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Radu Marinescu

Publications and source records attributed to Radu Marinescu.

At least 19 recordsLinked to original sources

Local Causal Attribution of Chain-of-Thought Reasoning

Understanding the causal structure of a language model's thought process is a problem of significant importance for both transparency and safety. In this work, we take a local approach toward this goal by analyzing the causal relationships among individual components, termed units, of a given, specific chain-of-thought trace. We construct a structural causal model on these units and relate each unit to the log probability of generating (subsequent) output units. Our algorithm, termed AttriCoT, is a black-box method that performs attribution by estimating importance parameters in the structural causal model using $O(U)$ forward passes through the model, where $U$ is the number of units. Evaluation of perturbation curves across 5 datasets and 4 reasoning models shows that AttriCoT produces attributions that are more faithful to the model's behavior than alternative methods. The attribution results also reveal notable differences in thought structure between models and domains.

cs.LG

FactCorrector: A Graph-Inspired Approach to Long-Form Factuality Correction of Large Language Models

Large language models (LLMs) are widely used in knowledge-intensive applications but often generate factually incorrect responses. A promising approach to rectify these flaws is correcting LLMs using feedback. Therefore, in this paper, we introduce FactCorrector, a new post-hoc correction method that adapts across domains without retraining and leverages structured feedback about the factuality of the original response to generate a correction. To support rigorous evaluations of factuality correction methods, we also develop the VELI5 benchmark, a novel dataset containing systematically injected factual errors and ground-truth corrections. Experiments on VELI5 and several popular long-form factuality datasets show that the FactCorrector approach significantly improves factual precision while preserving relevance, outperforming strong baselines. We release our code at https://ibm.biz/factcorrector.

cs.CL

SIMBA UQ: Similarity-Based Aggregation for Uncertainty Quantification in Large Language Models

When does a large language model (LLM) know what it does not know? Uncertainty quantification (UQ) provides measures of uncertainty, such as an estimate of the confidence in an LLM's generated output, and is therefore increasingly recognized as a crucial component of trusted AI systems. Black-box UQ methods do not require access to internal model information from the generating LLM and therefore have numerous real-world advantages, such as robustness to system changes, adaptability to choice of LLM, reduced costs, and computational tractability. In this paper, we investigate the effectiveness of UQ techniques that are primarily but not necessarily entirely black-box, where the consistency between a generated output and other sampled generations is used as a proxy for confidence in its correctness. We propose a high-level non-verbalized similarity-based aggregation framework that subsumes a broad swath of UQ approaches suitable for complex generative tasks, as well as introduce specific novel techniques from the framework that train confidence estimation models using small training sets. Through an empirical study with datasets spanning the diverse tasks of question answering, summarization, and text-to-SQL, we demonstrate that our proposed similarity-based methods can yield better calibrated confidences than baselines.

cs.CL

Interpreting LLM-as-a-Judge Policies via Verifiable Global Explanations

Using LLMs to evaluate text, that is, LLM-as-a-judge, is increasingly being used at scale to augment or even replace human annotations. As such, it is imperative that we understand the potential biases and risks of doing so. In this work, we propose an approach for extracting high-level concept-based global policies from LLM-as-a-Judge. Our approach consists of two algorithms: 1) CLoVE (Contrastive Local Verifiable Explanations), which generates verifiable, concept-based, contrastive local explanations and 2) GloVE (Global Verifiable Explanations), which uses iterative clustering, summarization and verification to condense local rules into a global policy. We evaluate GloVE on seven standard benchmarking datasets for content harm detection. We find that the extracted global policies are highly faithful to decisions of the LLM-as-a-Judge. Additionally, we evaluated the robustness of global policies to text perturbations and adversarial attacks. Finally, we conducted a user study to evaluate user understanding and satisfaction with global policies.

cs.CL

Multilinear and Linear Programs for Partially Identifiable Queries in Quasi-Markovian Structural Causal Models

We investigate partially identifiable queries in a class of causal models. We focus on acyclic Structural Causal Models that are quasi-Markovian (that is, each endogenous variable is connected with at most one exogenous confounder). We look into scenarios where endogenous variables are observed (and a distribution over them is known), while exogenous variables are not fully specified. This leads to a representation that is in essence a Bayesian network where the distribution of root variables is not uniquely determined. In such circumstances, it may not be possible to precisely compute a probability value of interest. We thus study the computation of tight probability bounds, a problem that has been solved by multilinear programming in general, and by linear programming when a single confounded component is intervened upon. We present a new algorithm to simplify the construction of such programs by exploiting input probabilities over endogenous variables. For scenarios with a single intervention, we apply column generation to compute a probability bound through a sequence of auxiliary linear integer programs, thus showing that a representation with polynomial cardinality for exogenous variables is possible. Experiments show column generation techniques to be superior to existing methods.

