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Renshu Gu

Publications and source records attributed to Renshu Gu.

18 recordsLinked to original sources

Robust Global Structure-from-Motion via View Graph Pruning

Structure-from-Motion (SfM) aims to estimate camera poses and reconstruct 3D structures from a collection of unordered images. Compared with incremental SfM, global SfM achieves better scalability by jointly estimating camera poses based on a view graph constructed from pairwise correspondences. However, its performance is highly sensitive to erroneous edges caused by visually ambiguous matches, which may lead to incorrect camera registration and reconstruction artifacts. In this work, we propose a subgraph-guided view graph pruning framework for robust global SfM. Our key idea is to exploit the internal consistency of reliable subgraphs to identify and remove unreliable connections. Specifically, we first partition the view graph into locally consistent subgraphs and perform global SfM within each subgraph to obtain reliable camera poses. We then apply RANSAC-based edge pruning across subgraphs to remove inconsistent edges, and finally perform global SfM on the refined view graph. Extensive experiments on ambiguous, sequential, and unordered image datasets demonstrate that our method improves the robustness of global SfM under challenging conditions. Further evaluation with neural rendering shows that the improved camera estimation leads to higher-quality novel view synthesis results.

cs.CV

WildShadowRemover: In-the-Wild Video Shadow Removal via Detail-Preserving Video Diffusion Models

Video shadow removal in the wild remains challenging due to complex illumination, diverse shadow appearances, and limited training data. Despite its importance to numerous vision and graphics applications, it remains largely unexplored in unconstrained real-world scenarios. To address this gap, we present WildShadowRemover, a framework that adapts a pretrained video diffusion model for robust video shadow removal via LoRA fine-tuning. To preserve fine image details while retaining the model's powerful generative prior, we augment the frozen VAE decoder with a detail injection module and introduce a shadow-mask-guided frequency-decomposed modulation module to selectively restore high-frequency textures while suppressing shadow artifacts. Monocular depth priors from Depth Anything 3 further provide geometry-aware guidance under challenging lighting conditions. We also construct WildShadow, a large-scale paired video shadow removal dataset and benchmark, covering diverse synthetic scenes. Extensive experiments demonstrate that our method outperforms existing approaches in shadow removal quality and temporal consistency, producing temporally coherent shadow-free videos with superior visual quality and strong generalization across challenging in-the-wild scenarios.

cs.CV

Robust Activation Map Rectification for Weakly Supervised Volumetric Segmentation: Temporal Coherence as a Free Lunch

Weakly supervised segmentation relies heavily on class activation maps (CAMs) to initially localize target regions. However, CAMs are often noisy and prone to catastrophic failures. Existing remedies typically introduce additional training stages or prototype learning, increasing computational cost and reducing robustness. In this paper, we propose a training-free prototype-free framework that rectifies unreliable CAMs by exploiting temporal and structural coherence in volumetric data as a free lunch. Our approach is built on two key components. First, we introduce Variance-Reduced Activation Aggregation (VRAA) which suppresses noise and amplify coherent semantic signals. We provide a theoretical justification by modeling CAMs as high-dimensional random vectors and show that aggregation yields provable variance reduction. Second, we design a Bidirectional Extremity Rectification (BER) mechanism that detects and rectifies implausible activations through bidirectional extremity checks, effectively mitigating extreme-value failures without learning additional parameters. Our method is model-agnostic and can be seamlessly integrated with existing pipelines. Extensive experiments on multiple public benchmarks demonstrate substantial improvements over state-of-the-art weakly supervised methods, achieving up to 20% Dice and 40% mIoU gains while reducing inference time by more than 5 times. These results indicate that leveraging coherence as an implicit inductive bias yields a principled and efficient approach to stabilizing weakly supervised volumetric segmentation. Our code will be available.

cs.CV

SLAP: Stratified Loss-based Pruning for On-Policy Data-Efficient Instruction Tuning

