Searcharxiv⌕ Search

arXiv subjects

Ran He

Publications and source records attributed to Ran He.

At least 37 records · Page 2Linked to original sources

TREK: Distill to Explore, Reinforce to Refine

Group Relative Policy Optimization (GRPO) is effective when the current policy already samples useful reasoning trajectories, but it stalls on hard prompts whose correct solution modes lie outside the student's on-policy support. We propose TREK (Teacher-Routed Exploration via Forward KL), a simple staged procedure that uses distillation not for imitation but for exploration support expansion. A key advantage of TREK is its generality: because it only consumes verified output trajectories, it can use an external black-box teacher, a white-box teacher, or the same model given additional inference-time context, and it can efficiently identify which hard-prompt samples are most worth consolidating even when teacher internals are unavailable. TREK first identifies prompts where the unaided student has very low pass rate, queries a proposal source to produce verified candidate solutions, keeps the top-$r$ proposals ranked by current student likelihood, applies a short forward-KL phase to pull those verified modes into the student's support, and then returns to standard on-policy GRPO refinement. On mathematical reasoning, TREK with DeepSeek-V4 proposals improves Qwen3 models across all tested scales on AIME 2024 and AIME 2025; for Qwen3-8B, it improves AIME 2025 from 36.9 to 40.3 and AIME 2024 from 47.9 to 51.1 (avg@16), while the self-context variant reaches 38.5 and 49.6 without an external teacher. On agentic tasks, TREK raises ALFWorld success rate from 75.8 to 82.8 and ScienceWorld success rate from 12.5 to 26.7; notably, on the hardest task types, TREK achieves high success rates early in training while unaided GRPO requires substantially more optimization steps to reach comparable levels.

cs.LG↗

USE: A Unified Self-Ensembling Framework for Test-Time Prompt Tuning

Test-time adaptation (TTA) has emerged as a popular paradigm for improving the performance of vision-language models (e.g., CLIP) on downstream tasks. Among existing CLIP-based TTA methods, Test-Time Prompt Tuning (TPT) is a pioneering work that optimizes textual prompts using multiple test-time augmentations and remains a strong baseline to date. In this work, we revisit TPT and reveal that its optimization can be interpreted as implicitly learning from self-generated pseudo labels. Building on this perspective, we propose a unified self-ensembling framework (USE) that ensures consistency between the optimization and inference stages. During optimization, we introduce a simple yet effective self-ensembling (SE) strategy that emphasizes the test image itself over its augmented views adaptively to obtain more reliable pseudo labels. To fully exploit the potential of augmentations, we further apply the same strategy at inference time, unifying the objectives of both stages. Notably, SE can also act as a lightweight optimization-free TTA method. Extensive experiments across multiple datasets demonstrate that SE and USE outperform their counterparts, respectively. Furthermore, SE yields consistent performance gains when integrated with existing TTA methods. The code is available at https://github.com/sirujiang/USE.

cs.CV↗

CRISP: Compressed Reasoning via Iterative Self-Policy Distillation

Reasoning models often generate far more tokens than a task requires, which raises inference cost and can compound errors. We introduce CRISP (Compressed Reasoning via Iterative Self-Policy Distillation), an on-policy self-distillation method that teaches a model to reason more concisely by distilling its own concise behavior back into itself. The method uses a single idea: condition the same model on a "be concise" instruction to obtain teacher logits, then minimize the per-token reverse KL divergence between the student and this teacher on the student's own rollouts. It requires no ground-truth answers, no token budgets, and no difficulty estimators. The reverse-KL objective is naturally difficulty-adaptive: it compresses easy problems aggressively while preserving the reasoning steps that hard problems require. On Qwen3-14B, CRISP cuts reasoning length by up to 56% on MATH-500 and 38% on the harder AIME 2024, while improving MATH-500 accuracy by up to 3.3 points over the base model and holding AIME 2024 accuracy within about one point. This behavior generalizes across model sizes and families: Qwen3-8B shows the same compression with accuracy preserved, and DeepSeek-R1-Distill-Llama-8B improves accuracy on all five benchmarks while shortening its responses. General capabilities are preserved across all three models. Code is available at https://github.com/HJSang/OPSD_Reasoning_Compression.

