Searcharxiv⌕ Search

arXiv subjects

Richang Hong

Publications and source records attributed to Richang Hong.

172 records · Page 10Linked to original sources

A Neural Influence Diffusion Model for Social Recommendation

Precise user and item embedding learning is the key to building a successful recommender system. Traditionally, Collaborative Filtering(CF) provides a way to learn user and item embeddings from the user-item interaction history. However, the performance is limited due to the sparseness of user behavior data. With the emergence of online social networks, social recommender systems have been proposed to utilize each user's local neighbors' preferences to alleviate the data sparsity for better user embedding modeling. We argue that, for each user of a social platform, her potential embedding is influenced by her trusted users. As social influence recursively propagates and diffuses in the social network, each user's interests change in the recursive process. Nevertheless, the current social recommendation models simply developed static models by leveraging the local neighbors of each user without simulating the recursive diffusion in the global social network, leading to suboptimal recommendation performance. In this paper, we propose a deep influence propagation model to stimulate how users are influenced by the recursive social diffusion process for social recommendation. For each user, the diffusion process starts with an initial embedding that fuses the related features and a free user latent vector that captures the latent behavior preference. The key idea of our proposed model is that we design a layer-wise influence propagation structure to model how users' latent embeddings evolve as the social diffusion process continues. We further show that our proposed model is general and could be applied when the user~(item) attributes or the social network structure is not available. Finally, extensive experimental results on two real-world datasets clearly show the effectiveness of our proposed model, with more than 13% performance improvements over the best baselines.

cs.IR↗

A Hierarchical Attention Model for Social Contextual Image Recommendation

Image based social networks are among the most popular social networking services in recent years. With tremendous images uploaded everyday, understanding users' preferences on user-generated images and making recommendations have become an urgent need. In fact, many hybrid models have been proposed to fuse various kinds of side information~(e.g., image visual representation, social network) and user-item historical behavior for enhancing recommendation performance. However, due to the unique characteristics of the user generated images in social image platforms, the previous studies failed to capture the complex aspects that influence users' preferences in a unified framework. Moreover, most of these hybrid models relied on predefined weights in combining different kinds of information, which usually resulted in sub-optimal recommendation performance. To this end, in this paper, we develop a hierarchical attention model for social contextual image recommendation. In addition to basic latent user interest modeling in the popular matrix factorization based recommendation, we identify three key aspects (i.e., upload history, social influence, and owner admiration) that affect each user's latent preferences, where each aspect summarizes a contextual factor from the complex relationships between users and images. After that, we design a hierarchical attention network that naturally mirrors the hierarchical relationship (elements in each aspects level, and the aspect level) of users' latent interests with the identified key aspects. Specifically, by taking embeddings from state-of-the-art deep learning models that are tailored for each kind of data, the hierarchical attention network could learn to attend differently to more or less content. Finally, extensive experimental results on real-world datasets clearly show the superiority of our proposed model.

cs.SI↗

Fast Matrix Factorization with Non-Uniform Weights on Missing Data

Matrix factorization (MF) has been widely used to discover the low-rank structure and to predict the missing entries of data matrix. In many real-world learning systems, the data matrix can be very high-dimensional but sparse. This poses an imbalanced learning problem, since the scale of missing entries is usually much larger than that of observed entries, but they cannot be ignored due to the valuable negative signal. For efficiency concern, existing work typically applies a uniform weight on missing entries to allow a fast learning algorithm. However, this simplification will decrease modeling fidelity, resulting in suboptimal performance for downstream applications. In this work, we weight the missing data non-uniformly, and more generically, we allow any weighting strategy on the missing data. To address the efficiency challenge, we propose a fast learning method, for which the time complexity is determined by the number of observed entries in the data matrix, rather than the matrix size. The key idea is two-fold: 1) we apply truncated SVD on the weight matrix to get a more compact representation of the weights, and 2) we learn MF parameters with element-wise alternating least squares (eALS) and memorize the key intermediate variables to avoid repeating computations that are unnecessary. We conduct extensive experiments on two recommendation benchmarks, demonstrating the correctness, efficiency, and effectiveness of our fast eALS method.

