SearcharxivSearch

arXiv subjects

Renjie Wan

Publications and source records attributed to Renjie Wan.

At least 19 recordsLinked to original sources

Generating Multi-view Adversarial Examples for Visual Geometry Grounded Transformer

The Visual Geometry Grounded Transformer (VGGT) enables unified feed-forward 3D reconstruction from multi-view images. However, deploying such a high-performance model may expose critical security vulnerabilities. Traditional adversarial perturbations require costly per-scene optimization, while Universal Adversarial Perturbations (UAPs) rely on a single static pattern and fail to effectively attack VGGT. To address these limitations, we propose \textbf{MVAP-G}, a multi-view adversarial perturbation generator that produces imperceptible consistent perturbations across multiple views in a single feed-forward pass. To ensure perturbation consistency across diverse scenes, we design a cross-view adversarial alignment mechanism to process multi-view images. Experiments demonstrate that MVAP-G significantly degrades VGGT performance without iterative optimization during inference. This work pioneers multi-view adversarial attacks on 3D foundation models, uncovering severe vulnerabilities and underscoring the urgent need for robust 3D vision systems. The code is available at https://github.com/qsong2001/mvap-g.

cs.CV

GaussTrace: Provenance Analysis of 3D Gaussian Splatting Models with Evidence-based LLM Reasoning

3D Gaussian Splatting (3DGS) is a powerful technique for creating high-fidelity 3D assets. However, the widespread sharing and iterative modification of 3DGS models across digital platforms create pressing challenges for intellectual property protection and forensic traceability. To address this, we propose GaussTrace, a novel framework for constructing directed provenance graphs for 3DGS models. GaussTrace formulates provenance analysis as an evidence-based reasoning problem. It builds upon attribute-wise statistical profiling of 3DGS parameters to capture intrinsic properties. Moreover, we introduce hypothesis-driven editing simulations of common operations to provide auxiliary evidence for plausible transformation pathways. These statistical and simulated cues jointly enable a Large Language Model (LLM) to perform structured Chain-of-Thought (CoT) reasoning, yielding directional provenance inferences and explainable edge reasons. Experimental results demonstrate that GaussTrace effectively constructs evolutionary relationships among diverse 3DGS models, delivering accurate, interpretable, and robust provenance graphs without requiring model training or access to editing histories. Project page: https://haolianghan.github.io/GaussTrace.

cs.CV

Creating Blank Canvas Against AI-enabled Image Forgery

AIGC-based image editing technology has greatly simplified the realistic-level image modification, causing serious potential risks of image forgery. This paper introduces a new approach to tampering detection using the Segment Anything Model (SAM). Instead of training SAM to identify tampered areas, we propose a novel strategy. The entire image is transformed into a blank canvas from the perspective of neural models. Any modifications to this blank canvas would be noticeable to the models. To achieve this idea, we introduce adversarial perturbations to prevent SAM from ``seeing anything'', allowing it to identify forged regions when the image is tampered with. Due to SAM's powerful perceiving capabilities, naive adversarial attacks cannot completely tame SAM. To thoroughly deceive SAM and make it blind to the image, we introduce a frequency-aware optimization strategy, which further enhances the capability of tamper localization. Extensive experimental results demonstrate the effectiveness of our method.

cs.CV

GS-Checker: Tampering Localization for 3D Gaussian Splatting

Recent advances in editing technologies for 3D Gaussian Splatting (3DGS) have made it simple to manipulate 3D scenes. However, these technologies raise concerns about potential malicious manipulation of 3D content. To avoid such malicious applications, localizing tampered regions becomes crucial. In this paper, we propose GS-Checker, a novel method for locating tampered areas in 3DGS models. Our approach integrates a 3D tampering attribute into the 3D Gaussian parameters to indicate whether the Gaussian has been tampered. Additionally, we design a 3D contrastive mechanism by comparing the similarity of key attributes between 3D Gaussians to seek tampering cues at 3D level. Furthermore, we introduce a cyclic optimization strategy to refine the 3D tampering attribute, enabling more accurate tampering localization. Notably, our approach does not require expensive 3D labels for supervision. Extensive experimental results demonstrate the effectiveness of our proposed method to locate the tampered 3DGS area.

cs.CV

ImageSentinel: Protecting Visual Datasets from Unauthorized Retrieval-Augmented Image Generation

