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Raghu Meka

Publications and source records attributed to Raghu Meka.

At least 37 records · Page 2Linked to original sources

Learning Neural Networks with Sparse Activations

A core component present in many successful neural network architectures, is an MLP block of two fully connected layers with a non-linear activation in between. An intriguing phenomenon observed empirically, including in transformer architectures, is that, after training, the activations in the hidden layer of this MLP block tend to be extremely sparse on any given input. Unlike traditional forms of sparsity, where there are neurons/weights which can be deleted from the network, this form of {\em dynamic} activation sparsity appears to be harder to exploit to get more efficient networks. Motivated by this we initiate a formal study of PAC learnability of MLP layers that exhibit activation sparsity. We present a variety of results showing that such classes of functions do lead to provable computational and statistical advantages over their non-sparse counterparts. Our hope is that a better theoretical understanding of {\em sparsely activated} networks would lead to methods that can exploit activation sparsity in practice.

cs.LG↗

New Graph Decompositions and Combinatorial Boolean Matrix Multiplication Algorithms

We revisit the fundamental Boolean Matrix Multiplication (BMM) problem. With the invention of algebraic fast matrix multiplication over 50 years ago, it also became known that BMM can be solved in truly subcubic $O(n^ω)$ time, where $ω<3$; much work has gone into bringing $ω$ closer to $2$. Since then, a parallel line of work has sought comparably fast combinatorial algorithms but with limited success. The naive $O(n^3)$-time algorithm was initially improved by a $\log^2{n}$ factor [Arlazarov et al.; RAS'70], then by $\log^{2.25}{n}$ [Bansal and Williams; FOCS'09], then by $\log^3{n}$ [Chan; SODA'15], and finally by $\log^4{n}$ [Yu; ICALP'15]. We design a combinatorial algorithm for BMM running in time $n^3 / 2^{Ω(\sqrt[7]{\log n})}$ -- a speed-up over cubic time that is stronger than any poly-log factor. This comes tantalizingly close to refuting the conjecture from the 90s that truly subcubic combinatorial algorithms for BMM are impossible. This popular conjecture is the basis for dozens of fine-grained hardness results. Our main technical contribution is a new regularity decomposition theorem for Boolean matrices (or equivalently, bipartite graphs) under a notion of regularity that was recently introduced and analyzed analytically in the context of communication complexity [Kelley, Lovett, Meka; arXiv'23], and is related to a similar notion from the recent work on $3$-term arithmetic progression free sets [Kelley, Meka; FOCS'23].

cs.DS↗

Lasso with Latents: Efficient Estimation, Covariate Rescaling, and Computational-Statistical Gaps

It is well-known that the statistical performance of Lasso can suffer significantly when the covariates of interest have strong correlations. In particular, the prediction error of Lasso becomes much worse than computationally inefficient alternatives like Best Subset Selection. Due to a large conjectured computational-statistical tradeoff in the problem of sparse linear regression, it may be impossible to close this gap in general. In this work, we propose a natural sparse linear regression setting where strong correlations between covariates arise from unobserved latent variables. In this setting, we analyze the problem caused by strong correlations and design a surprisingly simple fix. While Lasso with standard normalization of covariates fails, there exists a heterogeneous scaling of the covariates with which Lasso will suddenly obtain strong provable guarantees for estimation. Moreover, we design a simple, efficient procedure for computing such a "smart scaling." The sample complexity of the resulting "rescaled Lasso" algorithm incurs (in the worst case) quadratic dependence on the sparsity of the underlying signal. While this dependence is not information-theoretically necessary, we give evidence that it is optimal among the class of polynomial-time algorithms, via the method of low-degree polynomials. This argument reveals a new connection between sparse linear regression and a special version of sparse PCA with a near-critical negative spike. The latter problem can be thought of as a real-valued analogue of learning a sparse parity. Using it, we also establish the first computational-statistical gap for the closely related problem of learning a Gaussian Graphical Model.