cs.LG↗

Omni-Diffusion: Unified Multimodal Understanding and Generation with Masked Discrete Diffusion

While recent multimodal large language models (MLLMs) have made impressive strides, they predominantly employ a conventional autoregressive architecture as their backbone, leaving significant room to explore effective and efficient alternatives in architectural design. Concurrently, recent studies have successfully applied discrete diffusion models to various domains, such as visual understanding and image generation, revealing their considerable potential as a promising backbone for multimodal systems. Drawing inspiration from these pioneering studies, we introduce Omni-Diffusion, the first any-to-any multimodal language model built entirely on mask-based discrete diffusion models, which unifies understanding and generation across text, speech, and images. Omni-Diffusion employs a unified mask-based discrete diffusion model to directly capture the joint distribution over discrete multimodal tokens. This approach supports not only bimodal tasks but also more complex scenarios involving multiple modalities. On a diverse set of benchmarks, our method outperforms or performs on par with existing multimodal systems that process two or more modalities, highlighting the significant promise of diffusion models in powering the next generation of multimodal foundation models. Project webpage: https://omni-diffusion.github.io.

cs.CV↗

Stay Unique, Stay Efficient: Preserving Model Personality in Multi-Task Merging

Model merging has emerged as a promising paradigm for enabling multi-task capabilities without additional training. However, traditional basic merging methods often experience performance degradation due to parameter conflicts, even when applied to similar tasks. While recent personalized merging frameworks successfully preserve task-specific information to maintain performance, they typically incur storage overhead. In this paper, we propose Decomposition, Thresholding, and Scaling (DTS), an approximation-based personalized merging framework that pushes task-specific storage efficiency. DTS first applies singular value decomposition to the task-specific information and retains only a small subset of singular values and vectors. It then introduces a novel thresholding strategy that partitions singular vector elements into groups and assigns a scaling factor to each group. To enable generalization to unseen tasks, we further extend DTS with a variant that fuses task-specific information in a data-free manner based on the semantic similarity of task characteristics. Extensive experiments demonstrate that DTS consistently outperforms state-of-the-art baselines while requiring only 1\% extra storage per task. Furthermore, experiments on unseen tasks show that the DTS variant achieves significantly better generalization performance. Our code is available at https://github.com/krumpguo/DTS.

cs.LG↗

Mitigating the Safety-utility Trade-off in LLM Alignment via Adaptive Safe Context Learning

While reasoning models have achieved remarkable success in complex reasoning tasks, their increasing power necessitates stringent safety measures. For safety alignment, the core challenge lies in the inherent trade-off between safety and utility. However, prevailing alignment strategies typically construct CoT training data with explicit safety rules via context distillation. This approach inadvertently limits reasoning capabilities by creating a rigid association between rule memorization and refusal. To mitigate the safety-utility trade-off, we propose the Adaptive Safe Context Learning~(ASCL) framework to improve the reasoning given proper context. ASCL formulates safety alignment as a multi-turn tool-use process, empowering the model to autonomously decide when to consult safety rules and how to generate the ongoing reasoning. Furthermore, to counteract the preference for rule consultation during RL, we introduce Inverse Frequency Policy Optimization~(IFPO) to rebalance advantage estimates. By decoupling rule retrieval and subsequent reasoning, our method achieves higher overall performance compared to baselines. Our code is publicly available at https://github.com/ybwang119/ASCL.

