Searcharxiv⌕ Search

arXiv subjects

Raghuraman Krishnamoorthi

Publications and source records attributed to Raghuraman Krishnamoorthi.

At least 19 recordsLinked to original sources

Mid-Training Language Models on Raw Video

Multimodal large language models learn mostly from paired image-text data or annotated video, and raw web video is rarely used to further train an existing language model. We study whether raw video, with no captions and no text loss, can serve as mid-training data for a pretrained language model. Frames are encoded into continuous visual tokens, and the language model learns to predict the next visual token. We mid-train Qwen3-1.7B on raw clips from YT-Temporal-1B and then apply the same image-text instruction tuning to it and to the model without mid-training, so that the two differ only in mid-training. The mid-trained model scores 2.9 points higher on average across four video benchmarks and 5.1 points higher across ten image benchmarks, spanning perception, document, and chart tasks. Text performance is preserved even though mid-training includes no text, with an average of 48.9 across 14 text benchmarks compared with 48.0 for the model without mid-training. Analyses across training show that the image and video gains emerge within 30% of training and plateau thereafter, varying by less than 0.5 points. Predicting captions fails to outperform next-visual-token prediction, demonstrating that video mid-training can remain purely self-supervised without the computational overhead or labeling noise of automated captioning.

cs.CV↗

Scaling Laws for Looped Mixture of Experts

Looped transformers and Mixture-of-Experts (MoE) offer complementary routes to efficient scaling: recurrence increases computational depth at fixed parameters, while MoE sparsity expands total capacity at fixed active compute. Yet existing scaling laws model recurrence or sparsity in isolation. In this work, we introduce Loop Scaling Laws, the first scaling law to jointly model recurrence and sparsity alongside model size and data. At its core is a bounded, sparsity-conditional recurrence mapping that characterizes the effective-parameter gain from looping and how sparsity raises this gain. The laws predict the held-out loss of looped models more accurately than prior alternatives, and recover the standard dense and MoE scaling laws as special cases. Beyond prediction, the fitted laws provide a principled foundation for designing looped MoE models under compute and memory constraints. Downstream evaluations further demonstrate the complementary benefits of the two axes: sparsity delivers ~3x active-parameter efficiency, recurrence yields ~2x total-parameter efficiency on reasoning, and joint scaling further advances the performance frontier. As a practical extension, we show these gains hold at trillion-token scale: at matched training compute, a looped MoE with law-derived recurrence matches a ~2x larger non-looped MoE on the reasoning benchmarks, while enabling test-time scaling through recurrence.

cs.LG↗

MobileMoE: Scaling On-Device Mixture of Experts

Mixture-of-Experts (MoE) has become the de facto architecture for hundred-billion-parameter language models, yet its advantages at sub-billion scales for on-device deployment remain largely unexplored. To close this gap, we present MobileMoE, a family of on-device MoE language models with sub-billion active parameters (0.3-0.9B active and 1.3-5.3B total) that establish a new Pareto frontier for on-device LLMs. We first formulate an on-device MoE scaling law that jointly optimizes MoE architecture under mobile memory and compute constraints, identifying an on-device sweet spot - moderate sparsity with fine-grained and shared experts - that is simultaneously memory and compute-optimal. Building on the derived architectures, we train MobileMoE with a four-stage recipe covering pre-training, mid-training, instruction fine-tuning, and quantization-aware training, all on open-source datasets. Across 14 benchmarks, MobileMoE matches or exceeds leading on-device dense LLMs with 2-4$\times$ fewer inference FLOPs, and matches or surpasses the state-of-the-art MoE OLMoE-1B-7B with up to 60% fewer parameters. To bridge the last mile to mobile deployment, we provide the first efficient MoE inference on commodity smartphones with comprehensive on-device profiling. At comparable INT4 weight memory, MobileMoE-S delivers $1.8$-$3.8\times$ faster prefill and $2.2$-$3.4\times$ faster decode than the dense baseline MobileLLM-Pro.

