Searcharxiv⌕ Search

arXiv subjects

Rishabh Singh

Publications and source records attributed to Rishabh Singh.

At least 55 records · Page 3Linked to original sources

Leveraging Grammar and Reinforcement Learning for Neural Program Synthesis

Program synthesis is the task of automatically generating a program consistent with a specification. Recent years have seen proposal of a number of neural approaches for program synthesis, many of which adopt a sequence generation paradigm similar to neural machine translation, in which sequence-to-sequence models are trained to maximize the likelihood of known reference programs. While achieving impressive results, this strategy has two key limitations. First, it ignores Program Aliasing: the fact that many different programs may satisfy a given specification (especially with incomplete specifications such as a few input-output examples). By maximizing the likelihood of only a single reference program, it penalizes many semantically correct programs, which can adversely affect the synthesizer performance. Second, this strategy overlooks the fact that programs have a strict syntax that can be efficiently checked. To address the first limitation, we perform reinforcement learning on top of a supervised model with an objective that explicitly maximizes the likelihood of generating semantically correct programs. For addressing the second limitation, we introduce a training procedure that directly maximizes the probability of generating syntactically correct programs that fulfill the specification. We show that our contributions lead to improved accuracy of the models, especially in cases where the training data is limited.

cs.LG↗

Program Repair via Direct State Manipulation

The goal of program repair is to automatically fix programs to meet a specification. We propose a new specification mechanism, direct manipulation, in which the programmer can visualize the trace of a buggy program on a failing input and convey the intended program behavior by manipulating variable values at some location. The repair problem is to find a program that, on the same input, reaches the location identified by the programmer with variable values equal to the manipulated ones. Since a single program execution under-specifies the overall program behavior, we augment our repair problem with quantitative objectives to find the program that agrees with the specification and is closest to the original one with respect to some distance. We formalize the repair problem, build a program repair tool JDial based on the Sketch synthesizer, and show the effectiveness of JDial on representative buggy benchmarks from introductory programming assignments.

cs.PL↗

Learning and analyzing vector encoding of symbolic representations

We present a formal language with expressions denoting general symbol structures and queries which access information in those structures. A sequence-to-sequence network processing this language learns to encode symbol structures and query them. The learned representation (approximately) shares a simple linearity property with theoretical techniques for performing this task.

cs.AI↗

Deep Reinforcement Fuzzing

Fuzzing is the process of finding security vulnerabilities in input-processing code by repeatedly testing the code with modified inputs. In this paper, we formalize fuzzing as a reinforcement learning problem using the concept of Markov decision processes. This in turn allows us to apply state-of-the-art deep Q-learning algorithms that optimize rewards, which we define from runtime properties of the program under test. By observing the rewards caused by mutating with a specific set of actions performed on an initial program input, the fuzzing agent learns a policy that can next generate new higher-reward inputs. We have implemented this new approach, and preliminary empirical evidence shows that reinforcement fuzzing can outperform baseline random fuzzing.

cs.AI↗

SyGuS-Comp 2017: Results and Analysis

Syntax-Guided Synthesis (SyGuS) is the computational problem of finding an implementation f that meets both a semantic constraint given by a logical formula phi in a background theory T, and a syntactic constraint given by a grammar G, which specifies the allowed set of candidate implementations. Such a synthesis problem can be formally defined in SyGuS-IF, a language that is built on top of SMT-LIB. The Syntax-Guided Synthesis Competition (SyGuS-Comp) is an effort to facilitate, bring together and accelerate research and development of efficient solvers for SyGuS by providing a platform for evaluating different synthesis techniques on a comprehensive set of benchmarks. In this year's competition six new solvers competed on over 1500 benchmarks. This paper presents and analyses the results of SyGuS-Comp'17.

