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Rina Dechter

Publications and source records attributed to Rina Dechter.

At least 37 records · Page 2Linked to original sources

Iterative Join-Graph Propagation

The paper presents an iterative version of join-tree clustering that applies the message passing of join-tree clustering algorithm to join-graphs rather than to join-trees, iteratively. It is inspired by the success of Pearl's belief propagation algorithm as an iterative approximation scheme on one hand, and by a recently introduced mini-clustering i. success as an anytime approximation method, on the other. The proposed Iterative Join-graph Propagation IJGP belongs to the class of generalized belief propagation methods, recently proposed using analogy with algorithms in statistical physics. Empirical evaluation of this approach on a number of problem classes demonstrates that even the most time-efficient variant is almost always superior to IBP and MC i, and is sometimes more accurate by as much as several orders of magnitude.

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An Empirical Study of w-Cutset Sampling for Bayesian Networks

The paper studies empirically the time-space trade-off between sampling and inference in a sl cutset sampling algorithm. The algorithm samples over a subset of nodes in a Bayesian network and applies exact inference over the rest. Consequently, while the size of the sampling space decreases, requiring less samples for convergence, the time for generating each single sample increases. The w-cutset sampling selects a sampling set such that the induced-width of the network when the sampling set is observed is bounded by w, thus requiring inference whose complexity is exponential in w. In this paper, we investigate performance of w-cutset sampling over a range of w values and measure the accuracy of w-cutset sampling as a function of w. Our experiments demonstrate that the cutset sampling idea is quite powerful showing that an optimal balance between inference and sampling benefits substantially from restricting the cutset size, even at the cost of more complex inference.

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A Simple Insight into Iterative Belief Propagation's Success

In Non - ergodic belief networks the posterior belief OF many queries given evidence may become zero.The paper shows that WHEN belief propagation IS applied iteratively OVER arbitrary networks(the so called, iterative OR loopy belief propagation(IBP)) it IS identical TO an arc - consistency algorithm relative TO zero - belief queries(namely assessing zero posterior probabilities). This implies that zero - belief conclusions derived BY belief propagation converge AND are sound.More importantly it suggests that the inference power OF IBP IS AS strong AND AS weak, AS that OF arc - consistency.This allows the synthesis OF belief networks FOR which belief propagation IS useless ON one hand, AND focuses the investigation OF classes OF belief network FOR which belief propagation may be zero - complete.Finally, ALL the above conclusions apply also TO Generalized belief propagation algorithms that extend loopy belief propagation AND allow a crisper understanding OF their power.

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Systematic vs. Non-systematic Algorithms for Solving the MPE Task

The paper continues the study of partitioning based inference of heuristics for search in the context of solving the Most Probable Explanation task in Bayesian Networks. We compare two systematic Branch and Bound search algorithms, BBBT (for which the heuristic information is constructed during search and allows dynamic variable/value ordering) and its predecessor BBMB (for which the heuristic information is pre-compiled), against a number of popular local search algorithms for the MPE problem. We show empirically that, when viewed as approximation schemes, BBBT/BBMB are superior to all of these best known SLS algorithms, especially when the domain sizes increase beyond 2. This is in contrast with the performance of SLS vs. systematic search on CSP/SAT problems, where SLS often significantly outperforms systematic algorithms. As far as we know, BBBT/BBMB are currently the best performing algorithms for solving the MPE task.

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Join-graph based cost-shifting schemes

We develop several algorithms taking advantage of two common approaches for bounding MPE queries in graphical models: minibucket elimination and message-passing updates for linear programming relaxations. Both methods are quite similar, and offer useful perspectives for the other; our hybrid approaches attempt to balance the advantages of each. We demonstrate the power of our hybrid algorithms through extensive empirical evaluation. Most notably, a Branch and Bound search guided by the heuristic function calculated by one of our new algorithms has recently won first place in the PASCAL2 inference challenge.

