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Ramani Duraiswami

Publications and source records attributed to Ramani Duraiswami.

At least 37 records · Page 2Linked to original sources

Video-Robin: Autoregressive Diffusion Planning for Intent-Grounded Video-to-Music Generation

Video-to-music (V2M) is the fundamental task of creating background music for an input video. Recent V2M models achieve audiovisual alignment by typically relying on visual conditioning alone and provide limited semantic and stylistic controllability to the end user. In this paper, we present Video-Robin, a novel text-conditioned video-to-music generation model that enables fast, high-quality, semantically aligned music generation for video content. To balance musical fidelity and semantic understanding, Video-Robin integrates autoregressive planning with diffusion-based synthesis. Specifically, an autoregressive module models global structure by semantically aligning visual and textual inputs to produce high-level music latents. These latents are subsequently refined into coherent, high-fidelity music using local Diffusion Transformers. By factoring semantically driven planning into diffusion-based synthesis, Video-Robin enables fine-grained creator control without sacrificing audio realism. Our proposed model outperforms baselines that solely accept video input and additional feature conditioned baselines on both in-distribution and out-of-distribution benchmarks with a 2.21x speed in inference compared to SOTA. We will open-source everything upon paper acceptance.

cs.SD↗

Audio Flamingo Next: Next-Generation Open Audio-Language Models for Speech, Sound, and Music

We present Audio Flamingo Next (AF-Next), the next-generation and most capable large audio-language model in the Audio Flamingo series, designed to advance understanding and reasoning over speech, environmental sounds and music. Compared to Audio Flamingo 3, AF-Next introduces: (i) a stronger foundational audio-language model that significantly improves accuracy across diverse audio understanding tasks; (ii) scalable strategies for constructing large-scale audio understanding and reasoning data beyond existing academic benchmarks; (iii) support for long and complex audio inputs up to 30 minutes; and (iv) Temporal Audio Chain-of-Thought, a new reasoning paradigm that explicitly grounds intermediate reasoning steps to timestamps in long audio, enabling fine-grained temporal alignment and improved interpretability. To enable these capabilities, we first conduct a systematic analysis of Audio Flamingo 3 to identify key gaps in audio understanding and reasoning. We then curate and scale new large-scale datasets totaling over 1 million hours to address these limitations and expand the existing AudioSkills-XL, LongAudio-XL, AF-Think and AF-Chat datasets. AF-Next is trained using a curriculum-based strategy spanning pre-training, mid-training and post-training stages. Extensive experiments across 20 audio understanding and reasoning benchmarks, including challenging long-audio tasks, show that AF-Next outperforms similarly sized open models by large margins and remains highly competitive with and sometimes surpasses, much larger open-weight and closed models. Beyond benchmark performance, AF-Next exhibits strong real-world utility and transfers well to unseen tasks, highlighting its robustness and generalization ability. In addition to all data, code and methods, we open-source 3 variants of AF-Next, including AF-Next-Instruct, AF-Next-Think and AF-Next-Captioner.

cs.SD↗

On The Application of Linear Attention in Multimodal Transformers

Multimodal Transformers serve as the backbone for state-of-the-art vision-language models, yet their quadratic attention complexity remains a critical barrier to scalability. In this work, we investigate the viability of Linear Attention (LA) as a high-efficiency alternative within multimodal frameworks. By integrating LA, we reduce the computational overhead from quadratic to linear relative to sequence length while preserving competitive performance. We evaluate our approach across ViT-S/16, ViT-B/16, and ViT-L/16 architectures trained on the LAION-400M dataset, with validation focused on ImageNet-21K zero-shot accuracy. Our systematic evaluation demonstrates that Linear Attention not only yields significant computational savings but also adheres to the same scaling laws as standard softmax attention. These findings position Linear Attention as a robust, scalable solution for next-generation multimodal Transformers tasked with processing increasingly large and complex datasets.

cs.CV↗

Audio Hallucination Attacks: Probing the Reliability of Large Audio Language Models

