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Rahul Mangharam

Publications and source records attributed to Rahul Mangharam.

At least 19 recordsLinked to original sources

AD-MPCC: Adaptive Differentiable Model Predictive Contouring Control for Autonomous Racing

This paper presents Adaptive Differentiable Model Predictive Contouring Control (AD-MPCC), a framework for autonomous racing that integrates differentiable MPCC with online parameter estimation to handle varying road-surface conditions. For online parameter estimation, we leverage a parameterized Pacejka Magic Formula together with a regularized moving-horizon estimation scheme with exponentially decaying weights to capture road interactions and update parameters in real time. Furthermore, we propose a differentiable MPCC (Diff-MPCC) framework that enables optimal adjustment of objective weights based on predefined long-horizon performance costs. To implement Diff-MPCC for online objective weight adaptation, we propose a Pacejka-informed machine learning model that is trained in a supervised manner using data generated by Diff-MPCC to tune the objective weights. Simulation results demonstrate that AD-MPCC reliably ensures safety and achieves faster lap times compared to baseline controllers in both single-surface and multiple-surface scenarios.

cs.RO

AI Coaching for Accelerating Human Skill Development with Reinforcement Learning

AI copilots can substantially boost human performance through shared control, but excessive assistance can induce over-reliance and skill atrophy. This paper studies how an embodied AI agent can act as a coach that accelerates human motor-skill development. We argue that effective coaching requires strategic scaffolding and stepping back that are aligned with the learner's capability, allowing productive failures that drive learning. We formalize the interactive AI coaching process as a non-cooperative dynamic game in which the learner optimizes task performance while the coach targets the learner's independent competence. Building on this formalism, we develop a reinforcement learning framework combining adaptive shared control with probabilistic models of the coach's causal influence on skill evolution, enabling tractable training of coaching policies. A comprehensive user study (N=33) on first-person-view drone racing shows significant gains in human learning outcomes over state-of-the-art AI coaching baselines.

cs.RO

Failure-Aware Iterative Learning of State-Control Invariant Sets

In this paper, we address the problem of computing maximal state-control invariant sets using failing trajectories. We introduce the concept of state-control invariance, which extends control invariance from the state space to the joint state-control space. The maximal state-control invariant (MSCI) set simultaneously encodes the maximal control invariant set (MCI) and, for each state in the MCI, the set of control inputs that preserve invariance. We prove that the state projection of the MSCI is the MCI and the state-dependent sections of the MSCI are the admissible invariance-preserving inputs. Building on this framework, we develop a Failure-Aware Iterative Learning (FAIL) algorithm for deterministic linear time invariant systems with polytopic constraints. The algorithm iteratively updates a constraint set in the state-control space by learning predecessor halfspaces from one-step failing state-input pairs, without knowing the dynamics. For each failure, FAIL learns the violated halfspaces of the predecessor of the constraint set by a regression on failing trajectories. We prove that the learned constraint set converges monotonically to the MSCI. Numerical experiments on a double integrator system validate the proposed approach.

eess.SY

Toward Single-Step MPPI via Differentiable Predictive Control

Model predictive path integral (MPPI) is a sampling-based method for solving complex model predictive control (MPC) problems, but its real-time implementation faces two key challenges: the computational cost and sample requirements grow with the prediction horizon, and manually tuning the sampling covariance requires balancing exploration and noise. To address these issues, we propose Step-MPPI, a framework that learns a sampling distribution for efficient single-step lookahead MPPI implementation. Specifically, we use a neural network to parameterize the MPPI proposal distribution at each time step, and train it in a self-supervised manner over a long horizon using the MPC cost, constraint penalties, and a maximum-entropy regularization term. By embedding long-horizon objectives into training the neural distribution policy, Step-MPPI achieves the foresight of a multi-step optimizer with the millisecond-level latency of single-step lookahead. We demonstrate the efficiency of Step-MPPI across multiple challenging tasks in which MPPI suffers from high dimensionality and/or long control horizons.

eess.SY

STL-SVPIO: Signal Temporal Logic guided Stein Variational Path Integral Optimization