cs.LG↗

WinQ: Accelerating Quantization-Aware Training of Language Models Around Saddle Points

Quantization-aware training (QAT) is widely adopted to quantize language models by training full-precision weights using gradients from the quantized model. The main bottleneck is its slow convergence and early performance plateau, particularly below 4-bit-widths. While this problem has been observed in prior work, its precise cause remains unclear. In this paper, we analyze the convergence of QAT by estimating the spectrum of the loss-surface Hessians. We find that the weights converge to flat regions around saddle points, where a large fraction of the Hessian eigenvalues are both positive and negative. During training, an increasing fraction of Hessian eigenvalues concentrates around zero, whose magnitude decreases. At lower bit-widths, the magnitude of eigenvalues in the Hessian spectrum is significantly smaller. To mitigate these issues, we propose an algorithm called WinQ to accelerate QAT, which involves: (1) periodically resetting weights to the linear interpolation of full-precision and quantized weights, reducing the distance to the quantization grid and increasing eigenvalue magnitude, and (2) computing gradients of noise-injected weights to regularize the Hessian. Extensive experiments show that WinQ accelerates QAT by up to 4 times across various quantization methods and models. Under the same training cost, WinQ improves state-of-the-art sub-4-bit quantization by up to 8.8%. These results are consistent across 16 settings with different language models, quantization methods, and bit widths.

cs.LG↗

MobileLLM-Flash: Latency-Guided On-Device LLM Design for Industry Scale Deployment

Real-time AI experiences call for on-device large language models (OD-LLMs) optimized for efficient deployment on resource-constrained hardware. The most useful OD-LLMs produce near-real-time responses and exhibit broad hardware compatibility, maximizing user reach. We present a methodology for designing such models using hardware-in-the-loop architecture search under mobile latency constraints. This system is amenable to industry-scale deployment: it generates models deployable without custom kernels and compatible with standard mobile runtimes like Executorch. Our methodology avoids specialized attention mechanisms and instead uses attention skipping for long-context acceleration. Our approach jointly optimizes model architecture (layers, dimensions) and attention pattern. To efficiently evaluate candidates, we treat each as a pruned version of a pretrained backbone with inherited weights, thereby achieving high accuracy with minimal continued pretraining. We leverage the low cost of latency evaluation in a staged process: learning an accurate latency model first, then searching for the Pareto-frontier across latency and quality. This yields MobileLLM-Flash, a family of foundation models (350M, 650M, 1.4B) for efficient on-device use with strong capabilities, supporting up to 8k context length. MobileLLM-Flash delivers up to 1.8x and 1.6x faster prefill and decode on mobile CPUs with comparable or superior quality. Our analysis of Pareto-frontier design choices offers actionable principles for OD-LLM design.

cs.LG↗

dTRPO: Trajectory Reduction in Policy Optimization of Diffusion Large Language Models

Diffusion Large Language Models (dLLMs) introduce a new paradigm for language generation, which in turn presents new challenges for aligning them with human preferences. In this work, we aim to improve the policy optimization for dLLMs by reducing the cost of the trajectory probability calculation, thereby enabling scaled-up offline policy training. We prove that: (i) under reference policy regularization, the probability ratio of the newly unmasked tokens is an unbiased estimate of that of intermediate diffusion states, and (ii) the probability of the full trajectory can be effectively estimated with a single forward pass of a re-masked final state. By integrating these two trajectory reduction strategies into a policy optimization objective, we propose Trajectory Reduction Policy Optimization (dTRPO). We evaluate dTRPO on 7B dLLMs across instruction-following and reasoning benchmarks. Results show that it substantially improves the core performance of state-of-the-art dLLMs, achieving gains of up to 9.6% on STEM tasks, up to 4.3% on coding tasks, and up to 3.0% on instruction-following tasks. Moreover, dTRPO exhibits strong training efficiency due to its offline, single-forward nature, and achieves improved generation efficiency through high-quality outputs.