cs.CR↗

On the Vulnerability of Parameter-Level Defenses to Model Merging

The training-free integration of expert models via model merging has exposed significant security risks, enabling free-riders to combine specialized models without authorization. Recent works propose parameter-level defenses that employ linear parameter transformations to neutralize this threat. In this paper, we systematically analyze such defenses and reveal that their protected task vectors are inherently small in magnitude. Consequently, the protected weights remain overwhelmingly dominated by the pretrained model. Based on this observation, we designate the pretrained model as a static reference anchor and propose the Anchor-Guided Attack (AGA) to circumvent existing safeguards. Specifically, AGA aligns the protected model with this anchor to recover the transformation matrix analytically. Extensive evaluations validate that AGA consistently bypasses both individual and composite defenses under realistic defense-agnostic scenarios. Furthermore, we provide Anchor-Repulsive Fine-tuning (ARF), a defense method to mitigate the anchor dominance leveraged by AGA. Empirical results confirm that ARF effectively defeats the proposed attack. Our code is available at https://github.com/krumpguo/secure-merge-attack.

cs.LG↗

Coloring the Noise: Adversarial Sobolev Alignment for Faithful Image Super Resolution

Generative priors in Image Super-Resolution (SR) often compromise faithful restoration, we attribute this limitation to a fundamental spectral misalignment between isotropic objectives and the intrinsic natural image manifold. While Direct Preference Optimization offers a path to alignment, its reliance on spectrally flat Gaussian noise fails to distinguish authentic high-frequency details from hallucinations. To bridge this geometric gap, we propose ASASR, a theoretically grounded framework that recasts the generative flow into a Sobolev-induced Riemannian geometry by explicitly coloring the noise transition kernel to mirror natural spectral decay. Driving this geometric alignment, we integrate a parametric adversary grounded in the Riesz Representation Theorem, which synthesizes targeted negative samples equivalent to worst-case Sobolev gradients to direct optimization along the tangent space of plausible structural failures. Extensive evaluations demonstrate that ASASR outperforms leading generative baselines, particularly in preserving spectral consistency and structural fidelity, offering a robust solution that effectively mitigates artifacts.

cs.CV↗

OmniVideo-100K: A Dataset for Audio-Visual Reasoning through Structured Scripts and Evidence Chains

Current automated pipelines for audio-visual Question Answering (QA) generally adopt a ``video-caption-QA'' paradigm. However, these methods typically segment videos into short clips and generate separate descriptions for audio and visual modalities. This decoupled processing severs inherent associations between sounds and their visual sources, while independent clip processing often causes inconsistent descriptions of the same entity across segments. Furthermore, coupling long-text comprehension and QA synthesis into a single step often restricts models to localized events, yielding questions lacking long-term temporal connections and deep cross-modal reasoning. To address these issues, we propose an automated data engine featuring two mechanisms: (1) \textbf{Entity-Anchored Video Scripting} transforms videos into structured scripts, comprising summaries, main entity lists, and segment-wise audio-visual descriptions. The entity list serves as a global prior to ensure cross-segment referential consistency and reconstruct audio-visual associations. (2) \textbf{Clue-Guided QA Generation} prompts models to first mine cross-segment, multimodal clues from the script, and subsequently generate QA pairs based on these high-value clues. Leveraging this pipeline, we construct the instruction-tuning dataset \textbf{OmniVideo-100K} and a human-verified test set, \textbf{OmniVideo-Test}. Fine-tuning VITA-1.5, Qwen2.5-Omni-7B and Qwen3-Omni-30B on OmniVideo-100K yields performance gains of up to 20.59% on OmniVideo-Test, demonstrating strong generalization (up to 12.64% improvements) across established benchmarks like Daily-Omni and JointAVBench.

