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Quanshi Zhang

Publications and source records attributed to Quanshi Zhang.

At least 55 records · Page 3Linked to original sources

Explaining How a Neural Network Play the Go Game and Let People Learn

The AI model has surpassed human players in the game of Go, and it is widely believed that the AI model has encoded new knowledge about the Go game beyond human players. In this way, explaining the knowledge encoded by the AI model and using it to teach human players represent a promising-yet-challenging issue in explainable AI. To this end, mathematical supports are required to ensure that human players can learn accurate and verifiable knowledge, rather than specious intuitive analysis. Thus, in this paper, we extract interaction primitives between stones encoded by the value network for the Go game, so as to enable people to learn from the value network. Experiments show the effectiveness of our method.

cs.AI↗

Can We Faithfully Represent Masked States to Compute Shapley Values on a DNN?

Masking some input variables of a deep neural network (DNN) and computing output changes on the masked input sample represent a typical way to compute attributions of input variables in the sample. People usually mask an input variable using its baseline value. However, there is no theory to examine whether baseline value faithfully represents the absence of an input variable, \emph{i.e.,} removing all signals from the input variable. Fortunately, recent studies show that the inference score of a DNN can be strictly disentangled into a set of causal patterns (or concepts) encoded by the DNN. Therefore, we propose to use causal patterns to examine the faithfulness of baseline values. More crucially, it is proven that causal patterns can be explained as the elementary rationale of the Shapley value. Furthermore, we propose a method to learn optimal baseline values, and experimental results have demonstrated its effectiveness.

cs.LG↗

Defining and Quantifying the Emergence of Sparse Concepts in DNNs

This paper aims to illustrate the concept-emerging phenomenon in a trained DNN. Specifically, we find that the inference score of a DNN can be disentangled into the effects of a few interactive concepts. These concepts can be understood as causal patterns in a sparse, symbolic causal graph, which explains the DNN. The faithfulness of using such a causal graph to explain the DNN is theoretically guaranteed, because we prove that the causal graph can well mimic the DNN's outputs on an exponential number of different masked samples. Besides, such a causal graph can be further simplified and re-written as an And-Or graph (AOG), without losing much explanation accuracy.

cs.LG↗

Can the Inference Logic of Large Language Models be Disentangled into Symbolic Concepts?

In this paper, we explain the inference logic of large language models (LLMs) as a set of symbolic concepts. Many recent studies have discovered that traditional DNNs usually encode sparse symbolic concepts. However, because an LLM has much more parameters than traditional DNNs, whether the LLM also encodes sparse symbolic concepts is still an open problem. Therefore, in this paper, we propose to disentangle the inference score of LLMs for dialogue tasks into a small number of symbolic concepts. We verify that we can use those sparse concepts to well estimate all inference scores of the LLM on all arbitrarily masking states of the input sentence. We also evaluate the transferability of concepts encoded by an LLM and verify that symbolic concepts usually exhibit high transferability across similar input sentences. More crucially, those symbolic concepts can be used to explain the exact reasons accountable for the LLM's prediction errors.

cs.CL↗

Understanding and Unifying Fourteen Attribution Methods with Taylor Interactions

Various attribution methods have been developed to explain deep neural networks (DNNs) by inferring the attribution/importance/contribution score of each input variable to the final output. However, existing attribution methods are often built upon different heuristics. There remains a lack of a unified theoretical understanding of why these methods are effective and how they are related. To this end, for the first time, we formulate core mechanisms of fourteen attribution methods, which were designed on different heuristics, into the same mathematical system, i.e., the system of Taylor interactions. Specifically, we prove that attribution scores estimated by fourteen attribution methods can all be reformulated as the weighted sum of two types of effects, i.e., independent effects of each individual input variable and interaction effects between input variables. The essential difference among the fourteen attribution methods mainly lies in the weights of allocating different effects. Based on the above findings, we propose three principles for a fair allocation of effects to evaluate the faithfulness of the fourteen attribution methods.

cs.LG↗

Discovering and Explaining the Representation Bottleneck of DNNs

This paper explores the bottleneck of feature representations of deep neural networks (DNNs), from the perspective of the complexity of interactions between input variables encoded in DNNs. To this end, we focus on the multi-order interaction between input variables, where the order represents the complexity of interactions. We discover that a DNN is more likely to encode both too simple interactions and too complex interactions, but usually fails to learn interactions of intermediate complexity. Such a phenomenon is widely shared by different DNNs for different tasks. This phenomenon indicates a cognition gap between DNNs and human beings, and we call it a representation bottleneck. We theoretically prove the underlying reason for the representation bottleneck. Furthermore, we propose a loss to encourage/penalize the learning of interactions of specific complexities, and analyze the representation capacities of interactions of different complexities.

cs.LG↗

RASAT: Integrating Relational Structures into Pretrained Seq2Seq Model for Text-to-SQL

