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Remi Tachet des Combes

Publications and source records attributed to Remi Tachet des Combes.

14 recordsLinked to original sources

Understanding and Addressing the Pitfalls of Bisimulation-based Representations in Offline Reinforcement Learning

While bisimulation-based approaches hold promise for learning robust state representations for Reinforcement Learning (RL) tasks, their efficacy in offline RL tasks has not been up to par. In some instances, their performance has even significantly underperformed alternative methods. We aim to understand why bisimulation methods succeed in online settings, but falter in offline tasks. Our analysis reveals that missing transitions in the dataset are particularly harmful to the bisimulation principle, leading to ineffective estimation. We also shed light on the critical role of reward scaling in bounding the scale of bisimulation measurements and of the value error they induce. Based on these findings, we propose to apply the expectile operator for representation learning to our offline RL setting, which helps to prevent overfitting to incomplete data. Meanwhile, by introducing an appropriate reward scaling strategy, we avoid the risk of feature collapse in representation space. We implement these recommendations on two state-of-the-art bisimulation-based algorithms, MICo and SimSR, and demonstrate performance gains on two benchmark suites: D4RL and Visual D4RL. Codes are provided at \url{https://github.com/zanghyu/Offline_Bisimulation}.

cs.LG

Agent-Controller Representations: Principled Offline RL with Rich Exogenous Information

Learning to control an agent from data collected offline in a rich pixel-based visual observation space is vital for real-world applications of reinforcement learning (RL). A major challenge in this setting is the presence of input information that is hard to model and irrelevant to controlling the agent. This problem has been approached by the theoretical RL community through the lens of exogenous information, i.e, any control-irrelevant information contained in observations. For example, a robot navigating in busy streets needs to ignore irrelevant information, such as other people walking in the background, textures of objects, or birds in the sky. In this paper, we focus on the setting with visually detailed exogenous information, and introduce new offline RL benchmarks offering the ability to study this problem. We find that contemporary representation learning techniques can fail on datasets where the noise is a complex and time dependent process, which is prevalent in practical applications. To address these, we propose to use multi-step inverse models, which have seen a great deal of interest in the RL theory community, to learn Agent-Controller Representations for Offline-RL (ACRO). Despite being simple and requiring no reward, we show theoretically and empirically that the representation created by this objective greatly outperforms baselines.

cs.LG

Incorporating Explicit Uncertainty Estimates into Deep Offline Reinforcement Learning

Most theoretically motivated work in the offline reinforcement learning setting requires precise uncertainty estimates. This requirement restricts the algorithms derived in that work to the tabular and linear settings where such estimates exist. In this work, we develop a novel method for incorporating scalable uncertainty estimates into an offline reinforcement learning algorithm called deep-SPIBB that extends the SPIBB family of algorithms to environments with larger state and action spaces. We use recent innovations in uncertainty estimation from the deep learning community to get more scalable uncertainty estimates to plug into deep-SPIBB. While these uncertainty estimates do not allow for the same theoretical guarantees as in the tabular case, we argue that the SPIBB mechanism for incorporating uncertainty is more robust and flexible than pessimistic approaches that incorporate the uncertainty as a value function penalty. We bear this out empirically, showing that deep-SPIBB outperforms pessimism based approaches with access to the same uncertainty estimates and performs at least on par with a variety of other strong baselines across several environments and datasets.

cs.LG

Non-Markovian policies occupancy measures

A central object of study in Reinforcement Learning (RL) is the Markovian policy, in which an agent's actions are chosen from a memoryless probability distribution, conditioned only on its current state. The family of Markovian policies is broad enough to be interesting, yet simple enough to be amenable to analysis. However, RL often involves more complex policies: ensembles of policies, policies over options, policies updated online, etc. Our main contribution is to prove that the occupancy measure of any non-Markovian policy, i.e., the distribution of transition samples collected with it, can be equivalently generated by a Markovian policy. This result allows theorems about the Markovian policy class to be directly extended to its non-Markovian counterpart, greatly simplifying proofs, in particular those involving replay buffers and datasets. We provide various examples of such applications to the field of Reinforcement Learning.

