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Rendong Ying

Publications and source records attributed to Rendong Ying.

16 recordsLinked to original sources

Curvature-Aware Zeroth-Order Optimization for Memory-Efficient Test-Time Adaptation

Test-time adaptation (TTA) aims to enhance the cross-domain performance of pre-trained models by adapting to unlabeled test data. While most existing TTA methods rely on backpropagation (BP) for finetuning, BP-free methods such as zeroth-order (ZO) methods are more desired in practical on-device scenarios. ZO methods rely only on forward computation, which can largely reduce the complexity and memory overhead of on-device deployment. However, ZO methods suffer from much higher variance compared with first-order methods in estimating the gradient. To address this, we propose an improved ZO method to substantially boost the performance of ZO optimization based TTA. First, we provide an observation to reveal the persistent low-rank Hessian structure of the loss during the adaptation process. Based on this insight, we then propose a loss-landscape curvature-aware zeroth-order (CAZO) method, which leverages a sliding-average estimation of the diagonal Hessian to construct a covariance matrix for anisotropic perturbation sampling. CAZO operates by freezing pretrained weights and optimizing minimal adapter parameters via forward-only passes based gradient estimation, which can substantially reduce the memory overhead compared to BP-based methods. Extensive experiments demonstrate that CAZO significantly outperforms existing TTA methods, achieving state-of-the-art performance while maintaining an excellent balance between accuracy and memory efficiency. Code is available at https://github.com/Hollyming/CAZO.

cs.CV

SSMG-Nav: Enhancing Lifelong Object Navigation with Semantic Skeleton Memory Graph

Navigating to out-of-sight targets from human instructions in unfamiliar environments is a core capability for service robots. Despite substantial progress, most approaches underutilize reusable, persistent memory, constraining performance in lifelong settings. Many are additionally limited to single-modality inputs and employ myopic greedy policies, which often induce inefficient back-and-forth maneuvers (BFMs). To address such limitations, we introduce SSMG-Nav, a framework for object navigation built on a \textit{Semantic Skeleton Memory Graph} (SSMG) that consolidates past observations into a spatially aligned, persistent memory anchored by topological keypoints (e.g., junctions, room centers). SSMG clusters nearby entities into subgraphs, unifying entity- and space-level semantics to yield a compact set of candidate destinations. To support multimodal targets (images, objects, and text), we integrate a vision-language model (VLM). For each subgraph, a multimodal prompt synthesized from memory guides the VLM to infer a target belief over destinations. A long-horizon planner then trades off this belief against traversability costs to produce a visit sequence that minimizes expected path length, thereby reducing backtracking. Extensive experiments on challenging lifelong benchmarks and standard ObjectNav benchmarks demonstrate that, compared to strong baselines, our method achieves higher success rates and greater path efficiency, validating the effectiveness of SSMG-Nav.

cs.RO

A High-Throughput Spiking Neural Network Processor Enabling Synaptic Delay Emulation

Synaptic delay has attracted significant attention in neural network dynamics for integrating and processing complex spatiotemporal information. This paper introduces a high-throughput Spiking Neural Network (SNN) processor that supports synaptic delay-based emulation for edge applications. The processor leverages a multicore pipelined architecture with parallel compute engines, capable of real-time processing of the computational load associated with synaptic delays. We develop a SoC prototype of the proposed processor on PYNQ Z2 FPGA platform and evaluate its performance using the Spiking Heidelberg Digits (SHD) benchmark for low-power keyword spotting tasks. The processor achieves 93.4% accuracy in deployment and an average throughput of 104 samples/sec at a typical operating frequency of 125 MHz and 282 mW power consumption.

cs.NE

An Online Adaptation Method for Robust Depth Estimation and Visual Odometry in the Open World