Signal Temporal Logic (STL) enables formal specification of complex spatiotemporal constraints for robotic task planning. However, synthesizing long-horizon continuous control trajectories from complex STL specifications is fundamentally challenging due to the nested structure of STL robustness objectives. Existing solver-based methods, such as Mixed-Integer Linear Programming (MILP), suffer from exponential scaling, whereas sampling methods, such as Model-Predictive Path Integral control (MPPI), struggle with sparse, long-horizon costs. We introduce Signal Temporal Logic guided Stein Variational Path Integral Optimization (STL-SVPIO), which reframes STL as a globally informative, differentiable reward-shaping mechanism. By leveraging Stein Variational Gradient Descent and differentiable physics engines, STL-SVPIO transports a mutually repulsive swarm of control particles toward high robustness regions. Our method transforms sparse logical satisfaction into tractable variational inference, mitigating the severe local minima traps of standard gradient-based methods. We demonstrate that STL-SVPIO significantly outperforms existing methods in both robustness and efficiency for traditional STL tasks. Moreover, it solves complex long-horizon tasks, including multi-agent coordination with synchronization and queuing while baselines either fail to discover feasible solutions, or become computationally intractable. Finally, we use STL-SVPIO in agile robotic motion planning tasks with nonlinear dynamics, such as 7-DoF manipulation and half cheetah back flips to show the generalizability of our algorithm.

cs.RO

Nonplanar Model Predictive Control for Autonomous Vehicles with Recursive Sparse Gaussian Process Dynamics

This paper proposes a nonplanar model predictive control (MPC) framework for autonomous vehicles operating on nonplanar terrain. To approximate complex vehicle dynamics in such environments, we develop a geometry-aware modeling approach that learns a residual Gaussian Process (GP). By utilizing a recursive sparse GP, the framework enables real-time adaptation to varying terrain geometry. The effectiveness of the learned model is demonstrated in a reference-tracking task using a Model Predictive Path Integral (MPPI) controller. Validation within a custom Isaac Sim environment confirms the framework's capability to maintain high tracking accuracy on challenging 3D surfaces.

cs.RO

SIT-LMPC: Safe Information-Theoretic Learning Model Predictive Control for Iterative Tasks

Robots executing iterative tasks in complex, uncertain environments require control strategies that balance robustness, safety, and high performance. This paper introduces a safe information-theoretic learning model predictive control (SIT-LMPC) algorithm for iterative tasks. Specifically, we design an iterative control framework based on an information-theoretic model predictive control algorithm to address a constrained infinite-horizon optimal control problem for discrete-time nonlinear stochastic systems. An adaptive penalty method is developed to ensure safety while balancing optimality. Trajectories from previous iterations are utilized to learn a value function using normalizing flows, which enables richer uncertainty modeling compared to Gaussian priors. SIT-LMPC is designed for highly parallel execution on graphics processing units, allowing efficient real-time optimization. Benchmark simulations and hardware experiments demonstrate that SIT-LMPC iteratively improves system performance while robustly satisfying system constraints.

cs.RO

AdaptNC: Adaptive Nonconformity Scores for Conformal Prediction under Distribution Shift

Rigorous uncertainty quantification is essential for the safe deployment of autonomous systems in unconstrained environments. Conformal Prediction (CP) provides a distribution-free framework for this task, yet its standard formulations rely on exchangeability assumptions that are violated by the distribution shifts inherent in real-world robotics. Existing online CP methods maintain target coverage by adaptively scaling the conformal threshold, but typically employ a static nonconformity score function. We show that this fixed geometry leads to highly conservative, volume-inefficient prediction regions when environments undergo structural shifts. To address this, we propose $\textbf{AdaptNC}$, a framework for the joint online adaptation of both the nonconformity score parameters and the conformal threshold. AdaptNC leverages an adaptive reweighting scheme to optimize score functions, and introduces a replay buffer mechanism to mitigate the coverage instability that occurs during score transitions. We evaluate AdaptNC on diverse robotic benchmarks involving multi-agent policy changes, environmental changes and sensor degradation. Our results demonstrate that AdaptNC significantly reduces prediction region volume compared to state-of-the-art threshold-only baselines while maintaining target coverage levels.

cs.LG

A Hybrid Learning-to-Optimize Framework for Mixed-Integer Quadratic Programming

In this paper, we propose a learning-to-optimize (L2O) framework to accelerate solving parametric mixed-integer quadratic programming (MIQP) problems, with a particular focus on mixed-integer model predictive control (MI-MPC) applications. The framework learns to predict integer solutions with enhanced optimality and feasibility by integrating supervised learning (for optimality), self-supervised learning (for feasibility), and a differentiable quadratic programming (QP) layer, resulting in a hybrid L2O framework. Specifically, a neural network (NN) is used to learn the mapping from problem parameters to optimal integer solutions, while a differentiable QP layer is integrated to compute the corresponding continuous variables given the predicted integers and problem parameters. Moreover, a hybrid loss function is proposed, which combines a supervised loss with respect to the global optimal solution, and a self-supervised loss derived from the problem's objective and constraints. The effectiveness of the proposed framework is demonstrated on two benchmark MI-MPC problems, with comparative results against purely supervised and self-supervised learning models.

eess.SY

Adversarial Physics-Informed Machine Learning for Robust Optimal Safe Predefined-Time Stabilization: A Game-Theoretic Approach