cs.AI

Optimistic Exploration for Risk-Averse Constrained Reinforcement Learning

Risk-averse Constrained Reinforcement Learning (RaCRL) aims to learn policies that minimise the likelihood of rare and catastrophic constraint violations caused by an environment's inherent randomness. In general, risk-aversion leads to conservative exploration of the environment which typically results in converging to sub-optimal policies that fail to adequately maximise reward or, in some cases, fail to achieve the goal. In this paper, we propose an exploration-based approach for RaCRL called Optimistic Risk-averse Actor Critic (ORAC), which constructs an exploratory policy by maximising a local upper confidence bound of the state-action reward value function whilst minimising a local lower confidence bound of the risk-averse state-action cost value function. Specifically, at each step, the weighting assigned to the cost value is increased or decreased if it exceeds or falls below the safety constraint value. This way the policy is encouraged to explore uncertain regions of the environment to discover high reward states whilst still satisfying the safety constraints. Our experimental results demonstrate that the ORAC approach prevents convergence to sub-optimal policies and improves significantly the reward-cost trade-off in various continuous control tasks such as Safety-Gymnasium and a complex building energy management environment CityLearn.

cs.LG

The Consistency Hypothesis in Uncertainty Quantification for Large Language Models

Estimating the confidence of large language model (LLM) outputs is essential for real-world applications requiring high user trust. Black-box uncertainty quantification (UQ) methods, relying solely on model API access, have gained popularity due to their practical benefits. In this paper, we examine the implicit assumption behind several UQ methods, which use generation consistency as a proxy for confidence, an idea we formalize as the consistency hypothesis. We introduce three mathematical statements with corresponding statistical tests to capture variations of this hypothesis and metrics to evaluate LLM output conformity across tasks. Our empirical investigation, spanning 8 benchmark datasets and 3 tasks (question answering, text summarization, and text-to-SQL), highlights the prevalence of the hypothesis under different settings. Among the statements, we highlight the `Sim-Any' hypothesis as the most actionable, and demonstrate how it can be leveraged by proposing data-free black-box UQ methods that aggregate similarities between generations for confidence estimation. These approaches can outperform the closest baselines, showcasing the practical value of the empirically observed consistency hypothesis.

cs.CL

FactReasoner: A Probabilistic Approach to Long-Form Factuality Assessment for Large Language Models

Large language models (LLMs) have achieved remarkable success in generative tasks, yet they often fall short in ensuring the factual accuracy of their outputs, thus limiting their reliability in real-world applications where correctness is critical. In this paper, we present FactReasoner, a novel neuro-symbolic based factuality assessment framework that employs probabilistic reasoning to evaluate the truthfulness of long-form generated responses. FactReasoner decomposes a response into atomic units, retrieves relevant contextual information from external knowledge sources, and models the logical relationships (e.g., entailment, contradiction) between these units and their contexts using probabilistic encodings. It then estimates the posterior probability that each atomic unit is supported by the retrieved evidence. Our experiments on both labeled and unlabeled benchmark datasets demonstrate that FactReasoner often outperforms state-of-the-art prompt-based methods in terms of factual precision and recall. Our open-source implementation is publicly available at: https://github.com/IBM/FactReasoner.

cs.CL

WikiContradict: A Benchmark for Evaluating LLMs on Real-World Knowledge Conflicts from Wikipedia

Retrieval-augmented generation (RAG) has emerged as a promising solution to mitigate the limitations of large language models (LLMs), such as hallucinations and outdated information. However, it remains unclear how LLMs handle knowledge conflicts arising from different augmented retrieved passages, especially when these passages originate from the same source and have equal trustworthiness. In this work, we conduct a comprehensive evaluation of LLM-generated answers to questions that have varying answers based on contradictory passages from Wikipedia, a dataset widely regarded as a high-quality pre-training resource for most LLMs. Specifically, we introduce WikiContradict, a benchmark consisting of 253 high-quality, human-annotated instances designed to assess LLM performance when augmented with retrieved passages containing real-world knowledge conflicts. We benchmark a diverse range of both closed and open-source LLMs under different QA scenarios, including RAG with a single passage, and RAG with 2 contradictory passages. Through rigorous human evaluations on a subset of WikiContradict instances involving 5 LLMs and over 3,500 judgements, we shed light on the behaviour and limitations of these models. For instance, when provided with two passages containing contradictory facts, all models struggle to generate answers that accurately reflect the conflicting nature of the context, especially for implicit conflicts requiring reasoning. Since human evaluation is costly, we also introduce an automated model that estimates LLM performance using a strong open-source language model, achieving an F-score of 0.8. Using this automated metric, we evaluate more than 1,500 answers from seven LLMs across all WikiContradict instances. To facilitate future work, we release WikiContradict on: https://ibm.biz/wikicontradict.