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A Case Study in Complexity Estimation: Towards Parallel Branch-and-Bound over Graphical Models

We study the problem of complexity estimation in the context of parallelizing an advanced Branch and Bound-type algorithm over graphical models. The algorithm's pruning power makes load balancing, one crucial element of every distributed system, very challenging. We propose using a statistical regression model to identify and tackle disproportionally complex parallel subproblems, the cause of load imbalance, ahead of time. The proposed model is evaluated and analyzed on various levels and shown to yield robust predictions. We then demonstrate its effectiveness for load balancing in practice.

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A Complete Anytime Algorithm for Treewidth

In this paper, we present a Branch and Bound algorithm called QuickBB for computing the treewidth of an undirected graph. This algorithm performs a search in the space of perfect elimination ordering of vertices of the graph. The algorithm uses novel pruning and propagation techniques which are derived from the theory of graph minors and graph isomorphism. We present a new algorithm called minor-min-width for computing a lower bound on treewidth that is used within the branch and bound algorithm and which improves over earlier available lower bounds. Empirical evaluation of QuickBB on randomly generated graphs and benchmarks in Graph Coloring and Bayesian Networks shows that it is consistently better than complete algorithms like QuickTree [Shoikhet and Geiger, 1997] in terms of cpu time. QuickBB also has good anytime performance, being able to generate a better upper bound on treewidth of some graphs whose optimal treewidth could not be computed up to now.

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Mixtures of Deterministic-Probabilistic Networks and their AND/OR Search Space

The paper introduces mixed networks, a new framework for expressing and reasoning with probabilistic and deterministic information. The framework combines belief networks with constraint networks, defining the semantics and graphical representation. We also introduce the AND/OR search space for graphical models, and develop a new linear space search algorithm. This provides the basis for understanding the benefits of processing the constraint information separately, resulting in the pruning of the search space. When the constraint part is tractable or has a small number of solutions, using the mixed representation can be exponentially more effective than using pure belief networks which odel constraints as conditional probability tables.

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On finding minimal w-cutset

The complexity of a reasoning task over a graphical model is tied to the induced width of the underlying graph. It is well-known that the conditioning (assigning values) on a subset of variables yields a subproblem of the reduced complexity where instantiated variables are removed. If the assigned variables constitute a cycle-cutset, the rest of the network is singly-connected and therefore can be solved by linear propagation algorithms. A w-cutset is a generalization of a cycle-cutset defined as a subset of nodes such that the subgraph with cutset nodes removed has induced-width of w or less. In this paper we address the problem of finding a minimal w-cutset in a graph. We relate the problem to that of finding the minimal w-cutset of a treedecomposition. The latter can be mapped to the well-known set multi-cover problem. This relationship yields a proof of NP-completeness on one hand and a greedy algorithm for finding a w-cutset of a tree decomposition on the other. Empirical evaluation of the algorithms is presented.

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Modeling Transportation Routines using Hybrid Dynamic Mixed Networks

This paper describes a general framework called Hybrid Dynamic Mixed Networks (HDMNs) which are Hybrid Dynamic Bayesian Networks that allow representation of discrete deterministic information in the form of constraints. We propose approximate inference algorithms that integrate and adjust well known algorithmic principles such as Generalized Belief Propagation, Rao-Blackwellised Particle Filtering and Constraint Propagation to address the complexity of modeling and reasoning in HDMNs. We use this framework to model a person's travel activity over time and to predict destination and routes given the current location. We present a preliminary empirical evaluation demonstrating the effectiveness of our modeling framework and algorithms using several variants of the activity model.

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Approximate Inference Algorithms for Hybrid Bayesian Networks with Discrete Constraints

In this paper, we consider Hybrid Mixed Networks (HMN) which are Hybrid Bayesian Networks that allow discrete deterministic information to be modeled explicitly in the form of constraints. We present two approximate inference algorithms for HMNs that integrate and adjust well known algorithmic principles such as Generalized Belief Propagation, Rao-Blackwellised Importance Sampling and Constraint Propagation to address the complexity of modeling and reasoning in HMNs. We demonstrate the performance of our approximate inference algorithms on randomly generated HMNs.

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The Relationship Between AND/OR Search and Variable Elimination

In this paper we compare search and inference in graphical models through the new framework of AND/OR search. Specifically, we compare Variable Elimination (VE) and memoryintensive AND/OR Search (AO) and place algorithms such as graph-based backjumping and no-good and good learning, as well as Recursive Conditioning [7] and Value Elimination [2] within the AND/OR search framework.