Recently, learning-based robotic navigation systems have gained extensive research attention and made significant progress. However, the diversity of open-world scenarios poses a major challenge for the generalization of such systems to practical scenarios. Specifically, learned systems for scene measurement and state estimation tend to degrade when the application scenarios deviate from the training data, resulting to unreliable depth and pose estimation. Toward addressing this problem, this work aims to develop a visual odometry system that can fast adapt to diverse novel environments in an online manner. To this end, we construct a self-supervised online adaptation framework for monocular visual odometry aided by an online-updated depth estimation module. Firstly, we design a monocular depth estimation network with lightweight refiner modules, which enables efficient online adaptation. Then, we construct an objective for self-supervised learning of the depth estimation module based on the output of the visual odometry system and the contextual semantic information of the scene. Specifically, a sparse depth densification module and a dynamic consistency enhancement module are proposed to leverage camera poses and contextual semantics to generate pseudo-depths and valid masks for the online adaptation. Finally, we demonstrate the robustness and generalization capability of the proposed method in comparison with state-of-the-art learning-based approaches on urban, in-house datasets and a robot platform. Code is publicly available at: https://github.com/jixingwu/SOL-SLAM.

cs.RO

A Skeleton-Based Topological Planner for Exploration in Complex Unknown Environments

The capability of autonomous exploration in complex, unknown environments is important in many robotic applications. While recent research on autonomous exploration have achieved much progress, there are still limitations, e.g., existing methods relying on greedy heuristics or optimal path planning are often hindered by repetitive paths and high computational demands. To address such limitations, we propose a novel exploration framework that utilizes the global topology information of observed environment to improve exploration efficiency while reducing computational overhead. Specifically, global information is utilized based on a skeletal topological graph representation of the environment geometry. We first propose an incremental skeleton extraction method based on wavefront propagation, based on which we then design an approach to generate a lightweight topological graph that can effectively capture the environment's structural characteristics. Building upon this, we introduce a finite state machine that leverages the topological structure to efficiently plan coverage paths, which can substantially mitigate the back-and-forth maneuvers (BFMs) problem. Experimental results demonstrate the superiority of our method in comparison with state-of-the-art methods. The source code will be made publicly available at: https://github.com/Haochen-Niu/STGPlanner.

cs.RO

Loop Closure Detection Based on Object-level Spatial Layout and Semantic Consistency

Visual simultaneous localization and mapping (SLAM) systems face challenges in detecting loop closure under the circumstance of large viewpoint changes. In this paper, we present an object-based loop closure detection method based on the spatial layout and semanic consistency of the 3D scene graph. Firstly, we propose an object-level data association approach based on the semantic information from semantic labels, intersection over union (IoU), object color, and object embedding. Subsequently, multi-view bundle adjustment with the associated objects is utilized to jointly optimize the poses of objects and cameras. We represent the refined objects as a 3D spatial graph with semantics and topology. Then, we propose a graph matching approach to select correspondence objects based on the structure layout and semantic property similarity of vertices' neighbors. Finally, we jointly optimize camera trajectories and object poses in an object-level pose graph optimization, which results in a globally consistent map. Experimental results demonstrate that our proposed data association approach can construct more accurate 3D semantic maps, and our loop closure method is more robust than point-based and object-based methods in circumstances with large viewpoint changes.

cs.CV

A life-long SLAM approach using adaptable local maps based on rasterized LIDAR images

Most real-time autonomous robot applications require a robot to traverse through a dynamic space for a long time. In some cases, a robot needs to work in the same environment. Such applications give rise to the problem of a life-long SLAM system. Life-long SLAM presents two main challenges i.e. the tracking should not fail in a dynamic environment and the need for a robust and efficient mapping strategy. The system should update maps with new information; while also keeping track of older observations. But, mapping for a long time can require higher computational requirements. In this paper, we propose a solution to the problem of life-long SLAM. We represent the global map as a set of rasterized images of local maps along with a map management system responsible for updating local maps and keeping track of older values. We also present an efficient approach of using the bag of visual words method for loop closure detection and relocalization. We evaluate the performance of our system on the KITTI dataset and an indoor dataset. Our loop closure system reported recall and precision of above 90 percent. The computational cost of our system is much lower as compared to state-of-the-art methods. Our method reports lower computational requirements even for long-term operation.

cs.RO

On Perceptual Lossy Compression: The Cost of Perceptual Reconstruction and An Optimal Training Framework

