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Radu Timofte

Publications and source records attributed to Radu Timofte.

At least 235 records · Page 13Linked to original sources

An Efficient Recurrent Adversarial Framework for Unsupervised Real-Time Video Enhancement

Video enhancement is a challenging problem, more than that of stills, mainly due to high computational cost, larger data volumes and the difficulty of achieving consistency in the spatio-temporal domain. In practice, these challenges are often coupled with the lack of example pairs, which inhibits the application of supervised learning strategies. To address these challenges, we propose an efficient adversarial video enhancement framework that learns directly from unpaired video examples. In particular, our framework introduces new recurrent cells that consist of interleaved local and global modules for implicit integration of spatial and temporal information. The proposed design allows our recurrent cells to efficiently propagate spatio-temporal information across frames and reduces the need for high complexity networks. Our setting enables learning from unpaired videos in a cyclic adversarial manner, where the proposed recurrent units are employed in all architectures. Efficient training is accomplished by introducing one single discriminator that learns the joint distribution of source and target domain simultaneously. The enhancement results demonstrate clear superiority of the proposed video enhancer over the state-of-the-art methods, in all terms of visual quality, quantitative metrics, and inference speed. Notably, our video enhancer is capable of enhancing over 35 frames per second of FullHD video (1080x1920).

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Real-Time Under-Display Cameras Image Restoration and HDR on Mobile Devices

The new trend of full-screen devices implies positioning the camera behind the screen to bring a larger display-to-body ratio, enhance eye contact, and provide a notch-free viewing experience on smartphones, TV or tablets. On the other hand, the images captured by under-display cameras (UDCs) are degraded by the screen in front of them. Deep learning methods for image restoration can significantly reduce the degradation of captured images, providing satisfying results for the human eyes. However, most proposed solutions are unreliable or efficient enough to be used in real-time on mobile devices. In this paper, we aim to solve this image restoration problem using efficient deep learning methods capable of processing FHD images in real-time on commercial smartphones while providing high-quality results. We propose a lightweight model for blind UDC Image Restoration and HDR, and we also provide a benchmark comparing the performance and runtime of different methods on smartphones. Our models are competitive on UDC benchmarks while using x4 less operations than others. To the best of our knowledge, we are the first work to approach and analyze this real-world single image restoration problem from the efficiency and production point of view.

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Advancing Learned Video Compression with In-loop Frame Prediction

Recent years have witnessed an increasing interest in end-to-end learned video compression. Most previous works explore temporal redundancy by detecting and compressing a motion map to warp the reference frame towards the target frame. Yet, it failed to adequately take advantage of the historical priors in the sequential reference frames. In this paper, we propose an Advanced Learned Video Compression (ALVC) approach with the in-loop frame prediction module, which is able to effectively predict the target frame from the previously compressed frames, without consuming any bit-rate. The predicted frame can serve as a better reference than the previously compressed frame, and therefore it benefits the compression performance. The proposed in-loop prediction module is a part of the end-to-end video compression and is jointly optimized in the whole framework. We propose the recurrent and the bi-directional in-loop prediction modules for compressing P-frames and B-frames, respectively. The experiments show the state-of-the-art performance of our ALVC approach in learned video compression. We also outperform the default hierarchical B mode of x265 in terms of PSNR and beat the slowest mode of the SSIM-tuned x265 on MS-SSIM. The project page: https://github.com/RenYang-home/ALVC.

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Recurrent Video Restoration Transformer with Guided Deformable Attention

Video restoration aims at restoring multiple high-quality frames from multiple low-quality frames. Existing video restoration methods generally fall into two extreme cases, i.e., they either restore all frames in parallel or restore the video frame by frame in a recurrent way, which would result in different merits and drawbacks. Typically, the former has the advantage of temporal information fusion. However, it suffers from large model size and intensive memory consumption; the latter has a relatively small model size as it shares parameters across frames; however, it lacks long-range dependency modeling ability and parallelizability. In this paper, we attempt to integrate the advantages of the two cases by proposing a recurrent video restoration transformer, namely RVRT. RVRT processes local neighboring frames in parallel within a globally recurrent framework which can achieve a good trade-off between model size, effectiveness, and efficiency. Specifically, RVRT divides the video into multiple clips and uses the previously inferred clip feature to estimate the subsequent clip feature. Within each clip, different frame features are jointly updated with implicit feature aggregation. Across different clips, the guided deformable attention is designed for clip-to-clip alignment, which predicts multiple relevant locations from the whole inferred clip and aggregates their features by the attention mechanism. Extensive experiments on video super-resolution, deblurring, and denoising show that the proposed RVRT achieves state-of-the-art performance on benchmark datasets with balanced model size, testing memory and runtime.

