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Ran He

Publications and source records attributed to Ran He.

At least 181 records · Page 10Linked to original sources

Causal Representation Learning for Context-Aware Face Transfer

Human face synthesis involves transferring knowledge about the identity and identity-dependent face shape (IDFS) of a human face to target face images where the context (e.g., facial expressions, head poses, and other background factors) may change dramatically. Human faces are non-rigid, so facial expression leads to deformation of face shape, and head pose also affects the face observed in 2D images. A key challenge in face transfer is to match the face with unobserved new contexts, adapting the face appearance to different poses and expressions accordingly. In this work, we find a way to provide prior knowledge for generative models to reason about the appropriate appearance of a human face in response to various expressions and poses. We propose a novel context-aware face transfer method, called CarTrans, that incorporates causal effects of contextual factors into face representation, and thus is able to be aware of the uncertainty of new contexts. We estimate the effect of facial expression and head pose in terms of counterfactual inference by designing a controlled intervention trial, thus avoiding the requirement of a large number of observations to cover the pose-expression space well. Moreover, we propose a kernel regression-based encoder that eliminates the identity specificity of target faces when encoding contextual information from target images. The resulting method shows impressive performance, allowing fine-grained control over face shape and appearance under various contextual conditions.

cs.CV↗

Attributes Guided Feature Learning for Vehicle Re-identification

Vehicle Re-ID has recently attracted enthusiastic attention due to its potential applications in smart city and urban surveillance. However, it suffers from large intra-class variation caused by view variations and illumination changes, and inter-class similarity especially for different identities with the similar appearance. To handle these issues, in this paper, we propose a novel deep network architecture, which guided by meaningful attributes including camera views, vehicle types and colors for vehicle Re-ID. In particular, our network is end-to-end trained and contains three subnetworks of deep features embedded by the corresponding attributes (i.e., camera view, vehicle type and vehicle color). Moreover, to overcome the shortcomings of limited vehicle images of different views, we design a view-specified generative adversarial network to generate the multi-view vehicle images. For network training, we annotate the view labels on the VeRi-776 dataset. Note that one can directly adopt the pre-trained view (as well as type and color) subnetwork on the other datasets with only ID information, which demonstrates the generalization of our model. Extensive experiments on the benchmark datasets VeRi-776 and VehicleID suggest that the proposed approach achieves the promising performance and yields to a new state-of-the-art for vehicle Re-ID.

cs.CV↗

Universal Face Restoration With Memorized Modulation

Blind face restoration (BFR) is a challenging problem because of the uncertainty of the degradation patterns. This paper proposes a Restoration with Memorized Modulation (RMM) framework for universal BFR in diverse degraded scenes and heterogeneous domains. We apply random noise as well as unsupervised wavelet memory to adaptively modulate the face-enhancement generator, considering attentional denormalization in both layer and instance levels. Specifically, in the training stage, the low-level spatial feature embedding, the wavelet memory embedding obtained by wavelet transformation of the high-resolution image, as well as the disentangled high-level noise embeddings are integrated, with the guidance of attentional maps generated from layer normalization, instance normalization, and the original feature map. These three embeddings are respectively associated with the spatial content, high-frequency texture details, and a learnable universal prior against other blind image degradation patterns. We store the spatial feature of the low-resolution image and the corresponding wavelet style code as key and value in the memory unit, respectively. In the test stage, the wavelet memory value whose corresponding spatial key is the most matching with that of the inferred image is retrieved to modulate the generator. Moreover, the universal prior learned from the random noise has been memorized by training the modulation network. Experimental results show the superiority of the proposed method compared with the state-of-the-art methods, and a good generalization in the wild.