stat.ML↗

Communication with Imperfectly Shared Randomness

The communication complexity of many fundamental problems reduces greatly when the communicating parties share randomness that is independent of the inputs to the communication task. Natural communication processes (say between humans) however often involve large amounts of shared correlations among the communicating players, but rarely allow for perfect sharing of randomness. Can the communication complexity benefit from shared correlations as well as it does from shared randomness? This question was considered mainly in the context of simultaneous communication by Bavarian et al. (ICALP 2014). In this work we study this problem in the standard interactive setting and give some general results. In particular, we show that every problem with communication complexity of $k$ bits with perfectly shared randomness has a protocol using imperfectly shared randomness with complexity $\exp(k)$ bits. We also show that this is best possible by exhibiting a promise problem with complexity $k$ bits with perfectly shared randomness which requires $\exp(k)$ bits when the randomness is imperfectly shared. Along the way we also highlight some other basic problems such as compression, and agreement distillation, where shared randomness plays a central role and analyze the complexity of these problems in the imperfectly shared randomness model. The technical highlight of this work is the lower bound that goes into the result showing the tightness of our general connection. This result builds on the intuition that communication with imperfectly shared randomness needs to be less sensitive to its random inputs than communication with perfectly shared randomness. The formal proof invokes results about the small-set expansion of the noisy hypercube and an invariance principle to convert this intuition to a proof, thus giving a new application domain for these fundamental results.

cs.CC↗

Explicit separations between randomized and deterministic Number-on-Forehead communication

We study the power of randomness in the Number-on-Forehead (NOF) model in communication complexity. We construct an explicit 3-player function $f:[N]^3 \to \{0,1\}$, such that: (i) there exist a randomized NOF protocol computing it that sends a constant number of bits; but (ii) any deterministic or nondeterministic NOF protocol computing it requires sending about $(\log N)^{1/3}$ many bits. This exponentially improves upon the previously best-known such separation. At the core of our proof is an extension of a recent result of the first and third authors on sets of integers without 3-term arithmetic progressions into a non-arithmetic setting.

cs.CC↗

User-Level Differential Privacy With Few Examples Per User

Previous work on user-level differential privacy (DP) [Ghazi et al. NeurIPS 2021, Bun et al. STOC 2023] obtained generic algorithms that work for various learning tasks. However, their focus was on the example-rich regime, where the users have so many examples that each user could themselves solve the problem. In this work we consider the example-scarce regime, where each user has only a few examples, and obtain the following results: 1. For approximate-DP, we give a generic transformation of any item-level DP algorithm to a user-level DP algorithm. Roughly speaking, the latter gives a (multiplicative) savings of $O_{\varepsilon,δ}(\sqrt{m})$ in terms of the number of users required for achieving the same utility, where $m$ is the number of examples per user. This algorithm, while recovering most known bounds for specific problems, also gives new bounds, e.g., for PAC learning. 2. For pure-DP, we present a simple technique for adapting the exponential mechanism [McSherry, Talwar FOCS 2007] to the user-level setting. This gives new bounds for a variety of tasks, such as private PAC learning, hypothesis selection, and distribution learning. For some of these problems, we show that our bounds are near-optimal.

cs.DS↗

Feature Adaptation for Sparse Linear Regression

Sparse linear regression is a central problem in high-dimensional statistics. We study the correlated random design setting, where the covariates are drawn from a multivariate Gaussian $N(0,Σ)$, and we seek an estimator with small excess risk. If the true signal is $t$-sparse, information-theoretically, it is possible to achieve strong recovery guarantees with only $O(t\log n)$ samples. However, computationally efficient algorithms have sample complexity linear in (some variant of) the condition number of $Σ$. Classical algorithms such as the Lasso can require significantly more samples than necessary even if there is only a single sparse approximate dependency among the covariates. We provide a polynomial-time algorithm that, given $Σ$, automatically adapts the Lasso to tolerate a small number of approximate dependencies. In particular, we achieve near-optimal sample complexity for constant sparsity and if $Σ$ has few ``outlier'' eigenvalues. Our algorithm fits into a broader framework of feature adaptation for sparse linear regression with ill-conditioned covariates. With this framework, we additionally provide the first polynomial-factor improvement over brute-force search for constant sparsity $t$ and arbitrary covariance $Σ$.