We develop a game-theoretic framework for adversarially robust optimal safe predefined-time stabilization of parameter-dependent nonlinear dynamical systems with nonquadratic cost functionals. Our approach ensures that all system trajectories remain within a specified admissible set and converge to equilibrium in a predefined time despite adversarial disturbances. The control problem is formulated as a two-player zero-sum differential game, where the controller is a minimizing player and the adversary a maximizing player. We derive sufficient conditions for the existence of a saddle-point solution and safe predefined-time stability using a barrier Lyapunov function that satisfies a differential inequality and the steady-state Hamilton-Jacobi-Isaacs (HJI) equation. To address the analytical intractability of solving the HJI equation, we introduce a physics-informed learning algorithm that robustly learns the Nash safely predefined-time stabilizing control strategy. Simulation results demonstrate the efficacy and resilience of the proposed method in ensuring robust optimal safe predefined-time stabilization under adversarial disturbances.

math.OC

Multiagent Social Influence: Modeling Persuasion in Contested Social Networks

We present the Social Influence Game (SIG), a framework for modeling adversarial persuasion in social networks with an arbitrary number of competing players. Our goal is to provide a tractable and interpretable model of contested influence that scales to large systems while capturing the structural leverage points of networks. Each player allocates influence from a fixed budget to steer opinions that evolve under DeGroot dynamics, and we prove that the resulting optimization problem is a difference-of-convex program. To enable scalability, we develop an Iterated Linear (IL) solver that approximates player objectives with linear programs. In experiments on random and archetypical networks, IL achieves solutions within 7% of nonlinear solvers while being over 10x faster, scaling to large social networks. This paper lays a foundation for asymptotic analysis of contested influence in complex networks.

cs.SI

A Bimanual Gesture Interface for ROS-Based Mobile Manipulators Using TinyML and Sensor Fusion

Gesture-based control for mobile manipulators faces persistent challenges in reliability, efficiency, and intuitiveness. This paper presents a dual-hand gesture interface that integrates TinyML, spectral analysis, and sensor fusion within a ROS framework to address these limitations. The system uses left-hand tilt and finger flexion, captured using accelerometer and flex sensors, for mobile base navigation, while right-hand IMU signals are processed through spectral analysis and classified by a lightweight neural network. This pipeline enables TinyML-based gesture recognition to control a 7-DOF Kinova Gen3 manipulator. By supporting simultaneous navigation and manipulation, the framework improves efficiency and coordination compared to sequential methods. Key contributions include a bimanual control architecture, real-time low-power gesture recognition, robust multimodal sensor fusion, and a scalable ROS-based implementation. The proposed approach advances Human-Robot Interaction (HRI) for industrial automation, assistive robotics, and hazardous environments, offering a cost-effective, open-source solution with strong potential for real-world deployment and further optimization.

cs.RO

Small-Scale Testbeds for Connected and Automated Vehicles and Robot Swarms: Challenges and a Roadmap

This article proposes a roadmap to address the current challenges in small-scale testbeds for Connected and Automated Vehicles (CAVs) and robot swarms. The roadmap is a joint effort of participants in the workshop "1st Workshop on Small-Scale Testbeds for Connected and Automated Vehicles and Robot Swarms," held on June 2 at the IEEE Intelligent Vehicles Symposium (IV) 2024 in Jeju, South Korea. The roadmap contains three parts: 1) enhancing accessibility and diversity, especially for underrepresented communities, 2) sharing best practices for the development and maintenance of testbeds, and 3) connecting testbeds through an abstraction layer to support collaboration. The workshop features eight invited speakers, four contributed papers [1]-[4], and a presentation of a survey paper on testbeds [5]. The survey paper provides an online comparative table of more than 25 testbeds, available at https://bassamlab.github.io/testbeds-survey. The workshop's own website is available at https://cpm-remote.lrt.unibw-muenchen.de/iv24-workshop.

cs.RO

STLGame: Signal Temporal Logic Games in Adversarial Multi-Agent Systems

We study how to synthesize a robust and safe policy for autonomous systems under signal temporal logic (STL) tasks in adversarial settings against unknown dynamic agents. To ensure the worst-case STL satisfaction, we propose STLGame, a framework that models the multi-agent system as a two-player zero-sum game, where the ego agents try to maximize the STL satisfaction and other agents minimize it. STLGame aims to find a Nash equilibrium policy profile, which is the best case in terms of robustness against unseen opponent policies, by using the fictitious self-play (FSP) framework. FSP iteratively converges to a Nash profile, even in games set in continuous state-action spaces. We propose a gradient-based method with differentiable STL formulas, which is crucial in continuous settings to approximate the best responses at each iteration of FSP. We show this key aspect experimentally by comparing with reinforcement learning-based methods to find the best response. Experiments on two standard dynamical system benchmarks, Ackermann steering vehicles and autonomous drones, demonstrate that our converged policy is almost unexploitable and robust to various unseen opponents' policies. All code and additional experimental results can be found on our project website: https://sites.google.com/view/stlgame

cs.RO

PoseINN: Realtime Visual-based Pose Regression and Localization with Invertible Neural Networks

