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Ramesh Raskar

Publications and source records attributed to Ramesh Raskar.

At least 55 records · Page 3Linked to original sources

First 100 days of pandemic; an interplay of pharmaceutical, behavioral and digital interventions -- A study using agent based modeling

Pandemics, notably the recent COVID-19 outbreak, have impacted both public health and the global economy. A profound understanding of disease progression and efficient response strategies is thus needed to prepare for potential future outbreaks. In this paper, we emphasize the potential of Agent-Based Models (ABM) in capturing complex infection dynamics and understanding the impact of interventions. We simulate realistic pharmaceutical, behavioral, and digital interventions that mirror challenges in real-world policy adoption and suggest a holistic combination of these interventions for pandemic response. Using these simulations, we study the trends of emergent behavior on a large-scale population based on real-world socio-demographic and geo-census data from Kings County in Washington. Our analysis reveals the pivotal role of the initial 100 days in dictating a pandemic's course, emphasizing the importance of quick decision-making and efficient policy development. Further, we highlight that investing in behavioral and digital interventions can reduce the burden on pharmaceutical interventions by reducing the total number of infections and hospitalizations, and by delaying the pandemic's peak. We also infer that allocating the same amount of dollars towards extensive testing with contact tracing and self-quarantine offers greater cost efficiency compared to spending the entire budget on vaccinations.

cs.MA↗

SUNDIAL: 3D Satellite Understanding through Direct, Ambient, and Complex Lighting Decomposition

3D modeling from satellite imagery is essential in areas of environmental science, urban planning, agriculture, and disaster response. However, traditional 3D modeling techniques face unique challenges in the remote sensing context, including limited multi-view baselines over extensive regions, varying direct, ambient, and complex illumination conditions, and time-varying scene changes across captures. In this work, we introduce SUNDIAL, a comprehensive approach to 3D reconstruction of satellite imagery using neural radiance fields. We jointly learn satellite scene geometry, illumination components, and sun direction in this single-model approach, and propose a secondary shadow ray casting technique to 1) improve scene geometry using oblique sun angles to render shadows, 2) enable physically-based disentanglement of scene albedo and illumination, and 3) determine the components of illumination from direct, ambient (sky), and complex sources. To achieve this, we incorporate lighting cues and geometric priors from remote sensing literature in a neural rendering approach, modeling physical properties of satellite scenes such as shadows, scattered sky illumination, and complex illumination and shading of vegetation and water. We evaluate the performance of SUNDIAL against existing NeRF-based techniques for satellite scene modeling and demonstrate improved scene and lighting disentanglement, novel view and lighting rendering, and geometry and sun direction estimation on challenging scenes with small baselines, sparse inputs, and variable illumination.

cs.CV↗

Private independence testing across two parties

We introduce $π$-test, a privacy-preserving algorithm for testing statistical independence between data distributed across multiple parties. Our algorithm relies on privately estimating the distance correlation between datasets, a quantitative measure of independence introduced in Székely et al. [2007]. We establish both additive and multiplicative error bounds on the utility of our differentially private test, which we believe will find applications in a variety of distributed hypothesis testing settings involving sensitive data.

math.ST↗

DISeR: Designing Imaging Systems with Reinforcement Learning

Imaging systems consist of cameras to encode visual information about the world and perception models to interpret this encoding. Cameras contain (1) illumination sources, (2) optical elements, and (3) sensors, while perception models use (4) algorithms. Directly searching over all combinations of these four building blocks to design an imaging system is challenging due to the size of the search space. Moreover, cameras and perception models are often designed independently, leading to sub-optimal task performance. In this paper, we formulate these four building blocks of imaging systems as a context-free grammar (CFG), which can be automatically searched over with a learned camera designer to jointly optimize the imaging system with task-specific perception models. By transforming the CFG to a state-action space, we then show how the camera designer can be implemented with reinforcement learning to intelligently search over the combinatorial space of possible imaging system configurations. We demonstrate our approach on two tasks, depth estimation and camera rig design for autonomous vehicles, showing that our method yields rigs that outperform industry-wide standards. We believe that our proposed approach is an important step towards automating imaging system design.