Relational structures such as schema linking and schema encoding have been validated as a key component to qualitatively translating natural language into SQL queries. However, introducing these structural relations comes with prices: they often result in a specialized model structure, which largely prohibits using large pretrained models in text-to-SQL. To address this problem, we propose RASAT: a Transformer seq2seq architecture augmented with relation-aware self-attention that could leverage a variety of relational structures while inheriting the pretrained parameters from the T5 model effectively. Our model can incorporate almost all types of existing relations in the literature, and in addition, we propose introducing co-reference relations for the multi-turn scenario. Experimental results on three widely used text-to-SQL datasets, covering both single-turn and multi-turn scenarios, have shown that RASAT could achieve state-of-the-art results across all three benchmarks (75.5% EX on Spider, 52.6% IEX on SParC, and 37.4% IEX on CoSQL).

cs.CL↗

Rapid detection and recognition of whole brain activity in a freely behaving Caenorhabditis elegans

Advanced volumetric imaging methods and genetically encoded activity indicators have permitted a comprehensive characterization of whole brain activity at single neuron resolution in \textit{Caenorhabditis elegans}. The constant motion and deformation of the nematode nervous system, however, impose a great challenge for consistent identification of densely packed neurons in a behaving animal. Here, we propose a cascade solution for long-term and rapid recognition of head ganglion neurons in a freely moving \textit{C. elegans}. First, potential neuronal regions from a stack of fluorescence images are detected by a deep learning algorithm. Second, 2-dimensional neuronal regions are fused into 3-dimensional neuron entities. Third, by exploiting the neuronal density distribution surrounding a neuron and relative positional information between neurons, a multi-class artificial neural network transforms engineered neuronal feature vectors into digital neuronal identities. With a small number of training samples, our bottom-up approach is able to process each volume - $1024 \times 1024 \times 18$ in voxels - in less than 1 second and achieves an accuracy of $91\%$ in neuronal detection and above $80\%$ in neuronal tracking over a long video recording. Our work represents a step towards rapid and fully automated algorithms for decoding whole brain activity underlying naturalistic behaviors.

q-bio.QM↗

Quantifying the Knowledge in a DNN to Explain Knowledge Distillation for Classification

Compared to traditional learning from scratch, knowledge distillation sometimes makes the DNN achieve superior performance. This paper provides a new perspective to explain the success of knowledge distillation, i.e., quantifying knowledge points encoded in intermediate layers of a DNN for classification, based on the information theory. To this end, we consider the signal processing in a DNN as the layer-wise information discarding. A knowledge point is referred to as an input unit, whose information is much less discarded than other input units. Thus, we propose three hypotheses for knowledge distillation based on the quantification of knowledge points. 1. The DNN learning from knowledge distillation encodes more knowledge points than the DNN learning from scratch. 2. Knowledge distillation makes the DNN more likely to learn different knowledge points simultaneously. In comparison, the DNN learning from scratch tends to encode various knowledge points sequentially. 3. The DNN learning from knowledge distillation is often optimized more stably than the DNN learning from scratch. In order to verify the above hypotheses, we design three types of metrics with annotations of foreground objects to analyze feature representations of the DNN, \textit{i.e.} the quantity and the quality of knowledge points, the learning speed of different knowledge points, and the stability of optimization directions. In experiments, we diagnosed various DNNs for different classification tasks, i.e., image classification, 3D point cloud classification, binary sentiment classification, and question answering, which verified above hypotheses.

cs.LG↗

Proving Common Mechanisms Shared by Twelve Methods of Boosting Adversarial Transferability

Although many methods have been proposed to enhance the transferability of adversarial perturbations, these methods are designed in a heuristic manner, and the essential mechanism for improving adversarial transferability is still unclear. This paper summarizes the common mechanism shared by twelve previous transferability-boosting methods in a unified view, i.e., these methods all reduce game-theoretic interactions between regional adversarial perturbations. To this end, we focus on the attacking utility of all interactions between regional adversarial perturbations, and we first discover and prove the negative correlation between the adversarial transferability and the attacking utility of interactions. Based on this discovery, we theoretically prove and empirically verify that twelve previous transferability-boosting methods all reduce interactions between regional adversarial perturbations. More crucially, we consider the reduction of interactions as the essential reason for the enhancement of adversarial transferability. Furthermore, we design the interaction loss to directly penalize interactions between regional adversarial perturbations during attacking. Experimental results show that the interaction loss significantly improves the transferability of adversarial perturbations.

cs.LG↗

Towards Theoretical Analysis of Transformation Complexity of ReLU DNNs

This paper aims to theoretically analyze the complexity of feature transformations encoded in piecewise linear DNNs with ReLU layers. We propose metrics to measure three types of complexities of transformations based on the information theory. We further discover and prove the strong correlation between the complexity and the disentanglement of transformations. Based on the proposed metrics, we analyze two typical phenomena of the change of the transformation complexity during the training process, and explore the ceiling of a DNN's complexity. The proposed metrics can also be used as a loss to learn a DNN with the minimum complexity, which also controls the over-fitting level of the DNN and influences adversarial robustness, adversarial transferability, and knowledge consistency. Comprehensive comparative studies have provided new perspectives to understand the DNN.

