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Rawan Alghofaili

Publications and source records attributed to Rawan Alghofaili.

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Understanding the Design Taxonomy of AI-Mediated Interpersonal Communication Experiences in HCI: A Scoping Analysis

Interpersonal communication is a fundamental aspect of everyday life, shaping interactions across workplaces, education, entertainment, healthcare, and beyond. While computer-mediated communication has been extensively studied, a comprehensive understanding of AI-Mediated Interpersonal Communication (AIMIC) remains lacking. An in-depth scoping analysis is urgently needed to understand the research landscape of AIMIC in HCI, particularly following the recent growth of large foundation models, and AI agent research. We conducted a scoping analysis to understand AIMIC by performing an in-depth review of prior HCI literature published over the past decade (January, 2016 - May, 2026). Grounded in the Preferred Reporting Items for Systematic reviews and Meta-Analyses (PRISMA) approach, we curated 52 full-paper publications from the HCI literature spanning a range of interpersonal communication contexts. We analyzed this corpus by examining the types of AIMIC studied, AI integration approaches and human-AI interaction design, reported outcomes and benefits, and key challenges and future research opportunities.

cs.HC

CustomDance: Customized 3D Dance Generation with Coarse-to-Fine Human-Centered Interactive Control

With the rise of AI-generated content (AIGC) and advanced techniques for 3D human representation, the task of generating 3D dance movements has become an exciting area of research. Despite significant advancements, current methods often fail to provide comprehensive and distinct control over various multimodal inputs from users, such as music or specific descriptions of desired movements. As a result, the generated motions may be statistically plausible and technically correct, but they often lack depth, expressiveness, and alignment with the user's creative vision. To address this issue, we present CustomDance, a coarse-to-fine interactive system designed for customized 3D dance generation. Inspired by the workflows of expert choreographers, CustomDance introduces a novel paradigm to AI-assisted choreography through three interconnected stages. First, a multimodal Large Language Model (MLLM) analyzes the music and a high-level text prompt to identify key temporal anchors and creative cues for the piece. Next, for each anchor, a multimodal retriever suggests high-quality motion clips from a dance library based on local music and text, empowering the user with concrete and predictable options. Finally, a custom music-conditioned diffusion in-painter seamlessly connects the selected phrases, allowing for iterative, user-guided refinement of the final composition, supported by visualizations of motion dynamics. Our evaluations demonstrate that CustomDance not only highlights the significant creative utility and empowering potential of our AI-assisted choreography paradigm, but also outperforms competitive baselines across quantitative and qualitative comparisons. Project page: https://github.com/XulongT/CustomDance

cs.HC

ChatMuse: Supporting In-Person Small-Group Conversation Experience with a Proactive Assistive AI Agent in Mixed Reality

In-person small-group conversations occur across nearly every aspect of daily life and play a crucial role in social interaction. However, achieving effective in-person group conversations can be challenging and cognitively demanding. While recent Mixed Reality (MR) headsets show promise as a conversational support system by presenting relevant information through overlays, it remains unclear how such supporting information should be designed and generated for in-person group conversations. We propose ChatMuse, a novel MR-based proactive assistive system for in-person small-group conversation experience. ChatMuse analyzes verbal and non-verbal cues from all conversation participants and proactively provides real-time guidance on the user's verbal and non-verbal behaviors. The behavioral responses of the supported users are then used to improve ChatMuse's support capabilities in subsequent interactions. We conducted a within-subject study to evaluate and demonstrate the feasibility and effectiveness of ChatMuse in assisting users to engage in and contribute to in-person small-group conversations. Our research around ChatMuse represents a design exploration of a new interaction space that investigates the feasibility of supporting in-person small-group conversations through a proactive assistive AI agent in MR.

cs.HC