cs.SE↗

WebRelate: Integrating Web Data with Spreadsheets using Examples

Data integration between web sources and relational data is a key challenge faced by data scientists and spreadsheet users. There are two main challenges in programmatically joining web data with relational data. First, most websites do not expose a direct interface to obtain tabular data, so the user needs to formulate a logic to get to different webpages for each input row in the relational table. Second, after reaching the desired webpage, the user needs to write complex scripts to extract the relevant data, which is often conditioned on the input data. Since many data scientists and end-users come from diverse backgrounds, writing such complex regular-expression based logical scripts to perform data integration tasks is unfortunately often beyond their programming expertise. We present WebRelate, a system that allows users to join semi-structured web data with relational data in spreadsheets using input-output examples. WebRelate decomposes the web data integration task into two sub-tasks of i) URL learning and ii) input-dependent web extraction. The first sub-task generates the URLs for the webpages containing the desired data for all rows in the relational table. WebRelate achieves this by learning a string transformation program using a few example URLs. The second sub-task uses examples of desired data to be extracted from the corresponding webpages and learns a program to extract the data for the other rows. We design expressive domain-specific languages for URL generation and web data extraction, and present efficient synthesis algorithms for learning programs in these DSLs from few input-output examples. We evaluate WebRelate on 88 real-world web data integration tasks taken from online help forums and Excel product team, and show that WebRelate can learn the desired programs within few seconds using only 1 example for the majority of the tasks.

cs.DB↗

Not all bytes are equal: Neural byte sieve for fuzzing

Fuzzing is a popular dynamic program analysis technique used to find vulnerabilities in complex software. Fuzzing involves presenting a target program with crafted malicious input designed to cause crashes, buffer overflows, memory errors, and exceptions. Crafting malicious inputs in an efficient manner is a difficult open problem and often the best approach to generating such inputs is through applying uniform random mutations to pre-existing valid inputs (seed files). We present a learning technique that uses neural networks to learn patterns in the input files from past fuzzing explorations to guide future fuzzing explorations. In particular, the neural models learn a function to predict good (and bad) locations in input files to perform fuzzing mutations based on the past mutations and corresponding code coverage information. We implement several neural models including LSTMs and sequence-to-sequence models that can encode variable length input files. We incorporate our models in the state-of-the-art AFL (American Fuzzy Lop) fuzzer and show significant improvements in terms of code coverage, unique code paths, and crashes for various input formats including ELF, PNG, PDF, and XML.

cs.SE↗

Semantic Code Repair using Neuro-Symbolic Transformation Networks

We study the problem of semantic code repair, which can be broadly defined as automatically fixing non-syntactic bugs in source code. The majority of past work in semantic code repair assumed access to unit tests against which candidate repairs could be validated. In contrast, the goal here is to develop a strong statistical model to accurately predict both bug locations and exact fixes without access to information about the intended correct behavior of the program. Achieving such a goal requires a robust contextual repair model, which we train on a large corpus of real-world source code that has been augmented with synthetically injected bugs. Our framework adopts a two-stage approach where first a large set of repair candidates are generated by rule-based processors, and then these candidates are scored by a statistical model using a novel neural network architecture which we refer to as Share, Specialize, and Compete. Specifically, the architecture (1) generates a shared encoding of the source code using an RNN over the abstract syntax tree, (2) scores each candidate repair using specialized network modules, and (3) then normalizes these scores together so they can compete against one another in comparable probability space. We evaluate our model on a real-world test set gathered from GitHub containing four common categories of bugs. Our model is able to predict the exact correct repair 41\% of the time with a single guess, compared to 13\% accuracy for an attentional sequence-to-sequence model.

cs.AI↗

Program Synthesis using Abstraction Refinement

We present a new approach to example-guided program synthesis based on counterexample-guided abstraction refinement. Our method uses the abstract semantics of the underlying DSL to find a program $P$ whose abstract behavior satisfies the examples. However, since program $P$ may be spurious with respect to the concrete semantics, our approach iteratively refines the abstraction until we either find a program that satisfies the examples or prove that no such DSL program exists. Because many programs have the same input-output behavior in terms of their abstract semantics, this synthesis methodology significantly reduces the search space compared to existing techniques that use purely concrete semantics. While synthesis using abstraction refinement (SYNGAR) could be implemented in different settings, we propose a refinement-based synthesis algorithm that uses abstract finite tree automata (AFTA). Our technique uses a coarse initial program abstraction to construct an initial AFTA, which is iteratively refined by constructing a proof of incorrectness of any spurious program. In addition to ruling out the spurious program accepted by the previous AFTA, proofs of incorrectness are also useful for ruling out many other spurious programs. We implement these ideas in a framework called \tool. We have used the BLAZE framework to build synthesizers for string and matrix transformations, and we compare BLAZE with existing techniques. Our results for the string domain show that BLAZE compares favorably with FlashFill, a domain-specific synthesizer that is now deployed in Microsoft PowerShell. In the context of matrix manipulations, we compare BLAZE against Prose, a state-of-the-art general-purpose VSA-based synthesizer, and show that BLAZE results in a 90x speed-up over Prose.

