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Renaud Marlet

Publications and source records attributed to Renaud Marlet.

At least 37 records · Page 2Linked to original sources

MILAN: Milli-Annotations for Lidar Semantic Segmentation

Annotating lidar point clouds for autonomous driving is a notoriously expensive and time-consuming task. In this work, we show that the quality of recent self-supervised lidar scan representations allows a great reduction of the annotation cost. Our method has two main steps. First, we show that self-supervised representations allow a simple and direct selection of highly informative lidar scans to annotate: training a network on these selected scans leads to much better results than a random selection of scans and, more interestingly, to results on par with selections made by SOTA active learning methods. In a second step, we leverage the same self-supervised representations to cluster points in our selected scans. Asking the annotator to classify each cluster, with a single click per cluster, then permits us to close the gap with fully-annotated training sets, while only requiring one thousandth of the point labels.

cs.CV↗

SALUDA: Surface-based Automotive Lidar Unsupervised Domain Adaptation

Learning models on one labeled dataset that generalize well on another domain is a difficult task, as several shifts might happen between the data domains. This is notably the case for lidar data, for which models can exhibit large performance discrepancies due for instance to different lidar patterns or changes in acquisition conditions. This paper addresses the corresponding Unsupervised Domain Adaptation (UDA) task for semantic segmentation. To mitigate this problem, we introduce an unsupervised auxiliary task of learning an implicit underlying surface representation simultaneously on source and target data. As both domains share the same latent representation, the model is forced to accommodate discrepancies between the two sources of data. This novel strategy differs from classical minimization of statistical divergences or lidar-specific domain adaptation techniques. Our experiments demonstrate that our method achieves a better performance than the current state of the art, both in real-to-real and synthetic-to-real scenarios.

cs.CV↗

OccFeat: Self-supervised Occupancy Feature Prediction for Pretraining BEV Segmentation Networks

We introduce a self-supervised pretraining method, called OccFeat, for camera-only Bird's-Eye-View (BEV) segmentation networks. With OccFeat, we pretrain a BEV network via occupancy prediction and feature distillation tasks. Occupancy prediction provides a 3D geometric understanding of the scene to the model. However, the geometry learned is class-agnostic. Hence, we add semantic information to the model in the 3D space through distillation from a self-supervised pretrained image foundation model. Models pretrained with our method exhibit improved BEV semantic segmentation performance, particularly in low-data scenarios. Moreover, empirical results affirm the efficacy of integrating feature distillation with 3D occupancy prediction in our pretraining approach. Repository: https://github.com/valeoai/Occfeat

cs.CV↗

Three Pillars improving Vision Foundation Model Distillation for Lidar

Self-supervised image backbones can be used to address complex 2D tasks (e.g., semantic segmentation, object discovery) very efficiently and with little or no downstream supervision. Ideally, 3D backbones for lidar should be able to inherit these properties after distillation of these powerful 2D features. The most recent methods for image-to-lidar distillation on autonomous driving data show promising results, obtained thanks to distillation methods that keep improving. Yet, we still notice a large performance gap when measuring the quality of distilled and fully supervised features by linear probing. In this work, instead of focusing only on the distillation method, we study the effect of three pillars for distillation: the 3D backbone, the pretrained 2D backbones, and the pretraining dataset. In particular, thanks to our scalable distillation method named ScaLR, we show that scaling the 2D and 3D backbones and pretraining on diverse datasets leads to a substantial improvement of the feature quality. This allows us to significantly reduce the gap between the quality of distilled and fully-supervised 3D features, and to improve the robustness of the pretrained backbones to domain gaps and perturbations.

cs.CV↗

BEVContrast: Self-Supervision in BEV Space for Automotive Lidar Point Clouds

We present a surprisingly simple and efficient method for self-supervision of 3D backbone on automotive Lidar point clouds. We design a contrastive loss between features of Lidar scans captured in the same scene. Several such approaches have been proposed in the literature from PointConstrast, which uses a contrast at the level of points, to the state-of-the-art TARL, which uses a contrast at the level of segments, roughly corresponding to objects. While the former enjoys a great simplicity of implementation, it is surpassed by the latter, which however requires a costly pre-processing. In BEVContrast, we define our contrast at the level of 2D cells in the Bird's Eye View plane. Resulting cell-level representations offer a good trade-off between the point-level representations exploited in PointContrast and segment-level representations exploited in TARL: we retain the simplicity of PointContrast (cell representations are cheap to compute) while surpassing the performance of TARL in downstream semantic segmentation.