cs.DS↗

On User-Level Private Convex Optimization

We introduce a new mechanism for stochastic convex optimization (SCO) with user-level differential privacy guarantees. The convergence rates of this mechanism are similar to those in the prior work of Levy et al. (2021); Narayanan et al. (2022), but with two important improvements. Our mechanism does not require any smoothness assumptions on the loss. Furthermore, our bounds are also the first where the minimum number of users needed for user-level privacy has no dependence on the dimension and only a logarithmic dependence on the desired excess error. The main idea underlying the new mechanism is to show that the optimizers of strongly convex losses have low local deletion sensitivity, along with an output perturbation method for functions with low local deletion sensitivity, which could be of independent interest.

cs.LG↗

Learning Narrow One-Hidden-Layer ReLU Networks

We consider the well-studied problem of learning a linear combination of $k$ ReLU activations with respect to a Gaussian distribution on inputs in $d$ dimensions. We give the first polynomial-time algorithm that succeeds whenever $k$ is a constant. All prior polynomial-time learners require additional assumptions on the network, such as positive combining coefficients or the matrix of hidden weight vectors being well-conditioned. Our approach is based on analyzing random contractions of higher-order moment tensors. We use a multi-scale analysis to argue that sufficiently close neurons can be collapsed together, sidestepping the conditioning issues present in prior work. This allows us to design an iterative procedure to discover individual neurons.

cs.LG↗

Hardness of Noise-Free Learning for Two-Hidden-Layer Neural Networks

We give superpolynomial statistical query (SQ) lower bounds for learning two-hidden-layer ReLU networks with respect to Gaussian inputs in the standard (noise-free) model. No general SQ lower bounds were known for learning ReLU networks of any depth in this setting: previous SQ lower bounds held only for adversarial noise models (agnostic learning) or restricted models such as correlational SQ. Prior work hinted at the impossibility of our result: Vempala and Wilmes showed that general SQ lower bounds cannot apply to any real-valued family of functions that satisfies a simple non-degeneracy condition. To circumvent their result, we refine a lifting procedure due to Daniely and Vardi that reduces Boolean PAC learning problems to Gaussian ones. We show how to extend their technique to other learning models and, in many well-studied cases, obtain a more efficient reduction. As such, we also prove new cryptographic hardness results for PAC learning two-hidden-layer ReLU networks, as well as new lower bounds for learning constant-depth ReLU networks from label queries.

cs.LG↗

Resolving Matrix Spencer Conjecture Up to Poly-logarithmic Rank

We give a simple proof of the matrix Spencer conjecture up to poly-logarithmic rank: given symmetric $d \times d$ matrices $A_1,\ldots,A_n$ each with $\|A_i\|_{\mathsf{op}} \leq 1$ and rank at most $n/\log^3 n$, one can efficiently find $\pm 1$ signs $x_1,\ldots,x_n$ such that their signed sum has spectral norm $\|\sum_{i=1}^n x_i A_i\|_{\mathsf{op}} = O(\sqrt{n})$. This result also implies a $\log n - Ω( \log \log n)$ qubit lower bound for quantum random access codes encoding $n$ classical bits with advantage $\gg 1/\sqrt{n}$. Our proof uses the recent refinement of the non-commutative Khintchine inequality in [Bandeira, Boedihardjo, van Handel, 2022] for random matrices with correlated Gaussian entries.

cs.DS↗

Smoothed Analysis of the Komlós Conjecture

The well-known Komlós conjecture states that given $n$ vectors in $\mathbb{R}^d$ with Euclidean norm at most one, there always exists a $\pm 1$ coloring such that the $\ell_{\infty}$ norm of the signed-sum vector is a constant independent of $n$ and $d$. We prove this conjecture in a smoothed analysis setting where the vectors are perturbed by adding a small Gaussian noise and when the number of vectors $n =ω(d\log d)$. The dependence of $n$ on $d$ is the best possible even in a completely random setting. Our proof relies on a weighted second moment method, where instead of considering uniformly randomly colorings we apply the second moment method on an implicit distribution on colorings obtained by applying the Gram-Schmidt walk algorithm to a suitable set of vectors. The main technical idea is to use various properties of these colorings, including subgaussianity, to control the second moment.