Large Audio Language Models (LALMs) achieve strong performance on audio-language tasks; however, their reliability in real-world settings remains underexplored. We introduce Audio Hallucination Attacks (AHA), an attack suite called AHA-Eval, comprising 6.5K QA pairs designed to test whether LALMs genuinely ground their responses in the audio input. AHA targets two attack surfaces: (i) query-based attacks, which exploit question structure to induce hallucinations about absent sounds, and (ii) audio-based attacks, which inject synthetic speech describing non-existent events into the audio stream. Evaluating state-of-the-art LALMs, including Audio Flamingo 3 and Gemini 3 Pro, we observe high attack success rates of 95.35% and 79.65%, respectively, revealing a reliability gap that is hidden by standard benchmark performance. To mitigate this, we propose a 120K QA post-alignment dataset, AHA-Guard, which successfully reduces attack success rates by up to 49%.

cs.SD↗

Multi-Domain Audio Question Answering Benchmark Toward Acoustic Content Reasoning

We present Task 5 of the DCASE 2025 Challenge: an Audio Question Answering (AQA) benchmark spanning multiple domains of sound understanding. This task defines three QA subsets (Bioacoustics, Temporal Soundscapes, and Complex QA) to test audio-language models on interactive question-answering over diverse acoustic scenes. We describe the dataset composition (from marine mammal calls to soundscapes and complex real-world clips), the evaluation protocol (top-1 accuracy with answer-shuffling robustness), and baseline systems (Qwen2-Audio-7B, AudioFlamingo 2, Gemini-2-Flash). Preliminary results on the development set are compared, showing strong variation across models and subsets. This challenge aims to advance the audio understanding and reasoning capabilities of audio-language models toward human-level acuity, which are crucial for enabling AI agents to perceive and interact about the world effectively.

cs.SD↗

Analytical Exploration of Spatial Audio Cues: A Differentiable Multi-Sphere Scattering Model

A primary challenge in developing synthetic spatial hearing systems, particularly underwater, is accurately modeling sound scattering. Biological organisms achieve 3D spatial hearing by exploiting sound scattering off their bodies to generate location-dependent interaural level and time differences (ITD/ILD). While Head-Related Transfer Function (HRTF) models based on rigid scattering suffice for terrestrial humans, they fail in underwater environments due to the near-impedance match between water and soft tissue. Motivated by the acoustic anatomy of underwater animals, we introduce a novel, analytically derived, closed-form forward model for scattering from a semi-transparent sphere containing two rigid spherical scatterers. This model accurately maps source direction, frequency, and material properties to the pressure field, capturing the complex physics of layered, penetrable structures. Critically, our model is implemented in a fully differentiable setting, enabling its integration with a machine learning algorithm to optimize a cost function for active localization. We demonstrate enhanced convergence for localization under noise using a physics-informed frequency weighting scheme, and present accurate moving-source tracking via an Extended Kalman Filter (EKF) with analytically computed Jacobians. Our work suggests that differentiable models of scattering from layered rigid and transparent geometries offer a promising new foundation for microphone arrays that leverage scattering-based spatial cues over conventional beamforming, applicable to both terrestrial and underwater applications. Our model will be made open source.

cs.SD↗

Auditing Algorithmic Bias in Transformer-Based Trading

Transformer models have become increasingly popular in financial applications, yet their potential risk making and biases remain under-explored. The purpose of this work is to audit the reliance of the model on volatile data for decision-making, and quantify how the frequency of price movements affects the model's prediction confidence. We employ a transformer model for prediction, and introduce a metric based on Partial Information Decomposition (PID) to measure the influence of each asset on the model's decision making. Our analysis reveals two key observations: first, the model disregards data volatility entirely, and second, it is biased toward data with lower-frequency price movements.

cs.LG↗

SPUR: A Plug-and-Play Framework for Integrating Spatial Audio Understanding and Reasoning into Large Audio-Language Models