cs.LG

A Deeper Look at Discounting Mismatch in Actor-Critic Algorithms

We investigate the discounting mismatch in actor-critic algorithm implementations from a representation learning perspective. Theoretically, actor-critic algorithms usually have discounting for both actor and critic, i.e., there is a $γ^t$ term in the actor update for the transition observed at time $t$ in a trajectory and the critic is a discounted value function. Practitioners, however, usually ignore the discounting ($γ^t$) for the actor while using a discounted critic. We investigate this mismatch in two scenarios. In the first scenario, we consider optimizing an undiscounted objective $(γ= 1)$ where $γ^t$ disappears naturally $(1^t = 1)$. We then propose to interpret the discounting in critic in terms of a bias-variance-representation trade-off and provide supporting empirical results. In the second scenario, we consider optimizing a discounted objective ($γ< 1$) and propose to interpret the omission of the discounting in the actor update from an auxiliary task perspective and provide supporting empirical results.

cs.LG

On the Regularity of Attention

Attention is a powerful component of modern neural networks across a wide variety of domains. In this paper, we seek to quantify the regularity (i.e. the amount of smoothness) of the attention operation. To accomplish this goal, we propose a new mathematical framework that uses measure theory and integral operators to model attention. We show that this framework is consistent with the usual definition, and that it captures the essential properties of attention. Then we use this framework to prove that, on compact domains, the attention operation is Lipschitz continuous and provide an estimate of its Lipschitz constant. Additionally, by focusing on a specific type of attention, we extend these Lipschitz continuity results to non-compact domains. We also discuss the effects regularity can have on NLP models, and applications to invertible and infinitely-deep networks.

stat.ML

Deep Reinforcement and InfoMax Learning

We begin with the hypothesis that a model-free agent whose representations are predictive of properties of future states (beyond expected rewards) will be more capable of solving and adapting to new RL problems. To test that hypothesis, we introduce an objective based on Deep InfoMax (DIM) which trains the agent to predict the future by maximizing the mutual information between its internal representation of successive timesteps. We test our approach in several synthetic settings, where it successfully learns representations that are predictive of the future. Finally, we augment C51, a strong RL baseline, with our temporal DIM objective and demonstrate improved performance on a continual learning task and on the recently introduced Procgen environment.

cs.LG

A Mathematical Theory of Attention

Attention is a powerful component of modern neural networks across a wide variety of domains. However, despite its ubiquity in machine learning, there is a gap in our understanding of attention from a theoretical point of view. We propose a framework to fill this gap by building a mathematically equivalent model of attention using measure theory. With this model, we are able to interpret self-attention as a system of self-interacting particles, we shed light on self-attention from a maximum entropy perspective, and we show that attention is actually Lipschitz-continuous (with an appropriate metric) under suitable assumptions. We then apply these insights to the problem of mis-specified input data; infinitely-deep, weight-sharing self-attention networks; and more general Lipschitz estimates for a specific type of attention studied in concurrent work.

stat.ML

A Reduction from Reinforcement Learning to No-Regret Online Learning

We present a reduction from reinforcement learning (RL) to no-regret online learning based on the saddle-point formulation of RL, by which "any" online algorithm with sublinear regret can generate policies with provable performance guarantees. This new perspective decouples the RL problem into two parts: regret minimization and function approximation. The first part admits a standard online-learning analysis, and the second part can be quantified independently of the learning algorithm. Therefore, the proposed reduction can be used as a tool to systematically design new RL algorithms. We demonstrate this idea by devising a simple RL algorithm based on mirror descent and the generative-model oracle. For any $γ$-discounted tabular RL problem, with probability at least $1-δ$, it learns an $ε$-optimal policy using at most $\tilde{O}\left(\frac{|\mathcal{S}||\mathcal{A}|\log(\frac{1}δ)}{(1-γ)^4ε^2}\right)$ samples. Furthermore, this algorithm admits a direct extension to linearly parameterized function approximators for large-scale applications, with computation and sample complexities independent of $|\mathcal{S}|$,$|\mathcal{A}|$, though at the cost of potential approximation bias.