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Cutset Sampling with Likelihood Weighting

The paper analyzes theoretically and empirically the performance of likelihood weighting (LW) on a subset of nodes in Bayesian networks. The proposed scheme requires fewer samples to converge due to reduction in sampling variance. The method exploits the structure of the network to bound the complexity of exact inference used to compute sampling distributions, similar to Gibbs cutset sampling. Yet, the extension of the previosly proposed cutset sampling principles to likelihood weighting is non-trivial due to differences in the sampling processes of Gibbs sampler and LW. We demonstrate empirically that likelihood weighting on a cutset (LWLC) is effective time-wise and has a lower rejection rate than LW when applied to networks with many deterministic probabilities. Finally, we show that the performance of likelihood weighting on a cutset can be improved further by caching computed sampling distributions and, consequently, learning 'zeros' of the target distribution.

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Studies in Lower Bounding Probabilities of Evidence using the Markov Inequality

Computing the probability of evidence even with known error bounds is NP-hard. In this paper we address this hard problem by settling on an easier problem. We propose an approximation which provides high confidence lower bounds on probability of evidence but does not have any guarantees in terms of relative or absolute error. Our proposed approximation is a randomized importance sampling scheme that uses the Markov inequality. However, a straight-forward application of the Markov inequality may lead to poor lower bounds. We therefore propose several heuristic measures to improve its performance in practice. Empirical evaluation of our scheme with state-of- the-art lower bounding schemes reveals the promise of our approach.

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AND/OR Multi-Valued Decision Diagrams (AOMDDs) for Weighted Graphical Models

Compiling graphical models has recently been under intense investigation, especially for probabilistic modeling and processing. We present here a novel data structure for compiling weighted graphical models (in particular, probabilistic models), called AND/OR Multi-Valued Decision Diagram (AOMDD). This is a generalization of our previous work on constraint networks, to weighted models. The AOMDD is based on the frameworks of AND/OR search spaces for graphical models, and Ordered Binary Decision Diagrams (OBDD). The AOMDD is a canonical representation of a graphical model, and its size and compilation time are bounded exponentially by the treewidth of the graph, rather than pathwidth as is known for OBDDs. We discuss a Variable Elimination schedule for compilation, and present the general APPLY algorithm that combines two weighted AOMDDs, and also present a search based method for compilation method. The preliminary experimental evaluation is quite encouraging, showing the potential of the AOMDD data structure.

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Best-First AND/OR Search for Most Probable Explanations

The paper evaluates the power of best-first search over AND/OR search spaces for solving the Most Probable Explanation (MPE) task in Bayesian networks. The main virtue of the AND/OR representation of the search space is its sensitivity to the structure of the problem, which can translate into significant time savings. In recent years depth-first AND/OR Branch-and- Bound algorithms were shown to be very effective when exploring such search spaces, especially when using caching. Since best-first strategies are known to be superior to depth-first when memory is utilized, exploring the best-first control strategy is called for. The main contribution of this paper is in showing that a recent extension of AND/OR search algorithms from depth-first Branch-and-Bound to best-first is indeed very effective for computing the MPE in Bayesian networks. We demonstrate empirically the superiority of the best-first search approach on various probabilistic networks.

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AND/OR Importance Sampling

The paper introduces AND/OR importance sampling for probabilistic graphical models. In contrast to importance sampling, AND/OR importance sampling caches samples in the AND/OR space and then extracts a new sample mean from the stored samples. We prove that AND/OR importance sampling may have lower variance than importance sampling; thereby providing a theoretical justification for preferring it over importance sampling. Our empirical evaluation demonstrates that AND/OR importance sampling is far more accurate than importance sampling in many cases.

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Bounding Search Space Size via (Hyper)tree Decompositions

This paper develops a measure for bounding the performance of AND/OR search algorithms for solving a variety of queries over graphical models. We show how drawing a connection to the recent notion of hypertree decompositions allows to exploit determinism in the problem specification and produce tighter bounds. We demonstrate on a variety of practical problem instances that we are often able to improve upon existing bounds by several orders of magnitude.

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