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Raquel Urtasun

Publications and source records attributed to Raquel Urtasun.

At least 37 records · Page 2Linked to original sources

4D-Former: Multimodal 4D Panoptic Segmentation

4D panoptic segmentation is a challenging but practically useful task that requires every point in a LiDAR point-cloud sequence to be assigned a semantic class label, and individual objects to be segmented and tracked over time. Existing approaches utilize only LiDAR inputs which convey limited information in regions with point sparsity. This problem can, however, be mitigated by utilizing RGB camera images which offer appearance-based information that can reinforce the geometry-based LiDAR features. Motivated by this, we propose 4D-Former: a novel method for 4D panoptic segmentation which leverages both LiDAR and image modalities, and predicts semantic masks as well as temporally consistent object masks for the input point-cloud sequence. We encode semantic classes and objects using a set of concise queries which absorb feature information from both data modalities. Additionally, we propose a learned mechanism to associate object tracks over time which reasons over both appearance and spatial location. We apply 4D-Former to the nuScenes and SemanticKITTI datasets where it achieves state-of-the-art results.

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Reconstructing Objects in-the-wild for Realistic Sensor Simulation

Reconstructing objects from real world data and rendering them at novel views is critical to bringing realism, diversity and scale to simulation for robotics training and testing. In this work, we present NeuSim, a novel approach that estimates accurate geometry and realistic appearance from sparse in-the-wild data captured at distance and at limited viewpoints. Towards this goal, we represent the object surface as a neural signed distance function and leverage both LiDAR and camera sensor data to reconstruct smooth and accurate geometry and normals. We model the object appearance with a robust physics-inspired reflectance representation effective for in-the-wild data. Our experiments show that NeuSim has strong view synthesis performance on challenging scenarios with sparse training views. Furthermore, we showcase composing NeuSim assets into a virtual world and generating realistic multi-sensor data for evaluating self-driving perception models.

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Real-Time Neural Rasterization for Large Scenes

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at large scale (>10000 square meters). Traditional graphics-based rasterization rendering is fast for large scenes but lacks realism and requires expensive manually created assets. Our approach combines the best of both worlds by taking a moderate-quality scaffold mesh as input and learning a neural texture field and shader to model view-dependant effects to enhance realism, while still using the standard graphics pipeline for real-time rendering. Our method outperforms existing neural rendering methods, providing at least 30x faster rendering with comparable or better realism for large self-driving and drone scenes. Our work is the first to enable real-time rendering of large real-world scenes.

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Towards Unsupervised Object Detection From LiDAR Point Clouds

In this paper, we study the problem of unsupervised object detection from 3D point clouds in self-driving scenes. We present a simple yet effective method that exploits (i) point clustering in near-range areas where the point clouds are dense, (ii) temporal consistency to filter out noisy unsupervised detections, (iii) translation equivariance of CNNs to extend the auto-labels to long range, and (iv) self-supervision for improving on its own. Our approach, OYSTER (Object Discovery via Spatio-Temporal Refinement), does not impose constraints on data collection (such as repeated traversals of the same location), is able to detect objects in a zero-shot manner without supervised finetuning (even in sparse, distant regions), and continues to self-improve given more rounds of iterative self-training. To better measure model performance in self-driving scenarios, we propose a new planning-centric perception metric based on distance-to-collision. We demonstrate that our unsupervised object detector significantly outperforms unsupervised baselines on PandaSet and Argoverse 2 Sensor dataset, showing promise that self-supervision combined with object priors can enable object discovery in the wild. For more information, visit the project website: https://waabi.ai/research/oyster

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Learning Realistic Traffic Agents in Closed-loop

