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Rayna Dimitrova

Publications and source records attributed to Rayna Dimitrova.

24 records · Page 2Linked to original sources

The Robot Routing Problem for Collecting Aggregate Stochastic Rewards

We propose a new model for formalizing reward collection problems on graphs with dynamically generated rewards which may appear and disappear based on a stochastic model. The *robot routing problem* is modeled as a graph whose nodes are stochastic processes generating potential rewards over discrete time. The rewards are generated according to the stochastic process, but at each step, an existing reward disappears with a given probability. The edges in the graph encode the (unit-distance) paths between the rewards' locations. On visiting a node, the robot collects the accumulated reward at the node at that time, but traveling between the nodes takes time. The optimization question asks to compute an optimal (or epsilon-optimal) path that maximizes the expected collected rewards. We consider the finite and infinite-horizon robot routing problems. For finite-horizon, the goal is to maximize the total expected reward, while for infinite horizon we consider limit-average objectives. We study the computational and strategy complexity of these problems, establish NP-lower bounds and show that optimal strategies require memory in general. We also provide an algorithm for computing epsilon-optimal infinite paths for arbitrary epsilon > 0.

eess.SY

Proceedings Fifth Workshop on Synthesis

The SYNT workshop aims to bring together researchers interested in the broad area of synthesis of computing systems. The goal is to foster the development of frontier techniques in automating the development of computing system. Contributions of interest include algorithms, complexity and decidability analysis, as well as reproducible heuristics, implemented tools, and experimental evaluation. Application domains include software, hardware, embedded, and cyberphysical systems. Computation models include functional, reactive, hybrid and timed systems. Identifying, formalizing, and evaluating synthesis in particular application domains is encouraged. The fifth iteration of the workshop took place in Toronto, Canada. It was co-located with the 28th International Conference on Computer Aided Verification. The workshop included twelve contributed talks and two invited talks. In addition, it featured a special session about the Syntax-Guided Synthesis Competition (SyGuS) and the SyntComp Synthesis competition.

cs.LO

Approximate Counting in SMT and Value Estimation for Probabilistic Programs

#SMT, or model counting for logical theories, is a well-known hard problem that generalizes such tasks as counting the number of satisfying assignments to a Boolean formula and computing the volume of a polytope. In the realm of satisfiability modulo theories (SMT) there is a growing need for model counting solvers, coming from several application domains (quantitative information flow, static analysis of probabilistic programs). In this paper, we show a reduction from an approximate version of #SMT to SMT. We focus on the theories of integer arithmetic and linear real arithmetic. We propose model counting algorithms that provide approximate solutions with formal bounds on the approximation error. They run in polynomial time and make a polynomial number of queries to the SMT solver for the underlying theory, exploiting "for free" the sophisticated heuristics implemented within modern SMT solvers. We have implemented the algorithms and used them to solve the value problem for a model of loop-free probabilistic programs with nondeterminism.

cs.LO

Reachability Analysis of Reversal-bounded Automata on Series-Parallel Graphs

Extensions to finite-state automata on strings, such as multi-head automata or multi-counter automata, have been successfully used to encode many infinite-state non-regular verification problems. In this paper, we consider a generalization of automata-theoretic infinite-state verification from strings to labeled series-parallel graphs. We define a model of non-deterministic, 2-way, concurrent automata working on series-parallel graphs and communicating through shared registers on the nodes of the graph. We consider the following verification problem: given a family of series-parallel graphs described by a context-free graph transformation system (GTS), and a concurrent automaton over series-parallel graphs, is some graph generated by the GTS accepted by the automaton? The general problem is undecidable already for (one-way) multi-head automata over strings. We show that a bounded version, where the automata make a fixed number of reversals along the graph and use a fixed number of shared registers is decidable, even though there is no bound on the sizes of series-parallel graphs generated by the GTS. Our decidability result is based on establishing that the number of context switches is bounded and on an encoding of the computation of bounded concurrent automata to reduce the emptiness problem to the emptiness problem for pushdown automata.

cs.FL

Abstractions and sensor design in partial-information, reactive controller synthesis

Automated synthesis of reactive control protocols from temporal logic specifications has recently attracted considerable attention in various applications in, for example, robotic motion planning, network management, and hardware design. An implicit and often unrealistic assumption in this past work is the availability of complete and precise sensing information during the execution of the controllers. In this paper, we use an abstraction procedure for systems with partial observation and propose a formalism to investigate effects of limitations in sensing. The abstraction procedure enables the existing synthesis methods with partial observation to be applicable and efficient for systems with infinite (or finite but large number of) states. This formalism enables us to systematically discover sensing modalities necessary in order to render the underlying synthesis problems feasible. We use counterexamples, which witness unrealizability potentially due to the limitations in sensing and the coarseness in the abstract system, and interpolation-based techniques to refine the model and the sensing modalities, i.e., to identify new sensors to be included, in such synthesis problems. We demonstrate the method on examples from robotic motion planning.

eess.SY

Lossy Channel Games under Incomplete Information

In this paper we investigate lossy channel games under incomplete information, where two players operate on a finite set of unbounded FIFO channels and one player, representing a system component under consideration operates under incomplete information, while the other player, representing the component's environment is allowed to lose messages from the channels. We argue that these games are a suitable model for synthesis of communication protocols where processes communicate over unreliable channels. We show that in the case of finite message alphabets, games with safety and reachability winning conditions are decidable and finite-state observation-based strategies for the component can be effectively computed. Undecidability for (weak) parity objectives follows from the undecidability of (weak) parity perfect information games where only one player can lose messages.

cs.LO