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Reynold Cheng

Publications and source records attributed to Reynold Cheng.

40 records · Page 3Linked to original sources

Detecting Data Errors with Statistical Constraints

A powerful approach to detecting erroneous data is to check which potentially dirty data records are incompatible with a user's domain knowledge. Previous approaches allow the user to specify domain knowledge in the form of logical constraints (e.g., functional dependency and denial constraints). We extend the constraint-based approach by introducing a novel class of statistical constraints (SCs). An SC treats each column as a random variable, and enforces an independence or dependence relationship between two (or a few) random variables. Statistical constraints are expressive, allowing the user to specify a wide range of domain knowledge, beyond traditional integrity constraints. Furthermore, they work harmoniously with downstream statistical modeling. We develop CODED, an SC-Oriented Data Error Detection system that supports three key tasks: (1) Checking whether an SC is violated or not on a given dataset, (2) Identify the top-k records that contribute the most to the violation of an SC, and (3) Checking whether a set of input SCs have conflicts or not. We present effective solutions for each task. Experiments on synthetic and real-world data illustrate how SCs apply to error detection, and provide evidence that CODED performs better than state-of-the-art approaches.

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Exploring Communities in Large Profiled Graphs

Given a graph $G$ and a vertex $q\in G$, the community search (CS) problem aims to efficiently find a subgraph of $G$ whose vertices are closely related to $q$. Communities are prevalent in social and biological networks, and can be used in product advertisement and social event recommendation. In this paper, we study profiled community search (PCS), where CS is performed on a profiled graph. This is a graph in which each vertex has labels arranged in a hierarchical manner. Extensive experiments show that PCS can identify communities with themes that are common to their vertices, and is more effective than existing CS approaches. As a naive solution for PCS is highly expensive, we have also developed a tree index, which facilitate efficient and online solutions for PCS.

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T-Crowd: Effective Crowdsourcing for Tabular Data

Crowdsourcing employs human workers to solve computer-hard problems, such as data cleaning, entity resolution, and sentiment analysis. When crowdsourcing tabular data, e.g., the attribute values of an entity set, a worker's answers on the different attributes (e.g., the nationality and age of a celebrity star) are often treated independently. This assumption is not always true and can lead to suboptimal crowdsourcing performance. In this paper, we present the T-Crowd system, which takes into consideration the intricate relationships among tasks, in order to converge faster to their true values. Particularly, T-Crowd integrates each worker's answers on different attributes to effectively learn his/her trustworthiness and the true data values. The attribute relationship information is also used to guide task allocation to workers. Finally, T-Crowd seamlessly supports categorical and continuous attributes, which are the two main datatypes found in typical databases. Our extensive experiments on real and synthetic datasets show that T-Crowd outperforms state-of-the-art methods in terms of truth inference and reducing the cost of crowdsourcing.

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Online Influence Maximization (Extended Version)

Social networks are commonly used for marketing purposes. For example, free samples of a product can be given to a few influential social network users (or "seed nodes"), with the hope that they will convince their friends to buy it. One way to formalize marketers' objective is through influence maximization (or IM), whose goal is to find the best seed nodes to activate under a fixed budget, so that the number of people who get influenced in the end is maximized. Recent solutions to IM rely on the influence probability that a user influences another one. However, this probability information may be unavailable or incomplete. In this paper, we study IM in the absence of complete information on influence probability. We call this problem Online Influence Maximization (OIM) since we learn influence probabilities at the same time we run influence campaigns. To solve OIM, we propose a multiple-trial approach, where (1) some seed nodes are selected based on existing influence information; (2) an influence campaign is started with these seed nodes; and (3) users' feedback is used to update influence information. We adopt the Explore-Exploit strategy, which can select seed nodes using either the current influence probability estimation (exploit), or the confidence bound on the estimation (explore). Any existing IM algorithm can be used in this framework. We also develop an incremental algorithm that can significantly reduce the overhead of handling users' feedback information. Our experiments show that our solution is more effective than traditional IM methods on the partial information.

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