Realistic traffic simulation is crucial for developing self-driving software in a safe and scalable manner prior to real-world deployment. Typically, imitation learning (IL) is used to learn human-like traffic agents directly from real-world observations collected offline, but without explicit specification of traffic rules, agents trained from IL alone frequently display unrealistic infractions like collisions and driving off the road. This problem is exacerbated in out-of-distribution and long-tail scenarios. On the other hand, reinforcement learning (RL) can train traffic agents to avoid infractions, but using RL alone results in unhuman-like driving behaviors. We propose Reinforcing Traffic Rules (RTR), a holistic closed-loop learning objective to match expert demonstrations under a traffic compliance constraint, which naturally gives rise to a joint IL + RL approach, obtaining the best of both worlds. Our method learns in closed-loop simulations of both nominal scenarios from real-world datasets as well as procedurally generated long-tail scenarios. Our experiments show that RTR learns more realistic and generalizable traffic simulation policies, achieving significantly better tradeoffs between human-like driving and traffic compliance in both nominal and long-tail scenarios. Moreover, when used as a data generation tool for training prediction models, our learned traffic policy leads to considerably improved downstream prediction metrics compared to baseline traffic agents. For more information, visit the project website: https://waabi.ai/rtr

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LabelFormer: Object Trajectory Refinement for Offboard Perception from LiDAR Point Clouds

A major bottleneck to scaling-up training of self-driving perception systems are the human annotations required for supervision. A promising alternative is to leverage "auto-labelling" offboard perception models that are trained to automatically generate annotations from raw LiDAR point clouds at a fraction of the cost. Auto-labels are most commonly generated via a two-stage approach -- first objects are detected and tracked over time, and then each object trajectory is passed to a learned refinement model to improve accuracy. Since existing refinement models are overly complex and lack advanced temporal reasoning capabilities, in this work we propose LabelFormer, a simple, efficient, and effective trajectory-level refinement approach. Our approach first encodes each frame's observations separately, then exploits self-attention to reason about the trajectory with full temporal context, and finally decodes the refined object size and per-frame poses. Evaluation on both urban and highway datasets demonstrates that LabelFormer outperforms existing works by a large margin. Finally, we show that training on a dataset augmented with auto-labels generated by our method leads to improved downstream detection performance compared to existing methods. Please visit the project website for details https://waabi.ai/labelformer

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Adv3D: Generating Safety-Critical 3D Objects through Closed-Loop Simulation

Self-driving vehicles (SDVs) must be rigorously tested on a wide range of scenarios to ensure safe deployment. The industry typically relies on closed-loop simulation to evaluate how the SDV interacts on a corpus of synthetic and real scenarios and verify it performs properly. However, they primarily only test the system's motion planning module, and only consider behavior variations. It is key to evaluate the full autonomy system in closed-loop, and to understand how variations in sensor data based on scene appearance, such as the shape of actors, affect system performance. In this paper, we propose a framework, Adv3D, that takes real world scenarios and performs closed-loop sensor simulation to evaluate autonomy performance, and finds vehicle shapes that make the scenario more challenging, resulting in autonomy failures and uncomfortable SDV maneuvers. Unlike prior works that add contrived adversarial shapes to vehicle roof-tops or roadside to harm perception only, we optimize a low-dimensional shape representation to modify the vehicle shape itself in a realistic manner to degrade autonomy performance (e.g., perception, prediction, and motion planning). Moreover, we find that the shape variations found with Adv3D optimized in closed-loop are much more effective than those in open-loop, demonstrating the importance of finding scene appearance variations that affect autonomy in the interactive setting.

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CADSim: Robust and Scalable in-the-wild 3D Reconstruction for Controllable Sensor Simulation

Realistic simulation is key to enabling safe and scalable development of % self-driving vehicles. A core component is simulating the sensors so that the entire autonomy system can be tested in simulation. Sensor simulation involves modeling traffic participants, such as vehicles, with high quality appearance and articulated geometry, and rendering them in real time. The self-driving industry has typically employed artists to build these assets. However, this is expensive, slow, and may not reflect reality. Instead, reconstructing assets automatically from sensor data collected in the wild would provide a better path to generating a diverse and large set with good real-world coverage. Nevertheless, current reconstruction approaches struggle on in-the-wild sensor data, due to its sparsity and noise. To tackle these issues, we present CADSim, which combines part-aware object-class priors via a small set of CAD models with differentiable rendering to automatically reconstruct vehicle geometry, including articulated wheels, with high-quality appearance. Our experiments show our method recovers more accurate shapes from sparse data compared to existing approaches. Importantly, it also trains and renders efficiently. We demonstrate our reconstructed vehicles in several applications, including accurate testing of autonomy perception systems.