Instruction tuning has optimized the specialized capabilities of large language models (LLMs), but it often requires extensive datasets and prolonged training times. The challenge lies in developing specific capabilities by identifying useful data and efficiently fine-tuning. High-quality and diverse pruned data can help models achieve lossless performance at a lower cost. In this paper, we propose \textbf{SLAP}, a novel batch-aware data selection framework that evaluates the learnability of entire batch compositions rather than individual. SLAP ensures comprehensive data distribution coverage through distribution-aware stratified sampling while maximizing intra-batch diversity through relative distance optimization. By leveraging Hessian-approximated gradient information for dynamic batch selection, SLAP significantly outperforms existing state-of-the-art methods across multiple model architectures (LLaMA, ChatGLM) and diverse downstream tasks including multi-turn dialogue, multilingual translation, and question answering. Most notably, SLAP achieves superior performance with 20-40\% less training data compared to full dataset training, substantially reducing computational costs while maintaining or improving model capabilities. These results establish SLAP as a powerful approach for efficient and effective instruction tuning of large language models.

cs.CL

LGD: Leveraging Generative Descriptions for Zero-Shot Referring Image Segmentation

Zero-shot referring image segmentation aims to locate and segment the target region based on a referring expression, with the primary challenge of aligning and matching semantics across visual and textual modalities without training. Previous works address this challenge by utilizing Vision-Language Models and mask proposal networks for region-text matching. However, this paradigm may lead to incorrect target localization due to the inherent ambiguity and diversity of free-form referring expressions. To alleviate this issue, we present LGD (Leveraging Generative Descriptions), a framework that utilizes the advanced language generation capabilities of Multi-Modal Large Language Models to enhance region-text matching performance in Vision-Language Models. Specifically, we first design two kinds of prompts, the attribute prompt and the surrounding prompt, to guide the Multi-Modal Large Language Models in generating descriptions related to the crucial attributes of the referent object and the details of surrounding objects, referred to as attribute description and surrounding description, respectively. Secondly, three visual-text matching scores are introduced to evaluate the similarity between instance-level visual features and textual features, which determines the mask most associated with the referring expression. The proposed method achieves new state-of-the-art performance on three public datasets RefCOCO, RefCOCO+ and RefCOCOg, with maximum improvements of 9.97% in oIoU and 11.29% in mIoU compared to previous methods.

cs.CV

OmniSR: Shadow Removal under Direct and Indirect Lighting

Shadows can originate from occlusions in both direct and indirect illumination. Although most current shadow removal research focuses on shadows caused by direct illumination, shadows from indirect illumination are often just as pervasive, particularly in indoor scenes. A significant challenge in removing shadows from indirect illumination is obtaining shadow-free images to train the shadow removal network. To overcome this challenge, we propose a novel rendering pipeline for generating shadowed and shadow-free images under direct and indirect illumination, and create a comprehensive synthetic dataset that contains over 30,000 image pairs, covering various object types and lighting conditions. We also propose an innovative shadow removal network that explicitly integrates semantic and geometric priors through concatenation and attention mechanisms. The experiments show that our method outperforms state-of-the-art shadow removal techniques and can effectively generalize to indoor and outdoor scenes under various lighting conditions, enhancing the overall effectiveness and applicability of shadow removal methods.

cs.CV

Detail-Preserving Latent Diffusion for Stable Shadow Removal

Achieving high-quality shadow removal with strong generalizability is challenging in scenes with complex global illumination. Due to the limited diversity in shadow removal datasets, current methods are prone to overfitting training data, often leading to reduced performance on unseen cases. To address this, we leverage the rich visual priors of a pre-trained Stable Diffusion (SD) model and propose a two-stage fine-tuning pipeline to adapt the SD model for stable and efficient shadow removal. In the first stage, we fix the VAE and fine-tune the denoiser in latent space, which yields substantial shadow removal but may lose some high-frequency details. To resolve this, we introduce a second stage, called the detail injection stage. This stage selectively extracts features from the VAE encoder to modulate the decoder, injecting fine details into the final results. Experimental results show that our method outperforms state-of-the-art shadow removal techniques. The cross-dataset evaluation further demonstrates that our method generalizes effectively to unseen data, enhancing the applicability of shadow removal methods.