cs.AI↗

Small Vision-Language Models are Smart Compressors for Long Video Understanding

Adapting Multimodal Large Language Models (MLLMs) for hour-long videos is bottlenecked by context limits. Dense visual streams saturate token budgets and exacerbate the lost-in-the-middle phenomenon. Existing heuristics, like sparse sampling or uniform pooling, blindly sacrifice fidelity by discarding decisive moments and wasting bandwidth on irrelevant backgrounds. We propose Tempo, an efficient query-aware framework compressing long videos for downstream understanding. Tempo leverages a Small Vision-Language Model (SVLM) as a local temporal compressor, casting token reduction as an early cross-modal distillation process to generate compact, intent-aligned representations in a single forward pass. To enforce strict budgets without breaking causality, we introduce Adaptive Token Allocation (ATA). Exploiting the SVLM's zero-shot relevance prior and semantic front-loading, ATA acts as a training-free $O(1)$ dynamic router. It allocates dense bandwidth to query-critical segments while compressing redundancies into minimal temporal anchors to maintain the global storyline. Extensive experiments show our 6B architecture achieves state-of-the-art performance with aggressive dynamic compression (0.5-16 tokens/frame). On the extreme-long LVBench (4101s), Tempo scores 52.3 under a strict 8K visual budget, outperforming GPT-4o and Gemini 1.5 Pro. Scaling to 2048 frames reaches 53.7. Crucially, Tempo compresses hour-long videos substantially below theoretical limits, proving true long-form video understanding relies on intent-driven efficiency rather than greedily padded context windows.

cs.CV↗

Efficient Universal Perception Encoder

Running AI models on smart edge devices can unlock versatile user experiences, but presents challenges due to limited compute and the need to handle multiple tasks simultaneously. This requires a vision encoder with small size but powerful and versatile representations. We present our method, Efficient Universal Perception Encoder (EUPE), which offers both inference efficiency and universally good representations for diverse downstream tasks. We achieve this by distilling from multiple domain-expert foundation vision encoders. Unlike previous agglomerative methods that directly scale down from multiple teachers to an efficient encoder, we demonstrate the importance of first scaling up to a large proxy teacher and then scaling down from this single teacher. Experiments show that EUPE achieves on-par or better performance than individual domain experts of the same size on diverse task domains and also outperforms previous agglomerative encoders. We release the full family of EUPE models and the code to foster future research.

cs.CV↗

VideoAuto-R1: Video Auto Reasoning via Thinking Once, Answering Twice

Chain-of-thought (CoT) reasoning has emerged as a powerful tool for multimodal large language models on video understanding tasks. However, its necessity and advantages over direct answering remain underexplored. In this paper, we first demonstrate that for RL-trained video models, direct answering often matches or even surpasses CoT performance, despite CoT producing step-by-step analyses at a higher computational cost. Motivated by this, we propose VideoAuto-R1, a video understanding framework that adopts a reason-when-necessary strategy. During training, our approach follows a Thinking Once, Answering Twice paradigm: the model first generates an initial answer, then performs reasoning, and finally outputs a reviewed answer. Both answers are supervised via verifiable rewards. During inference, the model uses the confidence score of the initial answer to determine whether to proceed with reasoning. Across video QA and grounding benchmarks, VideoAuto-R1 achieves state-of-the-art accuracy with significantly improved efficiency, reducing the average response length by ~3.3x, e.g., from 149 to just 44 tokens. Moreover, we observe a low rate of thinking-mode activation on perception-oriented tasks, but a higher rate on reasoning-intensive tasks. This suggests that explicit language-based reasoning is generally beneficial but not always necessary.