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UltraLiDAR: Learning Compact Representations for LiDAR Completion and Generation

LiDAR provides accurate geometric measurements of the 3D world. Unfortunately, dense LiDARs are very expensive and the point clouds captured by low-beam LiDAR are often sparse. To address these issues, we present UltraLiDAR, a data-driven framework for scene-level LiDAR completion, LiDAR generation, and LiDAR manipulation. The crux of UltraLiDAR is a compact, discrete representation that encodes the point cloud's geometric structure, is robust to noise, and is easy to manipulate. We show that by aligning the representation of a sparse point cloud to that of a dense point cloud, we can densify the sparse point clouds as if they were captured by a real high-density LiDAR, drastically reducing the cost. Furthermore, by learning a prior over the discrete codebook, we can generate diverse, realistic LiDAR point clouds for self-driving. We evaluate the effectiveness of UltraLiDAR on sparse-to-dense LiDAR completion and LiDAR generation. Experiments show that densifying real-world point clouds with our approach can significantly improve the performance of downstream perception systems. Compared to prior art on LiDAR generation, our approach generates much more realistic point clouds. According to A/B test, over 98.5\% of the time human participants prefer our results over those of previous methods.

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MemorySeg: Online LiDAR Semantic Segmentation with a Latent Memory

Semantic segmentation of LiDAR point clouds has been widely studied in recent years, with most existing methods focusing on tackling this task using a single scan of the environment. However, leveraging the temporal stream of observations can provide very rich contextual information on regions of the scene with poor visibility (e.g., occlusions) or sparse observations (e.g., at long range), and can help reduce redundant computation frame after frame. In this paper, we tackle the challenge of exploiting the information from the past frames to improve the predictions of the current frame in an online fashion. To address this challenge, we propose a novel framework for semantic segmentation of a temporal sequence of LiDAR point clouds that utilizes a memory network to store, update and retrieve past information. Our framework also includes a regularizer that penalizes prediction variations in the neighborhood of the point cloud. Prior works have attempted to incorporate memory in range view representations for semantic segmentation, but these methods fail to handle occlusions and the range view representation of the scene changes drastically as agents nearby move. Our proposed framework overcomes these limitations by building a sparse 3D latent representation of the surroundings. We evaluate our method on SemanticKITTI, nuScenes, and PandaSet. Our experiments demonstrate the effectiveness of the proposed framework compared to the state-of-the-art.

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UniSim: A Neural Closed-Loop Sensor Simulator

Rigorously testing autonomy systems is essential for making safe self-driving vehicles (SDV) a reality. It requires one to generate safety critical scenarios beyond what can be collected safely in the world, as many scenarios happen rarely on public roads. To accurately evaluate performance, we need to test the SDV on these scenarios in closed-loop, where the SDV and other actors interact with each other at each timestep. Previously recorded driving logs provide a rich resource to build these new scenarios from, but for closed loop evaluation, we need to modify the sensor data based on the new scene configuration and the SDV's decisions, as actors might be added or removed and the trajectories of existing actors and the SDV will differ from the original log. In this paper, we present UniSim, a neural sensor simulator that takes a single recorded log captured by a sensor-equipped vehicle and converts it into a realistic closed-loop multi-sensor simulation. UniSim builds neural feature grids to reconstruct both the static background and dynamic actors in the scene, and composites them together to simulate LiDAR and camera data at new viewpoints, with actors added or removed and at new placements. To better handle extrapolated views, we incorporate learnable priors for dynamic objects, and leverage a convolutional network to complete unseen regions. Our experiments show UniSim can simulate realistic sensor data with small domain gap on downstream tasks. With UniSim, we demonstrate closed-loop evaluation of an autonomy system on safety-critical scenarios as if it were in the real world.

