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Rasheed M

Publications and source records attributed to Rasheed M.

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Fair Stable Matching: A Nash Social Welfare Approach

While traditional stable matching algorithms, such as the Gale-Shapley algorithm, prioritize stability, they may fall short of achieving equitable outcomes among participants. We study the role of \emph{Nash social welfare} (NSW) as a fairness objective in the classic \emph{stable marriage problem}. We develop \texttt{SNSW-Alg} that finds a stable matching that maximizes Nash social welfare under rank-induced utilities in $\tilde{\mathcal{O}}(n^4)$ time, where $n$ is the number of men or women. We demonstrate that \texttt{SNSW-Alg} balances equity while preserving stability. We empirically evaluate our methods across diverse preference distributions, demonstrating significant gains in fairness without substantial losses in other key measures such as regret, egalitarian criterion, and sex equality. Our findings suggest that the stable matching produced by \texttt{SNSW-Alg} is statistically Pareto-undominated by stable matchings based on other fairness measures - regret, egalitarian, and sex equality. This study offers compelling insights for designing fair-stable matching.

cs.GT

Let Leaders Play Games: Improving Timing in Leader-based Consensus

Propagation latency is inherent to any distributed network, including blockchains. Typically, blockchain protocols provide a timing buffer for block propagation across the network. In leader-based blockchains, the leader -- block proposer -- is known in advance for each slot. A fast (or low-latency) proposer may delay the block proposal in anticipation of more rewards from the transactions that would otherwise be included in the subsequent block. Deploying such a strategy by manipulating the timing is known as timing games. It increases the risk of missed blocks due to reduced time for other nodes to vote on the block, affecting the overall efficiency of the blockchain. Moreover, proposers who play timing games essentially appropriate MEV (additional rewards over transaction fees and the block reward) that would otherwise accrue to the next block, making it unfair to subsequent block proposers. We propose a double-block proposal mechanism, 2-Prop, to curtail timing games. 2-Prop selects two proposers per slot to propose blocks and confirms one of them. We design a reward-sharing policy for proposers based on how quickly their blocks propagate to avoid strategic deviations. In the induced game, which we call the Latency Game, we show that it is a Nash Equilibrium for the proposers to propose the block without delay under homogeneous network settings. Under heterogeneous network settings, we study many configurations, and our analysis shows that a faster proposer would prefer not to delay unless the other proposer is extremely slow. Thus, we show the efficacy of 2-Prop in mitigating the effect of timing games.

cs.GT