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Razvan Pascanu

Publications and source records attributed to Razvan Pascanu.

156 records · Page 9Linked to original sources

On the Number of Linear Regions of Deep Neural Networks

We study the complexity of functions computable by deep feedforward neural networks with piecewise linear activations in terms of the symmetries and the number of linear regions that they have. Deep networks are able to sequentially map portions of each layer's input-space to the same output. In this way, deep models compute functions that react equally to complicated patterns of different inputs. The compositional structure of these functions enables them to re-use pieces of computation exponentially often in terms of the network's depth. This paper investigates the complexity of such compositional maps and contributes new theoretical results regarding the advantage of depth for neural networks with piecewise linear activation functions. In particular, our analysis is not specific to a single family of models, and as an example, we employ it for rectifier and maxout networks. We improve complexity bounds from pre-existing work and investigate the behavior of units in higher layers.

stat.ML↗

On the saddle point problem for non-convex optimization

A central challenge to many fields of science and engineering involves minimizing non-convex error functions over continuous, high dimensional spaces. Gradient descent or quasi-Newton methods are almost ubiquitously used to perform such minimizations, and it is often thought that a main source of difficulty for the ability of these local methods to find the global minimum is the proliferation of local minima with much higher error than the global minimum. Here we argue, based on results from statistical physics, random matrix theory, and neural network theory, that a deeper and more profound difficulty originates from the proliferation of saddle points, not local minima, especially in high dimensional problems of practical interest. Such saddle points are surrounded by high error plateaus that can dramatically slow down learning, and give the illusory impression of the existence of a local minimum. Motivated by these arguments, we propose a new algorithm, the saddle-free Newton method, that can rapidly escape high dimensional saddle points, unlike gradient descent and quasi-Newton methods. We apply this algorithm to deep neural network training, and provide preliminary numerical evidence for its superior performance.

cs.LG↗

How to Construct Deep Recurrent Neural Networks

In this paper, we explore different ways to extend a recurrent neural network (RNN) to a \textit{deep} RNN. We start by arguing that the concept of depth in an RNN is not as clear as it is in feedforward neural networks. By carefully analyzing and understanding the architecture of an RNN, however, we find three points of an RNN which may be made deeper; (1) input-to-hidden function, (2) hidden-to-hidden transition and (3) hidden-to-output function. Based on this observation, we propose two novel architectures of a deep RNN which are orthogonal to an earlier attempt of stacking multiple recurrent layers to build a deep RNN (Schmidhuber, 1992; El Hihi and Bengio, 1996). We provide an alternative interpretation of these deep RNNs using a novel framework based on neural operators. The proposed deep RNNs are empirically evaluated on the tasks of polyphonic music prediction and language modeling. The experimental result supports our claim that the proposed deep RNNs benefit from the depth and outperform the conventional, shallow RNNs.

cs.NE↗

Revisiting Natural Gradient for Deep Networks

We evaluate natural gradient, an algorithm originally proposed in Amari (1997), for learning deep models. The contributions of this paper are as follows. We show the connection between natural gradient and three other recently proposed methods for training deep models: Hessian-Free (Martens, 2010), Krylov Subspace Descent (Vinyals and Povey, 2012) and TONGA (Le Roux et al., 2008). We describe how one can use unlabeled data to improve the generalization error obtained by natural gradient and empirically evaluate the robustness of the algorithm to the ordering of the training set compared to stochastic gradient descent. Finally we extend natural gradient to incorporate second order information alongside the manifold information and provide a benchmark of the new algorithm using a truncated Newton approach for inverting the metric matrix instead of using a diagonal approximation of it.

cs.LG↗

On the number of response regions of deep feed forward networks with piece-wise linear activations

This paper explores the complexity of deep feedforward networks with linear pre-synaptic couplings and rectified linear activations. This is a contribution to the growing body of work contrasting the representational power of deep and shallow network architectures. In particular, we offer a framework for comparing deep and shallow models that belong to the family of piecewise linear functions based on computational geometry. We look at a deep rectifier multi-layer perceptron (MLP) with linear outputs units and compare it with a single layer version of the model. In the asymptotic regime, when the number of inputs stays constant, if the shallow model has $kn$ hidden units and $n_0$ inputs, then the number of linear regions is $O(k^{n_0}n^{n_0})$. For a $k$ layer model with $n$ hidden units on each layer it is $Ω(\left\lfloor {n}/{n_0}\right\rfloor^{k-1}n^{n_0})$. The number $\left\lfloor{n}/{n_0}\right\rfloor^{k-1}$ grows faster than $k^{n_0}$ when $n$ tends to infinity or when $k$ tends to infinity and $n \geq 2n_0$. Additionally, even when $k$ is small, if we restrict $n$ to be $2n_0$, we can show that a deep model has considerably more linear regions that a shallow one. We consider this as a first step towards understanding the complexity of these models and specifically towards providing suitable mathematical tools for future analysis.