cs.CV↗

WorldCoder-Bench: Benchmarking Physically Grounded 3D World Synthesis

Large language models (LLMs) are increasingly asked not only to write static interfaces, but to construct executable interactive worlds from natural language. Browser-native 3D, commonly built with Three.js, is a natural next frontier: generated programs must integrate assets, obey spatial and physical constraints, and keep user-facing controls synchronized with hidden runtime state. Existing web-generation benchmarks and evaluators, however, largely observe only pixels or DOM nodes, while the mechanics of a Three.js world unfold inside an opaque . We introduce WorldCoder-Bench, a benchmark for autonomous, physically grounded 3D world synthesis. WorldCoder-Bench contains 2,026 expert-curated tasks across Simulation, Rendering, and Application scenarios, with optional .glb assets and hidden behavioral contracts. We further propose StateProbe, an execution-based protocol that probes generated programs in a sandboxed browser and verifies hidden, mutation-hardened contracts over runtime states and transitions. Beyond verification coverage, we report Return on Automation and Time Efficiency Multiplier to measure correctness-adjusted cost and time savings. Across nine frontier models, the best system reaches only 27.8% verification coverage on WorldCoder-Core and 19.9% on WorldCoder-Robust, with failures dominated by state-schema drift and broken interaction chains rather than missing scene elements. Utility metrics further show that cheap or fast models can still provide substantial value on easier domains. WorldCoder-Bench is available at https://anonymous.4open.science/r/WorldCoder-Bench/.

cs.AI↗

Safety in Embodied AI: A Survey of Risks, Attacks, and Defenses

Embodied Artificial Intelligence (Embodied AI) integrates perception, cognition, planning, and interaction into agents that operate in open-world, safety-critical environments. As these systems gain autonomy and enter domains such as transportation, healthcare, and industrial or assistive robotics, ensuring their safety becomes both technically challenging and socially indispensable. Unlike digital AI systems, embodied agents must act under uncertain sensing, incomplete knowledge, and dynamic human-robot interactions, where failures can directly lead to physical harm. This survey provides a comprehensive and structured review of safety research in embodied AI, examining attacks and defenses across the full embodied pipeline, from perception and cognition to planning, action and interaction, and agentic system. We introduce a multi-level taxonomy that unifies fragmented lines of work and connects embodied-specific safety findings with broader advances in vision, language, and multimodal foundation models. Our review synthesizes insights from over 500 papers spanning adversarial, backdoor, jailbreak, and hardware-level attacks; attack detection, safe training and robust inference; and risk-aware human-agent interaction. This analysis reveals several overlooked challenges, including the fragility of multimodal perception fusion, the instability of planning under jailbreak attacks, and the trustworthiness of human-agent interaction in open-ended scenarios. By organizing the field into a coherent framework and identifying critical research gaps, this survey provides a roadmap for building embodied agents that are not only capable and autonomous but also safe, robust, and reliable in real-world deployment.

cs.CR↗

LeakyCLIP: Extracting Training Data from CLIP

Understanding the memorization and privacy leakage risks in Contrastive Language--Image Pretraining (CLIP) is critical for ensuring the security of multimodal models. Recent studies have demonstrated the feasibility of extracting sensitive training examples from diffusion models, with conditional diffusion models exhibiting a stronger tendency to memorize and leak information. In this work, we investigate data memorization and extraction risks in CLIP through the lens of CLIP inversion, a process that aims to reconstruct training images from text prompts. To this end, we introduce \textbf{LeakyCLIP}, a novel attack framework designed to achieve high-quality, semantically accurate image reconstruction from CLIP embeddings. We identify three key challenges in CLIP inversion: 1) non-robust features, 2) limited visual semantics in text embeddings, and 3) low reconstruction fidelity. To address these challenges, LeakyCLIP employs 1) adversarial fine-tuning to enhance optimization smoothness, 2) linear transformation-based embedding alignment, and 3) Stable Diffusion-based refinement to improve fidelity. Empirical results demonstrate the superiority of LeakyCLIP, achieving over 258% improvement in Structural Similarity Index Measure (SSIM) for ViT-B-16 compared to baseline methods on LAION-2B subset. Furthermore, we uncover a pervasive leakage risk, showing that training data membership can even be successfully inferred from the metrics of low-fidelity reconstructions. Our work introduces a practical method for CLIP inversion while offering novel insights into the nature and scope of privacy risks in multimodal models. The code is in the https://github.com/dongdongunique/LeakyCLIP