cs.CV↗

Towards Viewpoint Robustness in Bird's Eye View Segmentation

Autonomous vehicles (AV) require that neural networks used for perception be robust to different viewpoints if they are to be deployed across many types of vehicles without the repeated cost of data collection and labeling for each. AV companies typically focus on collecting data from diverse scenarios and locations, but not camera rig configurations, due to cost. As a result, only a small number of rig variations exist across most fleets. In this paper, we study how AV perception models are affected by changes in camera viewpoint and propose a way to scale them across vehicle types without repeated data collection and labeling. Using bird's eye view (BEV) segmentation as a motivating task, we find through extensive experiments that existing perception models are surprisingly sensitive to changes in camera viewpoint. When trained with data from one camera rig, small changes to pitch, yaw, depth, or height of the camera at inference time lead to large drops in performance. We introduce a technique for novel view synthesis and use it to transform collected data to the viewpoint of target rigs, allowing us to train BEV segmentation models for diverse target rigs without any additional data collection or labeling cost. To analyze the impact of viewpoint changes, we leverage synthetic data to mitigate other gaps (content, ISP, etc). Our approach is then trained on real data and evaluated on synthetic data, enabling evaluation on diverse target rigs. We release all data for use in future work. Our method is able to recover an average of 14.7% of the IoU that is otherwise lost when deploying to new rigs.

cs.CV↗

Conformal Prediction with Large Language Models for Multi-Choice Question Answering

As large language models continue to be widely developed, robust uncertainty quantification techniques will become crucial for their safe deployment in high-stakes scenarios. In this work, we explore how conformal prediction can be used to provide uncertainty quantification in language models for the specific task of multiple-choice question-answering. We find that the uncertainty estimates from conformal prediction are tightly correlated with prediction accuracy. This observation can be useful for downstream applications such as selective classification and filtering out low-quality predictions. We also investigate the exchangeability assumption required by conformal prediction to out-of-subject questions, which may be a more realistic scenario for many practical applications. Our work contributes towards more trustworthy and reliable usage of large language models in safety-critical situations, where robust guarantees of error rate are required.

cs.CL↗

Federated Conformal Predictors for Distributed Uncertainty Quantification

Conformal prediction is emerging as a popular paradigm for providing rigorous uncertainty quantification in machine learning since it can be easily applied as a post-processing step to already trained models. In this paper, we extend conformal prediction to the federated learning setting. The main challenge we face is data heterogeneity across the clients - this violates the fundamental tenet of exchangeability required for conformal prediction. We propose a weaker notion of partial exchangeability, better suited to the FL setting, and use it to develop the Federated Conformal Prediction (FCP) framework. We show FCP enjoys rigorous theoretical guarantees and excellent empirical performance on several computer vision and medical imaging datasets. Our results demonstrate a practical approach to incorporating meaningful uncertainty quantification in distributed and heterogeneous environments. We provide code used in our experiments https://github.com/clu5/federated-conformal.

cs.LG↗

Differentiable Agent-based Epidemiology

Mechanistic simulators are an indispensable tool for epidemiology to explore the behavior of complex, dynamic infections under varying conditions and navigate uncertain environments. Agent-based models (ABMs) are an increasingly popular simulation paradigm that can represent the heterogeneity of contact interactions with granular detail and agency of individual behavior. However, conventional ABM frameworks are not differentiable and present challenges in scalability; due to which it is non-trivial to connect them to auxiliary data sources. In this paper, we introduce GradABM: a scalable, differentiable design for agent-based modeling that is amenable to gradient-based learning with automatic differentiation. GradABM can quickly simulate million-size populations in few seconds on commodity hardware, integrate with deep neural networks and ingest heterogeneous data sources. This provides an array of practical benefits for calibration, forecasting, and evaluating policy interventions. We demonstrate the efficacy of GradABM via extensive experiments with real COVID-19 and influenza datasets.

cs.LG↗

Role of Transients in Two-Bounce Non-Line-of-Sight Imaging

The goal of non-line-of-sight (NLOS) imaging is to image objects occluded from the camera's field of view using multiply scattered light. Recent works have demonstrated the feasibility of two-bounce (2B) NLOS imaging by scanning a laser and measuring cast shadows of occluded objects in scenes with two relay surfaces. In this work, we study the role of time-of-flight (ToF) measurements, \ie transients, in 2B-NLOS under multiplexed illumination. Specifically, we study how ToF information can reduce the number of measurements and spatial resolution needed for shape reconstruction. We present our findings with respect to tradeoffs in (1) temporal resolution, (2) spatial resolution, and (3) number of image captures by studying SNR and recoverability as functions of system parameters. This leads to a formal definition of the mathematical constraints for 2B lidar. We believe that our work lays an analytical groundwork for design of future NLOS imaging systems, especially as ToF sensors become increasingly ubiquitous.

eess.IV↗

Physics vs. Learned Priors: Rethinking Camera and Algorithm Design for Task-Specific Imaging