cs.CV↗

Scalable and Performant Data Loading

We present SPDL (Scalable and Performant Data Loading), an open-source, framework-agnostic library designed for efficiently loading array data to GPU. Data loading is often a bottleneck in AI applications, and is challenging to optimize because it requires coordination of network calls, CPU-bound tasks, and GPU device transfer. On top of that, Python's GIL (Global Interpreter Lock) makes it difficult to gain performance improvement from multi-threading. We found that when data preprocessing functions release the GIL entirely, it is possible to execute them concurrently in a thread pool, thereby improving the workflow performance. Our benchmark shows that compared to the PyTorch DataLoader, SPDL can iterate through the ImageNet dataset 74% faster while using 38% less CPU and 50GB less memory. When training ViT-B/16 model, SPDL can send data to the GPU at a speed that does not starve the training. Additionally, when using SPDL on Python 3.13t, without changing any code, the throughput is further by improved by 33%, thanks to the disabled GIL. SPDL can improve the performance of current AI model training, and receives further performance improvements when Free-Threaded Python is adopted in production systems. SPDL is available at https://github.com/facebookresearch/spdl.

cs.DC↗

MobileLLM-R1: Exploring the Limits of Sub-Billion Language Model Reasoners with Open Training Recipes

The paradigm shift in large language models (LLMs) from instinctive responses to chain-of-thought (CoT) reasoning has fueled two prevailing assumptions: (1) reasoning capabilities only emerge in sufficiently large models, and (2) such capabilities require training on massive datasets. While the first assumption has already been challenged by recent sub-billion-parameter reasoning models such as Qwen3-0.6B and DeepSeek distilled variants, the second remains largely unquestioned. In this work, we revisit the necessity of scaling to extremely large corpora (>10T tokens) for reasoning emergence. By carefully curating and resampling open-source datasets that we identify as beneficial under our designed metrics, we demonstrate that strong reasoning abilities can emerge with far less data. Specifically, we show that only ~2T tokens of high-quality data are sufficient, and pre-training with 4.2T tokens on the dataset resampled from these ~2T tokens, followed by a established post-training procedure, enables the development of MobileLLM-R1, a series of sub-billion-parameter reasoning models that substantially outperform prior models trained on fully open-sourced data. For example, MobileLLM-R1-950M achieves an AIME score of 15.5, compared to just 0.6 for OLMo-2-1.48B and 0.3 for SmolLM-2-1.7B. Remarkably, despite being trained on only 11.7% of the tokens compared to Qwen3's proprietary 36T-token corpus for pretraining, MobileLLM-R1-950M matches or surpasses Qwen3-0.6B across multiple reasoning benchmarks. To facilitate further research in this direction, we have made the models (https://huggingface.co/collections/facebook/mobilellm-r1) and code (https://github.com/facebookresearch/MobileLLM-R1) publicly available, along with the complete training recipe, data sources, and data mixing ratios.

cs.CL↗

MobileLLM-Pro Technical Report

Efficient on-device language models around 1 billion parameters are essential for powering low-latency AI applications on mobile and wearable devices. However, achieving strong performance in this model class, while supporting long context windows and practical deployment remains a significant challenge. We introduce MobileLLM-Pro, a 1-billion-parameter language model optimized for on-device deployment. MobileLLM-Pro achieves state-of-the-art results across 11 standard benchmarks, significantly outperforming both Gemma 3-1B and Llama 3.2-1B, while supporting context windows of up to 128,000 tokens and showing only minor performance regressions at 4-bit quantization. These improvements are enabled by four core innovations: (1) implicit positional distillation, a novel technique that effectively instills long-context capabilities through knowledge distillation; (2) a specialist model merging framework that fuses multiple domain experts into a compact model without parameter growth; (3) simulation-driven data mixing using utility estimation; and (4) 4-bit quantization-aware training with self-distillation. We release our model weights and code to support future research in efficient on-device language models.