cs.CV↗

Invisible Backdoor Attack with Sample-Specific Triggers

Recently, backdoor attacks pose a new security threat to the training process of deep neural networks (DNNs). Attackers intend to inject hidden backdoors into DNNs, such that the attacked model performs well on benign samples, whereas its prediction will be maliciously changed if hidden backdoors are activated by the attacker-defined trigger. Existing backdoor attacks usually adopt the setting that triggers are sample-agnostic, $i.e.,$ different poisoned samples contain the same trigger, resulting in that the attacks could be easily mitigated by current backdoor defenses. In this work, we explore a novel attack paradigm, where backdoor triggers are sample-specific. In our attack, we only need to modify certain training samples with invisible perturbation, while not need to manipulate other training components ($e.g.$, training loss, and model structure) as required in many existing attacks. Specifically, inspired by the recent advance in DNN-based image steganography, we generate sample-specific invisible additive noises as backdoor triggers by encoding an attacker-specified string into benign images through an encoder-decoder network. The mapping from the string to the target label will be generated when DNNs are trained on the poisoned dataset. Extensive experiments on benchmark datasets verify the effectiveness of our method in attacking models with or without defenses.

cs.CR↗

CM-NAS: Cross-Modality Neural Architecture Search for Visible-Infrared Person Re-Identification

Visible-Infrared person re-identification (VI-ReID) aims to match cross-modality pedestrian images, breaking through the limitation of single-modality person ReID in dark environment. In order to mitigate the impact of large modality discrepancy, existing works manually design various two-stream architectures to separately learn modality-specific and modality-sharable representations. Such a manual design routine, however, highly depends on massive experiments and empirical practice, which is time consuming and labor intensive. In this paper, we systematically study the manually designed architectures, and identify that appropriately separating Batch Normalization (BN) layers is the key to bring a great boost towards cross-modality matching. Based on this observation, the essential objective is to find the optimal separation scheme for each BN layer. To this end, we propose a novel method, named Cross-Modality Neural Architecture Search (CM-NAS). It consists of a BN-oriented search space in which the standard optimization can be fulfilled subject to the cross-modality task. Equipped with the searched architecture, our method outperforms state-of-the-art counterparts in both two benchmarks, improving the Rank-1/mAP by 6.70%/6.13% on SYSU-MM01 and by 12.17%/11.23% on RegDB. Code is released at https://github.com/JDAI-CV/CM-NAS.

cs.CV↗

Deep Momentum Uncertainty Hashing

Combinatorial optimization (CO) has been a hot research topic because of its theoretic and practical importance. As a classic CO problem, deep hashing aims to find an optimal code for each data from finite discrete possibilities, while the discrete nature brings a big challenge to the optimization process. Previous methods usually mitigate this challenge by binary approximation, substituting binary codes for real-values via activation functions or regularizations. However, such approximation leads to uncertainty between real-values and binary ones, degrading retrieval performance. In this paper, we propose a novel Deep Momentum Uncertainty Hashing (DMUH). It explicitly estimates the uncertainty during training and leverages the uncertainty information to guide the approximation process. Specifically, we model bit-level uncertainty via measuring the discrepancy between the output of a hashing network and that of a momentum-updated network. The discrepancy of each bit indicates the uncertainty of the hashing network to the approximate output of that bit. Meanwhile, the mean discrepancy of all bits in a hashing code can be regarded as image-level uncertainty. It embodies the uncertainty of the hashing network to the corresponding input image. The hashing bit and image with higher uncertainty are paid more attention during optimization. To the best of our knowledge, this is the first work to study the uncertainty in hashing bits. Extensive experiments are conducted on four datasets to verify the superiority of our method, including CIFAR-10, NUS-WIDE, MS-COCO, and a million-scale dataset Clothing1M. Our method achieves the best performance on all of the datasets and surpasses existing state-of-the-art methods by a large margin.

cs.CV↗

PSGAN++: Robust Detail-Preserving Makeup Transfer and Removal

In this paper, we address the makeup transfer and removal tasks simultaneously, which aim to transfer the makeup from a reference image to a source image and remove the makeup from the with-makeup image respectively. Existing methods have achieved much advancement in constrained scenarios, but it is still very challenging for them to transfer makeup between images with large pose and expression differences, or handle makeup details like blush on cheeks or highlight on the nose. In addition, they are hardly able to control the degree of makeup during transferring or to transfer a specified part in the input face. In this work, we propose the PSGAN++, which is capable of performing both detail-preserving makeup transfer and effective makeup removal. For makeup transfer, PSGAN++ uses a Makeup Distill Network to extract makeup information, which is embedded into spatial-aware makeup matrices. We also devise an Attentive Makeup Morphing module that specifies how the makeup in the source image is morphed from the reference image, and a makeup detail loss to supervise the model within the selected makeup detail area. On the other hand, for makeup removal, PSGAN++ applies an Identity Distill Network to embed the identity information from with-makeup images into identity matrices. Finally, the obtained makeup/identity matrices are fed to a Style Transfer Network that is able to edit the feature maps to achieve makeup transfer or removal. To evaluate the effectiveness of our PSGAN++, we collect a Makeup Transfer In the Wild dataset that contains images with diverse poses and expressions and a Makeup Transfer High-Resolution dataset that contains high-resolution images. Experiments demonstrate that PSGAN++ not only achieves state-of-the-art results with fine makeup details even in cases of large pose/expression differences but also can perform partial or degree-controllable makeup transfer.

