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Quoc-Huy Tran

Publications and source records attributed to Quoc-Huy Tran.

At least 19 recordsLinked to original sources

Enhancing Human-Likeness in Reinforcement Learning Agents via Hierarchical Macro Action Quantization

Human-like agents are a long-standing goal of artificial intelligence. Despite strong performance, most reinforcement learning (RL) agents remain reward-driven and often exhibit behaviors that differ from humans, limiting interpretability and reliability. In this work, we introduce a novel human-like RL framework that predicts action sequences closely aligned with human behaviors while maximizing rewards. Specifically, we encode human demonstrations into macro actions using a hierarchical macro action quantization approach (termed HiMAQ) consisting of two successive levels of vector quantization. The lower quantization level maps input actions to fine-grained subaction clusters, while the higher quantization level aggregates these subaction clusters into action clusters. Extensive evaluations on the D4RL benchmarks show that our hierarchical approach outperforms the non-hierarchical baseline (MAQ), achieving better human-likeness scores while maintaining comparable or better success rates than previous RL agents. The improvements generalize across integrations with various RL algorithms, namely IQL, SAC, and RLPD.

cs.RO

TemporalVLM: Video LLMs for Temporal Reasoning in Long Videos

We introduce TemporalVLM, a video large language model (video LLM) for temporal reasoning and fine-grained understanding in long videos. Our approach includes a visual encoder for mapping a long-term video into features which are time-aware and contain both local and global cues. It first divides an input video into short-term clips, which are jointly encoded with timestamps and fused across overlapping temporal windows into time-sensitive local features. Next, the local features are passed through a bidirectional long short-term memory (BiLSTM) module for global feature aggregation. Moreover, to facilitate the evaluation of TemporalVLM, we present a large-scale long video dataset of industry assembly processes, namely IndustryASM, consisting of videos recorded on factory floors with actions and timestamps annotated by industrial engineers for time and motion studies and temporal action segmentation evaluation. Finally, extensive experiments show that TemporalVLM outperforms previous methods across temporal reasoning and fine-grained understanding tasks, i.e., dense video captioning, temporal video grounding, video highlight detection, and temporal action segmentation. To our best knowledge, our work is the first to incorporate LSTMs into video LLMs.

cs.CV

Unsupervised Skeleton-Based Action Segmentation via Hierarchical Spatiotemporal Vector Quantization

We propose a novel hierarchical spatiotemporal vector quantization framework for unsupervised skeleton-based temporal action segmentation. We first introduce a hierarchical approach, which includes two consecutive levels of vector quantization. Specifically, the lower level associates skeletons with fine-grained subactions, while the higher level further aggregates subactions into action-level representations. Our hierarchical approach outperforms the non-hierarchical baseline, while primarily exploiting spatial cues by reconstructing input skeletons. Next, we extend our approach by leveraging both spatial and temporal information, yielding a hierarchical spatiotemporal vector quantization scheme. In particular, our hierarchical spatiotemporal approach performs multi-level clustering, while simultaneously recovering input skeletons and their corresponding timestamps. Lastly, extensive experiments on multiple benchmarks, including HuGaDB, LARa, and BABEL, demonstrate that our approach establishes a new state-of-the-art performance and reduces segment length bias in unsupervised skeleton-based temporal action segmentation.

cs.CV

A Hierarchical Spatiotemporal Action Tokenizer for In-Context Imitation Learning in Robotics

We present a novel hierarchical spatiotemporal action tokenizer for in-context imitation learning. We first propose a hierarchical approach, which consists of two successive levels of vector quantization. In particular, the lower level assigns input actions to fine-grained subclusters, while the higher level further maps fine-grained subclusters to clusters. Our hierarchical approach outperforms the non-hierarchical counterpart, while mainly exploiting spatial information by reconstructing input actions. Furthermore, we extend our approach by utilizing both spatial and temporal cues, forming a hierarchical spatiotemporal action tokenizer, namely HiST-AT. Specifically, our hierarchical spatiotemporal approach conducts multi-level clustering, while simultaneously recovering input actions and their associated timestamps. Finally, extensive evaluations on multiple simulation and real robotic manipulation benchmarks show that our approach establishes a new state-of-the-art performance in in-context imitation learning.