Lossy compression algorithms are typically designed to achieve the lowest possible distortion at a given bit rate. However, recent studies show that pursuing high perceptual quality would lead to increase of the lowest achievable distortion (e.g., MSE). This paper provides nontrivial results theoretically revealing that, \textit{1}) the cost of achieving perfect perception quality is exactly a doubling of the lowest achievable MSE distortion, \textit{2}) an optimal encoder for the "classic" rate-distortion problem is also optimal for the perceptual compression problem, \textit{3}) distortion loss is unnecessary for training a perceptual decoder. Further, we propose a novel training framework to achieve the lowest MSE distortion under perfect perception constraint at a given bit rate. This framework uses a GAN with discriminator conditioned on an MSE-optimized encoder, which is superior over the traditional framework using distortion plus adversarial loss. Experiments are provided to verify the theoretical finding and demonstrate the superiority of the proposed training framework.

cs.IT

6-DOF Feature based LIDAR SLAM using ORB Features from Rasterized Images of 3D LIDAR Point Cloud

An accurate and computationally efficient SLAM algorithm is vital for modern autonomous vehicles. To make a lightweight the algorithm, most SLAM systems rely on feature detection from images for vision SLAM or point cloud for laser-based methods. Feature detection through a 3D point cloud becomes a computationally challenging task. In this paper, we propose a feature detection method by projecting a 3D point cloud to form an image and apply the vision-based feature detection technique. The proposed method gives repeatable and stable features in a variety of environments. Based on such features, we build a 6-DOF SLAM system consisting of tracking, mapping, and loop closure threads. For loop detection, we employ a 2-step approach i.e. nearest key-frames detection and loop candidate verification by matching features extracted from rasterized LIDAR images. Furthermore, we utilize a key-frame structure to achieve a lightweight SLAM system. The proposed system is evaluated with implementation on the KITTI dataset and the University of Michigan Ford Campus dataset. Through experimental results, we show that the algorithm presented in this paper can substantially reduce the computational cost of feature detection from the point cloud and the whole SLAM system while giving accurate results.

cs.RO

A Simple Local Minimal Intensity Prior and An Improved Algorithm for Blind Image Deblurring

Blind image deblurring is a long standing challenging problem in image processing and low-level vision. Recently, sophisticated priors such as dark channel prior, extreme channel prior, and local maximum gradient prior, have shown promising effectiveness. However, these methods are computationally expensive. Meanwhile, since these priors involved subproblems cannot be solved explicitly, approximate solution is commonly used, which limits the best exploitation of their capability. To address these problems, this work firstly proposes a simplified sparsity prior of local minimal pixels, namely patch-wise minimal pixels (PMP). The PMP of clear images is much more sparse than that of blurred ones, and hence is very effective in discriminating between clear and blurred images. Then, a novel algorithm is designed to efficiently exploit the sparsity of PMP in deblurring. The new algorithm flexibly imposes sparsity inducing on the PMP under the MAP framework rather than directly uses the half quadratic splitting algorithm. By this, it avoids non-rigorous approximation solution in existing algorithms, while being much more computationally efficient. Extensive experiments demonstrate that the proposed algorithm can achieve better practical stability compared with state-of-the-arts. In terms of deblurring quality, robustness and computational efficiency, the new algorithm is superior to state-of-the-arts. Code for reproducing the results of the new method is available at https://github.com/FWen/deblur-pmp.git.

eess.IV

Matrix Completion via Nonconvex Regularization: Convergence of the Proximal Gradient Algorithm

Matrix completion has attracted much interest in the past decade in machine learning and computer vision. For low-rank promotion in matrix completion, the nuclear norm penalty is convenient due to its convexity but has a bias problem. Recently, various algorithms using nonconvex penalties have been proposed, among which the proximal gradient descent (PGD) algorithm is one of the most efficient and effective. For the nonconvex PGD algorithm, whether it converges to a local minimizer and its convergence rate are still unclear. This work provides a nontrivial analysis on the PGD algorithm in the nonconvex case. Besides the convergence to a stationary point for a generalized nonconvex penalty, we provide more deep analysis on a popular and important class of nonconvex penalties which have discontinuous thresholding functions. For such penalties, we establish the finite rank convergence, convergence to restricted strictly local minimizer and eventually linear convergence rate of the PGD algorithm. Meanwhile, convergence to a local minimizer has been proved for the hard-thresholding penalty. Our result is the first shows that, nonconvex regularized matrix completion only has restricted strictly local minimizers, and the PGD algorithm can converge to such minimizers with eventually linear rate under certain conditions. Illustration of the PGD algorithm via experiments has also been provided. Code is available at https://github.com/FWen/nmc.