cs.CV↗

Everything's Talkin': Pareidolia Face Reenactment

We present a new application direction named Pareidolia Face Reenactment, which is defined as animating a static illusory face to move in tandem with a human face in the video. For the large differences between pareidolia face reenactment and traditional human face reenactment, two main challenges are introduced, i.e., shape variance and texture variance. In this work, we propose a novel Parametric Unsupervised Reenactment Algorithm to tackle these two challenges. Specifically, we propose to decompose the reenactment into three catenate processes: shape modeling, motion transfer and texture synthesis. With the decomposition, we introduce three crucial components, i.e., Parametric Shape Modeling, Expansionary Motion Transfer and Unsupervised Texture Synthesizer, to overcome the problems brought by the remarkably variances on pareidolia faces. Extensive experiments show the superior performance of our method both qualitatively and quantitatively. Code, model and data are available on our project page.

cs.CV↗

ReMix: Towards Image-to-Image Translation with Limited Data

Image-to-image (I2I) translation methods based on generative adversarial networks (GANs) typically suffer from overfitting when limited training data is available. In this work, we propose a data augmentation method (ReMix) to tackle this issue. We interpolate training samples at the feature level and propose a novel content loss based on the perceptual relations among samples. The generator learns to translate the in-between samples rather than memorizing the training set, and thereby forces the discriminator to generalize. The proposed approach effectively reduces the ambiguity of generation and renders content-preserving results. The ReMix method can be easily incorporated into existing GAN models with minor modifications. Experimental results on numerous tasks demonstrate that GAN models equipped with the ReMix method achieve significant improvements.

cs.CV↗

Recognizing Predictive Substructures with Subgraph Information Bottleneck

The emergence of Graph Convolutional Network (GCN) has greatly boosted the progress of graph learning. However, two disturbing factors, noise and redundancy in graph data, and lack of interpretation for prediction results, impede further development of GCN. One solution is to recognize a predictive yet compressed subgraph to get rid of the noise and redundancy and obtain the interpretable part of the graph. This setting of subgraph is similar to the information bottleneck (IB) principle, which is less studied on graph-structured data and GCN. Inspired by the IB principle, we propose a novel subgraph information bottleneck (SIB) framework to recognize such subgraphs, named IB-subgraph. However, the intractability of mutual information and the discrete nature of graph data makes the objective of SIB notoriously hard to optimize. To this end, we introduce a bilevel optimization scheme coupled with a mutual information estimator for irregular graphs. Moreover, we propose a continuous relaxation for subgraph selection with a connectivity loss for stabilization. We further theoretically prove the error bound of our estimation scheme for mutual information and the noise-invariant nature of IB-subgraph. Extensive experiments on graph learning and large-scale point cloud tasks demonstrate the superior property of IB-subgraph.

cs.LG↗

Riemann zeros from a periodically-driven trapped ion

The non-trivial zeros of the Riemann zeta function are central objects in number theory. In particular, they enable one to reproduce the prime numbers. They have also attracted the attention of physicists working in Random Matrix Theory and Quantum Chaos for decades. Here we present an experimental observation of the lowest non-trivial Riemann zeros by using a trapped ion qubit in a Paul trap, periodically driven with microwave fields. The waveform of the driving is engineered such that the dynamics of the ion is frozen when the driving parameters coincide with a zero of the real component of the zeta function. Scanning over the driving amplitude thus enables the locations of the Riemann zeros to be measured experimentally to a high degree of accuracy, providing a physical embodiment of these fascinating mathematical objects in the quantum realm.