math.PR↗

Distributional Hardness Against Preconditioned Lasso via Erasure-Robust Designs

Sparse linear regression with ill-conditioned Gaussian random designs is widely believed to exhibit a statistical/computational gap, but there is surprisingly little formal evidence for this belief, even in the form of examples that are hard for restricted classes of algorithms. Recent work has shown that, for certain covariance matrices, the broad class of Preconditioned Lasso programs provably cannot succeed on polylogarithmically sparse signals with a sublinear number of samples. However, this lower bound only shows that for every preconditioner, there exists at least one signal that it fails to recover successfully. This leaves open the possibility that, for example, trying multiple different preconditioners solves every sparse linear regression problem. In this work, we prove a stronger lower bound that overcomes this issue. For an appropriate covariance matrix, we construct a single signal distribution on which any invertibly-preconditioned Lasso program fails with high probability, unless it receives a linear number of samples. Surprisingly, at the heart of our lower bound is a new positive result in compressed sensing. We show that standard sparse random designs are with high probability robust to adversarial measurement erasures, in the sense that if $b$ measurements are erased, then all but $O(b)$ of the coordinates of the signal are still information-theoretically identifiable. To our knowledge, this is the first time that partial recoverability of arbitrary sparse signals under erasures has been studied in compressed sensing.

cs.DS↗

Minimax Optimality (Probably) Doesn't Imply Distribution Learning for GANs

Arguably the most fundamental question in the theory of generative adversarial networks (GANs) is to understand to what extent GANs can actually learn the underlying distribution. Theoretical and empirical evidence suggests local optimality of the empirical training objective is insufficient. Yet, it does not rule out the possibility that achieving a true population minimax optimal solution might imply distribution learning. In this paper, we show that standard cryptographic assumptions imply that this stronger condition is still insufficient. Namely, we show that if local pseudorandom generators (PRGs) exist, then for a large family of natural continuous target distributions, there are ReLU network generators of constant depth and polynomial size which take Gaussian random seeds so that (i) the output is far in Wasserstein distance from the target distribution, but (ii) no polynomially large Lipschitz discriminator ReLU network can detect this. This implies that even achieving a population minimax optimal solution to the Wasserstein GAN objective is likely insufficient for distribution learning in the usual statistical sense. Our techniques reveal a deep connection between GANs and PRGs, which we believe will lead to further insights into the computational landscape of GANs.

cs.LG↗

Random restrictions and PRGs for PTFs in Gaussian Space

A polynomial threshold function (PTF) $f:\mathbb{R}^n \rightarrow \mathbb{R}$ is a function of the form $f(x) = \mathsf{sign}(p(x))$ where $p$ is a polynomial of degree at most $d$. PTFs are a classical and well-studied complexity class with applications across complexity theory, learning theory, approximation theory, quantum complexity and more. We address the question of designing pseudorandom generators (PRG) for polynomial threshold functions (PTFs) in the gaussian space: design a PRG that takes a seed of few bits of randomness and outputs a $n$-dimensional vector whose distribution is indistinguishable from a standard multivariate gaussian by a degree $d$ PTF. Our main result is a PRG that takes a seed of $d^{O(1)}\log ( n / \varepsilon)\log(1/\varepsilon)/\varepsilon^2$ random bits with output that cannot be distinguished from $n$-dimensional gaussian distribution with advantage better than $\varepsilon$ by degree $d$ PTFs. The best previous generator due to O'Donnell, Servedio, and Tan (STOC'20) had a quasi-polynomial dependence (i.e., seedlength of $d^{O(\log d)}$) in the degree $d$. Along the way we prove a few nearly-tight structural properties of restrictions of PTFs that may be of independent interest.