cs.CV↗

Using a Waffle Iron for Automotive Point Cloud Semantic Segmentation

Semantic segmentation of point clouds in autonomous driving datasets requires techniques that can process large numbers of points efficiently. Sparse 3D convolutions have become the de-facto tools to construct deep neural networks for this task: they exploit point cloud sparsity to reduce the memory and computational loads and are at the core of today's best methods. In this paper, we propose an alternative method that reaches the level of state-of-the-art methods without requiring sparse convolutions. We actually show that such level of performance is achievable by relying on tools a priori unfit for large scale and high-performing 3D perception. In particular, we propose a novel 3D backbone, WaffleIron, made almost exclusively of MLPs and dense 2D convolutions and present how to train it to reach high performance on SemanticKITTI and nuScenes. We believe that WaffleIron is a compelling alternative to backbones using sparse 3D convolutions, especially in frameworks and on hardware where those convolutions are not readily available.

cs.CV↗

You Never Get a Second Chance To Make a Good First Impression: Seeding Active Learning for 3D Semantic Segmentation

We propose SeedAL, a method to seed active learning for efficient annotation of 3D point clouds for semantic segmentation. Active Learning (AL) iteratively selects relevant data fractions to annotate within a given budget, but requires a first fraction of the dataset (a 'seed') to be already annotated to estimate the benefit of annotating other data fractions. We first show that the choice of the seed can significantly affect the performance of many AL methods. We then propose a method for automatically constructing a seed that will ensure good performance for AL. Assuming that images of the point clouds are available, which is common, our method relies on powerful unsupervised image features to measure the diversity of the point clouds. It selects the point clouds for the seed by optimizing the diversity under an annotation budget, which can be done by solving a linear optimization problem. Our experiments demonstrate the effectiveness of our approach compared to random seeding and existing methods on both the S3DIS and SemanticKitti datasets. Code is available at https://github.com/nerminsamet/seedal.

cs.CV↗

DiffHPE: Robust, Coherent 3D Human Pose Lifting with Diffusion

We present an innovative approach to 3D Human Pose Estimation (3D-HPE) by integrating cutting-edge diffusion models, which have revolutionized diverse fields, but are relatively unexplored in 3D-HPE. We show that diffusion models enhance the accuracy, robustness, and coherence of human pose estimations. We introduce DiffHPE, a novel strategy for harnessing diffusion models in 3D-HPE, and demonstrate its ability to refine standard supervised 3D-HPE. We also show how diffusion models lead to more robust estimations in the face of occlusions, and improve the time-coherence and the sagittal symmetry of predictions. Using the Human\,3.6M dataset, we illustrate the effectiveness of our approach and its superiority over existing models, even under adverse situations where the occlusion patterns in training do not match those in inference. Our findings indicate that while standalone diffusion models provide commendable performance, their accuracy is even better in combination with supervised models, opening exciting new avenues for 3D-HPE research.

cs.CV↗

RangeViT: Towards Vision Transformers for 3D Semantic Segmentation in Autonomous Driving

Casting semantic segmentation of outdoor LiDAR point clouds as a 2D problem, e.g., via range projection, is an effective and popular approach. These projection-based methods usually benefit from fast computations and, when combined with techniques which use other point cloud representations, achieve state-of-the-art results. Today, projection-based methods leverage 2D CNNs but recent advances in computer vision show that vision transformers (ViTs) have achieved state-of-the-art results in many image-based benchmarks. In this work, we question if projection-based methods for 3D semantic segmentation can benefit from these latest improvements on ViTs. We answer positively but only after combining them with three key ingredients: (a) ViTs are notoriously hard to train and require a lot of training data to learn powerful representations. By preserving the same backbone architecture as for RGB images, we can exploit the knowledge from long training on large image collections that are much cheaper to acquire and annotate than point clouds. We reach our best results with pre-trained ViTs on large image datasets. (b) We compensate ViTs' lack of inductive bias by substituting a tailored convolutional stem for the classical linear embedding layer. (c) We refine pixel-wise predictions with a convolutional decoder and a skip connection from the convolutional stem to combine low-level but fine-grained features of the the convolutional stem with the high-level but coarse predictions of the ViT encoder. With these ingredients, we show that our method, called RangeViT, outperforms existing projection-based methods on nuScenes and SemanticKITTI. The code is available at https://github.com/valeoai/rangevit.