cs.PL↗

Neural Program Meta-Induction

Most recently proposed methods for Neural Program Induction work under the assumption of having a large set of input/output (I/O) examples for learning any underlying input-output mapping. This paper aims to address the problem of data and computation efficiency of program induction by leveraging information from related tasks. Specifically, we propose two approaches for cross-task knowledge transfer to improve program induction in limited-data scenarios. In our first proposal, portfolio adaptation, a set of induction models is pretrained on a set of related tasks, and the best model is adapted towards the new task using transfer learning. In our second approach, meta program induction, a $k$-shot learning approach is used to make a model generalize to new tasks without additional training. To test the efficacy of our methods, we constructed a new benchmark of programs written in the Karel programming language. Using an extensive experimental evaluation on the Karel benchmark, we demonstrate that our proposals dramatically outperform the baseline induction method that does not use knowledge transfer. We also analyze the relative performance of the two approaches and study conditions in which they perform best. In particular, meta induction outperforms all existing approaches under extreme data sparsity (when a very small number of examples are available), i.e., fewer than ten. As the number of available I/O examples increase (i.e. a thousand or more), portfolio adapted program induction becomes the best approach. For intermediate data sizes, we demonstrate that the combined method of adapted meta program induction has the strongest performance.

cs.AI↗

Synthesis of Data Completion Scripts using Finite Tree Automata

In application domains that store data in a tabular format, a common task is to fill the values of some cells using values stored in other cells. For instance, such data completion tasks arise in the context of missing value imputation in data science and derived data computation in spreadsheets and relational databases. Unfortunately, end-users and data scientists typically struggle with many data completion tasks that require non-trivial programming expertise. This paper presents a synthesis technique for automating data completion tasks using programming-by-example (PBE) and a very lightweight sketching approach. Given a formula sketch (e.g., AVG($?_1$, $?_2$)) and a few input-output examples for each hole, our technique synthesizes a program to automate the desired data completion task. Towards this goal, we propose a domain-specific language (DSL) that combines spatial and relational reasoning over tabular data and a novel synthesis algorithm that can generate DSL programs that are consistent with the input-output examples. The key technical novelty of our approach is a new version space learning algorithm that is based on finite tree automata (FTA). The use of FTAs in the learning algorithm leads to a more compact representation that allows more sharing between programs that are consistent with the examples. We have implemented the proposed approach in a tool called DACE and evaluate it on 84 benchmarks taken from online help forums. We also illustrate the advantages of our approach by comparing our technique against two existing synthesizers, namely PROSE and SKETCH.

cs.PL↗

Deep API Programmer: Learning to Program with APIs

We present DAPIP, a Programming-By-Example system that learns to program with APIs to perform data transformation tasks. We design a domain-specific language (DSL) that allows for arbitrary concatenations of API outputs and constant strings. The DSL consists of three family of APIs: regular expression-based APIs, lookup APIs, and transformation APIs. We then present a novel neural synthesis algorithm to search for programs in the DSL that are consistent with a given set of examples. The search algorithm uses recently introduced neural architectures to encode input-output examples and to model the program search in the DSL. We show that synthesis algorithm outperforms baseline methods for synthesizing programs on both synthetic and real-world benchmarks.

cs.AI↗

RobustFill: Neural Program Learning under Noisy I/O

The problem of automatically generating a computer program from some specification has been studied since the early days of AI. Recently, two competing approaches for automatic program learning have received significant attention: (1) neural program synthesis, where a neural network is conditioned on input/output (I/O) examples and learns to generate a program, and (2) neural program induction, where a neural network generates new outputs directly using a latent program representation. Here, for the first time, we directly compare both approaches on a large-scale, real-world learning task. We additionally contrast to rule-based program synthesis, which uses hand-crafted semantics to guide the program generation. Our neural models use a modified attention RNN to allow encoding of variable-sized sets of I/O pairs. Our best synthesis model achieves 92% accuracy on a real-world test set, compared to the 34% accuracy of the previous best neural synthesis approach. The synthesis model also outperforms a comparable induction model on this task, but we more importantly demonstrate that the strength of each approach is highly dependent on the evaluation metric and end-user application. Finally, we show that we can train our neural models to remain very robust to the type of noise expected in real-world data (e.g., typos), while a highly-engineered rule-based system fails entirely.