cs.LG

An Empirical Study of Example Forgetting during Deep Neural Network Learning

Inspired by the phenomenon of catastrophic forgetting, we investigate the learning dynamics of neural networks as they train on single classification tasks. Our goal is to understand whether a related phenomenon occurs when data does not undergo a clear distributional shift. We define a `forgetting event' to have occurred when an individual training example transitions from being classified correctly to incorrectly over the course of learning. Across several benchmark data sets, we find that: (i) certain examples are forgotten with high frequency, and some not at all; (ii) a data set's (un)forgettable examples generalize across neural architectures; and (iii) based on forgetting dynamics, a significant fraction of examples can be omitted from the training data set while still maintaining state-of-the-art generalization performance.

cs.LG

On Learning Invariant Representation for Domain Adaptation

Due to the ability of deep neural nets to learn rich representations, recent advances in unsupervised domain adaptation have focused on learning domain-invariant features that achieve a small error on the source domain. The hope is that the learnt representation, together with the hypothesis learnt from the source domain, can generalize to the target domain. In this paper, we first construct a simple counterexample showing that, contrary to common belief, the above conditions are not sufficient to guarantee successful domain adaptation. In particular, the counterexample exhibits \emph{conditional shift}: the class-conditional distributions of input features change between source and target domains. To give a sufficient condition for domain adaptation, we propose a natural and interpretable generalization upper bound that explicitly takes into account the aforementioned shift. Moreover, we shed new light on the problem by proving an information-theoretic lower bound on the joint error of \emph{any} domain adaptation method that attempts to learn invariant representations. Our result characterizes a fundamental tradeoff between learning invariant representations and achieving small joint error on both domains when the marginal label distributions differ from source to target. Finally, we conduct experiments on real-world datasets that corroborate our theoretical findings. We believe these insights are helpful in guiding the future design of domain adaptation and representation learning algorithms.

cs.LG

Counting to Explore and Generalize in Text-based Games

We propose a recurrent RL agent with an episodic exploration mechanism that helps discovering good policies in text-based game environments. We show promising results on a set of generated text-based games of varying difficulty where the goal is to collect a coin located at the end of a chain of rooms. In contrast to previous text-based RL approaches, we observe that our agent learns policies that generalize to unseen games of greater difficulty.

cs.CL

Cities through the Prism of People's Spending Behavior

Scientific studies of society increasingly rely on digital traces produced by various aspects of human activity. In this paper, we use a relatively unexplored source of data, anonymized records of bank card transactions collected in Spain by a big European bank, in order to propose a new classification scheme of cities based on the economic behavior of their residents. First, we study how individual spending behavior is qualitatively and quantitatively affected by various factors such as customer's age, gender, and size of a home city. We show that, similar to other socioeconomic urban quantities, individual spending activity exhibits a statistically significant superlinear scaling with city size. With respect to the general trends, we quantify the distinctive signature of each city in terms of residents' spending behavior, independently from the effects of scale and demographic heterogeneity. Based on the comparison of city signatures, we build a novel classification of cities across Spain in three categories. That classification is, with few exceptions, stable over different ways of city definition and connects with a meaningful socioeconomic interpretation. Furthermore, it appears to be related with the ability of cities to attract foreign visitors, which is a particularly remarkable finding given that the classification was based exclusively on the behavioral patterns of city residents. This highlights the far-reaching applicability of the presented classification approach and its ability to discover patterns that go beyond the quantities directly involved in it.

physics.soc-ph

Mining Urban Performance: Scale-Independent Classification of Cities Based on Individual Economic Transactions

Intensive development of urban systems creates a number of challenges for urban planners and policy makers in order to maintain sustainable growth. Running efficient urban policies requires meaningful urban metrics, which could quantify important urban characteristics including various aspects of an actual human behavior. Since a city size is known to have a major, yet often nonlinear, impact on the human activity, it also becomes important to develop scale-free metrics that capture qualitative city properties, beyond the effects of scale. Recent availability of extensive datasets created by human activity involving digital technologies creates new opportunities in this area. In this paper we propose a novel approach of city scoring and classification based on quantitative scale-free metrics related to economic activity of city residents, as well as domestic and foreign visitors. It is demonstrated on the example of Spain, but the proposed methodology is of a general character. We employ a new source of large-scale ubiquitous data, which consists of anonymized countrywide records of bank card transactions collected by one of the largest Spanish banks. Different aspects of the classification reveal important properties of Spanish cities, which significantly complement the pattern that might be discovered with the official socioeconomic statistics.

physics.soc-ph