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Ranko Lazić

Publications and source records attributed to Ranko Lazić.

10 recordsLinked to original sources

Minimal-Norm Univariate Two-Layer ReLU Classification: Exact Solutions and Global Optimality with Skip Connections

We study minimal-norm interpolation and $\ell_2$-regularized logistic-loss minimization for binary classification by univariate two-layer ReLU networks. We give complete geometric characterizations of the optimal classifiers in function space, resolving how the solutions depend on whether hidden-layer biases are included in the parameter norm. When biases are unpenalized, the minimal-norm interpolators are exactly the continuous piecewise-affine functions that hug every label switch and have kinks of the appropriate convexity. When biases are penalized, the minimizer is unique in function space, has exactly one kink in each intermediate same-label segment, and is therefore a sparsest positive-margin classifier. We further show that adding a free affine skip connection leaves these function-space solutions unchanged but fundamentally improves the parameter-space landscape: every KKT point of the constrained problem becomes globally optimal, whereas suboptimal KKT points can occur without the skip connection. We establish analogous global-optimality and geometric results for sufficiently weak $\ell_2$-regularization of the logistic loss. In the unpenalized-bias case, we identify an additional sparsity-like restriction, implying that most minimal-norm interpolators cannot arise as small-regularization limits of margin-normalized logistic-loss minimizers. Numerical experiments across varying dataset complexity and network width support the predicted landscape and sparsity phenomena.

cs.LG↗

Non-Elementary Complexities for Branching VASS, MELL, and Extensions

We study the complexity of reachability problems on branching extensions of vector addition systems, which allows us to derive new non-elementary complexity bounds for fragments and variants of propositional linear logic. We show that provability in the multiplicative exponential fragment is Tower-hard already in the affine case -- and hence non-elementary. We match this lower bound for the full propositional affine linear logic, proving its Tower-completeness. We also show that provability in propositional contractive linear logic is Ackermann-complete.

cs.LO↗

Fixed-Dimensional Energy Games are in Pseudo-Polynomial Time

We generalise the hyperplane separation technique (Chatterjee and Velner, 2013) from multi-dimensional mean-payoff to energy games, and achieve an algorithm for solving the latter whose running time is exponential only in the dimension, but not in the number of vertices of the game graph. This answers an open question whether energy games with arbitrary initial credit can be solved in pseudo-polynomial time for fixed dimensions 3 or larger (Chaloupka, 2013). It also improves the complexity of solving multi-dimensional energy games with given initial credit from non-elementary (Brázdil, Jančar, and Kučera, 2010) to 2EXPTIME, thus establishing their 2EXPTIME-completeness.

cs.GT↗

Leafy Automata for Higher-Order Concurrency

Finitary Idealized Concurrent Algol (FICA) is a prototypical programming language combining functional, imperative, and concurrent computation. There exists a fully abstract game model of FICA, which in principle can be used to prove equivalence and safety of FICA programs. Unfortunately, the problems are undecidable for the whole language, and only very rudimentary decidable sub-languages are known. We propose leafy automata as a dedicated automata-theoretic formalism for representing the game semantics of FICA. The automata use an infinite alphabet with a tree structure. We show that the game semantics of any FICA term can be represented by traces of a leafy automaton. Conversely, the traces of any leafy automaton can be represented by a FICA term. Because of the close match with FICA, we view leafy automata as a promising starting point for finding decidable subclasses of the language and, more generally, to provide a new perspective on models of higher-order concurrent computation. Moreover, we identify a fragment of FICA that is amenable to verification by translation into a particular class of leafy automata. Using a locality property of the latter class, where communication between levels is restricted and every other level is bounded, we show that their emptiness problem is decidable by reduction to Petri net reachability.

cs.FL↗

Reachability in fixed dimension vector addition systems with states

The reachability problem is a central decision problem for formal verification based on vector addition systems with states (VASS), which are equivalent to Petri nets and form one of the most studied and applied models of concurrency. Reachability for VASS is also inter-reducible with a plethora of problems from a number of areas of computer science. In spite of recent progress, the complexity of the reachability problem remains unsettled, and it is closely related to the lengths of shortest VASS runs that witness reachability. We consider VASS of fixed dimension, and obtain three main results. For the first two, we assume that the integers in the input are given in unary, and that the control graph of the given VASS is flat (i.e., without nested cycles). We obtain a family of VASS in dimension 3 whose shortest reachability witnessing runs are exponential, and we show that the reachability problem is NP-hard in dimension 7. These results resolve negatively questions that had been posed by the works of Blondin et al. in LICS 2015 and Englert et al. in LICS 2016, and contribute a first construction that distinguishes 3-dimensional flat VASS from 2-dimensional VASS. Our third result, by means of a novel family of products of integer fractions, shows that 4-dimensional VASS can have doubly exponentially long shortest reachability witnessing runs. The smallest dimension for which this was previously known is 14.

cs.FL↗

When is Containment Decidable for Probabilistic Automata?