Spatial perception is central to auditory intelligence, enabling accurate understanding of real-world acoustic scenes and advancing human-level perception of the world around us. While recent large audio-language models (LALMs) show strong reasoning over complex audios, most operate on monaural inputs and lack the ability to capture spatial cues such as direction, elevation, and distance. We introduce SPUR, a lightweight, plug-in approach that equips LALMs with spatial perception through minimal architectural changes. SPUR consists of: (i) a First-Order Ambisonics (FOA) encoder that maps (W, X, Y, Z) channels to rotation-aware, listener-centric spatial features, integrated into target LALMs via a multimodal adapter; and (ii) SPUR-Set, a spatial QA dataset combining open-source FOA recordings with controlled simulations, emphasizing relative direction, elevation, distance, and overlap for supervised spatial reasoning. Fine-tuning our model on the SPUR-Set consistently improves spatial QA and multi-speaker attribution while preserving general audio understanding. SPUR provides a simple recipe that transforms monaural LALMs into spatially aware models. Extensive ablations validate the effectiveness of our approach.

eess.AS↗

Music Flamingo: Scaling Music Understanding in Audio Language Models

We introduce Music Flamingo, a novel large audio-language model designed to advance music (including song) understanding in foundational audio models. While audio-language research has progressed rapidly, music remains challenging due to its dynamic, layered, and information-dense nature. Progress has been further limited by the difficulty of scaling open audio understanding models, primarily because of the scarcity of high-quality music data and annotations. As a result, prior models are restricted to producing short, high-level captions, answering only surface-level questions, and showing limited generalization across diverse musical cultures. To address these challenges, we curate MF-Skills, a large-scale dataset labeled through a multi-stage pipeline that yields rich captions and question-answer pairs covering harmony, structure, timbre, lyrics, and cultural context. We fine-tune an enhanced Audio Flamingo 3 backbone on MF-Skills and further strengthen multiple skills relevant to music understanding. To improve the model's reasoning abilities, we introduce a post-training recipe: we first cold-start with MF-Think, a novel chain-of-thought dataset grounded in music theory, followed by GRPO-based reinforcement learning with custom rewards. Music Flamingo achieves state-of-the-art results across 10+ benchmarks for music understanding and reasoning, establishing itself as a generalist and musically intelligent audio-language model. Beyond strong empirical results, Music Flamingo sets a new standard for advanced music understanding by demonstrating how models can move from surface-level recognition toward layered, human-like perception of songs. We believe this work provides both a benchmark and a foundation for the community to build the next generation of models that engage with music as meaningfully as humans do.

eess.AS↗

Quantifying Document Impact in RAG-LLMs

Retrieval Augmented Generation (RAG) enhances Large Language Models (LLMs) by connecting them to external knowledge, improving accuracy and reducing outdated information. However, this introduces challenges such as factual inconsistencies, source conflicts, bias propagation, and security vulnerabilities, which undermine the trustworthiness of RAG systems. A key gap in current RAG evaluation is the lack of a metric to quantify the contribution of individual retrieved documents to the final output. To address this, we introduce the Influence Score (IS), a novel metric based on Partial Information Decomposition that measures the impact of each retrieved document on the generated response. We validate IS through two experiments. First, a poison attack simulation across three datasets demonstrates that IS correctly identifies the malicious document as the most influential in $86\%$ of cases. Second, an ablation study shows that a response generated using only the top-ranked documents by IS is consistently judged more similar to the original response than one generated from the remaining documents. These results confirm the efficacy of IS in isolating and quantifying document influence, offering a valuable tool for improving the transparency and reliability of RAG systems.

cs.IR↗

Transformer Based Linear Attention with Optimized GPU Kernel Implementation

The original softmax-based attention mechanism (regular attention) in the extremely successful Transformer architecture computes attention between $N$ tokens, each embedded in a $D$-dimensional head, with a time complexity of $O(N^2D)$. Given the success of Transformers, improving their runtime during both training and inference is a popular research area. One such approach is the introduction of the linear attention (LA) mechanisms, which offers a linear time complexity of $O(ND^2)$ and have demonstrated comparable accuracy to regular attention. However, LA in practice lags behind its theoretical efficiency. We propose a novel method for LA's forward and backward passes, along with a highly-optimized CUDA implementation. Our approach outperforms the state-of-the-art by 3.3 times in speed and reduces memory consumption by 3.6 times. We validate these improvements in both single-layer and end-to-end settings by training a 1.4 billion parameter language model, which demonstrates similar expressivity to regular attention on major reasoning benchmarks.