cs.CV↗

ALSO: Automotive Lidar Self-supervision by Occupancy estimation

We propose a new self-supervised method for pre-training the backbone of deep perception models operating on point clouds. The core idea is to train the model on a pretext task which is the reconstruction of the surface on which the 3D points are sampled, and to use the underlying latent vectors as input to the perception head. The intuition is that if the network is able to reconstruct the scene surface, given only sparse input points, then it probably also captures some fragments of semantic information, that can be used to boost an actual perception task. This principle has a very simple formulation, which makes it both easy to implement and widely applicable to a large range of 3D sensors and deep networks performing semantic segmentation or object detection. In fact, it supports a single-stream pipeline, as opposed to most contrastive learning approaches, allowing training on limited resources. We conducted extensive experiments on various autonomous driving datasets, involving very different kinds of lidars, for both semantic segmentation and object detection. The results show the effectiveness of our method to learn useful representations without any annotation, compared to existing approaches. Code is available at https://github.com/valeoai/ALSO

cs.CV↗

Take One Gram of Neural Features, Get Enhanced Group Robustness

Predictive performance of machine learning models trained with empirical risk minimization (ERM) can degrade considerably under distribution shifts. The presence of spurious correlations in training datasets leads ERM-trained models to display high loss when evaluated on minority groups not presenting such correlations. Extensive attempts have been made to develop methods improving worst-group robustness. However, they require group information for each training input or at least, a validation set with group labels to tune their hyperparameters, which may be expensive to get or unknown a priori. In this paper, we address the challenge of improving group robustness without group annotation during training or validation. To this end, we propose to partition the training dataset into groups based on Gram matrices of features extracted by an ``identification'' model and to apply robust optimization based on these pseudo-groups. In the realistic context where no group labels are available, our experiments show that our approach not only improves group robustness over ERM but also outperforms all recent baselines

cs.LG↗

Generative Zero-Shot Learning for Semantic Segmentation of 3D Point Clouds

While there has been a number of studies on Zero-Shot Learning (ZSL) for 2D images, its application to 3D data is still recent and scarce, with just a few methods limited to classification. We present the first generative approach for both ZSL and Generalized ZSL (GZSL) on 3D data, that can handle both classification and, for the first time, semantic segmentation. We show that it reaches or outperforms the state of the art on ModelNet40 classification for both inductive ZSL and inductive GZSL. For semantic segmentation, we created three benchmarks for evaluating this new ZSL task, using S3DIS, ScanNet and SemanticKITTI. Our experiments show that our method outperforms strong baselines, which we additionally propose for this task.

cs.CV↗

A Simple and Powerful Global Optimization for Unsupervised Video Object Segmentation

We propose a simple, yet powerful approach for unsupervised object segmentation in videos. We introduce an objective function whose minimum represents the mask of the main salient object over the input sequence. It only relies on independent image features and optical flows, which can be obtained using off-the-shelf self-supervised methods. It scales with the length of the sequence with no need for superpixels or sparsification, and it generalizes to different datasets without any specific training. This objective function can actually be derived from a form of spectral clustering applied to the entire video. Our method achieves on-par performance with the state of the art on standard benchmarks (DAVIS2016, SegTrack-v2, FBMS59), while being conceptually and practically much simpler. Code is available at https://ponimatkin.github.io/ssl-vos.

cs.CV↗

Few-Shot Object Detection and Viewpoint Estimation for Objects in the Wild

Detecting objects and estimating their viewpoints in images are key tasks of 3D scene understanding. Recent approaches have achieved excellent results on very large benchmarks for object detection and viewpoint estimation. However, performances are still lagging behind for novel object categories with few samples. In this paper, we tackle the problems of few-shot object detection and few-shot viewpoint estimation. We demonstrate on both tasks the benefits of guiding the network prediction with class-representative features extracted from data in different modalities: image patches for object detection, and aligned 3D models for viewpoint estimation. Despite its simplicity, our method outperforms state-of-the-art methods by a large margin on a range of datasets, including PASCAL and COCO for few-shot object detection, and Pascal3D+ and ObjectNet3D for few-shot viewpoint estimation. Furthermore, when the 3D model is not available, we introduce a simple category-agnostic viewpoint estimation method by exploiting geometrical similarities and consistent pose labelling across different classes. While it moderately reduces performance, this approach still obtains better results than previous methods in this setting. Last, for the first time, we tackle the combination of both few-shot tasks, on three challenging benchmarks for viewpoint estimation in the wild, ObjectNet3D, Pascal3D+ and Pix3D, showing very promising results.

