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Richard S. Sutton

Publications and source records attributed to Richard S. Sutton.

70 records · Page 4Linked to original sources

Learning Representations by Stochastic Meta-Gradient Descent in Neural Networks

Representations are fundamental to artificial intelligence. The performance of a learning system depends on the type of representation used for representing the data. Typically, these representations are hand-engineered using domain knowledge. More recently, the trend is to learn these representations through stochastic gradient descent in multi-layer neural networks, which is called backprop. Learning the representations directly from the incoming data stream reduces the human labour involved in designing a learning system. More importantly, this allows in scaling of a learning system for difficult tasks. In this paper, we introduce a new incremental learning algorithm called crossprop, which learns incoming weights of hidden units based on the meta-gradient descent approach, that was previously introduced by Sutton (1992) and Schraudolph (1999) for learning step-sizes. The final update equation introduces an additional memory parameter for each of these weights and generalizes the backprop update equation. From our experiments, we show that crossprop learns and reuses its feature representation while tackling new and unseen tasks whereas backprop relearns a new feature representation.

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Multi-step Off-policy Learning Without Importance Sampling Ratios

To estimate the value functions of policies from exploratory data, most model-free off-policy algorithms rely on importance sampling, where the use of importance sampling ratios often leads to estimates with severe variance. It is thus desirable to learn off-policy without using the ratios. However, such an algorithm does not exist for multi-step learning with function approximation. In this paper, we introduce the first such algorithm based on temporal-difference (TD) learning updates. We show that an explicit use of importance sampling ratios can be eliminated by varying the amount of bootstrapping in TD updates in an action-dependent manner. Our new algorithm achieves stability using a two-timescale gradient-based TD update. A prior algorithm based on lookup table representation called Tree Backup can also be retrieved using action-dependent bootstrapping, becoming a special case of our algorithm. In two challenging off-policy tasks, we demonstrate that our algorithm is stable, effectively avoids the large variance issue, and can perform substantially better than its state-of-the-art counterpart.

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True Online Temporal-Difference Learning

The temporal-difference methods TD($λ$) and Sarsa($λ$) form a core part of modern reinforcement learning. Their appeal comes from their good performance, low computational cost, and their simple interpretation, given by their forward view. Recently, new versions of these methods were introduced, called true online TD($λ$) and true online Sarsa($λ$), respectively (van Seijen & Sutton, 2014). These new versions maintain an exact equivalence with the forward view at all times, whereas the traditional versions only approximate it for small step-sizes. We hypothesize that these true online methods not only have better theoretical properties, but also dominate the regular methods empirically. In this article, we put this hypothesis to the test by performing an extensive empirical comparison. Specifically, we compare the performance of true online TD($λ$)/Sarsa($λ$) with regular TD($λ$)/Sarsa($λ$) on random MRPs, a real-world myoelectric prosthetic arm, and a domain from the Arcade Learning Environment. We use linear function approximation with tabular, binary, and non-binary features. Our results suggest that the true online methods indeed dominate the regular methods. Across all domains/representations the learning speed of the true online methods are often better, but never worse than that of the regular methods. An additional advantage is that no choice between traces has to be made for the true online methods. Besides the empirical results, we provide an in-depth analysis of the theory behind true online temporal-difference learning. In addition, we show that new true online temporal-difference methods can be derived by making changes to the online forward view and then rewriting the update equations.

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Face valuing: Training user interfaces with facial expressions and reinforcement learning

An important application of interactive machine learning is extending or amplifying the cognitive and physical capabilities of a human. To accomplish this, machines need to learn about their human users' intentions and adapt to their preferences. In most current research, a user has conveyed preferences to a machine using explicit corrective or instructive feedback; explicit feedback imposes a cognitive load on the user and is expensive in terms of human effort. The primary objective of the current work is to demonstrate that a learning agent can reduce the amount of explicit feedback required for adapting to the user's preferences pertaining to a task by learning to perceive a value of its behavior from the human user, particularly from the user's facial expressions---we call this face valuing. We empirically evaluate face valuing on a grip selection task. Our preliminary results suggest that an agent can quickly adapt to a user's changing preferences with minimal explicit feedback by learning a value function that maps facial features extracted from a camera image to expected future reward. We believe that an agent learning to perceive a value from the body language of its human user is complementary to existing interactive machine learning approaches and will help in creating successful human-machine interactive applications.