cs.IR↗

Deep Item-based Collaborative Filtering for Top-N Recommendation

Item-based Collaborative Filtering(short for ICF) has been widely adopted in recommender systems in industry, owing to its strength in user interest modeling and ease in online personalization. By constructing a user's profile with the items that the user has consumed, ICF recommends items that are similar to the user's profile. With the prevalence of machine learning in recent years, significant processes have been made for ICF by learning item similarity (or representation) from data. Nevertheless, we argue that most existing works have only considered linear and shallow relationship between items, which are insufficient to capture the complicated decision-making process of users. In this work, we propose a more expressive ICF solution by accounting for the nonlinear and higher-order relationship among items. Going beyond modeling only the second-order interaction (e.g. similarity) between two items, we additionally consider the interaction among all interacted item pairs by using nonlinear neural networks. Through this way, we can effectively model the higher-order relationship among items, capturing more complicated effects in user decision-making. For example, it can differentiate which historical itemsets in a user's profile are more important in affecting the user to make a purchase decision on an item. We treat this solution as a deep variant of ICF, thus term it as DeepICF. To justify our proposal, we perform empirical studies on two public datasets from MovieLens and Pinterest. Extensive experiments verify the highly positive effect of higher-order item interaction modeling with nonlinear neural networks. Moreover, we demonstrate that by more fine-grained second-order interaction modeling with attention network, the performance of our DeepICF method can be further improved.

cs.IR↗

Movie Question Answering: Remembering the Textual Cues for Layered Visual Contents

Movies provide us with a mass of visual content as well as attracting stories. Existing methods have illustrated that understanding movie stories through only visual content is still a hard problem. In this paper, for answering questions about movies, we put forward a Layered Memory Network (LMN) that represents frame-level and clip-level movie content by the Static Word Memory module and the Dynamic Subtitle Memory module, respectively. Particularly, we firstly extract words and sentences from the training movie subtitles. Then the hierarchically formed movie representations, which are learned from LMN, not only encode the correspondence between words and visual content inside frames, but also encode the temporal alignment between sentences and frames inside movie clips. We also extend our LMN model into three variant frameworks to illustrate the good extendable capabilities. We conduct extensive experiments on the MovieQA dataset. With only visual content as inputs, LMN with frame-level representation obtains a large performance improvement. When incorporating subtitles into LMN to form the clip-level representation, we achieve the state-of-the-art performance on the online evaluation task of 'Video+Subtitles'. The good performance successfully demonstrates that the proposed framework of LMN is effective and the hierarchically formed movie representations have good potential for the applications of movie question answering.

cs.CV↗

IGCV$2$: Interleaved Structured Sparse Convolutional Neural Networks

In this paper, we study the problem of designing efficient convolutional neural network architectures with the interest in eliminating the redundancy in convolution kernels. In addition to structured sparse kernels, low-rank kernels and the product of low-rank kernels, the product of structured sparse kernels, which is a framework for interpreting the recently-developed interleaved group convolutions (IGC) and its variants (e.g., Xception), has been attracting increasing interests. Motivated by the observation that the convolutions contained in a group convolution in IGC can be further decomposed in the same manner, we present a modularized building block, {IGCV$2$:} interleaved structured sparse convolutions. It generalizes interleaved group convolutions, which is composed of two structured sparse kernels, to the product of more structured sparse kernels, further eliminating the redundancy. We present the complementary condition and the balance condition to guide the design of structured sparse kernels, obtaining a balance among three aspects: model size, computation complexity and classification accuracy. Experimental results demonstrate the advantage on the balance among these three aspects compared to interleaved group convolutions and Xception, and competitive performance compared to other state-of-the-art architecture design methods.