cs.LG↗

A Scalable MVDR Beamforming Algorithm That is Linear in the Number of Antennas

The Minimum Variance Distortionless Response (MVDR) beamforming technique is widely applied in array systems to mitigate interference. However, applying MVDR to large arrays is computationally challenging; its computational complexity scales cubically with the number of antenna elements. In this paper, we introduce a scalable MVDR beamforming method tailored for massive arrays. Our approach, which is specific to scenarios where the signal of interest is below the noise floor (e.g.,~GPS), leverages the Sherman-Morrison formula, low-rank Singular Value Decomposition (SVD) approximations, and algebraic manipulation. Using our approach, we reduce the computational complexity from cubic to linear in the number of antennas. We evaluate the proposed method through simulations, comparing its computational efficiency and beamforming accuracy with the conventional MVDR approach. Our method significantly reduces the computational load while maintaining high beamforming accuracy for large-scale arrays. This solution holds promise for real-time applications of MVDR beamforming in fields like radar, sonar, and wireless communications, where massive antenna arrays are proliferating.

eess.SP↗

Room Impulse Response Synthesis via Differentiable Feedback Delay Networks for Efficient Spatial Audio Rendering

We introduce a computationally efficient and tunable feedback delay network (FDN) architecture for real-time room impulse response (RIR) rendering that addresses the computational and latency challenges inherent in traditional convolution and Fourier transform based methods. Our approach directly optimizes FDN parameters to match target RIR acoustic and psychoacoustic metrics such as clarity and definition through novel differentiable programming-based optimization. Our method enables dynamic, real-time adjustments of room impulse responses that accommodates listener and source movement. When combined with previous work on representation of head-related impulse responses via infinite impulse responses, an efficient rendering of auditory objects is possible when the HRIR and RIR are known. Our method produces renderings with quality similar to convolution with long binaural room impulse response (BRIR) filters, but at a fraction of the computational cost.

eess.AS↗

EGOILLUSION: Benchmarking Hallucinations in Egocentric Video Understanding

Multimodal Large Language Models (MLLMs) have demonstrated remarkable performance in complex multimodal tasks. While MLLMs excel at visual perception and reasoning in third-person and egocentric videos, they are prone to hallucinations, generating coherent yet inaccurate responses. We present EgoIllusion, a first benchmark to evaluate MLLM hallucinations in egocentric videos. EgoIllusion comprises 1,400 videos paired with 8,000 human-annotated open and closed-ended questions designed to trigger hallucinations in both visual and auditory cues in egocentric videos. Evaluations across ten MLLMs reveal significant challenges, including powerful models like GPT-4o and Gemini, achieving only 59% accuracy. EgoIllusion lays the foundation in developing robust benchmarks to evaluate the effectiveness of MLLMs and spurs the development of better egocentric MLLMs with reduced hallucination rates. Our benchmark will be open-sourced for reproducibility.

cs.AI↗

AURA: A Fine-Grained Benchmark and Decomposed Metric for Audio-Visual Reasoning

Current audio-visual (AV) benchmarks focus on final answer accuracy, overlooking the underlying reasoning process. This makes it difficult to distinguish genuine comprehension from correct answers derived through flawed reasoning or hallucinations. To address this, we introduce AURA (Audio-visual Understanding and Reasoning Assessment), a benchmark for evaluating the cross-modal reasoning capabilities of Audio-Visual Large Language Models (AV-LLMs) and Omni-modal Language Models (OLMs). AURA includes questions across six challenging cognitive domains, such as causality, timbre and pitch, tempo and AV synchronization, unanswerability, implicit distractions, and skill profiling, explicitly designed to be unanswerable from a single modality. This forces models to construct a valid logical path grounded in both audio and video, setting AURA apart from AV datasets that allow uni-modal shortcuts. To assess reasoning traces, we propose a novel metric, AuraScore, which addresses the lack of robust tools for evaluating reasoning fidelity. It decomposes reasoning into two aspects: (i) Factual Consistency - whether reasoning is grounded in perceptual evidence, and (ii) Core Inference - the logical validity of each reasoning step. Evaluations of SOTA models on AURA reveal a critical reasoning gap: although models achieve high accuracy (up to 92% on some tasks), their Factual Consistency and Core Inference scores fall below 45%. This discrepancy highlights that models often arrive at correct answers through flawed logic, underscoring the need for our benchmark and paving the way for more robust multimodal evaluation.