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Learning to Predict Independent of Span

We consider how to learn multi-step predictions efficiently. Conventional algorithms wait until observing actual outcomes before performing the computations to update their predictions. If predictions are made at a high rate or span over a large amount of time, substantial computation can be required to store all relevant observations and to update all predictions when the outcome is finally observed. We show that the exact same predictions can be learned in a much more computationally congenial way, with uniform per-step computation that does not depend on the span of the predictions. We apply this idea to various settings of increasing generality, repeatedly adding desired properties and each time deriving an equivalent span-independent algorithm for the conventional algorithm that satisfies these desiderata. Interestingly, along the way several known algorithmic constructs emerge spontaneously from our derivations, including dutch eligibility traces, temporal difference errors, and averaging. This allows us to link these constructs one-to-one to the corresponding desiderata, unambiguously connecting the `how' to the `why'. Each step, we make sure that the derived algorithm subsumes the previous algorithms, thereby retaining their properties. Ultimately we arrive at a single general temporal-difference algorithm that is applicable to the full setting of reinforcement learning.

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True Online Emphatic TD($λ$): Quick Reference and Implementation Guide

This document is a guide to the implementation of true online emphatic TD($λ$), a model-free temporal-difference algorithm for learning to make long-term predictions which combines the emphasis idea (Sutton, Mahmood & White 2015) and the true-online idea (van Seijen & Sutton 2014). The setting used here includes linear function approximation, the possibility of off-policy training, and all the generality of general value functions, as well as the emphasis algorithm's notion of "interest".

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Emphatic Temporal-Difference Learning

Emphatic algorithms are temporal-difference learning algorithms that change their effective state distribution by selectively emphasizing and de-emphasizing their updates on different time steps. Recent works by Sutton, Mahmood and White (2015), and Yu (2015) show that by varying the emphasis in a particular way, these algorithms become stable and convergent under off-policy training with linear function approximation. This paper serves as a unified summary of the available results from both works. In addition, we demonstrate the empirical benefits from the flexibility of emphatic algorithms, including state-dependent discounting, state-dependent bootstrapping, and the user-specified allocation of function approximation resources.

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An Empirical Evaluation of True Online TD(λ)

The true online TD(λ) algorithm has recently been proposed (van Seijen and Sutton, 2014) as a universal replacement for the popular TD(λ) algorithm, in temporal-difference learning and reinforcement learning. True online TD(λ) has better theoretical properties than conventional TD(λ), and the expectation is that it also results in faster learning. In this paper, we put this hypothesis to the test. Specifically, we compare the performance of true online TD(λ) with that of TD(λ) on challenging examples, random Markov reward processes, and a real-world myoelectric prosthetic arm. We use linear function approximation with tabular, binary, and non-binary features. We assess the algorithms along three dimensions: computational cost, learning speed, and ease of use. Our results confirm the strength of true online TD(λ): 1) for sparse feature vectors, the computational overhead with respect to TD(λ) is minimal; for non-sparse features the computation time is at most twice that of TD(λ), 2) across all domains/representations the learning speed of true online TD(λ) is often better, but never worse than that of TD(λ), and 3) true online TD(λ) is easier to use, because it does not require choosing between trace types, and it is generally more stable with respect to the step-size. Overall, our results suggest that true online TD(λ) should be the first choice when looking for an efficient, general-purpose TD method.