cs.CV

Robust and Feature-Preserving Offset Meshing

We introduce a novel offset meshing approach that can robustly handle a 3D surface mesh with an arbitrary geometry and topology configurations, while nicely capturing the sharp features on the original input for both inward and outward offsets. Compared to the existing approaches focusing on constant-radius offset, to the best of our knowledge, we propose the first-ever solution for mitered offset that can well preserve sharp features. Our method is designed based on several core principals: 1) explicitly generating the offset vertices and triangles with feature-capturing energy and constraints; 2) prioritizing the generation of the offset geometry before establishing its connectivity, 3) employing exact algorithms in critical pipeline steps for robustness, balancing the use of floating-point computations for efficiency, 4) applying various conservative speed up strategies including early reject non-contributing computations to the final output. Our approach further uniquely supports variable offset distances on input surface elements, offering a wider range practical applications compared to conventional methods. We have evaluated our method on a subset of Thinkgi10K, containing models with diverse topological and geometric complexities created by practitioners in various fields. Our results demonstrate the superiority of our approach over current state-of-the-art methods in terms of element count, feature preservation, and non-uniform offset distances of the resulting offset mesh surfaces, marking a significant advancement in the field.

cs.GR

Class-balanced Open-set Semi-supervised Object Detection for Medical Images

Medical image datasets in the real world are often unlabeled and imbalanced, and Semi-Supervised Object Detection (SSOD) can utilize unlabeled data to improve an object detector. However, existing approaches predominantly assumed that the unlabeled data and test data do not contain out-of-distribution (OOD) classes. The few open-set semi-supervised object detection methods have two weaknesses: first, the class imbalance is not considered; second, the OOD instances are distinguished and simply discarded during pseudo-labeling. In this paper, we consider the open-set semi-supervised object detection problem which leverages unlabeled data that contain OOD classes to improve object detection for medical images. Our study incorporates two key innovations: Category Control Embed (CCE) and out-of-distribution Detection Fusion Classifier (OODFC). CCE is designed to tackle dataset imbalance by constructing a Foreground information Library, while OODFC tackles open-set challenges by integrating the ``unknown'' information into basic pseudo-labels. Our method outperforms the state-of-the-art SSOD performance, achieving a 4.25 mAP improvement on the public Parasite dataset.

cs.CV

TTMFN: Two-stream Transformer-based Multimodal Fusion Network for Survival Prediction

Survival prediction plays a crucial role in assisting clinicians with the development of cancer treatment protocols. Recent evidence shows that multimodal data can help in the diagnosis of cancer disease and improve survival prediction. Currently, deep learning-based approaches have experienced increasing success in survival prediction by integrating pathological images and gene expression data. However, most existing approaches overlook the intra-modality latent information and the complex inter-modality correlations. Furthermore, existing modalities do not fully exploit the immense representational capabilities of neural networks for feature aggregation and disregard the importance of relationships between features. Therefore, it is highly recommended to address these issues in order to enhance the prediction performance by proposing a novel deep learning-based method. We propose a novel framework named Two-stream Transformer-based Multimodal Fusion Network for survival prediction (TTMFN), which integrates pathological images and gene expression data. In TTMFN, we present a two-stream multimodal co-attention transformer module to take full advantage of the complex relationships between different modalities and the potential connections within the modalities. Additionally, we develop a multi-head attention pooling approach to effectively aggregate the feature representations of the two modalities. The experiment results on four datasets from The Cancer Genome Atlas demonstrate that TTMFN can achieve the best performance or competitive results compared to the state-of-the-art methods in predicting the overall survival of patients.

eess.IV

A Parallel Feature-preserving Mesh Variable Offsetting Method with Dynamic Programming