Cameras were originally designed using physics-based heuristics to capture aesthetic images. In recent years, there has been a transformation in camera design from being purely physics-driven to increasingly data-driven and task-specific. In this paper, we present a framework to understand the building blocks of this nascent field of end-to-end design of camera hardware and algorithms. As part of this framework, we show how methods that exploit both physics and data have become prevalent in imaging and computer vision, underscoring a key trend that will continue to dominate the future of task-specific camera design. Finally, we share current barriers to progress in end-to-end design, and hypothesize how these barriers can be overcome.

cs.CV↗

Apps Gone Rogue: Maintaining Personal Privacy in an Epidemic

Containment, the key strategy in quickly halting an epidemic, requires rapid identification and quarantine of the infected individuals, determination of whom they have had close contact with in the previous days and weeks, and decontamination of locations the infected individual has visited. Achieving containment demands accurate and timely collection of the infected individual's location and contact history. Traditionally, this process is labor intensive, susceptible to memory errors, and fraught with privacy concerns. With the recent almost ubiquitous availability of smart phones, many people carry a tool which can be utilized to quickly identify an infected individual's contacts during an epidemic, such as the current 2019 novel Coronavirus crisis. Unfortunately, the very same first-generation contact tracing tools have been used to expand mass surveillance, limit individual freedoms and expose the most private details about individuals. We seek to outline the different technological approaches to mobile-phone based contact-tracing to date and elaborate on the opportunities and the risks that these technologies pose to individuals and societies. We describe advanced security enhancing approaches that can mitigate these risks and describe trade-offs one must make when developing and deploying any mass contact-tracing technology. With this paper, our aim is to continue to grow the conversation regarding contact-tracing for epidemic and pandemic containment and discuss opportunities to advance this space. We invite feedback and discussion.

cs.CR↗

Scalable Collaborative Learning via Representation Sharing

Privacy-preserving machine learning has become a key conundrum for multi-party artificial intelligence. Federated learning (FL) and Split Learning (SL) are two frameworks that enable collaborative learning while keeping the data private (on device). In FL, each data holder trains a model locally and releases it to a central server for aggregation. In SL, the clients must release individual cut-layer activations (smashed data) to the server and wait for its response (during both inference and back propagation). While relevant in several settings, both of these schemes have a high communication cost, rely on server-level computation algorithms and do not allow for tunable levels of collaboration. In this work, we present a novel approach for privacy-preserving machine learning, where the clients collaborate via online knowledge distillation using a contrastive loss (contrastive w.r.t. the labels). The goal is to ensure that the participants learn similar features on similar classes without sharing their input data. To do so, each client releases averaged last hidden layer activations of similar labels to a central server that only acts as a relay (i.e., is not involved in the training or aggregation of the models). Then, the clients download these last layer activations (feature representations) of the ensemble of users and distill their knowledge in their personal model using a contrastive objective. For cross-device applications (i.e., small local datasets and limited computational capacity), this approach increases the utility of the models compared to independent learning and other federated knowledge distillation (FD) schemes, is communication efficient and is scalable with the number of clients. We prove theoretically that our framework is well-posed, and we benchmark its performance against standard FD and FL on various datasets using different model architectures.

cs.LG↗

ORCa: Glossy Objects as Radiance Field Cameras

Reflections on glossy objects contain valuable and hidden information about the surrounding environment. By converting these objects into cameras, we can unlock exciting applications, including imaging beyond the camera's field-of-view and from seemingly impossible vantage points, e.g. from reflections on the human eye. However, this task is challenging because reflections depend jointly on object geometry, material properties, the 3D environment, and the observer viewing direction. Our approach converts glossy objects with unknown geometry into radiance-field cameras to image the world from the object's perspective. Our key insight is to convert the object surface into a virtual sensor that captures cast reflections as a 2D projection of the 5D environment radiance field visible to the object. We show that recovering the environment radiance fields enables depth and radiance estimation from the object to its surroundings in addition to beyond field-of-view novel-view synthesis, i.e. rendering of novel views that are only directly-visible to the glossy object present in the scene, but not the observer. Moreover, using the radiance field we can image around occluders caused by close-by objects in the scene. Our method is trained end-to-end on multi-view images of the object and jointly estimates object geometry, diffuse radiance, and the 5D environment radiance field.