cs.CR↗

TIP: Token Importance in On-Policy Distillation

On-policy knowledge distillation (OPD) trains a student on its own rollouts under token-level supervision from a teacher. Not all token positions matter equally, but existing views of token importance are incomplete. We ask a direct question: which tokens carry the most useful learning signal in OPD? Our answer is that informative tokens come from two regions: positions with high student entropy, and positions with low student entropy plus high teacher--student divergence, where the student is overconfident and wrong. Empirically, student entropy is a strong first-order proxy: retaining $50\%$ of tokens with entropy-based sampling matches or exceeds all-token training while reducing peak memory by up to $47\%$. But entropy alone misses a second important region. When we isolate low-entropy, high-divergence tokens, training on fewer than $10\%$ of all tokens nearly matches full-token baselines, showing that overconfident tokens carry dense corrective signal despite being nearly invisible to entropy-only rules. We organize these findings with TIP (Token Importance in on-Policy distillation), a two-axis taxonomy over student entropy and teacher--student divergence, and give a theoretical explanation for why entropy is useful yet structurally incomplete. This view motivates type-aware token selection rules that combine uncertainty and disagreement. We validate this picture across three teacher--student pairs spanning Qwen3, Llama, and Qwen2.5 on MATH-500 and AIME 2024/2025, and on the DeepPlanning benchmark for long-horizon agentic planning, where Q3-only training on $<$$20\%$ of tokens surpasses full-token OPD. Our experiments are implemented by extending the OPD repository https://github.com/HJSang/OPSD_OnPolicyDistillation, which supports memory-efficient distillation of larger models under limited GPU budgets.

cs.LG↗

Beyond GRPO and On-Policy Distillation: An Empirical Sparse-to-Dense Reward Principle for Language-Model Post-Training

In settings where labeled verifiable training data is the binding constraint, each checked example should be allocated to the model and reward density where it is most informative. We identify a reward-density principle that governs this allocation: sparse sequence-level reward is most useful on models that can explore and discover better behavior, while dense token-level teacher supervision is better suited for compressing that behavior into a smaller deployment model. The principle yields a simple allocation rule: use scarce labeled data upstream on the strongest available teacher, then transfer the reward-shaped behavior downstream as dense supervision. We evaluate this rule through a four-stage workflow -- teacher RL, forward-KL warmup, on-policy distillation, optional post-bridge student RL -- on verifiable math with Qwen3 and Llama models. At fixed Qwen3-1.7B deployment-student size, an RL-improved 8B teacher distilled through the dense bridge outperforms direct GRPO on the same student ($79.3\%$ vs.\ $75.9\%$ on MATH; $25.2\%$ vs.\ $19.8\%$ on AIME~2024, avg@16), while transfer from the same teacher \emph{before} RL underperforms. A component ablation confirms that each stage is load-bearing: replacing the RL-improved teacher with a raw teacher costs $7.8$ MATH points, removing the forward-KL warmup costs $1.7$, and removing on-policy distillation costs $3.3$. The teacher-quality ordering -- raw-teacher transfer $<$ direct GRPO $<$ RL-teacher transfer -- replicates on Llama-3.1-8B-Instruct with a Llama-3.3-70B-Instruct teacher. The operational lesson is to avoid spending scarce labeled data on the least prepared policy: use sparse reward for teacher-side discovery, dense transfer for student compression, and student-side sparse reward only after the bridge.

cs.LG↗

ResRL: Boosting LLM Reasoning via Negative Sample Projection Residual Reinforcement Learning

Reinforcement Learning with Verifiable Rewards (RLVR) enhances reasoning of Large Language Models (LLMs) but usually exhibits limited generation diversity due to the over-incentivization of positive rewards. Although methods like Negative Sample Reinforcement (NSR) mitigate this issue by upweighting penalty from negative samples, they may suppress the semantic distributions shared between positive and negative responses. To boost reasoning ability without losing diversity, this paper proposes negative sample projection Residual Reinforcement Learning (ResRL) that decouples similar semantic distributions among positive and negative responses. We theoretically link Lazy Likelihood Displacement (LLD) to negative-positive head-gradient interference and derive a single-forward proxy that upper-bounds representation alignment to guide conservative advantage reweighting. ResRL then projects negative-token hidden representations onto an SVD-based low-rank positive subspace and uses projection residuals to modulate negative gradients, improving reasoning while preserving diversity and outperforming strong baselines on average across twelve benchmarks spanning Mathematics, Code, Agent Tasks, and Function Calling. Notably, ResRL surpasses NSR on mathematical reasoning by 9.4\% in Avg@16 and 7.0\% in Pass@128. Code is available at https://github.com/1229095296/ResRL.git.