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PyNet-V2 Mobile: Efficient On-Device Photo Processing With Neural Networks

The increased importance of mobile photography created a need for fast and performant RAW image processing pipelines capable of producing good visual results in spite of the mobile camera sensor limitations. While deep learning-based approaches can efficiently solve this problem, their computational requirements usually remain too large for high-resolution on-device image processing. To address this limitation, we propose a novel PyNET-V2 Mobile CNN architecture designed specifically for edge devices, being able to process RAW 12MP photos directly on mobile phones under 1.5 second and producing high perceptual photo quality. To train and to evaluate the performance of the proposed solution, we use the real-world Fujifilm UltraISP dataset consisting on thousands of RAW-RGB image pairs captured with a professional medium-format 102MP Fujifilm camera and a popular Sony mobile camera sensor. The results demonstrate that the PyNET-V2 Mobile model can substantially surpass the quality of tradition ISP pipelines, while outperforming the previously introduced neural network-based solutions designed for fast image processing. Furthermore, we show that the proposed architecture is also compatible with the latest mobile AI accelerators such as NPUs or APUs that can be used to further reduce the latency of the model to as little as 0.5 second. The dataset, code and pre-trained models used in this paper are available on the project website: https://github.com/gmalivenko/PyNET-v2

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MicroISP: Processing 32MP Photos on Mobile Devices with Deep Learning

While neural networks-based photo processing solutions can provide a better image quality compared to the traditional ISP systems, their application to mobile devices is still very limited due to their very high computational complexity. In this paper, we present a novel MicroISP model designed specifically for edge devices, taking into account their computational and memory limitations. The proposed solution is capable of processing up to 32MP photos on recent smartphones using the standard mobile ML libraries and requiring less than 1 second to perform the inference, while for FullHD images it achieves real-time performance. The architecture of the model is flexible, allowing to adjust its complexity to devices of different computational power. To evaluate the performance of the model, we collected a novel Fujifilm UltraISP dataset consisting of thousands of paired photos captured with a normal mobile camera sensor and a professional 102MP medium-format FujiFilm GFX100 camera. The experiments demonstrated that, despite its compact size, the MicroISP model is able to provide comparable or better visual results than the traditional mobile ISP systems, while outperforming the previously proposed efficient deep learning based solutions. Finally, this model is also compatible with the latest mobile AI accelerators, achieving good runtime and low power consumption on smartphone NPUs and APUs. The code, dataset and pre-trained models are available on the project website: https://people.ee.ethz.ch/~ihnatova/microisp.html

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Learned Smartphone ISP on Mobile GPUs with Deep Learning, Mobile AI & AIM 2022 Challenge: Report

The role of mobile cameras increased dramatically over the past few years, leading to more and more research in automatic image quality enhancement and RAW photo processing. In this Mobile AI challenge, the target was to develop an efficient end-to-end AI-based image signal processing (ISP) pipeline replacing the standard mobile ISPs that can run on modern smartphone GPUs using TensorFlow Lite. The participants were provided with a large-scale Fujifilm UltraISP dataset consisting of thousands of paired photos captured with a normal mobile camera sensor and a professional 102MP medium-format FujiFilm GFX100 camera. The runtime of the resulting models was evaluated on the Snapdragon's 8 Gen 1 GPU that provides excellent acceleration results for the majority of common deep learning ops. The proposed solutions are compatible with all recent mobile GPUs, being able to process Full HD photos in less than 20-50 milliseconds while achieving high fidelity results. A detailed description of all models developed in this challenge is provided in this paper.

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Efficient Single-Image Depth Estimation on Mobile Devices, Mobile AI & AIM 2022 Challenge: Report

Various depth estimation models are now widely used on many mobile and IoT devices for image segmentation, bokeh effect rendering, object tracking and many other mobile tasks. Thus, it is very crucial to have efficient and accurate depth estimation models that can run fast on low-power mobile chipsets. In this Mobile AI challenge, the target was to develop deep learning-based single image depth estimation solutions that can show a real-time performance on IoT platforms and smartphones. For this, the participants used a large-scale RGB-to-depth dataset that was collected with the ZED stereo camera capable to generated depth maps for objects located at up to 50 meters. The runtime of all models was evaluated on the Raspberry Pi 4 platform, where the developed solutions were able to generate VGA resolution depth maps at up to 27 FPS while achieving high fidelity results. All models developed in the challenge are also compatible with any Android or Linux-based mobile devices, their detailed description is provided in this paper.