cs.RO

Joint Self-Supervised Video Alignment and Action Segmentation

We introduce a novel approach for simultaneous self-supervised video alignment and action segmentation based on a unified optimal transport framework. In particular, we first tackle self-supervised video alignment by developing a fused Gromov-Wasserstein optimal transport formulation with a structural prior, which trains efficiently on GPUs and needs only a few iterations for solving the optimal transport problem. Our single-task method achieves the state-of-the-art performance on multiple video alignment benchmarks and outperforms VAVA, which relies on a traditional Kantorovich optimal transport formulation with an optimality prior. Furthermore, we extend our approach by proposing a unified optimal transport framework for joint self-supervised video alignment and action segmentation, which requires training and storing a single model and saves both time and memory consumption as compared to two different single-task models. Extensive evaluations on several video alignment and action segmentation datasets demonstrate that our multi-task method achieves comparable video alignment yet superior action segmentation results over previous methods in video alignment and action segmentation respectively. Finally, to the best of our knowledge, this is the first work to unify video alignment and action segmentation into a single model. Our code is available on our research website: https://retrocausal.ai/research/.

cs.CV

Permutation-Aware Action Segmentation via Unsupervised Frame-to-Segment Alignment

This paper presents an unsupervised transformer-based framework for temporal activity segmentation which leverages not only frame-level cues but also segment-level cues. This is in contrast with previous methods which often rely on frame-level information only. Our approach begins with a frame-level prediction module which estimates framewise action classes via a transformer encoder. The frame-level prediction module is trained in an unsupervised manner via temporal optimal transport. To exploit segment-level information, we utilize a segment-level prediction module and a frame-to-segment alignment module. The former includes a transformer decoder for estimating video transcripts, while the latter matches frame-level features with segment-level features, yielding permutation-aware segmentation results. Moreover, inspired by temporal optimal transport, we introduce simple-yet-effective pseudo labels for unsupervised training of the above modules. Our experiments on four public datasets, i.e., 50 Salads, YouTube Instructions, Breakfast, and Desktop Assembly show that our approach achieves comparable or better performance than previous methods in unsupervised activity segmentation. Our code and dataset are available on our research website: https://retrocausal.ai/research/.

cs.CV

Learning by Aligning 2D Skeleton Sequences and Multi-Modality Fusion

This paper presents a self-supervised temporal video alignment framework which is useful for several fine-grained human activity understanding applications. In contrast with the state-of-the-art method of CASA, where sequences of 3D skeleton coordinates are taken directly as input, our key idea is to use sequences of 2D skeleton heatmaps as input. Unlike CASA which performs self-attention in the temporal domain only, we feed 2D skeleton heatmaps to a video transformer which performs self-attention both in the spatial and temporal domains for extracting effective spatiotemporal and contextual features. In addition, we introduce simple heatmap augmentation techniques based on 2D skeletons for self-supervised learning. Despite the lack of 3D information, our approach achieves not only higher accuracy but also better robustness against missing and noisy keypoints than CASA. Furthermore, extensive evaluations on three public datasets, i.e., Penn Action, IKEA ASM, and H2O, demonstrate that our approach outperforms previous methods in different fine-grained human activity understanding tasks. Finally, fusing 2D skeleton heatmaps with RGB videos yields the state-of-the-art on all metrics and datasets. To our best knowledge, our work is the first to utilize 2D skeleton heatmap inputs and the first to explore multi-modality fusion for temporal video alignment. Our code and dataset are available on our research website: https://retrocausal.ai/research/.

cs.CV

Procedure Learning via Regularized Gromov-Wasserstein Optimal Transport

We study self-supervised procedure learning, which discovers key steps and their order from a set of unlabeled videos. Previous methods typically learn frame-to-frame correspondences between videos before determining key steps and their order. However, their performance often suffers from order variations, background/redundant frames, and repeated actions. To overcome these challenges, we propose a self-supervised framework, which utilizes a fused Gromov-Wasserstein optimal transport with a structural prior for frame-to-frame mapping. However, optimizing only for the above temporal alignment may lead to degenerate solutions, where all frames are mapped to a small cluster in the embedding space and thus every video is assigned to just one key step. To address that issue, we integrate a contrastive regularization, which maps different frames to various points, avoiding trivial solutions. Finally, extensive experiments on egocentric and third-person benchmarks demonstrate our superior performance over prior works, including OPEL which relies on a classical Kantorovich optimal transport with an optimality prior.

cs.CV

Action Segmentation Using 2D Skeleton Heatmaps and Multi-Modality Fusion

This paper presents a 2D skeleton-based action segmentation method with applications in fine-grained human activity recognition. In contrast with state-of-the-art methods which directly take sequences of 3D skeleton coordinates as inputs and apply Graph Convolutional Networks (GCNs) for spatiotemporal feature learning, our main idea is to use sequences of 2D skeleton heatmaps as inputs and employ Temporal Convolutional Networks (TCNs) to extract spatiotemporal features. Despite lacking 3D information, our approach yields comparable/superior performances and better robustness against missing keypoints than previous methods on action segmentation datasets. Moreover, we improve the performances further by using both 2D skeleton heatmaps and RGB videos as inputs. To our best knowledge, this is the first work to utilize 2D skeleton heatmap inputs and the first work to explore 2D skeleton+RGB fusion for action segmentation.