cs.LG↗

ParetoQ: Improving Scaling Laws in Extremely Low-bit LLM Quantization

The optimal bit-width for achieving the best trade-off between quantized model size and accuracy has been a subject of ongoing debate. While some advocate for 4-bit quantization, others propose that 1.58-bit offers superior results. However, the lack of a cohesive framework for different bits has left such conclusions relatively tenuous. We present ParetoQ, the first unified framework that facilitates rigorous comparisons across 1-bit, 1.58-bit, 2-bit, 3-bit, and 4-bit quantization settings. Our findings reveal a notable learning transition between 2 and 3 bits: For 3-bits and above, the fine-tuned models stay close to their original pre-trained distributions, whereas for learning 2-bit networks or below, the representations change drastically. By optimizing training schemes and refining quantization functions, ParetoQ surpasses all previous methods tailored to specific bit widths. Remarkably, our ParetoQ ternary 600M-parameter model even outperforms the previous SoTA ternary 3B-parameter model in accuracy, using only one-fifth of the parameters. Extensive experimentation shows that ternary, 2-bit, and 3-bit quantization maintains comparable performance in the size-accuracy trade-off and generally exceeds 4-bit and binary quantization. Considering hardware constraints, 2-bit quantization offers promising potential for memory reduction and speedup.

cs.LG↗

SpinQuant: LLM quantization with learned rotations

Post-training quantization (PTQ) techniques applied to weights, activations, and the KV cache greatly reduce memory usage, latency, and power consumption of Large Language Models (LLMs), but may lead to large quantization errors when outliers are present. Rotating activation or weight matrices helps remove outliers and benefits quantization. In this work, we identify a collection of applicable rotation parameterizations that lead to identical outputs in full-precision Transformer architectures while enhancing quantization accuracy. In addition, we find that some random rotations lead to much better quantization than others, with an up to 13 points difference in downstream zero-shot reasoning performance. As a result, we propose SpinQuant, a novel approach that incorporates learned rotation matrices for optimal quantized network accuracy. With 4-bit quantization of weight, activation, and KV-cache, SpinQuant narrows the accuracy gap on zero-shot reasoning tasks with full precision to merely 2.9 points on the LLaMA-2 7B model, surpassing LLM-QAT by 19.1 points and SmoothQuant by 25.0 points. Furthermore, SpinQuant also outperforms concurrent work QuaRot, which applies random rotations to remove outliers. In particular, for LLaMA-3 8B models that are hard to quantize, SpinQuant reduces the gap to full precision by up to 45.1% relative to QuaRot. Code is available at https://github.com/facebookresearch/SpinQuant.

cs.LG↗

Diversify, Don't Fine-Tune: Scaling Up Visual Recognition Training with Synthetic Images

Recent advances in generative deep learning have enabled the creation of high-quality synthetic images in text-to-image generation. Prior work shows that fine-tuning a pretrained diffusion model on ImageNet and generating synthetic training images from the finetuned model can enhance an ImageNet classifier's performance. However, performance degrades as synthetic images outnumber real ones. In this paper, we explore whether generative fine-tuning is essential for this improvement and whether it is possible to further scale up training using more synthetic data. We present a new framework leveraging off-the-shelf generative models to generate synthetic training images, addressing multiple challenges: class name ambiguity, lack of diversity in naive prompts, and domain shifts. Specifically, we leverage large language models (LLMs) and CLIP to resolve class name ambiguity. To diversify images, we propose contextualized diversification (CD) and stylized diversification (SD) methods, also prompted by LLMs. Finally, to mitigate domain shifts, we leverage domain adaptation techniques with auxiliary batch normalization for synthetic images. Our framework consistently enhances recognition model performance with more synthetic data, up to 6x of original ImageNet size showcasing the potential of synthetic data for improved recognition models and strong out-of-domain generalization.