quant-ph↗

Experimental Realization of Nonadiabatic Holonomic Single-Qubit Quantum Gates with Two Dark Paths in a Trapped Ion

For circuit-based quantum computation, experimental implementation of universal set of quantum logic gates with high-fidelity and strong robustness is essential and central. Quantum gates induced by geometric phases, which depend only on global properties of the evolution paths, have built-in noise-resilience features. Here, we propose and experimentally demonstrate nonadiabatic holonomic single-qubit quantum gates on two dark paths in a trapped $^{171}\mathrm{Yb}^{+}$ ion based on four-level systems with resonant drives. We confirm the implementation with measured gate fidelity through both quantum process tomography and randomized benchmarking methods. Meanwhile, we find that nontrivial holonomic two-qubit quantum gates can also be realized within current experimental technologies. Compared with previous implementations on three-level systems, our experiment share both the advantage of fast nonadiabatic evolution and the merit of robustness against systematic errors, and thus retains the main advantage of geometric phases. Therefore, our experiment confirms a promising method for fast and robust holonomic quantum computation.

quant-ph↗

High Fidelity Face Manipulation with Extreme Poses and Expressions

Face manipulation has shown remarkable advances with the flourish of Generative Adversarial Networks. However, due to the difficulties of controlling structures and textures, it is challenging to model poses and expressions simultaneously, especially for the extreme manipulation at high-resolution. In this paper, we propose a novel framework that simplifies face manipulation into two correlated stages: a boundary prediction stage and a disentangled face synthesis stage. The first stage models poses and expressions jointly via boundary images. Specifically, a conditional encoder-decoder network is employed to predict the boundary image of the target face in a semi-supervised way. Pose and expression estimators are introduced to improve the prediction performance. In the second stage, the predicted boundary image and the input face image are encoded into the structure and the texture latent space by two encoder networks, respectively. A proxy network and a feature threshold loss are further imposed to disentangle the latent space. Furthermore, due to the lack of high-resolution face manipulation databases to verify the effectiveness of our method, we collect a new high-quality Multi-View Face (MVF-HQ) database. It contains 120,283 images at 6000x4000 resolution from 479 identities with diverse poses, expressions, and illuminations. MVF-HQ is much larger in scale and much higher in resolution than publicly available high-resolution face manipulation databases. We will release MVF-HQ soon to push forward the advance of face manipulation. Qualitative and quantitative experiments on four databases show that our method dramatically improves the synthesis quality.

cs.CV↗

DVG-Face: Dual Variational Generation for Heterogeneous Face Recognition

Heterogeneous Face Recognition (HFR) refers to matching cross-domain faces and plays a crucial role in public security. Nevertheless, HFR is confronted with challenges from large domain discrepancy and insufficient heterogeneous data. In this paper, we formulate HFR as a dual generation problem, and tackle it via a novel Dual Variational Generation (DVG-Face) framework. Specifically, a dual variational generator is elaborately designed to learn the joint distribution of paired heterogeneous images. However, the small-scale paired heterogeneous training data may limit the identity diversity of sampling. In order to break through the limitation, we propose to integrate abundant identity information of large-scale visible data into the joint distribution. Furthermore, a pairwise identity preserving loss is imposed on the generated paired heterogeneous images to ensure their identity consistency. As a consequence, massive new diverse paired heterogeneous images with the same identity can be generated from noises. The identity consistency and identity diversity properties allow us to employ these generated images to train the HFR network via a contrastive learning mechanism, yielding both domain-invariant and discriminative embedding features. Concretely, the generated paired heterogeneous images are regarded as positive pairs, and the images obtained from different samplings are considered as negative pairs. Our method achieves superior performances over state-of-the-art methods on seven challenging databases belonging to five HFR tasks, including NIR-VIS, Sketch-Photo, Profile-Frontal Photo, Thermal-VIS, and ID-Camera. The related code will be released at https://github.com/BradyFU.

cs.CV↗

Experimental Realization of Nonadiabatic Holonomic Single-Qubit Quantum Gates\\ with Optimal Control in a Trapped Ion