Estimating ego-pose from cameras is an important problem in robotics with applications ranging from mobile robotics to augmented reality. While SOTA models are becoming increasingly accurate, they can still be unwieldy due to high computational costs. In this paper, we propose to solve the problem by using invertible neural networks (INN) to find the mapping between the latent space of images and poses for a given scene. Our model achieves similar performance to the SOTA while being faster to train and only requiring offline rendering of low-resolution synthetic data. By using normalizing flows, the proposed method also provides uncertainty estimation for the output. We also demonstrated the efficiency of this method by deploying the model on a mobile robot.

cs.RO

MEGA-DAgger: Imitation Learning with Multiple Imperfect Experts

Imitation learning has been widely applied to various autonomous systems thanks to recent development in interactive algorithms that address covariate shift and compounding errors induced by traditional approaches like behavior cloning. However, existing interactive imitation learning methods assume access to one perfect expert. Whereas in reality, it is more likely to have multiple imperfect experts instead. In this paper, we propose MEGA-DAgger, a new DAgger variant that is suitable for interactive learning with multiple imperfect experts. First, unsafe demonstrations are filtered while aggregating the training data, so the imperfect demonstrations have little influence when training the novice policy. Next, experts are evaluated and compared on scenarios-specific metrics to resolve the conflicted labels among experts. Through experiments in autonomous racing scenarios, we demonstrate that policy learned using MEGA-DAgger can outperform both experts and policies learned using the state-of-the-art interactive imitation learning algorithms such as Human-Gated DAgger. The supplementary video can be found at \url{https://youtu.be/wPCht31MHrw}.

cs.LG

AV4EV: Open-Source Modular Autonomous Electric Vehicle Platform for Making Mobility Research Accessible

When academic researchers develop and validate autonomous driving algorithms, there is a challenge in balancing high-performance capabilities with the cost and complexity of the vehicle platform. Much of today's research on autonomous vehicles (AV) is limited to experimentation on expensive commercial vehicles that require large skilled teams to retrofit the vehicles and test them in dedicated facilities. On the other hand, 1/10th-1/16th scaled-down vehicle platforms are more affordable but have limited similitude in performance and drivability. To address this issue, we present the design of a one-third-scale autonomous electric go-kart platform with open-source mechatronics design along with fully functional autonomous driving software. The platform's multi-modal driving system is capable of manual, autonomous, and teleoperation driving modes. It also features a flexible sensing suite for the algorithm deployment across perception, localization, planning, and control. This development serves as a bridge between full-scale vehicles and reduced-scale cars while accelerating cost-effective algorithmic advancements. Our experimental results demonstrate the AV4EV platform's capabilities and ease of use for developing new AV algorithms. All materials are available at AV4EV.org to stimulate collaborative efforts within the AV and electric vehicle (EV) communities.

cs.RO

Conformal Off-Policy Prediction for Multi-Agent Systems

Off-Policy Prediction (OPP), i.e., predicting the outcomes of a target policy using only data collected under a nominal (behavioural) policy, is a paramount problem in data-driven analysis of safety-critical systems where the deployment of a new policy may be unsafe. To achieve dependable off-policy predictions, recent work on Conformal Off-Policy Prediction (COPP) leverage the conformal prediction framework to derive prediction regions with probabilistic guarantees under the target process. Existing COPP methods can account for the distribution shifts induced by policy switching, but are limited to single-agent systems and scalar outcomes (e.g., rewards). In this work, we introduce MA-COPP, the first conformal prediction method to solve OPP problems involving multi-agent systems, deriving joint prediction regions for all agents' trajectories when one or more ego agents change their policies. Unlike the single-agent scenario, this setting introduces higher complexity as the distribution shifts affect predictions for all agents, not just the ego agents, and the prediction task involves full multi-dimensional trajectories, not just reward values. A key contribution of MA-COPP is to avoid enumeration or exhaustive search of the output space of agent trajectories, which is instead required by existing COPP methods to construct the prediction region. We achieve this by showing that an over-approximation of the true joint prediction region (JPR) can be constructed, without enumeration, from the maximum density ratio of the JPR trajectories. We evaluate the effectiveness of MA-COPP in multi-agent systems from the PettingZoo library and the F1TENTH autonomous racing environment, achieving nominal coverage in higher dimensions and various shift settings.

cs.MA