cs.LG↗

Quantification and Analysis of Layer-wise and Pixel-wise Information Discarding

This paper presents a method to explain how the information of each input variable is gradually discarded during the forward propagation in a deep neural network (DNN), which provides new perspectives to explain DNNs. We define two types of entropy-based metrics, i.e. (1) the discarding of pixel-wise information used in the forward propagation, and (2) the uncertainty of the input reconstruction, to measure input information contained by a specific layer from two perspectives. Unlike previous attribution metrics, the proposed metrics ensure the fairness of comparisons between different layers of different DNNs. We can use these metrics to analyze the efficiency of information processing in DNNs, which exhibits strong connections to the performance of DNNs. We analyze information discarding in a pixel-wise manner, which is different from the information bottleneck theory measuring feature information w.r.t. the sample distribution. Experiments have shown the effectiveness of our metrics in analyzing classic DNNs and explaining existing deep-learning techniques.

cs.LG↗

Batch Normalization Is Blind to the First and Second Derivatives of the Loss

In this paper, we prove the effects of the BN operation on the back-propagation of the first and second derivatives of the loss. When we do the Taylor series expansion of the loss function, we prove that the BN operation will block the influence of the first-order term and most influence of the second-order term of the loss. We also find that such a problem is caused by the standardization phase of the BN operation. Experimental results have verified our theoretical conclusions, and we have found that the BN operation significantly affects feature representations in specific tasks, where losses of different samples share similar analytic formulas.

cs.LG↗

Trap of Feature Diversity in the Learning of MLPs

In this paper, we focus on a typical two-phase phenomenon in the learning of multi-layer perceptrons (MLPs), and we aim to explain the reason for the decrease of feature diversity in the first phase. Specifically, people find that, in the training of MLPs, the training loss does not decrease significantly until the second phase. To this end, we further explore the reason why the diversity of features over different samples keeps decreasing in the first phase, which hurts the optimization of MLPs. We explain such a phenomenon in terms of the learning dynamics of MLPs. Furthermore, we theoretically explain why four typical operations can alleviate the decrease of the feature diversity.

cs.LG↗

Why Adversarial Training of ReLU Networks Is Difficult?

This paper mathematically derives an analytic solution of the adversarial perturbation on a ReLU network, and theoretically explains the difficulty of adversarial training. Specifically, we formulate the dynamics of the adversarial perturbation generated by the multi-step attack, which shows that the adversarial perturbation tends to strengthen eigenvectors corresponding to a few top-ranked eigenvalues of the Hessian matrix of the loss w.r.t. the input. We also prove that adversarial training tends to strengthen the influence of unconfident input samples with large gradient norms in an exponential manner. Besides, we find that adversarial training strengthens the influence of the Hessian matrix of the loss w.r.t. network parameters, which makes the adversarial training more likely to oscillate along directions of a few samples, and boosts the difficulty of adversarial training. Crucially, our proofs provide a unified explanation for previous findings in understanding adversarial training.

cs.LG↗

A Roadmap for Big Model

With the rapid development of deep learning, training Big Models (BMs) for multiple downstream tasks becomes a popular paradigm. Researchers have achieved various outcomes in the construction of BMs and the BM application in many fields. At present, there is a lack of research work that sorts out the overall progress of BMs and guides the follow-up research. In this paper, we cover not only the BM technologies themselves but also the prerequisites for BM training and applications with BMs, dividing the BM review into four parts: Resource, Models, Key Technologies and Application. We introduce 16 specific BM-related topics in those four parts, they are Data, Knowledge, Computing System, Parallel Training System, Language Model, Vision Model, Multi-modal Model, Theory&Interpretability, Commonsense Reasoning, Reliability&Security, Governance, Evaluation, Machine Translation, Text Generation, Dialogue and Protein Research. In each topic, we summarize clearly the current studies and propose some future research directions. At the end of this paper, we conclude the further development of BMs in a more general view.

cs.LG↗

A Unified Game-Theoretic Interpretation of Adversarial Robustness

This paper provides a unified view to explain different adversarial attacks and defense methods, i.e. the view of multi-order interactions between input variables of DNNs. Based on the multi-order interaction, we discover that adversarial attacks mainly affect high-order interactions to fool the DNN. Furthermore, we find that the robustness of adversarially trained DNNs comes from category-specific low-order interactions. Our findings provide a potential method to unify adversarial perturbations and robustness, which can explain the existing defense methods in a principle way. Besides, our findings also make a revision of previous inaccurate understanding of the shape bias of adversarially learned features.

cs.LG↗

A Unified Game-Theoretic Interpretation of Adversarial Robustness

This paper provides a unified view to explain different adversarial attacks and defense methods, \emph{i.e.} the view of multi-order interactions between input variables of DNNs. Based on the multi-order interaction, we discover that adversarial attacks mainly affect high-order interactions to fool the DNN. Furthermore, we find that the robustness of adversarially trained DNNs comes from category-specific low-order interactions. Our findings provide a potential method to unify adversarial perturbations and robustness, which can explain the existing defense methods in a principle way. Besides, our findings also make a revision of previous inaccurate understanding of the shape bias of adversarially learned features.

cs.LG↗