cs.CV↗

EdgeTAM: On-Device Track Anything Model

On top of Segment Anything Model (SAM), SAM 2 further extends its capability from image to video inputs through a memory bank mechanism and obtains a remarkable performance compared with previous methods, making it a foundation model for video segmentation task. In this paper, we aim at making SAM 2 much more efficient so that it even runs on mobile devices while maintaining a comparable performance. Despite several works optimizing SAM for better efficiency, we find they are not sufficient for SAM 2 because they all focus on compressing the image encoder, while our benchmark shows that the newly introduced memory attention blocks are also the latency bottleneck. Given this observation, we propose EdgeTAM, which leverages a novel 2D Spatial Perceiver to reduce the computational cost. In particular, the proposed 2D Spatial Perceiver encodes the densely stored frame-level memories with a lightweight Transformer that contains a fixed set of learnable queries. Given that video segmentation is a dense prediction task, we find preserving the spatial structure of the memories is essential so that the queries are split into global-level and patch-level groups. We also propose a distillation pipeline that further improves the performance without inference overhead. As a result, EdgeTAM achieves 87.7, 70.0, 72.3, and 71.7 J&F on DAVIS 2017, MOSE, SA-V val, and SA-V test, while running at 16 FPS on iPhone 15 Pro Max.

cs.CV↗

DepthShrinker: A New Compression Paradigm Towards Boosting Real-Hardware Efficiency of Compact Neural Networks

Efficient deep neural network (DNN) models equipped with compact operators (e.g., depthwise convolutions) have shown great potential in reducing DNNs' theoretical complexity (e.g., the total number of weights/operations) while maintaining a decent model accuracy. However, existing efficient DNNs are still limited in fulfilling their promise in boosting real-hardware efficiency, due to their commonly adopted compact operators' low hardware utilization. In this work, we open up a new compression paradigm for developing real-hardware efficient DNNs, leading to boosted hardware efficiency while maintaining model accuracy. Interestingly, we observe that while some DNN layers' activation functions help DNNs' training optimization and achievable accuracy, they can be properly removed after training without compromising the model accuracy. Inspired by this observation, we propose a framework dubbed DepthShrinker, which develops hardware-friendly compact networks via shrinking the basic building blocks of existing efficient DNNs that feature irregular computation patterns into dense ones with much improved hardware utilization and thus real-hardware efficiency. Excitingly, our DepthShrinker framework delivers hardware-friendly compact networks that outperform both state-of-the-art efficient DNNs and compression techniques, e.g., a 3.06% higher accuracy and 1.53$\times$ throughput on Tesla V100 over SOTA channel-wise pruning method MetaPruning. Our codes are available at: https://github.com/facebookresearch/DepthShrinker.

cs.LG↗

Efficient Track Anything

Segment Anything Model 2 (SAM 2) has emerged as a powerful tool for video object segmentation and tracking anything. Key components of SAM 2 that drive the impressive video object segmentation performance include a large multistage image encoder for frame feature extraction and a memory mechanism that stores memory contexts from past frames to help current frame segmentation. The high computation complexity of multistage image encoder and memory module has limited its applications in real-world tasks, e.g., video object segmentation on mobile devices. To address this limitation, we propose EfficientTAMs, lightweight track anything models that produce high-quality results with low latency and model size. Our idea is based on revisiting the plain, nonhierarchical Vision Transformer (ViT) as an image encoder for video object segmentation, and introducing an efficient memory module, which reduces the complexity for both frame feature extraction and memory computation for current frame segmentation. We take vanilla lightweight ViTs and efficient memory module to build EfficientTAMs, and train the models on SA-1B and SA-V datasets for video object segmentation and track anything tasks. We evaluate on multiple video segmentation benchmarks including semi-supervised VOS and promptable video segmentation, and find that our proposed EfficientTAM with vanilla ViT perform comparably to SAM 2 model (HieraB+SAM 2) with ~2x speedup on A100 and ~2.4x parameter reduction. On segment anything image tasks, our EfficientTAMs also perform favorably over original SAM with ~20x speedup on A100 and ~20x parameter reduction. On mobile devices such as iPhone 15 Pro Max, our EfficientTAMs can run at ~10 FPS for performing video object segmentation with reasonable quality, highlighting the capability of small models for on-device video object segmentation applications.

cs.CV↗