Mesh offsetting plays an important role in discrete geometric processing. In this paper, we propose a parallel feature-preserving mesh offsetting framework with variable distance. Different from the traditional method based on distance and normal vector, a new calculation of offset position is proposed by using dynamic programming and quadratic programming, and the sharp feature can be preserved after offsetting. Instead of distance implicit field, a spatial coverage region represented by polyhedral for computing offsets is proposed. Our method can generate an offsetting model with smaller mesh size, and also can achieve high quality without gaps, holes, and self-intersections. Moreover, several acceleration techniques are proposed for the efficient mesh offsetting, such as the parallel computing with grid, AABB tree and rays computing. In order to show the efficiency and robustness of the proposed framework, we have tested our method on the quadmesh dataset, which is available at [https://www.quadmesh.cloud]. The source code of the proposed algorithm is available on GitHub at [https://github.com/iGame-Lab/PFPOffset].

cs.GR

VTP: Volumetric Transformer for Multi-view Multi-person 3D Pose Estimation

This paper presents Volumetric Transformer Pose estimator (VTP), the first 3D volumetric transformer framework for multi-view multi-person 3D human pose estimation. VTP aggregates features from 2D keypoints in all camera views and directly learns the spatial relationships in the 3D voxel space in an end-to-end fashion. The aggregated 3D features are passed through 3D convolutions before being flattened into sequential embeddings and fed into a transformer. A residual structure is designed to further improve the performance. In addition, the sparse Sinkhorn attention is empowered to reduce the memory cost, which is a major bottleneck for volumetric representations, while also achieving excellent performance. The output of the transformer is again concatenated with 3D convolutional features by a residual design. The proposed VTP framework integrates the high performance of the transformer with volumetric representations, which can be used as a good alternative to the convolutional backbones. Experiments on the Shelf, Campus and CMU Panoptic benchmarks show promising results in terms of both Mean Per Joint Position Error (MPJPE) and Percentage of Correctly estimated Parts (PCP). Our code will be available.

cs.CV

LASOR: Learning Accurate 3D Human Pose and Shape Via Synthetic Occlusion-Aware Data and Neural Mesh Rendering

A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major bottleneck, especially for scenes with occlusions in the wild. In this paper, we focus on the estimation of human pose and shape in the case of inter-person occlusions, while also handling object-human occlusions and self-occlusion. We propose a novel framework that synthesizes occlusion-aware silhouette and 2D keypoints data and directly regress to the SMPL pose and shape parameters. A neural 3D mesh renderer is exploited to enable silhouette supervision on the fly, which contributes to great improvements in shape estimation. In addition, keypoints-and-silhouette-driven training data in panoramic viewpoints are synthesized to compensate for the lack of viewpoint diversity in any existing dataset. Experimental results show that we are among the state-of-the-art on the 3DPW and 3DPW-Crowd datasets in terms of pose estimation accuracy. The proposed method evidently outperforms Mesh Transformer, 3DCrowdNet and ROMP in terms of shape estimation. Top performance is also achieved on SSP-3D in terms of shape prediction accuracy. Demo and code will be available at https://igame-lab.github.io/LASOR/.

cs.CV

Resistance-Time Co-Modulated PointNet for Temporal Super-Resolution Simulation of Blood Vessel Flows

In this paper, a novel deep learning framework is proposed for temporal super-resolution simulation of blood vessel flows, in which a high-temporal-resolution time-varying blood vessel flow simulation is generated from a low-temporal-resolution flow simulation result. In our framework, point-cloud is used to represent the complex blood vessel model, resistance-time aided PointNet model is proposed for extracting the time-space features of the time-varying flow field, and finally we can reconstruct the high-accuracy and high-resolution flow field through the Decoder module. In particular, the amplitude loss and the orientation loss of the velocity are proposed from the vector characteristics of the velocity. And the combination of these two metrics constitutes the final loss function for network training. Several examples are given to illustrate the effective and efficiency of the proposed framework for temporal super-resolution simulation of blood vessel flows.

eess.IV

Track without Appearance: Learn Box and Tracklet Embedding with Local and Global Motion Patterns for Vehicle Tracking