Quantum computation with quantum gates induced by geometric phases is regarded as a promising strategy in fault tolerant quantum computation, due to its robustness against operational noises. However, because of the parametric restriction of previous schemes, the main robust advantage of holonomic quantum gates is smeared. Here, we experimentally demonstrate a solution scheme, demonstrating nonadiabatic holonomic single qubit quantum gates with optimal control in a trapped Yb ion based on three level systems with resonant drives, which also hold the advantages of fast evolution and convenient implementation. Compared with corresponding previous geometric gates and conventional dynamic gates, the superiority of our scheme is that it is more robust against control amplitude errors, which is confirmed by the measured gate infidelity through both quantum process tomography and random benchmarking methods. In addition, we also outline that nontrivial two qubit holonomic gates can also be realized within current experimental technologies. Therefore, our experiment validates the feasibility for this robust and fast holonomic quantum computation strategy.

quant-ph↗

Unsupervised Contrastive Photo-to-Caricature Translation based on Auto-distortion

Photo-to-caricature translation aims to synthesize the caricature as a rendered image exaggerating the features through sketching, pencil strokes, or other artistic drawings. Style rendering and geometry deformation are the most important aspects in photo-to-caricature translation task. To take both into consideration, we propose an unsupervised contrastive photo-to-caricature translation architecture. Considering the intuitive artifacts in the existing methods, we propose a contrastive style loss for style rendering to enforce the similarity between the style of rendered photo and the caricature, and simultaneously enhance its discrepancy to the photos. To obtain an exaggerating deformation in an unpaired/unsupervised fashion, we propose a Distortion Prediction Module (DPM) to predict a set of displacements vectors for each input image while fixing some controlling points, followed by the thin plate spline interpolation for warping. The model is trained on unpaired photo and caricature while can offer bidirectional synthesizing via inputting either a photo or a caricature. Extensive experiments demonstrate that the proposed model is effective to generate hand-drawn like caricatures compared with existing competitors.

cs.CV↗

Lets Play Music: Audio-driven Performance Video Generation

We propose a new task named Audio-driven Per-formance Video Generation (APVG), which aims to synthesizethe video of a person playing a certain instrument guided bya given music audio clip. It is a challenging task to gener-ate the high-dimensional temporal consistent videos from low-dimensional audio modality. In this paper, we propose a multi-staged framework to achieve this new task to generate realisticand synchronized performance video from given music. Firstly,we provide both global appearance and local spatial informationby generating the coarse videos and keypoints of body and handsfrom a given music respectively. Then, we propose to transformthe generated keypoints to heatmap via a differentiable spacetransformer, since the heatmap offers more spatial informationbut is harder to generate directly from audio. Finally, wepropose a Structured Temporal UNet (STU) to extract bothintra-frame structured information and inter-frame temporalconsistency. They are obtained via graph-based structure module,and CNN-GRU based high-level temporal module respectively forfinal video generation. Comprehensive experiments validate theeffectiveness of our proposed framework.

cs.CV↗

AOT: Appearance Optimal Transport Based Identity Swapping for Forgery Detection

Recent studies have shown that the performance of forgery detection can be improved with diverse and challenging Deepfakes datasets. However, due to the lack of Deepfakes datasets with large variance in appearance, which can be hardly produced by recent identity swapping methods, the detection algorithm may fail in this situation. In this work, we provide a new identity swapping algorithm with large differences in appearance for face forgery detection. The appearance gaps mainly arise from the large discrepancies in illuminations and skin colors that widely exist in real-world scenarios. However, due to the difficulties of modeling the complex appearance mapping, it is challenging to transfer fine-grained appearances adaptively while preserving identity traits. This paper formulates appearance mapping as an optimal transport problem and proposes an Appearance Optimal Transport model (AOT) to formulate it in both latent and pixel space. Specifically, a relighting generator is designed to simulate the optimal transport plan. It is solved via minimizing the Wasserstein distance of the learned features in the latent space, enabling better performance and less computation than conventional optimization. To further refine the solution of the optimal transport plan, we develop a segmentation game to minimize the Wasserstein distance in the pixel space. A discriminator is introduced to distinguish the fake parts from a mix of real and fake image patches. Extensive experiments reveal that the superiority of our method when compared with state-of-the-art methods and the ability of our generated data to improve the performance of face forgery detection.

cs.CV↗