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Power Efficient Video Super-Resolution on Mobile NPUs with Deep Learning, Mobile AI & AIM 2022 challenge: Report

Video super-resolution is one of the most popular tasks on mobile devices, being widely used for an automatic improvement of low-bitrate and low-resolution video streams. While numerous solutions have been proposed for this problem, they are usually quite computationally demanding, demonstrating low FPS rates and power efficiency on mobile devices. In this Mobile AI challenge, we address this problem and propose the participants to design an end-to-end real-time video super-resolution solution for mobile NPUs optimized for low energy consumption. The participants were provided with the REDS training dataset containing video sequences for a 4X video upscaling task. The runtime and power efficiency of all models was evaluated on the powerful MediaTek Dimensity 9000 platform with a dedicated AI processing unit capable of accelerating floating-point and quantized neural networks. All proposed solutions are fully compatible with the above NPU, demonstrating an up to 500 FPS rate and 0.2 [Watt / 30 FPS] power consumption. A detailed description of all models developed in the challenge is provided in this paper.

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Efficient and Accurate Quantized Image Super-Resolution on Mobile NPUs, Mobile AI & AIM 2022 challenge: Report

Image super-resolution is a common task on mobile and IoT devices, where one often needs to upscale and enhance low-resolution images and video frames. While numerous solutions have been proposed for this problem in the past, they are usually not compatible with low-power mobile NPUs having many computational and memory constraints. In this Mobile AI challenge, we address this problem and propose the participants to design an efficient quantized image super-resolution solution that can demonstrate a real-time performance on mobile NPUs. The participants were provided with the DIV2K dataset and trained INT8 models to do a high-quality 3X image upscaling. The runtime of all models was evaluated on the Synaptics VS680 Smart Home board with a dedicated edge NPU capable of accelerating quantized neural networks. All proposed solutions are fully compatible with the above NPU, demonstrating an up to 60 FPS rate when reconstructing Full HD resolution images. A detailed description of all models developed in the challenge is provided in this paper.

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Realistic Bokeh Effect Rendering on Mobile GPUs, Mobile AI & AIM 2022 challenge: Report

As mobile cameras with compact optics are unable to produce a strong bokeh effect, lots of interest is now devoted to deep learning-based solutions for this task. In this Mobile AI challenge, the target was to develop an efficient end-to-end AI-based bokeh effect rendering approach that can run on modern smartphone GPUs using TensorFlow Lite. The participants were provided with a large-scale EBB! bokeh dataset consisting of 5K shallow / wide depth-of-field image pairs captured using the Canon 7D DSLR camera. The runtime of the resulting models was evaluated on the Kirin 9000's Mali GPU that provides excellent acceleration results for the majority of common deep learning ops. A detailed description of all models developed in this challenge is provided in this paper.

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Reversed Image Signal Processing and RAW Reconstruction. AIM 2022 Challenge Report

Cameras capture sensor RAW images and transform them into pleasant RGB images, suitable for the human eyes, using their integrated Image Signal Processor (ISP). Numerous low-level vision tasks operate in the RAW domain (e.g. image denoising, white balance) due to its linear relationship with the scene irradiance, wide-range of information at 12bits, and sensor designs. Despite this, RAW image datasets are scarce and more expensive to collect than the already large and public RGB datasets. This paper introduces the AIM 2022 Challenge on Reversed Image Signal Processing and RAW Reconstruction. We aim to recover raw sensor images from the corresponding RGBs without metadata and, by doing this, "reverse" the ISP transformation. The proposed methods and benchmark establish the state-of-the-art for this low-level vision inverse problem, and generating realistic raw sensor readings can potentially benefit other tasks such as denoising and super-resolution.