cs.CL

Foundation Model Sherpas: Guiding Foundation Models through Knowledge and Reasoning

Foundation models (FMs) such as large language models have revolutionized the field of AI by showing remarkable performance in various tasks. However, they exhibit numerous limitations that prevent their broader adoption in many real-world systems, which often require a higher bar for trustworthiness and usability. Since FMs are trained using loss functions aimed at reconstructing the training corpus in a self-supervised manner, there is no guarantee that the model's output aligns with users' preferences for a specific task at hand. In this survey paper, we propose a conceptual framework that encapsulates different modes by which agents could interact with FMs and guide them suitably for a set of tasks, particularly through knowledge augmentation and reasoning. Our framework elucidates agent role categories such as updating the underlying FM, assisting with prompting the FM, and evaluating the FM output. We also categorize several state-of-the-art approaches into agent interaction protocols, highlighting the nature and extent of involvement of the various agent roles. The proposed framework provides guidance for future directions to further realize the power of FMs in practical AI systems.

cs.AI

Boosting AND/OR-Based Computational Protein Design: Dynamic Heuristics and Generalizable UFO

Scientific computing has experienced a surge empowered by advancements in technologies such as neural networks. However, certain important tasks are less amenable to these technologies, benefiting from innovations to traditional inference schemes. One such task is protein re-design. Recently a new re-design algorithm, AOBB-K*, was introduced and was competitive with state-of-the-art BBK* on small protein re-design problems. However, AOBB-K* did not scale well. In this work we focus on scaling up AOBB-K* and introduce three new versions: AOBB-K*-b (boosted), AOBB-K*-DH (with dynamic heuristics), and AOBB-K*-UFO (with underflow optimization) that significantly enhance scalability.

q-bio.BM

Iterative Reward Shaping using Human Feedback for Correcting Reward Misspecification

A well-defined reward function is crucial for successful training of an reinforcement learning (RL) agent. However, defining a suitable reward function is a notoriously challenging task, especially in complex, multi-objective environments. Developers often have to resort to starting with an initial, potentially misspecified reward function, and iteratively adjusting its parameters, based on observed learned behavior. In this work, we aim to automate this process by proposing ITERS, an iterative reward shaping approach using human feedback for mitigating the effects of a misspecified reward function. Our approach allows the user to provide trajectory-level feedback on agent's behavior during training, which can be integrated as a reward shaping signal in the following training iteration. We also allow the user to provide explanations of their feedback, which are used to augment the feedback and reduce user effort and feedback frequency. We evaluate ITERS in three environments and show that it can successfully correct misspecified reward functions.

cs.AI

An Ensemble Approach for Automated Theorem Proving Based on Efficient Name Invariant Graph Neural Representations

Using reinforcement learning for automated theorem proving has recently received much attention. Current approaches use representations of logical statements that often rely on the names used in these statements and, as a result, the models are generally not transferable from one domain to another. The size of these representations and whether to include the whole theory or part of it are other important decisions that affect the performance of these approaches as well as their runtime efficiency. In this paper, we present NIAGRA; an ensemble Name InvAriant Graph RepresentAtion. NIAGRA addresses this problem by using 1) improved Graph Neural Networks for learning name-invariant formula representations that is tailored for their unique characteristics and 2) an efficient ensemble approach for automated theorem proving. Our experimental evaluation shows state-of-the-art performance on multiple datasets from different domains with improvements up to 10% compared to the best learning-based approaches. Furthermore, transfer learning experiments show that our approach significantly outperforms other learning-based approaches by up to 28%.

