant effort and extensive experimentation to ensure the attack's stealthiness and effectiveness. Alternatively, this paper shows that there exists a more severe backdoor threat: anyone can exploit an easily-accessible algorithm for silent backdoor attacks. Specifically, this attacker can employ the widely-used lossy image compression from a plethora of compression tools to effortlessly inject a trigger pattern into an image without leaving any noticeable trace; i.e., the generated triggers are natural artifacts. One does not require extensive knowledge to click on the "convert" or "save as" button while using tools for lossy image compression. Via this attack, the adversary does not need to design a trigger generator as seen in prior works and only requires poisoning the data. Empirically, the proposed attack consistently achieves 100% attack success rate in several benchmark datasets such as MNIST, CIFAR-10, GTSRB and CelebA. More significantly, the proposed attack can still achieve almost 100% attack success rate with very small (approximately 10%) poisoning rates in the clean label setting. The generated trigger of the proposed attack using one lossy compression algorithm is also transferable across other related compression algorithms, exacerbating the severity of this backdoor threat. This work takes another crucial step toward understanding the extensive risks of backdoor attacks in practice, urging practitioners to investigate similar attacks and relevant backdoor mitigation methods.

cs.CR↗

Here Comes the STRAIN: Analyzing Defensive Pass Rush in American Football with Player Tracking Data

In American football, a pass rush is an attempt by the defensive team to disrupt the offense and prevent the quarterback (QB) from completing a pass. Existing metrics for assessing pass rush performance are either discrete-time quantities or based on subjective judgment. Using player tracking data, we propose STRAIN, a novel metric for evaluating pass rushers in the National Football League (NFL) at the continuous-time within-play level. Inspired by the concept of strain rate in materials science, STRAIN is a simple and interpretable means for measuring defensive pressure in football. It is a directly-observed statistic as a function of two features: the distance between the pass rusher and QB, and the rate at which this distance is being reduced. Our metric possesses great predictability of pressure and stability over time. We also fit a multilevel model for STRAIN to understand the defensive pressure contribution of every pass rusher at the play-level. We apply our approach to NFL data and present results for the first eight weeks of the 2021 regular season. In particular, we provide comparisons of STRAIN for different defensive positions and play outcomes, and rankings of the NFL's best pass rushers according to our metric.

stat.AP↗

Ensemble Learning of Myocardial Displacements for Myocardial Infarction Detection in Echocardiography

Early detection and localization of myocardial infarction (MI) can reduce the severity of cardiac damage through timely treatment interventions. In recent years, deep learning techniques have shown promise for detecting MI in echocardiographic images. However, there has been no examination of how segmentation accuracy affects MI classification performance and the potential benefits of using ensemble learning approaches. Our study investigates this relationship and introduces a robust method that combines features from multiple segmentation models to improve MI classification performance by leveraging ensemble learning. Our method combines myocardial segment displacement features from multiple segmentation models, which are then input into a typical classifier to estimate the risk of MI. We validated the proposed approach on two datasets: the public HMC-QU dataset (109 echocardiograms) for training and validation, and an E-Hospital dataset (60 echocardiograms) from a local clinical site in Vietnam for independent testing. Model performance was evaluated based on accuracy, sensitivity, and specificity. The proposed approach demonstrated excellent performance in detecting MI. The results showed that the proposed approach outperformed the state-of-the-art feature-based method. Further research is necessary to determine its potential use in clinical settings as a tool to assist cardiologists and technicians with objective assessments and reduce dependence on operator subjectivity. Our research codes are available on GitHub at https://github.com/vinuni-vishc/mi-detection-echo.

cs.CV↗

Big Ideas in Sports Analytics and Statistical Tools for their Investigation

Sports analytics -- broadly defined as the pursuit of improvement in athletic performance through the analysis of data -- has expanded its footprint both in the professional sports industry and in academia over the past 30 years. In this paper, we connect four big ideas that are common across multiple sports: the expected value of a game state, win probability, measures of team strength, and the use of sports betting market data. For each, we explore both the shared similarities and individual idiosyncrasies of analytical approaches in each sport. While our focus is on the concepts underlying each type of analysis, any implementation necessarily involves statistical methodologies, computational tools, and data sources. Where appropriate, we outline how data, models, tools, and knowledge of the sport combine to generate actionable insights. We also describe opportunities to share analytical work, but omit an in-depth discussion of individual player evaluation as beyond our scope. This paper should serve as a useful overview for anyone becoming interested in the study of sports analytics.

stat.AP↗

An Examination of Olympic Sport Climbing Competition Format and Scoring System

Sport climbing, which made its Olympic debut at the 2020 Summer Games, generally consists of three separate disciplines: speed climbing, bouldering, and lead climbing. However, the International Olympic Committee (IOC) only allowed one set of medals each for men and women in sport climbing. As a result, the governing body of sport climbing, rather than choosing only one of the three disciplines to include in the Olympics, decided to create a competition combining all three disciplines. In order to determine a winner, a combined scoring system was created using the product of the ranks across the three disciplines to determine an overall score for each climber. In this work, the rank-product scoring system of sport climbing is evaluated through simulation to investigate its general features, specifically, the advancement probabilities and scores for climbers given certain placements. Additionally, analyses of historical climbing contest results are presented and real examples of violations of the independence of irrelevant alternatives are illustrated. Finally, this work finds evidence that the current competition format is putting speed climbers at a disadvantage.

stat.AP↗

Poisson Modeling and Predicting English Premier League Goal Scoring

The English Premier League is well-known for being not only one of the most popular professional sports leagues in the world, but also one of the toughest competitions to predict. The first purpose of this research was to verify the consistency between goal scoring in the English Premier League and the Poisson process; specifically, the relationships between the number of goals scored in a match and the Poisson distribution, the time between goals throughout the course of a season and the exponential distribution, and the time location of goals during football games and the continuous uniform distribution. We found that the Poisson process and the three probability distributions accurately describe Premier League goal scoring. In addition, Poisson regression was utilized to predict outcomes for a Premier League season, using different sets of season data and with a large number of simulations being involved. We examined and compared various soccer metrics from our simulation results, including an English club's chances of being the champions, finishing in the top four and bottom three, and relegation points.

stat.AP↗