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Degradation-Aware Unfolding Half-Shuffle Transformer for Spectral Compressive Imaging

In coded aperture snapshot spectral compressive imaging (CASSI) systems, hyperspectral image (HSI) reconstruction methods are employed to recover the spatial-spectral signal from a compressed measurement. Among these algorithms, deep unfolding methods demonstrate promising performance but suffer from two issues. Firstly, they do not estimate the degradation patterns and ill-posedness degree from the highly related CASSI to guide the iterative learning. Secondly, they are mainly CNN-based, showing limitations in capturing long-range dependencies. In this paper, we propose a principled Degradation-Aware Unfolding Framework (DAUF) that estimates parameters from the compressed image and physical mask, and then uses these parameters to control each iteration. Moreover, we customize a novel Half-Shuffle Transformer (HST) that simultaneously captures local contents and non-local dependencies. By plugging HST into DAUF, we establish the first Transformer-based deep unfolding method, Degradation-Aware Unfolding Half-Shuffle Transformer (DAUHST), for HSI reconstruction. Experiments show that DAUHST significantly surpasses state-of-the-art methods while requiring cheaper computational and memory costs. Code and models will be released at https://github.com/caiyuanhao1998/MST

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AIM 2022 Challenge on Instagram Filter Removal: Methods and Results

This paper introduces the methods and the results of AIM 2022 challenge on Instagram Filter Removal. Social media filters transform the images by consecutive non-linear operations, and the feature maps of the original content may be interpolated into a different domain. This reduces the overall performance of the recent deep learning strategies. The main goal of this challenge is to produce realistic and visually plausible images where the impact of the filters applied is mitigated while preserving the content. The proposed solutions are ranked in terms of the PSNR value with respect to the original images. There are two prior studies on this task as the baseline, and a total of 9 teams have competed in the final phase of the challenge. The comparison of qualitative results of the proposed solutions and the benchmark for the challenge are presented in this report.

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SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstruction

NeRFmm is the Neural Radiance Fields (NeRF) that deal with Joint Optimization tasks, i.e., reconstructing real-world scenes and registering camera parameters simultaneously. Despite NeRFmm producing precise scene synthesis and pose estimations, it still struggles to outperform the full-annotated baseline on challenging scenes. In this work, we identify that there exists a systematic sub-optimality in joint optimization and further identify multiple potential sources for it. To diminish the impacts of potential sources, we propose Sinusoidal Neural Radiance Fields (SiNeRF) that leverage sinusoidal activations for radiance mapping and a novel Mixed Region Sampling (MRS) for selecting ray batch efficiently. Quantitative and qualitative results show that compared to NeRFmm, SiNeRF achieves comprehensive significant improvements in image synthesis quality and pose estimation accuracy. Codes are available at https://github.com/yitongx/sinerf.

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Swin2SR: SwinV2 Transformer for Compressed Image Super-Resolution and Restoration

Compression plays an important role on the efficient transmission and storage of images and videos through band-limited systems such as streaming services, virtual reality or videogames. However, compression unavoidably leads to artifacts and the loss of the original information, which may severely degrade the visual quality. For these reasons, quality enhancement of compressed images has become a popular research topic. While most state-of-the-art image restoration methods are based on convolutional neural networks, other transformers-based methods such as SwinIR, show impressive performance on these tasks. In this paper, we explore the novel Swin Transformer V2, to improve SwinIR for image super-resolution, and in particular, the compressed input scenario. Using this method we can tackle the major issues in training transformer vision models, such as training instability, resolution gaps between pre-training and fine-tuning, and hunger on data. We conduct experiments on three representative tasks: JPEG compression artifacts removal, image super-resolution (classical and lightweight), and compressed image super-resolution. Experimental results demonstrate that our method, Swin2SR, can improve the training convergence and performance of SwinIR, and is a top-5 solution at the "AIM 2022 Challenge on Super-Resolution of Compressed Image and Video".

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NTIRE 2021 Challenge on Quality Enhancement of Compressed Video: Methods and Results

This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh

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RePaint: Inpainting using Denoising Diffusion Probabilistic Models

Free-form inpainting is the task of adding new content to an image in the regions specified by an arbitrary binary mask. Most existing approaches train for a certain distribution of masks, which limits their generalization capabilities to unseen mask types. Furthermore, training with pixel-wise and perceptual losses often leads to simple textural extensions towards the missing areas instead of semantically meaningful generation. In this work, we propose RePaint: A Denoising Diffusion Probabilistic Model (DDPM) based inpainting approach that is applicable to even extreme masks. We employ a pretrained unconditional DDPM as the generative prior. To condition the generation process, we only alter the reverse diffusion iterations by sampling the unmasked regions using the given image information. Since this technique does not modify or condition the original DDPM network itself, the model produces high-quality and diverse output images for any inpainting form. We validate our method for both faces and general-purpose image inpainting using standard and extreme masks. RePaint outperforms state-of-the-art Autoregressive, and GAN approaches for at least five out of six mask distributions. Github Repository: git.io/RePaint

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