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An Emphatic Approach to the Problem of Off-policy Temporal-Difference Learning

In this paper we introduce the idea of improving the performance of parametric temporal-difference (TD) learning algorithms by selectively emphasizing or de-emphasizing their updates on different time steps. In particular, we show that varying the emphasis of linear TD($λ$)'s updates in a particular way causes its expected update to become stable under off-policy training. The only prior model-free TD methods to achieve this with per-step computation linear in the number of function approximation parameters are the gradient-TD family of methods including TDC, GTD($λ$), and GQ($λ$). Compared to these methods, our _emphatic TD($λ$)_ is simpler and easier to use; it has only one learned parameter vector and one step-size parameter. Our treatment includes general state-dependent discounting and bootstrapping functions, and a way of specifying varying degrees of interest in accurately valuing different states.

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Temporal-Difference Networks

We introduce a generalization of temporal-difference (TD) learning to networks of interrelated predictions. Rather than relating a single prediction to itself at a later time, as in conventional TD methods, a TD network relates each prediction in a set of predictions to other predictions in the set at a later time. TD networks can represent and apply TD learning to a much wider class of predictions than has previously been possible. Using a random-walk example, we show that these networks can be used to learn to predict by a fixed interval, which is not possible with conventional TD methods. Secondly, we show that if the inter-predictive relationships are made conditional on action, then the usual learning-efficiency advantage of TD methods over Monte Carlo (supervised learning) methods becomes particularly pronounced. Thirdly, we demonstrate that TD networks can learn predictive state representations that enable exact solution of a non-Markov problem. A very broad range of inter-predictive temporal relationships can be expressed in these networks. Overall we argue that TD networks represent a substantial extension of the abilities of TD methods and bring us closer to the goal of representing world knowledge in entirely predictive, grounded terms.

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Temporal-Difference Learning to Assist Human Decision Making during the Control of an Artificial Limb

In this work we explore the use of reinforcement learning (RL) to help with human decision making, combining state-of-the-art RL algorithms with an application to prosthetics. Managing human-machine interaction is a problem of considerable scope, and the simplification of human-robot interfaces is especially important in the domains of biomedical technology and rehabilitation medicine. For example, amputees who control artificial limbs are often required to quickly switch between a number of control actions or modes of operation in order to operate their devices. We suggest that by learning to anticipate (predict) a user's behaviour, artificial limbs could take on an active role in a human's control decisions so as to reduce the burden on their users. Recently, we showed that RL in the form of general value functions (GVFs) could be used to accurately detect a user's control intent prior to their explicit control choices. In the present work, we explore the use of temporal-difference learning and GVFs to predict when users will switch their control influence between the different motor functions of a robot arm. Experiments were performed using a multi-function robot arm that was controlled by muscle signals from a user's body (similar to conventional artificial limb control). Our approach was able to acquire and maintain forecasts about a user's switching decisions in real time. It also provides an intuitive and reward-free way for users to correct or reinforce the decisions made by the machine learning system. We expect that when a system is certain enough about its predictions, it can begin to take over switching decisions from the user to streamline control and potentially decrease the time and effort needed to complete tasks. This preliminary study therefore suggests a way to naturally integrate human- and machine-based decision making systems.

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Off-Policy Actor-Critic

This paper presents the first actor-critic algorithm for off-policy reinforcement learning. Our algorithm is online and incremental, and its per-time-step complexity scales linearly with the number of learned weights. Previous work on actor-critic algorithms is limited to the on-policy setting and does not take advantage of the recent advances in off-policy gradient temporal-difference learning. Off-policy techniques, such as Greedy-GQ, enable a target policy to be learned while following and obtaining data from another (behavior) policy. For many problems, however, actor-critic methods are more practical than action value methods (like Greedy-GQ) because they explicitly represent the policy; consequently, the policy can be stochastic and utilize a large action space. In this paper, we illustrate how to practically combine the generality and learning potential of off-policy learning with the flexibility in action selection given by actor-critic methods. We derive an incremental, linear time and space complexity algorithm that includes eligibility traces, prove convergence under assumptions similar to previous off-policy algorithms, and empirically show better or comparable performance to existing algorithms on standard reinforcement-learning benchmark problems.