cs.CC↗

Prefix Discrepancy, Smoothed Analysis, and Combinatorial Vector Balancing

A well-known result of Banaszczyk in discrepancy theory concerns the prefix discrepancy problem (also known as the signed series problem): given a sequence of $T$ unit vectors in $\mathbb{R}^d$, find $\pm$ signs for each of them such that the signed sum vector along any prefix has a small $\ell_\infty$-norm? This problem is central to proving upper bounds for the Steinitz problem, and the popular Komlós problem is a special case where one is only concerned with the final signed sum vector instead of all prefixes. Banaszczyk gave an $O(\sqrt{\log d+ \log T})$ bound for the prefix discrepancy problem. We investigate the tightness of Banaszczyk's bound and consider natural generalizations of prefix discrepancy: We first consider a smoothed analysis setting, where a small amount of additive noise perturbs the input vectors. We show an exponential improvement in $T$ compared to Banaszczyk's bound. Using a primal-dual approach and a careful chaining argument, we show that one can achieve a bound of $O(\sqrt{\log d+ \log\!\log T})$ with high probability in the smoothed setting. Moreover, this smoothed analysis bound is the best possible without further improvement on Banaszczyk's bound in the worst case. We also introduce a generalization of the prefix discrepancy problem where the discrepancy constraints correspond to paths on a DAG on $T$ vertices. We show that an analog of Banaszczyk's $O(\sqrt{\log d+ \log T})$ bound continues to hold in this setting for adversarially given unit vectors and that the $\sqrt{\log T}$ factor is unavoidable for DAGs. We also show that the dependence on $T$ cannot be improved significantly in the smoothed case for DAGs. We conclude by exploring a more general notion of vector balancing, which we call combinatorial vector balancing. We obtain near-optimal bounds in this setting, up to poly-logarithmic factors.

cs.DS↗

Efficiently Learning Any One Hidden Layer ReLU Network From Queries

Model extraction attacks have renewed interest in the classic problem of learning neural networks from queries. In this work we give the first polynomial-time algorithm for learning arbitrary one hidden layer neural networks activations provided black-box access to the network. Formally, we show that if $F$ is an arbitrary one hidden layer neural network with ReLU activations, there is an algorithm with query complexity and running time that is polynomial in all parameters that outputs a network $F'$ achieving low square loss relative to $F$ with respect to the Gaussian measure. While a number of works in the security literature have proposed and empirically demonstrated the effectiveness of certain algorithms for this problem, ours is the first with fully polynomial-time guarantees of efficiency even for worst-case networks (in particular our algorithm succeeds in the overparameterized setting).

cs.LG↗

On the Power of Preconditioning in Sparse Linear Regression

Sparse linear regression is a fundamental problem in high-dimensional statistics, but strikingly little is known about how to efficiently solve it without restrictive conditions on the design matrix. We consider the (correlated) random design setting, where the covariates are independently drawn from a multivariate Gaussian $N(0,Σ)$ with $Σ: n \times n$, and seek estimators $\hat{w}$ minimizing $(\hat{w}-w^*)^TΣ(\hat{w}-w^*)$, where $w^*$ is the $k$-sparse ground truth. Information theoretically, one can achieve strong error bounds with $O(k \log n)$ samples for arbitrary $Σ$ and $w^*$; however, no efficient algorithms are known to match these guarantees even with $o(n)$ samples, without further assumptions on $Σ$ or $w^*$. As far as hardness, computational lower bounds are only known with worst-case design matrices. Random-design instances are known which are hard for the Lasso, but these instances can generally be solved by Lasso after a simple change-of-basis (i.e. preconditioning). In this work, we give upper and lower bounds clarifying the power of preconditioning in sparse linear regression. First, we show that the preconditioned Lasso can solve a large class of sparse linear regression problems nearly optimally: it succeeds whenever the dependency structure of the covariates, in the sense of the Markov property, has low treewidth -- even if $Σ$ is highly ill-conditioned. Second, we construct (for the first time) random-design instances which are provably hard for an optimally preconditioned Lasso. In fact, we complete our treewidth classification by proving that for any treewidth-$t$ graph, there exists a Gaussian Markov Random Field on this graph such that the preconditioned Lasso, with any choice of preconditioner, requires $Ω(t^{1/20})$ samples to recover $O(\log n)$-sparse signals when covariates are drawn from this model.

cs.LG↗