cs.LG↗

Pylearn2: a machine learning research library

Pylearn2 is a machine learning research library. This does not just mean that it is a collection of machine learning algorithms that share a common API; it means that it has been designed for flexibility and extensibility in order to facilitate research projects that involve new or unusual use cases. In this paper we give a brief history of the library, an overview of its basic philosophy, a summary of the library's architecture, and a description of how the Pylearn2 community functions socially.

stat.ML↗

Metric-Free Natural Gradient for Joint-Training of Boltzmann Machines

This paper introduces the Metric-Free Natural Gradient (MFNG) algorithm for training Boltzmann Machines. Similar in spirit to the Hessian-Free method of Martens [8], our algorithm belongs to the family of truncated Newton methods and exploits an efficient matrix-vector product to avoid explicitely storing the natural gradient metric $L$. This metric is shown to be the expected second derivative of the log-partition function (under the model distribution), or equivalently, the variance of the vector of partial derivatives of the energy function. We evaluate our method on the task of joint-training a 3-layer Deep Boltzmann Machine and show that MFNG does indeed have faster per-epoch convergence compared to Stochastic Maximum Likelihood with centering, though wall-clock performance is currently not competitive.

cs.LG↗

On the difficulty of training Recurrent Neural Networks

There are two widely known issues with properly training Recurrent Neural Networks, the vanishing and the exploding gradient problems detailed in Bengio et al. (1994). In this paper we attempt to improve the understanding of the underlying issues by exploring these problems from an analytical, a geometric and a dynamical systems perspective. Our analysis is used to justify a simple yet effective solution. We propose a gradient norm clipping strategy to deal with exploding gradients and a soft constraint for the vanishing gradients problem. We validate empirically our hypothesis and proposed solutions in the experimental section.

cs.LG↗

Advances in Optimizing Recurrent Networks

After a more than decade-long period of relatively little research activity in the area of recurrent neural networks, several new developments will be reviewed here that have allowed substantial progress both in understanding and in technical solutions towards more efficient training of recurrent networks. These advances have been motivated by and related to the optimization issues surrounding deep learning. Although recurrent networks are extremely powerful in what they can in principle represent in terms of modelling sequences,their training is plagued by two aspects of the same issue regarding the learning of long-term dependencies. Experiments reported here evaluate the use of clipping gradients, spanning longer time ranges with leaky integration, advanced momentum techniques, using more powerful output probability models, and encouraging sparser gradients to help symmetry breaking and credit assignment. The experiments are performed on text and music data and show off the combined effects of these techniques in generally improving both training and test error.

cs.LG↗

Theano: new features and speed improvements

Theano is a linear algebra compiler that optimizes a user's symbolically-specified mathematical computations to produce efficient low-level implementations. In this paper, we present new features and efficiency improvements to Theano, and benchmarks demonstrating Theano's performance relative to Torch7, a recently introduced machine learning library, and to RNNLM, a C++ library targeted at recurrent neural networks.

cs.SC↗

Autotagging music with conditional restricted Boltzmann machines

This paper describes two applications of conditional restricted Boltzmann machines (CRBMs) to the task of autotagging music. The first consists of training a CRBM to predict tags that a user would apply to a clip of a song based on tags already applied by other users. By learning the relationships between tags, this model is able to pre-process training data to significantly improve the performance of a support vector machine (SVM) autotagging. The second is the use of a discriminative RBM, a type of CRBM, to autotag music. By simultaneously exploiting the relationships among tags and between tags and audio-based features, this model is able to significantly outperform SVMs, logistic regression, and multi-layer perceptrons. In order to be applied to this problem, the discriminative RBM was generalized to the multi-label setting and four different learning algorithms for it were evaluated, the first such in-depth analysis of which we are aware.

cs.LG↗

Deep Self-Taught Learning for Handwritten Character Recognition

Recent theoretical and empirical work in statistical machine learning has demonstrated the importance of learning algorithms for deep architectures, i.e., function classes obtained by composing multiple non-linear transformations. Self-taught learning (exploiting unlabeled examples or examples from other distributions) has already been applied to deep learners, but mostly to show the advantage of unlabeled examples. Here we explore the advantage brought by {\em out-of-distribution examples}. For this purpose we developed a powerful generator of stochastic variations and noise processes for character images, including not only affine transformations but also slant, local elastic deformations, changes in thickness, background images, grey level changes, contrast, occlusion, and various types of noise. The out-of-distribution examples are obtained from these highly distorted images or by including examples of object classes different from those in the target test set. We show that {\em deep learners benefit more from out-of-distribution examples than a corresponding shallow learner}, at least in the area of handwritten character recognition. In fact, we show that they beat previously published results and reach human-level performance on both handwritten digit classification and 62-class handwritten character recognition.

cs.LG↗