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Planning by Prioritized Sweeping with Small Backups

Efficient planning plays a crucial role in model-based reinforcement learning. Traditionally, the main planning operation is a full backup based on the current estimates of the successor states. Consequently, its computation time is proportional to the number of successor states. In this paper, we introduce a new planning backup that uses only the current value of a single successor state and has a computation time independent of the number of successor states. This new backup, which we call a small backup, opens the door to a new class of model-based reinforcement learning methods that exhibit much finer control over their planning process than traditional methods. We empirically demonstrate that this increased flexibility allows for more efficient planning by showing that an implementation of prioritized sweeping based on small backups achieves a substantial performance improvement over classical implementations.

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Scaling Life-long Off-policy Learning

We pursue a life-long learning approach to artificial intelligence that makes extensive use of reinforcement learning algorithms. We build on our prior work with general value functions (GVFs) and the Horde architecture. GVFs have been shown able to represent a wide variety of facts about the world's dynamics that may be useful to a long-lived agent (Sutton et al. 2011). We have also previously shown scaling - that thousands of on-policy GVFs can be learned accurately in real-time on a mobile robot (Modayil, White & Sutton 2011). That work was limited in that it learned about only one policy at a time, whereas the greatest potential benefits of life-long learning come from learning about many policies in parallel, as we explore in this paper. Many new challenges arise in this off-policy learning setting. To deal with convergence and efficiency challenges, we utilize the recently introduced GTD(λ) algorithm. We show that GTD(λ) with tile coding can simultaneously learn hundreds of predictions for five simple target policies while following a single random behavior policy, assessing accuracy with interspersed on-policy tests. To escape the need for the tests, which preclude further scaling, we introduce and empirically vali- date two online estimators of the off-policy objective (MSPBE). Finally, we use the more efficient of the two estimators to demonstrate off-policy learning at scale - the learning of value functions for one thousand policies in real time on a physical robot. This ability constitutes a significant step towards scaling life-long off-policy learning.

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Dyna-Style Planning with Linear Function Approximation and Prioritized Sweeping

We consider the problem of efficiently learning optimal control policies and value functions over large state spaces in an online setting in which estimates must be available after each interaction with the world. This paper develops an explicitly model-based approach extending the Dyna architecture to linear function approximation. Dynastyle planning proceeds by generating imaginary experience from the world model and then applying model-free reinforcement learning algorithms to the imagined state transitions. Our main results are to prove that linear Dyna-style planning converges to a unique solution independent of the generating distribution, under natural conditions. In the policy evaluation setting, we prove that the limit point is the least-squares (LSTD) solution. An implication of our results is that prioritized-sweeping can be soundly extended to the linear approximation case, backing up to preceding features rather than to preceding states. We introduce two versions of prioritized sweeping with linear Dyna and briefly illustrate their performance empirically on the Mountain Car and Boyan Chain problems.

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Multi-timescale Nexting in a Reinforcement Learning Robot

The term "nexting" has been used by psychologists to refer to the propensity of people and many other animals to continually predict what will happen next in an immediate, local, and personal sense. The ability to "next" constitutes a basic kind of awareness and knowledge of one's environment. In this paper we present results with a robot that learns to next in real time, predicting thousands of features of the world's state, including all sensory inputs, at timescales from 0.1 to 8 seconds. This was achieved by treating each state feature as a reward-like target and applying temporal-difference methods to learn a corresponding value function with a discount rate corresponding to the timescale. We show that two thousand predictions, each dependent on six thousand state features, can be learned and updated online at better than 10Hz on a laptop computer, using the standard TD(lambda) algorithm with linear function approximation. We show that this approach is efficient enough to be practical, with most of the learning complete within 30 minutes. We also show that a single tile-coded feature representation suffices to accurately predict many different signals at a significant range of timescales. Finally, we show that the accuracy of our learned predictions compares favorably with the optimal off-line solution.

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