The widespread adoption of Retrieval-Augmented Image Generation (RAIG) has raised significant concerns about the unauthorized use of private image datasets. While these systems have shown remarkable capabilities in enhancing generation quality through reference images, protecting visual datasets from unauthorized use in such systems remains a challenging problem. Traditional digital watermarking approaches face limitations in RAIG systems, as the complex feature extraction and recombination processes fail to preserve watermark signals during generation. To address these challenges, we propose ImageSentinel, a novel framework for protecting visual datasets in RAIG. Our framework synthesizes sentinel images that maintain visual consistency with the original dataset. These sentinels enable protection verification through randomly generated character sequences that serve as retrieval keys. To ensure seamless integration, we leverage vision-language models to generate the sentinel images. Experimental results demonstrate that ImageSentinel effectively detects unauthorized dataset usage while preserving generation quality for authorized applications. Code is available at https://github.com/luo-ziyuan/ImageSentinel.

cs.CV

MarkSplatter: Generalizable Watermarking for 3D Gaussian Splatting Model via Splatter Image Structure

The growing popularity of 3D Gaussian Splatting (3DGS) has intensified the need for effective copyright protection. Current 3DGS watermarking methods rely on computationally expensive fine-tuning procedures for each predefined message. We propose the first generalizable watermarking framework that enables efficient protection of Splatter Image-based 3DGS models through a single forward pass. We introduce GaussianBridge that transforms unstructured 3D Gaussians into Splatter Image format, enabling direct neural processing for arbitrary message embedding. To ensure imperceptibility, we design a Gaussian-Uncertainty-Perceptual heatmap prediction strategy for preserving visual quality. For robust message recovery, we develop a dense segmentation-based extraction mechanism that maintains reliable extraction even when watermarked objects occupy minimal regions in rendered views. Project page: https://kevinhuangxf.github.io/marksplatter.

cs.CV

CellINR: Implicitly Overcoming Photo-induced Artifacts in 4D Live Fluorescence Microscopy

4D live fluorescence microscopy is often compromised by prolonged high intensity illumination which induces photobleaching and phototoxic effects that generate photo-induced artifacts and severely impair image continuity and detail recovery. To address this challenge, we propose the CellINR framework, a case-specific optimization approach based on implicit neural representation. The method employs blind convolution and structure amplification strategies to map 3D spatial coordinates into the high frequency domain, enabling precise modeling and high-accuracy reconstruction of cellular structures while effectively distinguishing true signals from artifacts. Experimental results demonstrate that CellINR significantly outperforms existing techniques in artifact removal and restoration of structural continuity, and for the first time, a paired 4D live cell imaging dataset is provided for evaluating reconstruction performance, thereby offering a solid foundation for subsequent quantitative analyses and biological research. The code and dataset will be public.

eess.IV

Align 3D Representation and Text Embedding for 3D Content Personalization

Recent advances in NeRF and 3DGS have significantly enhanced the efficiency and quality of 3D content synthesis. However, efficient personalization of generated 3D content remains a critical challenge. Current 3D personalization approaches predominantly rely on knowledge distillation-based methods, which require computationally expensive retraining procedures. To address this challenge, we propose \textbf{Invert3D}, a novel framework for convenient 3D content personalization. Nowadays, vision-language models such as CLIP enable direct image personalization through aligned vision-text embedding spaces. However, the inherent structural differences between 3D content and 2D images preclude direct application of these techniques to 3D personalization. Our approach bridges this gap by establishing alignment between 3D representations and text embedding spaces. Specifically, we develop a camera-conditioned 3D-to-text inverse mechanism that projects 3D contents into a 3D embedding aligned with text embeddings. This alignment enables efficient manipulation and personalization of 3D content through natural language prompts, eliminating the need for computationally retraining procedures. Extensive experiments demonstrate that Invert3D achieves effective personalization of 3D content. Our work is available at: https://github.com/qsong2001/Invert3D.

cs.CV

Stereo-GS: Multi-View Stereo Vision Model for Generalizable 3D Gaussian Splatting Reconstruction

Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods usually entangle the prediction of 3D Gaussian geometry and appearance, which rely heavily on data-driven priors and result in slow regression speeds. To address this, we propose \method, a disentangled framework for efficient 3D Gaussian prediction. Our method extracts features from local image pairs using a stereo vision backbone and fuses them via global attention blocks. Dedicated point and Gaussian prediction heads generate multi-view point-maps for geometry and Gaussian features for appearance, combined as GS-maps to represent the 3DGS object. A refinement network enhances these GS-maps for high-quality reconstruction. Unlike existing methods that depend on camera parameters, our approach achieves pose-free 3D reconstruction, improving robustness and practicality. By reducing resource demands while maintaining high-quality outputs, \method provides an efficient, scalable solution for real-world 3D content generation.

