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Renting Rui

Publications and source records attributed to Renting Rui.

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APTBench: Benchmarking Agentic Potential of Base LLMs During Pre-Training

With the rapid development of LLM-based agents, there is a growing trend to incorporate agent-specific data into the pre-training stage of LLMs, aiming to better align LLMs with real-world autonomous task execution. However, current pre-training benchmarks primarily focus on isolated and static skills, e.g., common knowledge or mathematical/code reasoning, and fail to reflect model's agentic capabilities. On the other hand, agent benchmarks are typically designed for post-trained models, requiring multi-turn task execution abilities that base models struggle to support. Thus, there is a compelling need for a benchmark that can evaluate agentic potentials during pre-training and guide the model training more effectively. To address this gap, we propose APTBench, a framework that converts real-world agent tasks and successful trajectories into multiple-choice or text completion questions tailored for base models. It focuses on core agentic abilities, e.g., planning and action, and covers key agent scenarios, software engineering and deep research. Compared to existing general-purpose benchmarks, APTBench offers a more predictive signal of a model's downstream performance as an agent, while remaining significantly more lightweight and cost-effective than full-scale, end-to-end agent evaluations after post-training.

cs.AI

Learn the Ropes, Then Trust the Wins: Self-imitation with Progressive Exploration for Agentic Reinforcement Learning

Reinforcement learning (RL) is the dominant paradigm for sharpening strategic tool use capabilities of LLMs on long-horizon, sparsely-rewarded agent tasks, yet it faces a fundamental challenge of exploration-exploitation trade-off. Existing studies stimulate exploration through the lens of policy entropy, but such mechanical entropy maximization is prone to RL instability due to the multi-turn distribution shifting. In this paper, we target the progressive exploration-exploitation balance under the guidance of the agent's own experiences without succumbing to either entropy collapsing or runaway divergence. We propose SPEAR, a self-imitation learning (SIL) recipe for training agentic LLMs. It extends the vanilla SIL, where a replay buffer stores good experience for off-policy update, by gradually steering the policy entropy across stages. Specifically, the proposed curriculum scheduling harmonizes intrinsic reward shaping and self-imitation to 1) expedite exploration via frequent tool interactions at the beginning, and 2) strengthen exploitation of successful tactics upon convergence towards familiarity with the environment. We also combine bag-of-tricks of industrial RL optimizations for a strong baseline Dr.BoT to demonstrate our effectiveness. In ALFWorld and WebShop, SPEAR increases the success rates of GRPO/GiGPO/Dr.BoT by up to 16.1%/5.1%/8.6% and 20.7%/11.8%/13.9%, respectively. In AIME24 and AIME25, SPEAR boosts Dr.BoT by up to 3.8% and 6.1%, respectively. Such gains incur only 10%-25% extra theoretical complexity and negligible runtime overhead in practice, demonstrating the plug-and-play scalability of SPEAR.

cs.LG

Evolutionary Perspectives on the Evaluation of LLM-Based AI Agents: A Comprehensive Survey

The advent of large language models (LLMs), such as GPT, Gemini, and DeepSeek, has significantly advanced natural language processing, giving rise to sophisticated chatbots capable of diverse language-related tasks. The transition from these traditional LLM chatbots to more advanced AI agents represents a pivotal evolutionary step. However, existing evaluation frameworks often blur the distinctions between LLM chatbots and AI agents, leading to confusion among researchers selecting appropriate benchmarks. To bridge this gap, this paper introduces a systematic analysis of current evaluation approaches, grounded in an evolutionary perspective. We provide a detailed analytical framework that clearly differentiates AI agents from LLM chatbots along five key aspects: complex environment, multi-source instructor, dynamic feedback, multi-modal perception, and advanced capability. Further, we categorize existing evaluation benchmarks based on external environments driving forces, and resulting advanced internal capabilities. For each category, we delineate relevant evaluation attributes, presented comprehensively in practical reference tables. Finally, we synthesize current trends and outline future evaluation methodologies through four critical lenses: environment, agent, evaluator, and metrics. Our findings offer actionable guidance for researchers, facilitating the informed selection and application of benchmarks in AI agent evaluation, thus fostering continued advancement in this rapidly evolving research domain.

cs.CL

AgentNet: Decentralized Evolutionary Coordination for LLM-based Multi-Agent Systems

