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Rezky Dwisantika

Publications and source records attributed to Rezky Dwisantika.

2 recordsLinked to original sources

TutorTrace: A Dataset and Taxonomy for Classifying Learner Behavioral States during AI-Assisted Programming Education

AI programming tutors provide scalable support, yet lack the behavioral context human tutors rely on to adapt support to learners' needs. We present TutorTrace, a dataset and behavioral abstraction pipeline that makes learners' behavioral context visible and computable in real time from low-level IDE telemetry. Across four deployments in two introductory Python courses (N=480), TutorTrace captures approximately 180K telemetry events, 13,633 behavioral segments, and 27 continuously computed metrics. From this foundation, we derive a taxonomy of learner activity before the first AI query, between consecutive queries, and across the full session, enabling systems to respond not just to what learners say, but to what they have done leading up to the help-seeking moment. In a preliminary classroom evaluation, behavior-aware prompts were associated with a decrease in intervals between queries with no independent work from 50.0% to 20.7%. As an additional demonstration of downstream utility, we evaluate TutorTrace on two held-out prediction tasks: whether a learner will query within the next 60 seconds (AUROC=.726) and whether an upcoming query reflects guided or dependent help-seeking (AUROC=.717). Together, these findings show how behavioral context can enable adaptive AI tutoring at scale.

cs.AI↗

FlexGuard: A Design Space for On-Body Feedback for Safety Scaffolding in Strength Training

Strength training carries inherent safety risks when exercises are performed without supervision. While haptics research has advanced, there remains a gap in how to integrate on-body feedback into intelligent wearables. Developing such a design space requires experiencing feedback in context, yet obtaining functional systems is costly. By addressing these challenges, we introduce FlexGuard, a design space for on-body feedback that scaffolds safety during strength training. The design space was derived from nine co-design workshops, where novice trainees and expert trainers DIY'd low-fidelity on-body feedback systems, tried them immediately, and surfaced needs and challenges encountered in real exercising contexts. We then evaluated the design space through speed dating, using storyboards to cover the design dimensions. We followed up with workshops to further validate selected dimensions in practice through a proof-of-concept wearable system prototype, examining how on-body feedback scaffolds safety during exercise. Our findings extend the design space for sports and fitness wearables in the context of strength training.

cs.HC↗