The emptiness and containment problems for probabilistic automata are natural quantitative generalisations of the classical language emptiness and inclusion problems for Boolean automata. It is well known that both problems are undecidable. In this paper we provide a more refined view of these problems in terms of the degree of ambiguity of probabilistic automata. We show that a gap version of the emptiness problem (that is known be undecidable in general) becomes decidable for automata of polynomial ambiguity. We complement this positive result by showing that the emptiness problem remains undecidable even when restricted to automata of linear ambiguity. We then turn to finitely ambiguous automata. Here we show decidability of containment in case one of the automata is assumed to be unambiguous while the other one is allowed to be finitely ambiguous. Our proof of this last result relies on the decidability of the theory of real exponentiation, which has been shown, subject to Schanuel's Conjecture, by Macintyre and Wilkie.

cs.FL↗

Universal trees grow inside separating automata: Quasi-polynomial lower bounds for parity games

Several distinct techniques have been proposed to design quasi-polynomial algorithms for solving parity games since the breakthrough result of Calude, Jain, Khoussainov, Li, and Stephan (2017): play summaries, progress measures and register games. We argue that all those techniques can be viewed as instances of the separation approach to solving parity games, a key technical component of which is constructing (explicitly or implicitly) an automaton that separates languages of words encoding plays that are (decisively) won by either of the two players. Our main technical result is a quasi-polynomial lower bound on the size of such separating automata that nearly matches the current best upper bounds. This forms a barrier that all existing approaches must overcome in the ongoing quest for a polynomial-time algorithm for solving parity games. The key and fundamental concept that we introduce and study is a universal ordered tree. The technical highlights are a quasi-polynomial lower bound on the size of universal ordered trees and a proof that every separating safety automaton has a universal tree hidden in its state space.

cs.FL↗

Perfect Half Space Games

We introduce perfect half space games, in which the goal of Player 2 is to make the sums of encountered multi-dimensional weights diverge in a direction which is consistent with a chosen sequence of perfect half spaces (chosen dynamically by Player 2). We establish that the bounding games of Jurdziński et al. (ICALP 2015) can be reduced to perfect half space games, which in turn can be translated to the lexicographic energy games of Colcombet and Niwiński, and are positionally determined in a strong sense (Player 2 can play without knowing the current perfect half space). We finally show how perfect half space games and bounding games can be employed to solve multi-dimensional energy parity games in pseudo-polynomial time when both the numbers of energy dimensions and of priorities are fixed, regardless of whether the initial credit is given as part of the input or existentially quantified. This also yields an optimal 2-EXPTIME complexity with given initial credit, where the best known upper bound was non-elementary.

cs.GT↗

Reachability in Two-Dimensional Unary Vector Addition Systems with States is NL-Complete

Blondin et al. showed at LICS 2015 that two-dimensional vector addition systems with states have reachability witnesses of length exponential in the number of states and polynomial in the norm of vectors. The resulting guess-and-verify algorithm is optimal (PSPACE), but only if the input vectors are given in binary. We answer positively the main question left open by their work, namely establish that reachability witnesses of pseudo-polynomial length always exist. Hence, when the input vectors are given in unary, the improved guess-and-verify algorithm requires only logarithmic space.

cs.LO↗

A Polynomial-Time Algorithm for Reachability in Branching VASS in Dimension One

Branching VASS (BVASS) generalise vector addition systems with states by allowing for special branching transitions that can non-deterministically distribute a counter value between two control states. A run of a BVASS consequently becomes a tree, and reachability is to decide whether a given configuration is the root of a reachability tree. This paper shows P-completeness of reachability in BVASS in dimension one, the first decidability result for reachability in a subclass of BVASS known so far. Moreover, we show that coverability and boundedness in BVASS in dimension one are P-complete as well.

cs.FL↗