cs.CV

Learning by Aligning Videos in Time

We present a self-supervised approach for learning video representations using temporal video alignment as a pretext task, while exploiting both frame-level and video-level information. We leverage a novel combination of temporal alignment loss and temporal regularization terms, which can be used as supervision signals for training an encoder network. Specifically, the temporal alignment loss (i.e., Soft-DTW) aims for the minimum cost for temporally aligning videos in the embedding space. However, optimizing solely for this term leads to trivial solutions, particularly, one where all frames get mapped to a small cluster in the embedding space. To overcome this problem, we propose a temporal regularization term (i.e., Contrastive-IDM) which encourages different frames to be mapped to different points in the embedding space. Extensive evaluations on various tasks, including action phase classification, action phase progression, and fine-grained frame retrieval, on three datasets, namely Pouring, Penn Action, and IKEA ASM, show superior performance of our approach over state-of-the-art methods for self-supervised representation learning from videos. In addition, our method provides significant performance gain where labeled data is lacking. Our code and labels are available on our research website: https://retrocausal.ai/research/

cs.CV

Unsupervised Action Segmentation by Joint Representation Learning and Online Clustering

We present a novel approach for unsupervised activity segmentation which uses video frame clustering as a pretext task and simultaneously performs representation learning and online clustering. This is in contrast with prior works where representation learning and clustering are often performed sequentially. We leverage temporal information in videos by employing temporal optimal transport. In particular, we incorporate a temporal regularization term which preserves the temporal order of the activity into the standard optimal transport module for computing pseudo-label cluster assignments. The temporal optimal transport module enables our approach to learn effective representations for unsupervised activity segmentation. Furthermore, previous methods require storing learned features for the entire dataset before clustering them in an offline manner, whereas our approach processes one mini-batch at a time in an online manner. Extensive evaluations on three public datasets, i.e. 50-Salads, YouTube Instructions, and Breakfast, and our dataset, i.e., Desktop Assembly, show that our approach performs on par with or better than previous methods, despite having significantly less memory constraints. Our code and dataset are available on our research website: https://retrocausal.ai/research/

cs.CV

Timestamp-Supervised Action Segmentation with Graph Convolutional Networks

We introduce a novel approach for temporal activity segmentation with timestamp supervision. Our main contribution is a graph convolutional network, which is learned in an end-to-end manner to exploit both frame features and connections between neighboring frames to generate dense framewise labels from sparse timestamp labels. The generated dense framewise labels can then be used to train the segmentation model. In addition, we propose a framework for alternating learning of both the segmentation model and the graph convolutional model, which first initializes and then iteratively refines the learned models. Detailed experiments on four public datasets, including 50 Salads, GTEA, Breakfast, and Desktop Assembly, show that our method is superior to the multi-layer perceptron baseline, while performing on par with or better than the state of the art in temporal activity segmentation with timestamp supervision.

cs.CV

Inductive and Transductive Few-Shot Video Classification via Appearance and Temporal Alignments

We present a novel method for few-shot video classification, which performs appearance and temporal alignments. In particular, given a pair of query and support videos, we conduct appearance alignment via frame-level feature matching to achieve the appearance similarity score between the videos, while utilizing temporal order-preserving priors for obtaining the temporal similarity score between the videos. Moreover, we introduce a few-shot video classification framework that leverages the above appearance and temporal similarity scores across multiple steps, namely prototype-based training and testing as well as inductive and transductive prototype refinement. To the best of our knowledge, our work is the first to explore transductive few-shot video classification. Extensive experiments on both Kinetics and Something-Something V2 datasets show that both appearance and temporal alignments are crucial for datasets with temporal order sensitivity such as Something-Something V2. Our approach achieves similar or better results than previous methods on both datasets. Our code is available at https://github.com/VinAIResearch/fsvc-ata.

cs.CV

POODLE: Improving Few-shot Learning via Penalizing Out-of-Distribution Samples

In this work, we propose to use out-of-distribution samples, i.e., unlabeled samples coming from outside the target classes, to improve few-shot learning. Specifically, we exploit the easily available out-of-distribution samples to drive the classifier to avoid irrelevant features by maximizing the distance from prototypes to out-of-distribution samples while minimizing that of in-distribution samples (i.e., support, query data). Our approach is simple to implement, agnostic to feature extractors, lightweight without any additional cost for pre-training, and applicable to both inductive and transductive settings. Extensive experiments on various standard benchmarks demonstrate that the proposed method consistently improves the performance of pretrained networks with different architectures.