cs.CV

Asynchronous Event Error-Minimizing Noise for Safeguarding Event Dataset

With more event datasets being released online, safeguarding the event dataset against unauthorized usage has become a serious concern for data owners. Unlearnable Examples are proposed to prevent the unauthorized exploitation of image datasets. However, it's unclear how to create unlearnable asynchronous event streams to prevent event misuse. In this work, we propose the first unlearnable event stream generation method to prevent unauthorized training from event datasets. A new form of asynchronous event error-minimizing noise is proposed to perturb event streams, tricking the unauthorized model into learning embedded noise instead of realistic features. To be compatible with the sparse event, a projection strategy is presented to sparsify the noise to render our unlearnable event streams (UEvs). Extensive experiments demonstrate that our method effectively protects event data from unauthorized exploitation, while preserving their utility for legitimate use. We hope our UEvs contribute to the advancement of secure and trustworthy event dataset sharing. Code is available at: https://github.com/rfww/uevs.

cs.CR

Unified Steganography via Implicit Neural Representation

Digital steganography is the practice of concealing for encrypted data transmission. Typically, steganography methods embed secret data into cover data to create stega data that incorporates hidden secret data. However, steganography techniques often require designing specific frameworks for each data type, which restricts their generalizability. In this paper, we present U-INR, a novel method for steganography via Implicit Neural Representation (INR). Rather than using the specific framework for each data format, we directly use the neurons of the INR network to represent the secret data and cover data across different data types. To achieve this idea, a private key is shared between the data sender and receivers. Such a private key can be used to determine the position of secret data in INR networks. To effectively leverage this key, we further introduce a key-based selection strategy that can be used to determine the position within the INRs for data storage. Comprehensive experiments across multiple data types, including images, videos, audio, and SDF and NeRF, demonstrate the generalizability and effectiveness of U-INR, emphasizing its potential for improving data security and privacy in various applications.

cs.CR

The NeRF Signature: Codebook-Aided Watermarking for Neural Radiance Fields

Neural Radiance Fields (NeRF) have been gaining attention as a significant form of 3D content representation. With the proliferation of NeRF-based creations, the need for copyright protection has emerged as a critical issue. Although some approaches have been proposed to embed digital watermarks into NeRF, they often neglect essential model-level considerations and incur substantial time overheads, resulting in reduced imperceptibility and robustness, along with user inconvenience. In this paper, we extend the previous criteria for image watermarking to the model level and propose NeRF Signature, a novel watermarking method for NeRF. We employ a Codebook-aided Signature Embedding (CSE) that does not alter the model structure, thereby maintaining imperceptibility and enhancing robustness at the model level. Furthermore, after optimization, any desired signatures can be embedded through the CSE, and no fine-tuning is required when NeRF owners want to use new binary signatures. Then, we introduce a joint pose-patch encryption watermarking strategy to hide signatures into patches rendered from a specific viewpoint for higher robustness. In addition, we explore a Complexity-Aware Key Selection (CAKS) scheme to embed signatures in high visual complexity patches to enhance imperceptibility. The experimental results demonstrate that our method outperforms other baseline methods in terms of imperceptibility and robustness. The source code is available at: https://github.com/luo-ziyuan/NeRF_Signature.

cs.CV

Meme Trojan: Backdoor Attacks Against Hateful Meme Detection via Cross-Modal Triggers

Hateful meme detection aims to prevent the proliferation of hateful memes on various social media platforms. Considering its impact on social environments, this paper introduces a previously ignored but significant threat to hateful meme detection: backdoor attacks. By injecting specific triggers into meme samples, backdoor attackers can manipulate the detector to output their desired outcomes. To explore this, we propose the Meme Trojan framework to initiate backdoor attacks on hateful meme detection. Meme Trojan involves creating a novel Cross-Modal Trigger (CMT) and a learnable trigger augmentor to enhance the trigger pattern according to each input sample. Due to the cross-modal property, the proposed CMT can effectively initiate backdoor attacks on hateful meme detectors under an automatic application scenario. Additionally, the injection position and size of our triggers are adaptive to the texts contained in the meme, which ensures that the trigger is seamlessly integrated with the meme content. Our approach outperforms the state-of-the-art backdoor attack methods, showing significant improvements in effectiveness and stealthiness. We believe that this paper will draw more attention to the potential threat posed by backdoor attacks on hateful meme detection.

cs.CR

CogSimulator: A Model for Simulating User Cognition & Behavior with Minimal Data for Tailored Cognitive Enhancement

The interplay between cognition and gaming, notably through educational games enhancing cognitive skills, has garnered significant attention in recent years. This research introduces the CogSimulator, a novel algorithm for simulating user cognition in small-group settings with minimal data, as the educational game Wordle exemplifies. The CogSimulator employs Wasserstein-1 distance and coordinates search optimization for hyperparameter tuning, enabling precise few-shot predictions in new game scenarios. Comparative experiments with the Wordle dataset illustrate that our model surpasses most conventional machine learning models in mean Wasserstein-1 distance, mean squared error, and mean accuracy, showcasing its efficacy in cognitive enhancement through tailored game design.