cs.CV↗

Spherical Perspective on Learning with Normalization Layers

Normalization Layers (NLs) are widely used in modern deep-learning architectures. Despite their apparent simplicity, their effect on optimization is not yet fully understood. This paper introduces a spherical framework to study the optimization of neural networks with NLs from a geometric perspective. Concretely, the radial invariance of groups of parameters, such as filters for convolutional neural networks, allows to translate the optimization steps on the $L_2$ unit hypersphere. This formulation and the associated geometric interpretation shed new light on the training dynamics. Firstly, the first effective learning rate expression of Adam is derived. Then the demonstration that, in the presence of NLs, performing Stochastic Gradient Descent (SGD) alone is actually equivalent to a variant of Adam constrained to the unit hypersphere, stems from the framework. Finally, this analysis outlines phenomena that previous variants of Adam act on and their importance in the optimization process are experimentally validated.

cs.LG↗

POCO: Point Convolution for Surface Reconstruction

Implicit neural networks have been successfully used for surface reconstruction from point clouds. However, many of them face scalability issues as they encode the isosurface function of a whole object or scene into a single latent vector. To overcome this limitation, a few approaches infer latent vectors on a coarse regular 3D grid or on 3D patches, and interpolate them to answer occupancy queries. In doing so, they loose the direct connection with the input points sampled on the surface of objects, and they attach information uniformly in space rather than where it matters the most, i.e., near the surface. Besides, relying on fixed patch sizes may require discretization tuning. To address these issues, we propose to use point cloud convolutions and compute latent vectors at each input point. We then perform a learning-based interpolation on nearest neighbors using inferred weights. Experiments on both object and scene datasets show that our approach significantly outperforms other methods on most classical metrics, producing finer details and better reconstructing thinner volumes. The code is available at https://github.com/valeoai/POCO.

cs.CV↗

Image-to-Lidar Self-Supervised Distillation for Autonomous Driving Data

Segmenting or detecting objects in sparse Lidar point clouds are two important tasks in autonomous driving to allow a vehicle to act safely in its 3D environment. The best performing methods in 3D semantic segmentation or object detection rely on a large amount of annotated data. Yet annotating 3D Lidar data for these tasks is tedious and costly. In this context, we propose a self-supervised pre-training method for 3D perception models that is tailored to autonomous driving data. Specifically, we leverage the availability of synchronized and calibrated image and Lidar sensors in autonomous driving setups for distilling self-supervised pre-trained image representations into 3D models. Hence, our method does not require any point cloud nor image annotations. The key ingredient of our method is the use of superpixels which are used to pool 3D point features and 2D pixel features in visually similar regions. We then train a 3D network on the self-supervised task of matching these pooled point features with the corresponding pooled image pixel features. The advantages of contrasting regions obtained by superpixels are that: (1) grouping together pixels and points of visually coherent regions leads to a more meaningful contrastive task that produces features well adapted to 3D semantic segmentation and 3D object detection; (2) all the different regions have the same weight in the contrastive loss regardless of the number of 3D points sampled in these regions; (3) it mitigates the noise produced by incorrect matching of points and pixels due to occlusions between the different sensors. Extensive experiments on autonomous driving datasets demonstrate the ability of our image-to-Lidar distillation strategy to produce 3D representations that transfer well on semantic segmentation and object detection tasks.

cs.CV↗

Deep Surface Reconstruction from Point Clouds with Visibility Information

Most current neural networks for reconstructing surfaces from point clouds ignore sensor poses and only operate on raw point locations. Sensor visibility, however, holds meaningful information regarding space occupancy and surface orientation. In this paper, we present two simple ways to augment raw point clouds with visibility information, so it can directly be leveraged by surface reconstruction networks with minimal adaptation. Our proposed modifications consistently improve the accuracy of generated surfaces as well as the generalization ability of the networks to unseen shape domains. Our code and data is available at https://github.com/raphaelsulzer/dsrv-data.

cs.CV↗