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Implicit Occupancy Flow Fields for Perception and Prediction in Self-Driving

A self-driving vehicle (SDV) must be able to perceive its surroundings and predict the future behavior of other traffic participants. Existing works either perform object detection followed by trajectory forecasting of the detected objects, or predict dense occupancy and flow grids for the whole scene. The former poses a safety concern as the number of detections needs to be kept low for efficiency reasons, sacrificing object recall. The latter is computationally expensive due to the high-dimensionality of the output grid, and suffers from the limited receptive field inherent to fully convolutional networks. Furthermore, both approaches employ many computational resources predicting areas or objects that might never be queried by the motion planner. This motivates our unified approach to perception and future prediction that implicitly represents occupancy and flow over time with a single neural network. Our method avoids unnecessary computation, as it can be directly queried by the motion planner at continuous spatio-temporal locations. Moreover, we design an architecture that overcomes the limited receptive field of previous explicit occupancy prediction methods by adding an efficient yet effective global attention mechanism. Through extensive experiments in both urban and highway settings, we demonstrate that our implicit model outperforms the current state-of-the-art. For more information, visit the project website: https://waabi.ai/research/implicito.

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Rethinking Closed-loop Training for Autonomous Driving

Recent advances in high-fidelity simulators have enabled closed-loop training of autonomous driving agents, potentially solving the distribution shift in training v.s. deployment and allowing training to be scaled both safely and cheaply. However, there is a lack of understanding of how to build effective training benchmarks for closed-loop training. In this work, we present the first empirical study which analyzes the effects of different training benchmark designs on the success of learning agents, such as how to design traffic scenarios and scale training environments. Furthermore, we show that many popular RL algorithms cannot achieve satisfactory performance in the context of autonomous driving, as they lack long-term planning and take an extremely long time to train. To address these issues, we propose trajectory value learning (TRAVL), an RL-based driving agent that performs planning with multistep look-ahead and exploits cheaply generated imagined data for efficient learning. Our experiments show that TRAVL can learn much faster and produce safer maneuvers compared to all the baselines. For more information, visit the project website: https://waabi.ai/research/travl

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AdvSim: Generating Safety-Critical Scenarios for Self-Driving Vehicles

As self-driving systems become better, simulating scenarios where the autonomy stack may fail becomes more important. Traditionally, those scenarios are generated for a few scenes with respect to the planning module that takes ground-truth actor states as input. This does not scale and cannot identify all possible autonomy failures, such as perception failures due to occlusion. In this paper, we propose AdvSim, an adversarial framework to generate safety-critical scenarios for any LiDAR-based autonomy system. Given an initial traffic scenario, AdvSim modifies the actors' trajectories in a physically plausible manner and updates the LiDAR sensor data to match the perturbed world. Importantly, by simulating directly from sensor data, we obtain adversarial scenarios that are safety-critical for the full autonomy stack. Our experiments show that our approach is general and can identify thousands of semantically meaningful safety-critical scenarios for a wide range of modern self-driving systems. Furthermore, we show that the robustness and safety of these systems can be further improved by training them with scenarios generated by AdvSim.

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GoRela: Go Relative for Viewpoint-Invariant Motion Forecasting

The task of motion forecasting is critical for self-driving vehicles (SDVs) to be able to plan a safe maneuver. Towards this goal, modern approaches reason about the map, the agents' past trajectories and their interactions in order to produce accurate forecasts. The predominant approach has been to encode the map and other agents in the reference frame of each target agent. However, this approach is computationally expensive for multi-agent prediction as inference needs to be run for each agent. To tackle the scaling challenge, the solution thus far has been to encode all agents and the map in a shared coordinate frame (e.g., the SDV frame). However, this is sample inefficient and vulnerable to domain shift (e.g., when the SDV visits uncommon states). In contrast, in this paper, we propose an efficient shared encoding for all agents and the map without sacrificing accuracy or generalization. Towards this goal, we leverage pair-wise relative positional encodings to represent geometric relationships between the agents and the map elements in a heterogeneous spatial graph. This parameterization allows us to be invariant to scene viewpoint, and save online computation by re-using map embeddings computed offline. Our decoder is also viewpoint agnostic, predicting agent goals on the lane graph to enable diverse and context-aware multimodal prediction. We demonstrate the effectiveness of our approach on the urban Argoverse 2 benchmark as well as a novel highway dataset.