cs.CV↗

MMAU-Pro: A Challenging and Comprehensive Benchmark for Holistic Evaluation of Audio General Intelligence

Audio comprehension-including speech, non-speech sounds, and music-is essential for achieving human-level intelligence. Consequently, AI agents must demonstrate holistic audio understanding to qualify as generally intelligent. However, evaluating auditory intelligence comprehensively remains challenging. To address this gap, we introduce MMAU-Pro, the most comprehensive and rigorously curated benchmark for assessing audio intelligence in AI systems. MMAU-Pro contains 5,305 instances, where each instance has one or more audios paired with human expert-generated question-answer pairs, spanning speech, sound, music, and their combinations. Unlike existing benchmarks, MMAU-Pro evaluates auditory intelligence across 49 unique skills and multiple complex dimensions, including long-form audio comprehension, spatial audio reasoning, multi-audio understanding, among others. All questions are meticulously designed to require deliberate multi-hop reasoning, including both multiple-choice and open-ended response formats. Importantly, audio data is sourced directly ``from the wild" rather than from existing datasets with known distributions. We evaluate 22 leading open-source and proprietary multimodal AI models, revealing significant limitations: even state-of-the-art models such as Gemini 2.5 Flash and Audio Flamingo 3 achieve only 59.2% and 51.7% accuracy, respectively, approaching random performance in multiple categories. Our extensive analysis highlights specific shortcomings and provides novel insights, offering actionable perspectives for the community to enhance future AI systems' progression toward audio general intelligence. The benchmark and code is available at https://sonalkum.github.io/mmau-pro.

eess.AS↗

Audio Flamingo 3: Advancing Audio Intelligence with Fully Open Large Audio Language Models

We present Audio Flamingo 3 (AF3), a fully open state-of-the-art (SOTA) large audio-language model that advances reasoning and understanding across speech, sound, and music. AF3 introduces: (i) AF-Whisper, a unified audio encoder trained using a novel strategy for joint representation learning across all 3 modalities of speech, sound, and music; (ii) flexible, on-demand thinking, allowing the model to do chain-of-thought-type reasoning before answering; (iii) multi-turn, multi-audio chat; (iv) long audio understanding and reasoning (including speech) up to 10 minutes; and (v) voice-to-voice interaction. To enable these capabilities, we propose several large-scale training datasets curated using novel strategies, including AudioSkills-XL, LongAudio-XL, AF-Think, and AF-Chat, and train AF3 with a novel five-stage curriculum-based training strategy. Trained on only open-source audio data, AF3 achieves new SOTA results on over 20+ (long) audio understanding and reasoning benchmarks, surpassing both open-weight and closed-source models trained on much larger datasets.

cs.SD↗

TSPE: Task-Specific Prompt Ensemble for Improved Zero-Shot Audio Classification

Audio-language models (ALMs) excel in zero-shot audio classification, a task where models classify previously unseen audio clips at test time by leveraging descriptive natural language prompts. We introduce TSPE (Task-Specific Prompt Ensemble), a simple, training-free hard prompting method that boosts ALEs' zero-shot performance by customizing prompts for diverse audio classification tasks. Rather than using generic template-based prompts like "Sound of a car" we generate context-rich prompts, such as "Sound of a car coming from a tunnel". Specifically, we leverage label information to identify suitable sound attributes, such as "loud" and "feeble", and appropriate sound sources, such as "tunnel" and "street" and incorporate this information into the prompts used by Audio-Language Models (ALMs) for audio classification. Further, to enhance audio-text alignment, we perform prompt ensemble across TSPE-generated task-specific prompts. When evaluated on 12 diverse audio classification datasets, TSPE improves performance across ALMs by showing an absolute improvement of 1.23-16.36% over vanilla zero-shot evaluation.

cs.SD↗