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Raunak P. Bhattacharyya

Publications and source records attributed to Raunak P. Bhattacharyya.

4 recordsLinked to original sources

Safe Langevin Soft Actor Critic

Balancing reward and safety in constrained reinforcement learning remains challenging due to poor generalization from sharp value minima and inadequate handling of heavy-tailed risk distribution. We introduce Safe Langevin Soft Actor-Critic (SL-SAC), a principled algorithm that addresses both issues through parameter-space exploration and distributional risk control. Our approach combines three key mechanisms: (1) Adaptive Stochastic Gradient Langevin Dynamics (aSGLD) for reward critics, promoting ensemble diversity and escape from poor optima; (2) distributional cost estimation via Implicit Quantile Networks (IQN) with Conditional Value-at-Risk (CVaR) optimization for tail-risk mitigation; and (3) a reactive Lagrangian relaxation scheme that adapts constraint enforcement based on the empirical CVaR of episodic costs. We provide theoretical guarantees on CVaR estimation error and demonstrate that CVaR-based Lagrange updates yield stronger constraint violation signals than expected-cost updates. On Safety-Gymnasium benchmarks, SL-SAC achieves the lowest cost in 7 out of 10 tasks while maintaining competitive returns, with cost reductions of 19-63% in velocity tasks compared to state-of-the-art baselines.

cs.LG↗

A Taxonomy and Review of Algorithms for Modeling and Predicting Human Driver Behavior

An open problem in autonomous driving research is modeling human driving behavior, which is needed for the planning component of the autonomy stack, safety validation through traffic simulation, and causal inference for generating explanations for autonomous driving. Modeling human driving behavior is challenging because it is stochastic, high-dimensional, and involves interaction between multiple agents. This problem has been studied in various communities with a vast body of literature. Existing reviews have generally focused on one aspect: motion prediction. In this article, we present a unification of the literature that covers intent estimation, trait estimation, and motion prediction. This unification is enabled by modeling multi-agent driving as a partially observable stochastic game, which allows us to cast driver modeling tasks as inference problems. We classify driver models into a taxonomy based on the specific tasks they address and the key attributes of their approach. Finally, we identify open research opportunities in the field of driver modeling.

eess.SY↗

Simulating Emergent Properties of Human Driving Behavior Using Multi-Agent Reward Augmented Imitation Learning

Recent developments in multi-agent imitation learning have shown promising results for modeling the behavior of human drivers. However, it is challenging to capture emergent traffic behaviors that are observed in real-world datasets. Such behaviors arise due to the many local interactions between agents that are not commonly accounted for in imitation learning. This paper proposes Reward Augmented Imitation Learning (RAIL), which integrates reward augmentation into the multi-agent imitation learning framework and allows the designer to specify prior knowledge in a principled fashion. We prove that convergence guarantees for the imitation learning process are preserved under the application of reward augmentation. This method is validated in a driving scenario, where an entire traffic scene is controlled by driving policies learned using our proposed algorithm. Further, we demonstrate improved performance in comparison to traditional imitation learning algorithms both in terms of the local actions of a single agent and the behavior of emergent properties in complex, multi-agent settings.

cs.MA↗

Multi-Agent Imitation Learning for Driving Simulation

Simulation is an appealing option for validating the safety of autonomous vehicles. Generative Adversarial Imitation Learning (GAIL) has recently been shown to learn representative human driver models. These human driver models were learned through training in single-agent environments, but they have difficulty in generalizing to multi-agent driving scenarios. We argue these difficulties arise because observations at training and test time are sampled from different distributions. This difference makes such models unsuitable for the simulation of driving scenes, where multiple agents must interact realistically over long time horizons. We extend GAIL to address these shortcomings through a parameter-sharing approach grounded in curriculum learning. Compared with single-agent GAIL policies, policies generated by our PS-GAIL method prove superior at interacting stably in a multi-agent setting and capturing the emergent behavior of human drivers.

cs.AI↗