Vehicle tracking is an essential task in the multi-object tracking (MOT) field. A distinct characteristic in vehicle tracking is that the trajectories of vehicles are fairly smooth in both the world coordinate and the image coordinate. Hence, models that capture motion consistencies are of high necessity. However, tracking with the standalone motion-based trackers is quite challenging because targets could get lost easily due to limited information, detection error and occlusion. Leveraging appearance information to assist object re-identification could resolve this challenge to some extent. However, doing so requires extra computation while appearance information is sensitive to occlusion as well. In this paper, we try to explore the significance of motion patterns for vehicle tracking without appearance information. We propose a novel approach that tackles the association issue for long-term tracking with the exclusive fully-exploited motion information. We address the tracklet embedding issue with the proposed reconstruct-to-embed strategy based on deep graph convolutional neural networks (GCN). Comprehensive experiments on the KITTI-car tracking dataset and UA-Detrac dataset show that the proposed method, though without appearance information, could achieve competitive performance with the state-of-the-art (SOTA) trackers. The source code will be available at https://github.com/GaoangW/LGMTracker.

cs.CV

Split and Connect: A Universal Tracklet Booster for Multi-Object Tracking

Multi-object tracking (MOT) is an essential task in the computer vision field. With the fast development of deep learning technology in recent years, MOT has achieved great improvement. However, some challenges still remain, such as sensitiveness to occlusion, instability under different lighting conditions, non-robustness to deformable objects, etc. To address such common challenges in most of the existing trackers, in this paper, a tracklet booster algorithm is proposed, which can be built upon any other tracker. The motivation is simple and straightforward: split tracklets on potential ID-switch positions and then connect multiple tracklets into one if they are from the same object. In other words, the tracklet booster consists of two parts, i.e., Splitter and Connector. First, an architecture with stacked temporal dilated convolution blocks is employed for the splitting position prediction via label smoothing strategy with adaptive Gaussian kernels. Then, a multi-head self-attention based encoder is exploited for the tracklet embedding, which is further used to connect tracklets into larger groups. We conduct sufficient experiments on MOT17 and MOT20 benchmark datasets, which demonstrates promising results. Combined with the proposed tracklet booster, existing trackers usually can achieve large improvements on the IDF1 score, which shows the effectiveness of the proposed method.

cs.CV

Exploring Severe Occlusion: Multi-Person 3D Pose Estimation with Gated Convolution

3D human pose estimation (HPE) is crucial in many fields, such as human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured from freely moving monocular cameras are very common in real-world scenarios, while 3D HPE for such scenarios is quite challenging, partially because there is a lack of such data with accurate 3D ground truth labels in existing datasets. In this paper, we propose a temporal regression network with a gated convolution module to transform 2D joints to 3D and recover the missing occluded joints in the meantime. A simple yet effective localization approach is further conducted to transform the normalized pose to the global trajectory. To verify the effectiveness of our approach, we also collect a new moving camera multi-human (MMHuman) dataset that includes multiple people with heavy occlusion captured by moving cameras. The 3D ground truth joints are provided by accurate motion capture (MoCap) system. From the experiments on static-camera based Human3.6M data and our own collected moving-camera based data, we show that our proposed method outperforms most state-of-the-art 2D-to-3D pose estimation methods, especially for the scenarios with heavy occlusions.

cs.CV

Exploit the Connectivity: Multi-Object Tracking with TrackletNet

Multi-object tracking (MOT) is an important and practical task related to both surveillance systems and moving camera applications, such as autonomous driving and robotic vision. However, due to unreliable detection, occlusion and fast camera motion, tracked targets can be easily lost, which makes MOT very challenging. Most recent works treat tracking as a re-identification (Re-ID) task, but how to combine appearance and temporal features is still not well addressed. In this paper, we propose an innovative and effective tracking method called TrackletNet Tracker (TNT) that combines temporal and appearance information together as a unified framework. First, we define a graph model which treats each tracklet as a vertex. The tracklets are generated by appearance similarity with CNN features and intersection-over-union (IOU) with epipolar constraints to compensate camera movement between adjacent frames. Then, for every pair of two tracklets, the similarity is measured by our designed multi-scale TrackletNet. Afterwards, the tracklets are clustered into groups which represent individual object IDs. Our proposed TNT has the ability to handle most of the challenges in MOT, and achieve promising results on MOT16 and MOT17 benchmark datasets compared with other state-of-the-art methods.

cs.CV