The rapid advancement of large language models (LLMs) has enabled the development of multi-agent systems where multiple LLM-based agents collaborate on complex tasks. However, existing systems often rely on centralized coordination, leading to scalability bottlenecks, reduced adaptability, and single points of failure. Privacy and proprietary knowledge concerns further hinder cross-organizational collaboration, resulting in siloed expertise. We propose AgentNet, a decentralized, Retrieval-Augmented Generation (RAG)-based framework that enables LLM-based agents to specialize, evolve, and collaborate autonomously in a dynamically structured Directed Acyclic Graph (DAG). Unlike prior approaches with static roles or centralized control, AgentNet allows agents to adjust connectivity and route tasks based on local expertise and context. AgentNet introduces three key innovations: (1) a fully decentralized coordination mechanism that eliminates the need for a central orchestrator, enhancing robustness and emergent intelligence; (2) dynamic agent graph topology that adapts in real time to task demands, ensuring scalability and resilience; and (3) a retrieval-based memory system for agents that supports continual skill refinement and specialization. By minimizing centralized control and data exchange, AgentNet enables fault-tolerant, privacy-preserving collaboration across organizations. Experiments show that AgentNet achieves higher task accuracy than both single-agent and centralized multi-agent baselines.

cs.MA

CodeGRAG: Bridging the Gap between Natural Language and Programming Language via Graphical Retrieval Augmented Generation

Utilizing large language models to generate codes has shown promising meaning in software development revolution. Despite the intelligence shown by the large language models, their specificity in code generation can still be improved due to the syntactic gap and mismatched vocabulary existing between natural language and programming languages. In this paper, we propose CodeGRAG, a Graphical Retrieval Augmented Code Generation framework that bridges the gap between NL and PL to enhance the performance of LLMs. CodeGRAG builds the graphical view of code blocks based on the control flow and data flow of them to better interpret the programming domain knowledge, which can facilitate natural language based LLMs for better understanding of code syntax and serve as a bridge among different programming languages. To take the extracted structural knowledge into the foundation models, we propose 1) a hard meta-graph prompt template to transform the challenging syntax graph into informative graphical view for tuning-free models and 2) a soft prompting technique that injects the domain knowledge of programming languages into model parameters via finetuning the models with the soft signals encoded by GNN expert model. Specifically, two constraints are designed to improve the alignment and structure expressiveness, contributing to the informativeness of the single-token-sized external for enhanced code generation. CodeGRAG significantly improves the code generation ability of LLMs and can even offer performance gain for cross-lingual code generation. Implementation is available at https://anonymous.4open.science/r/Code-5970/ .

cs.SE

CodeApex: A Bilingual Programming Evaluation Benchmark for Large Language Models

With the emergence of Large Language Models (LLMs), there has been a significant improvement in the programming capabilities of models, attracting growing attention from researchers. Evaluating the programming capabilities of LLMs is crucial as it reflects the multifaceted abilities of LLMs, and it has numerous downstream applications. In this paper, we propose CodeApex, a bilingual benchmark dataset focusing on the programming comprehension, code generation, and code correction abilities of LLMs. Programming comprehension task tests LLMs on multiple-choice exam questions covering conceptual understanding, commonsense reasoning, and multi-hop reasoning. The code generation task evaluates LLMs through completing C++ functions based on provided descriptions and prototypes. The code correction task asks LLMs to fix real-world erroneous code segments with different error messages. We evaluate 12 widely used LLMs, including both general-purpose and specialized models. GPT-4 exhibits the best programming capabilities, achieving approximate accuracy of 69%, 54%, and 66% on the three tasks, respectively. Compared to human performance, there is still significant room for improvement in LLM programming. We hope that CodeApex can serve as a reference for evaluating the coding capabilities of LLMs, further promoting their development and growth.

cs.CL

Who to Watch Next: Two-side Interactive Networks for Live Broadcast Recommendation

With the prevalence of live broadcast business nowadays, a new type of recommendation service, called live broadcast recommendation, is widely used in many mobile e-commerce Apps. Different from classical item recommendation, live broadcast recommendation is to automatically recommend user anchors instead of items considering the interactions among triple-objects (i.e., users, anchors, items) rather than binary interactions between users and items. Existing methods based on binary objects, ranging from early matrix factorization to recently emerged deep learning, obtain objects' embeddings by mapping from pre-existing features. Directly applying these techniques would lead to limited performance, as they are failing to encode collaborative signals among triple-objects. In this paper, we propose a novel TWo-side Interactive NetworkS (TWINS) for live broadcast recommendation. In order to fully use both static and dynamic information on user and anchor sides, we combine a product-based neural network with a recurrent neural network to learn the embedding of each object. In addition, instead of directly measuring the similarity, TWINS effectively injects the collaborative effects into the embedding process in an explicit manner by modeling interactive patterns between the user's browsing history and the anchor's broadcast history in both item and anchor aspects. Furthermore, we design a novel co-retrieval technique to select key items among massive historic records efficiently. Offline experiments on real large-scale data show the superior performance of the proposed TWINS, compared to representative methods; and further results of online experiments on Diantao App show that TWINS gains average performance improvement of around 8% on ACTR metric, 3% on UCTR metric, 3.5% on UCVR metric.

cs.IR