cs.AI

AutoDOViz: Human-Centered Automation for Decision Optimization

We present AutoDOViz, an interactive user interface for automated decision optimization (AutoDO) using reinforcement learning (RL). Decision optimization (DO) has classically being practiced by dedicated DO researchers where experts need to spend long periods of time fine tuning a solution through trial-and-error. AutoML pipeline search has sought to make it easier for a data scientist to find the best machine learning pipeline by leveraging automation to search and tune the solution. More recently, these advances have been applied to the domain of AutoDO, with a similar goal to find the best reinforcement learning pipeline through algorithm selection and parameter tuning. However, Decision Optimization requires significantly more complex problem specification when compared to an ML problem. AutoDOViz seeks to lower the barrier of entry for data scientists in problem specification for reinforcement learning problems, leverage the benefits of AutoDO algorithms for RL pipeline search and finally, create visualizations and policy insights in order to facilitate the typical interactive nature when communicating problem formulation and solution proposals between DO experts and domain experts. In this paper, we report our findings from semi-structured expert interviews with DO practitioners as well as business consultants, leading to design requirements for human-centered automation for DO with RL. We evaluate a system implementation with data scientists and find that they are significantly more open to engage in DO after using our proposed solution. AutoDOViz further increases trust in RL agent models and makes the automated training and evaluation process more comprehensible. As shown for other automation in ML tasks, we also conclude automation of RL for DO can benefit from user and vice-versa when the interface promotes human-in-the-loop.

cs.HC

Boolean Decision Rules for Reinforcement Learning Policy Summarisation

Explainability of Reinforcement Learning (RL) policies remains a challenging research problem, particularly when considering RL in a safety context. Understanding the decisions and intentions of an RL policy offer avenues to incorporate safety into the policy by limiting undesirable actions. We propose the use of a Boolean Decision Rules model to create a post-hoc rule-based summary of an agent's policy. We evaluate our proposed approach using a DQN agent trained on an implementation of a lava gridworld and show that, given a hand-crafted feature representation of this gridworld, simple generalised rules can be created, giving a post-hoc explainable summary of the agent's policy. We discuss possible avenues to introduce safety into a RL agent's policy by using rules generated by this rule-based model as constraints imposed on the agent's policy, as well as discuss how creating simple rule summaries of an agent's policy may help in the debugging process of RL agents.

cs.LG

Contrastive Explanations for Comparing Preferences of Reinforcement Learning Agents

In complex tasks where the reward function is not straightforward and consists of a set of objectives, multiple reinforcement learning (RL) policies that perform task adequately, but employ different strategies can be trained by adjusting the impact of individual objectives on reward function. Understanding the differences in strategies between policies is necessary to enable users to choose between offered policies, and can help developers understand different behaviors that emerge from various reward functions and training hyperparameters in RL systems. In this work we compare behavior of two policies trained on the same task, but with different preferences in objectives. We propose a method for distinguishing between differences in behavior that stem from different abilities from those that are a consequence of opposing preferences of two RL agents. Furthermore, we use only data on preference-based differences in order to generate contrasting explanations about agents' preferences. Finally, we test and evaluate our approach on an autonomous driving task and compare the behavior of a safety-oriented policy and one that prefers speed.

cs.AI

Logical Credal Networks

This paper introduces Logical Credal Networks, an expressive probabilistic logic that generalizes many prior models that combine logic and probability. Given imprecise information represented by probability bounds and conditional probability bounds of logic formulas, this logic specifies a set of probability distributions over all interpretations. On the one hand, our approach allows propositional and first-order logic formulas with few restrictions, e.g., without requiring acyclicity. On the other hand, it has a Markov condition similar to Bayesian networks and Markov random fields that is critical in real-world applications. Having both these properties makes this logic unique, and we investigate its performance on maximum a posteriori inference tasks, including solving Mastermind games with uncertainty and detecting credit card fraud. The results show that the proposed method outperforms existing approaches, and its advantage lies in aggregating multiple sources of imprecise information.

cs.AI

Designing Machine Learning Pipeline Toolkit for AutoML Surrogate Modeling Optimization

The pipeline optimization problem in machine learning requires simultaneous optimization of pipeline structures and parameter adaptation of their elements. Having an elegant way to express these structures can help lessen the complexity in the management and analysis of their performances together with the different choices of optimization strategies. With these issues in mind, we created the AutoMLPipeline (AMLP) toolkit which facilitates the creation and evaluation of complex machine learning pipeline structures using simple expressions. We use AMLP to find optimal pipeline signatures, datamine them, and use these datamined features to speed-up learning and prediction. We formulated a two-stage pipeline optimization with surrogate modeling in AMLP which outperforms other AutoML approaches with a 4-hour time budget in less than 5 minutes of AMLP computation time.

cs.LG