cs.HC

GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splatting

3D Gaussian Splatting (3DGS) has become a crucial method for acquiring 3D assets. To protect the copyright of these assets, digital watermarking techniques can be applied to embed ownership information discreetly within 3DGS models. However, existing watermarking methods for meshes, point clouds, and implicit radiance fields cannot be directly applied to 3DGS models, as 3DGS models use explicit 3D Gaussians with distinct structures and do not rely on neural networks. Naively embedding the watermark on a pre-trained 3DGS can cause obvious distortion in rendered images. In our work, we propose an uncertainty-based method that constrains the perturbation of model parameters to achieve invisible watermarking for 3DGS. At the message decoding stage, the copyright messages can be reliably extracted from both 3D Gaussians and 2D rendered images even under various forms of 3D and 2D distortions. We conduct extensive experiments on the Blender, LLFF and MipNeRF-360 datasets to validate the effectiveness of our proposed method, demonstrating state-of-the-art performance on both message decoding accuracy and view synthesis quality.

cs.CV

Geometry Cloak: Preventing TGS-based 3D Reconstruction from Copyrighted Images

Single-view 3D reconstruction methods like Triplane Gaussian Splatting (TGS) have enabled high-quality 3D model generation from just a single image input within seconds. However, this capability raises concerns about potential misuse, where malicious users could exploit TGS to create unauthorized 3D models from copyrighted images. To prevent such infringement, we propose a novel image protection approach that embeds invisible geometry perturbations, termed "geometry cloaks", into images before supplying them to TGS. These carefully crafted perturbations encode a customized message that is revealed when TGS attempts 3D reconstructions of the cloaked image. Unlike conventional adversarial attacks that simply degrade output quality, our method forces TGS to fail the 3D reconstruction in a specific way - by generating an identifiable customized pattern that acts as a watermark. This watermark allows copyright holders to assert ownership over any attempted 3D reconstructions made from their protected images. Extensive experiments have verified the effectiveness of our geometry cloak. Our project is available at https://qsong2001.github.io/geometry_cloak.

cs.CV

Open-Set Deepfake Detection: A Parameter-Efficient Adaptation Method with Forgery Style Mixture

Open-set face forgery detection poses significant security threats and presents substantial challenges for existing detection models. These detectors primarily have two limitations: they cannot generalize across unknown forgery domains and inefficiently adapt to new data. To address these issues, we introduce an approach that is both general and parameter-efficient for face forgery detection. It builds on the assumption that different forgery source domains exhibit distinct style statistics. Previous methods typically require fully fine-tuning pre-trained networks, consuming substantial time and computational resources. In turn, we design a forgery-style mixture formulation that augments the diversity of forgery source domains, enhancing the model's generalizability across unseen domains. Drawing on recent advancements in vision transformers (ViT) for face forgery detection, we develop a parameter-efficient ViT-based detection model that includes lightweight forgery feature extraction modules and enables the model to extract global and local forgery clues simultaneously. We only optimize the inserted lightweight modules during training, maintaining the original ViT structure with its pre-trained ImageNet weights. This training strategy effectively preserves the informative pre-trained knowledge while flexibly adapting the model to the task of Deepfake detection. Extensive experimental results demonstrate that the designed model achieves state-of-the-art generalizability with significantly reduced trainable parameters, representing an important step toward open-set Deepfake detection in the wild.

cs.CV

GeometrySticker: Enabling Ownership Claim of Recolorized Neural Radiance Fields

Remarkable advancements in the recolorization of Neural Radiance Fields (NeRF) have simplified the process of modifying NeRF's color attributes. Yet, with the potential of NeRF to serve as shareable digital assets, there's a concern that malicious users might alter the color of NeRF models and falsely claim the recolorized version as their own. To safeguard against such breaches of ownership, enabling original NeRF creators to establish rights over recolorized NeRF is crucial. While approaches like CopyRNeRF have been introduced to embed binary messages into NeRF models as digital signatures for copyright protection, the process of recolorization can remove these binary messages. In our paper, we present GeometrySticker, a method for seamlessly integrating binary messages into the geometry components of radiance fields, akin to applying a sticker. GeometrySticker can embed binary messages into NeRF models while preserving the effectiveness of these messages against recolorization. Our comprehensive studies demonstrate that GeometrySticker is adaptable to prevalent NeRF architectures and maintains a commendable level of robustness against various distortions. Project page: https://kevinhuangxf.github.io/GeometrySticker/.

cs.CV