cs.LG↗

OmniUMI: Towards Physically Grounded Robot Learning via Human-Aligned Multimodal Interaction

UMI-style interfaces enable scalable robot learning, but existing systems remain largely visuomotor, relying primarily on RGB observations and trajectory while providing only limited access to physical interaction signals. This becomes a fundamental limitation in contact-rich manipulation, where success depends on contact dynamics such as tactile interaction, internal grasping force, and external interaction wrench that are difficult to infer from vision alone. We present OmniUMI, a unified framework for physically grounded robot learning via human-aligned multimodal interaction. OmniUMI synchronously captures RGB, depth, trajectory, tactile sensing, internal grasping force, and external interaction wrench within a compact handheld system, while maintaining collection--deployment consistency through a shared embodiment design. To support human-aligned demonstration, OmniUMI enables natural perception and modulation of internal grasping force, external interaction wrench, and tactile interaction through bilateral gripper feedback and the handheld embodiment. Built on this interface, we extend diffusion policy with visual, tactile, and force-related observations, and deploy the learned policy through impedance-based execution for unified regulation of motion and contact behavior. Experiments demonstrate reliable sensing and strong downstream performance on force-sensitive pick-and-place, interactive surface erasing, and tactile-informed selective release. Overall, OmniUMI combines physically grounded multimodal data acquisition with human-aligned interaction, providing a scalable foundation for learning contact-rich manipulation.

cs.RO↗

VideoDetective: Clue Hunting via both Extrinsic Query and Intrinsic Relevance for Long Video Understanding

Long video understanding remains challenging for multimodal large language models (MLLMs) due to limited context windows, which necessitate identifying sparse query-relevant video segments. However, existing methods predominantly localize clues based solely on the query, overlooking the video's intrinsic structure and varying relevance across segments. To address this, we propose VideoDetective, a framework that integrates query-to-segment relevance and inter-segment affinity for effective clue hunting in long-video question answering. Specifically, we divide a video into various segments and represent them as a visual-temporal affinity graph built from visual similarity and temporal proximity. We then perform a Hypothesis-Verification-Refinement loop to estimate relevance scores of observed segments to the query and propagate them to unseen segments, yielding a global relevance distribution that guides the localization of the most critical segments for final answering with sparse observation. Experiments show our method consistently achieves substantial gains across a wide range of mainstream MLLMs on representative benchmarks, with accuracy improvements of up to 7.5% on VideoMME-long. Our code is available at https://videodetective.github.io/

cs.CV↗

Understanding and Mitigating Spurious Signal Amplification in Test-Time Reinforcement Learning for Math Reasoning

Test-time reinforcement learning (TTRL) always adapts models at inference time via pseudo-labeling, leaving it vulnerable to spurious optimization signals from label noise. Through an empirical study, we observe that responses with medium consistency form an ambiguity region and constitute the primary source of reward noise. Crucially, we find that such spurious signals can be even amplified through group-relative advantage estimation. Motivated by these findings, we propose a unified framework, Debiased and Denoised test-time Reinforcement Learning (DDRL), to mitigate spurious signals. Concretely, DDRL first applies a frequency-based sampling strategy to exclude ambiguous samples while maintaining a balanced set of positive and negative examples. It then adopts a debiased advantage estimation with fixed advantages, removing the bias introduced by group-relative policy optimization. Finally, DDRL incorporates a consensus-based off-policy refinement stage, which leverages the rejection-sampled dataset to enable efficient and stable model updates. Experiments on three large language models across multiple mathematical reasoning benchmarks demonstrate that DDRL consistently outperforms existing TTRL baselines. The code will soon be released at https://github.com/yuyongcan/DDRL.

cs.LG↗