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Virtual Correspondence: Humans as a Cue for Extreme-View Geometry

Recovering the spatial layout of the cameras and the geometry of the scene from extreme-view images is a longstanding challenge in computer vision. Prevailing 3D reconstruction algorithms often adopt the image matching paradigm and presume that a portion of the scene is co-visible across images, yielding poor performance when there is little overlap among inputs. In contrast, humans can associate visible parts in one image to the corresponding invisible components in another image via prior knowledge of the shapes. Inspired by this fact, we present a novel concept called virtual correspondences (VCs). VCs are a pair of pixels from two images whose camera rays intersect in 3D. Similar to classic correspondences, VCs conform with epipolar geometry; unlike classic correspondences, VCs do not need to be co-visible across views. Therefore VCs can be established and exploited even if images do not overlap. We introduce a method to find virtual correspondences based on humans in the scene. We showcase how VCs can be seamlessly integrated with classic bundle adjustment to recover camera poses across extreme views. Experiments show that our method significantly outperforms state-of-the-art camera pose estimation methods in challenging scenarios and is comparable in the traditional densely captured setup. Our approach also unleashes the potential of multiple downstream tasks such as scene reconstruction from multi-view stereo and novel view synthesis in extreme-view scenarios.

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Exploring Adversarial Robustness of Multi-Sensor Perception Systems in Self Driving

Modern self-driving perception systems have been shown to improve upon processing complementary inputs such as LiDAR with images. In isolation, 2D images have been found to be extremely vulnerable to adversarial attacks. Yet, there have been limited studies on the adversarial robustness of multi-modal models that fuse LiDAR features with image features. Furthermore, existing works do not consider physically realizable perturbations that are consistent across the input modalities. In this paper, we showcase practical susceptibilities of multi-sensor detection by placing an adversarial object on top of a host vehicle. We focus on physically realizable and input-agnostic attacks as they are feasible to execute in practice, and show that a single universal adversary can hide different host vehicles from state-of-the-art multi-modal detectors. Our experiments demonstrate that successful attacks are primarily caused by easily corrupted image features. Furthermore, we find that in modern sensor fusion methods which project image features into 3D, adversarial attacks can exploit the projection process to generate false positives across distant regions in 3D. Towards more robust multi-modal perception systems, we show that adversarial training with feature denoising can boost robustness to such attacks significantly. However, we find that standard adversarial defenses still struggle to prevent false positives which are also caused by inaccurate associations between 3D LiDAR points and 2D pixels.

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Mending Neural Implicit Modeling for 3D Vehicle Reconstruction in the Wild

Reconstructing high-quality 3D objects from sparse, partial observations from a single view is of crucial importance for various applications in computer vision, robotics, and graphics. While recent neural implicit modeling methods show promising results on synthetic or dense data, they perform poorly on sparse and noisy real-world data. We discover that the limitations of a popular neural implicit model are due to lack of robust shape priors and lack of proper regularization. In this work, we demonstrate highquality in-the-wild shape reconstruction using: (i) a deep encoder as a robust-initializer of the shape latent-code; (ii) regularized test-time optimization of the latent-code; (iii) a deep discriminator as a learned high-dimensional shape prior; (iv) a novel curriculum learning strategy that allows the model to learn shape priors on synthetic data and smoothly transfer them to sparse real world data. Our approach better captures the global structure, performs well on occluded and sparse observations, and registers well with the ground-truth shape. We demonstrate superior performance over state-of-the-art 3D object reconstruction methods on two real-world datasets.

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