cs.CV↗

Differentially Private CutMix for Split Learning with Vision Transformer

Recently, vision transformer (ViT) has started to outpace the conventional CNN in computer vision tasks. Considering privacy-preserving distributed learning with ViT, federated learning (FL) communicates models, which becomes ill-suited due to ViT' s large model size and computing costs. Split learning (SL) detours this by communicating smashed data at a cut-layer, yet suffers from data privacy leakage and large communication costs caused by high similarity between ViT' s smashed data and input data. Motivated by this problem, we propose DP-CutMixSL, a differentially private (DP) SL framework by developing DP patch-level randomized CutMix (DP-CutMix), a novel privacy-preserving inter-client interpolation scheme that replaces randomly selected patches in smashed data. By experiment, we show that DP-CutMixSL not only boosts privacy guarantees and communication efficiency, but also achieves higher accuracy than its Vanilla SL counterpart. Theoretically, we analyze that DP-CutMix amplifies Rényi DP (RDP), which is upper-bounded by its Vanilla Mixup counterpart.

cs.DC↗

Detection and Mapping of Specular Surfaces Using Multibounce Lidar Returns

We propose methods that use specular, multibounce lidar returns to detect and map specular surfaces that might be invisible to conventional lidar systems that rely on direct, single-scatter returns. We derive expressions that relate the time- and angle-of-arrival of these multibounce returns to scattering points on the specular surface, and then use these expressions to formulate techniques for retrieving specular surface geometry when the scene is scanned by a single beam or illuminated with a multi-beam flash. We also consider the special case of transparent specular surfaces, for which surface reflections can be mixed together with light that scatters off of objects lying behind the surface.

cs.CV↗

Fundamentals of Task-Agnostic Data Valuation

We study valuing the data of a data owner/seller for a data seeker/buyer. Data valuation is often carried out for a specific task assuming a particular utility metric, such as test accuracy on a validation set, that may not exist in practice. In this work, we focus on task-agnostic data valuation without any validation requirements. The data buyer has access to a limited amount of data (which could be publicly available) and seeks more data samples from a data seller. We formulate the problem as estimating the differences in the statistical properties of the data at the seller with respect to the baseline data available at the buyer. We capture these statistical differences through second moment by measuring diversity and relevance of the seller's data for the buyer; we estimate these measures through queries to the seller without requesting raw data. We design the queries with the proposed approach so that the seller is blind to the buyer's raw data and has no knowledge to fabricate responses to queries to obtain a desired outcome of the diversity and relevance trade-off.We will show through extensive experiments on real tabular and image datasets that the proposed estimates capture the diversity and relevance of the seller's data for the buyer.

cs.LG↗

Towards Learning Neural Representations from Shadows

We present a method that learns neural shadow fields which are neural scene representations that are only learnt from the shadows present in the scene. While traditional shape-from-shadow (SfS) algorithms reconstruct geometry from shadows, they assume a fixed scanning setup and fail to generalize to complex scenes. Neural rendering algorithms, on the other hand, rely on photometric consistency between RGB images, but largely ignore physical cues such as shadows, which have been shown to provide valuable information about the scene. We observe that shadows are a powerful cue that can constrain neural scene representations to learn SfS, and even outperform NeRF to reconstruct otherwise hidden geometry. We propose a graphics-inspired differentiable approach to render accurate shadows with volumetric rendering, predicting a shadow map that can be compared to the ground truth shadow. Even with just binary shadow maps, we show that neural rendering can localize the object and estimate coarse geometry. Our approach reveals that sparse cues in images can be used to estimate geometry using differentiable volumetric rendering. Moreover, our framework is highly generalizable and can work alongside existing 3D reconstruction techniques that otherwise only use photometric consistency.

cs.CV↗

Visual Transformer Meets CutMix for Improved Accuracy, Communication Efficiency, and Data Privacy in Split Learning

This article seeks for a distributed learning solution for the visual transformer (ViT) architectures. Compared to convolutional neural network (CNN) architectures, ViTs often have larger model sizes, and are computationally expensive, making federated learning (FL) ill-suited. Split learning (SL) can detour this problem by splitting a model and communicating the hidden representations at the split-layer, also known as smashed data. Notwithstanding, the smashed data of ViT are as large as and as similar as the input data, negating the communication efficiency of SL while violating data privacy. To resolve these issues, we propose a new form of CutSmashed data by randomly punching and compressing the original smashed data. Leveraging this, we develop a novel SL framework for ViT, coined CutMixSL, communicating CutSmashed data. CutMixSL not only reduces communication costs and privacy leakage, but also inherently involves the CutMix data augmentation, improving accuracy and scalability. Simulations corroborate that CutMixSL outperforms baselines such as parallelized SL and SplitFed that integrates FL with SL.

cs.LG↗