cs.CV↗

Self-Supervised Video Hashing with Hierarchical Binary Auto-encoder

Existing video hash functions are built on three isolated stages: frame pooling, relaxed learning, and binarization, which have not adequately explored the temporal order of video frames in a joint binary optimization model, resulting in severe information loss. In this paper, we propose a novel unsupervised video hashing framework dubbed Self-Supervised Video Hashing (SSVH), that is able to capture the temporal nature of videos in an end-to-end learning-to-hash fashion. We specifically address two central problems: 1) how to design an encoder-decoder architecture to generate binary codes for videos; and 2) how to equip the binary codes with the ability of accurate video retrieval. We design a hierarchical binary autoencoder to model the temporal dependencies in videos with multiple granularities, and embed the videos into binary codes with less computations than the stacked architecture. Then, we encourage the binary codes to simultaneously reconstruct the visual content and neighborhood structure of the videos. Experiments on two real-world datasets (FCVID and YFCC) show that our SSVH method can significantly outperform the state-of-the-art methods and achieve the currently best performance on the task of unsupervised video retrieval.

cs.CV↗

Enhancing Person Re-identification in a Self-trained Subspace

Despite the promising progress made in recent years, person re-identification (re-ID) remains a challenging task due to the complex variations in human appearances from different camera views. For this challenging problem, a large variety of algorithms have been developed in the fully-supervised setting, requiring access to a large amount of labeled training data. However, the main bottleneck for fully-supervised re-ID is the limited availability of labeled training samples. To address this problem, in this paper, we propose a self-trained subspace learning paradigm for person re-ID which effectively utilizes both labeled and unlabeled data to learn a discriminative subspace where person images across disjoint camera views can be easily matched. The proposed approach first constructs pseudo pairwise relationships among unlabeled persons using the k-nearest neighbors algorithm. Then, with the pseudo pairwise relationships, the unlabeled samples can be easily combined with the labeled samples to learn a discriminative projection by solving an eigenvalue problem. In addition, we refine the pseudo pairwise relationships iteratively, which further improves the learning performance. A multi-kernel embedding strategy is also incorporated into the proposed approach to cope with the non-linearity in person's appearance and explore the complementation of multiple kernels. In this way, the performance of person re-ID can be greatly enhanced when training data are insufficient. Experimental results on six widely-used datasets demonstrate the effectiveness of our approach and its performance can be comparable to the reported results of most state-of-the-art fully-supervised methods while using much fewer labeled data.

cs.CV↗

Pooling the Convolutional Layers in Deep ConvNets for Action Recognition

Deep ConvNets have shown its good performance in image classification tasks. However it still remains as a problem in deep video representation for action recognition. The problem comes from two aspects: on one hand, current video ConvNets are relatively shallow compared with image ConvNets, which limits its capability of capturing the complex video action information; on the other hand, temporal information of videos is not properly utilized to pool and encode the video sequences. Towards these issues, in this paper, we utilize two state-of-the-art ConvNets, i.e., the very deep spatial net (VGGNet) and the temporal net from Two-Stream ConvNets, for action representation. The convolutional layers and the proposed new layer, called frame-diff layer, are extracted and pooled with two temporal pooling strategy: Trajectory pooling and line pooling. The pooled local descriptors are then encoded with VLAD to form the video representations. In order to verify the effectiveness of the proposed framework, we conduct experiments on UCF101 and HMDB51 datasets. It achieves the accuracy of 93.78\% on UCF101 which is the state-of-the-art and the accuracy of 65.62\% on HMDB51 which is comparable to the state-of-the-art.

cs.CV↗

Crowded Scene Analysis: A Survey

Automated scene analysis has been a topic of great interest in computer vision and cognitive science. Recently, with the growth of crowd phenomena in the real world, crowded scene analysis has attracted much attention. However, the visual occlusions and ambiguities in crowded scenes, as well as the complex behaviors and scene semantics, make the analysis a challenging task. In the past few years, an increasing number of works on crowded scene analysis have been reported, covering different aspects including crowd motion pattern learning, crowd behavior and activity analysis, and anomaly detection in crowds. This paper surveys the state-of-the-art techniques on this topic. We first provide the background knowledge and the available features related to crowded scenes. Then, existing models, popular algorithms, evaluation protocols, as well as system performance are provided corresponding to different aspects of crowded scene analysis. We also outline the available datasets for performance evaluation. Finally, some research problems and promising future directions are presented with discussions.

cs.CV↗