cs.LG

Efficient Outlier Removal in Large Scale Global Structure-from-Motion

This work addresses the outlier removal problem in large-scale global structure-from-motion. In such applications, global outlier removal is very useful to mitigate the deterioration caused by mismatches in the feature point matching step. Unlike existing outlier removal methods, we exploit the structure in multiview geometry problems to propose a dimension reduced formulation, based on which two methods have been developed. The first method considers a convex relaxed $\ell_1$ minimization and is solved by a single linear programming (LP), whilst the second one approximately solves the ideal $\ell_0$ minimization by an iteratively reweighted method. The dimension reduction results in a significant speedup of the new algorithms. Further, the iteratively reweighted method can significantly reduce the possibility of removing true inliers. Realistic multiview reconstruction experiments demonstrated that, compared with state-of-the-art algorithms, the new algorithms are much more efficient and meanwhile can give improved solution. Matlab code for reproducing the results is available at \textit{https://github.com/FWen/OUTLR.git}.

cs.CV

3DTI-Net: Learn Inner Transform Invariant 3D Geometry Features using Dynamic GCN

Deep learning on point clouds has made a lot of progress recently. Many point cloud dedicated deep learning frameworks, such as PointNet and PointNet++, have shown advantages in accuracy and speed comparing to those using traditional 3D convolution algorithms. However, nearly all of these methods face a challenge, since the coordinates of the point cloud are decided by the coordinate system, they cannot handle the problem of 3D transform invariance properly. In this paper, we propose a general framework for point cloud learning. We achieve transform invariance by learning inner 3D geometry feature based on local graph representation, and propose a feature extraction network based on graph convolution network. Through experiments on classification and segmentation tasks, our method achieves state-of-the-art performance in rotated 3D object classification, and achieve competitive performance with the state-of-the-art in classification and segmentation tasks with fixed coordinate value.

cs.CG

Efficient $\ell_q$ Minimization Algorithms for Compressive Sensing Based on Proximity Operator

This paper considers solving the unconstrained $\ell_q$-norm ($0\leq q<1$) regularized least squares ($\ell_q$-LS) problem for recovering sparse signals in compressive sensing. We propose two highly efficient first-order algorithms via incorporating the proximity operator for nonconvex $\ell_q$-norm functions into the fast iterative shrinkage/thresholding (FISTA) and the alternative direction method of multipliers (ADMM) frameworks, respectively. Furthermore, in solving the nonconvex $\ell_q$-LS problem, a sequential minimization strategy is adopted in the new algorithms to gain better global convergence performance. Unlike most existing $\ell_q$-minimization algorithms, the new algorithms solve the $\ell_q$-minimization problem without smoothing (approximating) the $\ell_q$-norm. Meanwhile, the new algorithms scale well for large-scale problems, as often encountered in image processing. We show that the proposed algorithms are the fastest methods in solving the nonconvex $\ell_q$-minimization problem, while offering competent performance in recovering sparse signals and compressible images compared with several state-of-the-art algorithms.

cs.IT

Distributed Compressed Sensing off the Grid

This letter investigates the joint recovery of a frequency-sparse signal ensemble sharing a common frequency-sparse component from the collection of their compressed measurements. Unlike conventional arts in compressed sensing, the frequencies follow an off-the-grid formulation and are continuously valued in $\left\lbrack 0,1 \right\rbrack$. As an extension of atomic norm, the concatenated atomic norm minimization approach is proposed to handle the exact recovery of signals, which is reformulated as a computationally tractable semidefinite program. The optimality of the proposed approach is characterized using a dual certificate. Numerical experiments are performed to illustrate the effectiveness of the proposed approach and its advantage over separate recovery.

cs.IT

Spectral Compressive Sensing with Model Selection

The performance of existing approaches to the recovery of frequency-sparse signals from compressed measurements is limited by the coherence of required sparsity dictionaries and the discretization of frequency parameter space. In this paper, we adopt a parametric joint recovery-estimation method based on model selection in spectral compressive sensing. Numerical experiments show that our approach outperforms most state-of-the-art spectral CS recovery approaches in fidelity, tolerance to noise and computation efficiency.

cs.IT