cs.LG

Image Stitching and Rectification for Hand-Held Cameras

In this paper, we derive a new differential homography that can account for the scanline-varying camera poses in Rolling Shutter (RS) cameras, and demonstrate its application to carry out RS-aware image stitching and rectification at one stroke. Despite the high complexity of RS geometry, we focus in this paper on a special yet common input -- two consecutive frames from a video stream, wherein the inter-frame motion is restricted from being arbitrarily large. This allows us to adopt simpler differential motion model, leading to a straightforward and practical minimal solver. To deal with non-planar scene and camera parallax in stitching, we further propose an RS-aware spatially-varying homography field in the principle of As-Projective-As-Possible (APAP). We show superior performance over state-of-the-art methods both in RS image stitching and rectification, especially for images captured by hand-held shaking cameras.

cs.CV

Pseudo RGB-D for Self-Improving Monocular SLAM and Depth Prediction

Classical monocular Simultaneous Localization And Mapping (SLAM) and the recently emerging convolutional neural networks (CNNs) for monocular depth prediction represent two largely disjoint approaches towards building a 3D map of the surrounding environment. In this paper, we demonstrate that the coupling of these two by leveraging the strengths of each mitigates the other's shortcomings. Specifically, we propose a joint narrow and wide baseline based self-improving framework, where on the one hand the CNN-predicted depth is leveraged to perform pseudo RGB-D feature-based SLAM, leading to better accuracy and robustness than the monocular RGB SLAM baseline. On the other hand, the bundle-adjusted 3D scene structures and camera poses from the more principled geometric SLAM are injected back into the depth network through novel wide baseline losses proposed for improving the depth prediction network, which then continues to contribute towards better pose and 3D structure estimation in the next iteration. We emphasize that our framework only requires unlabeled monocular videos in both training and inference stages, and yet is able to outperform state-of-the-art self-supervised monocular and stereo depth prediction networks (e.g, Monodepth2) and feature-based monocular SLAM system (i.e, ORB-SLAM). Extensive experiments on KITTI and TUM RGB-D datasets verify the superiority of our self-improving geometry-CNN framework.

cs.CV

Learning Monocular Visual Odometry via Self-Supervised Long-Term Modeling

Monocular visual odometry (VO) suffers severely from error accumulation during frame-to-frame pose estimation. In this paper, we present a self-supervised learning method for VO with special consideration for consistency over longer sequences. To this end, we model the long-term dependency in pose prediction using a pose network that features a two-layer convolutional LSTM module. We train the networks with purely self-supervised losses, including a cycle consistency loss that mimics the loop closure module in geometric VO. Inspired by prior geometric systems, we allow the networks to see beyond a small temporal window during training, through a novel a loss that incorporates temporally distant (e.g., O(100)) frames. Given GPU memory constraints, we propose a stage-wise training mechanism, where the first stage operates in a local time window and the second stage refines the poses with a "global" loss given the first stage features. We demonstrate competitive results on several standard VO datasets, including KITTI and TUM RGB-D.

cs.CV

Towards Anomaly Detection in Dashcam Videos

Inexpensive sensing and computation, as well as insurance innovations, have made smart dashboard cameras ubiquitous. Increasingly, simple model-driven computer vision algorithms focused on lane departures or safe following distances are finding their way into these devices. Unfortunately, the long-tailed distribution of road hazards means that these hand-crafted pipelines are inadequate for driver safety systems. We propose to apply data-driven anomaly detection ideas from deep learning to dashcam videos, which hold the promise of bridging this gap. Unfortunately, there exists almost no literature applying anomaly understanding to moving cameras, and correspondingly there is also a lack of relevant datasets. To counter this issue, we present a large and diverse dataset of truck dashcam videos, namely RetroTrucks, that includes normal and anomalous driving scenes. We apply: (i) one-class classification loss and (ii) reconstruction-based loss, for anomaly detection on RetroTrucks as well as on existing static-camera datasets. We introduce formulations for modeling object interactions in this context as priors. Our experiments indicate that our dataset is indeed more challenging than standard anomaly detection datasets, and previous anomaly detection methods do not perform well here out-of-the-box. In addition, we share insights into the behavior of these two important families of anomaly detection approaches on dashcam data.

cs.CV