cs.AI↗

Learn&Fuzz: Machine Learning for Input Fuzzing

Fuzzing consists of repeatedly testing an application with modified, or fuzzed, inputs with the goal of finding security vulnerabilities in input-parsing code. In this paper, we show how to automate the generation of an input grammar suitable for input fuzzing using sample inputs and neural-network-based statistical machine-learning techniques. We present a detailed case study with a complex input format, namely PDF, and a large complex security-critical parser for this format, namely, the PDF parser embedded in Microsoft's new Edge browser. We discuss (and measure) the tension between conflicting learning and fuzzing goals: learning wants to capture the structure of well-formed inputs, while fuzzing wants to break that structure in order to cover unexpected code paths and find bugs. We also present a new algorithm for this learn&fuzz challenge which uses a learnt input probability distribution to intelligently guide where to fuzz inputs.

cs.AI↗

Summary - TerpreT: A Probabilistic Programming Language for Program Induction

We study machine learning formulations of inductive program synthesis; that is, given input-output examples, synthesize source code that maps inputs to corresponding outputs. Our key contribution is TerpreT, a domain-specific language for expressing program synthesis problems. A TerpreT model is composed of a specification of a program representation and an interpreter that describes how programs map inputs to outputs. The inference task is to observe a set of input-output examples and infer the underlying program. From a TerpreT model we automatically perform inference using four different back-ends: gradient descent (thus each TerpreT model can be seen as defining a differentiable interpreter), linear program (LP) relaxations for graphical models, discrete satisfiability solving, and the Sketch program synthesis system. TerpreT has two main benefits. First, it enables rapid exploration of a range of domains, program representations, and interpreter models. Second, it separates the model specification from the inference algorithm, allowing proper comparisons between different approaches to inference. We illustrate the value of TerpreT by developing several interpreter models and performing an extensive empirical comparison between alternative inference algorithms on a variety of program models. To our knowledge, this is the first work to compare gradient-based search over program space to traditional search-based alternatives. Our key empirical finding is that constraint solvers dominate the gradient descent and LP-based formulations. This is a workshop summary of a longer report at arXiv:1608.04428

cs.LG↗

SyGuS-Comp 2016: Results and Analysis

Syntax-Guided Synthesis (SyGuS) is the computational problem of finding an implementation f that meets both a semantic constraint given by a logical formula $φ$ in a background theory T, and a syntactic constraint given by a grammar G, which specifies the allowed set of candidate implementations. Such a synthesis problem can be formally defined in SyGuS-IF, a language that is built on top of SMT-LIB. The Syntax-Guided Synthesis Competition (SyGuS-Comp) is an effort to facilitate, bring together and accelerate research and development of efficient solvers for SyGuS by providing a platform for evaluating different synthesis techniques on a comprehensive set of benchmarks. In this year's competition we added a new track devoted to programming by examples. This track consisted of two categories, one using the theory of bit-vectors and one using the theory of strings. This paper presents and analyses the results of SyGuS-Comp'16.

cs.SE↗

Neuro-Symbolic Program Synthesis

Recent years have seen the proposal of a number of neural architectures for the problem of Program Induction. Given a set of input-output examples, these architectures are able to learn mappings that generalize to new test inputs. While achieving impressive results, these approaches have a number of important limitations: (a) they are computationally expensive and hard to train, (b) a model has to be trained for each task (program) separately, and (c) it is hard to interpret or verify the correctness of the learnt mapping (as it is defined by a neural network). In this paper, we propose a novel technique, Neuro-Symbolic Program Synthesis, to overcome the above-mentioned problems. Once trained, our approach can automatically construct computer programs in a domain-specific language that are consistent with a set of input-output examples provided at test time. Our method is based on two novel neural modules. The first module, called the cross correlation I/O network, given a set of input-output examples, produces a continuous representation of the set of I/O examples. The second module, the Recursive-Reverse-Recursive Neural Network (R3NN), given the continuous representation of the examples, synthesizes a program by incrementally expanding partial programs. We demonstrate the effectiveness of our approach by applying it to the rich and complex domain of regular expression based string transformations. Experiments show that the R3NN model is not only able to construct programs from new input-output examples, but it is also able to construct new programs for tasks that it had never observed before during training.

cs.AI↗

NoFAQ: Synthesizing Command Repairs from Examples

Command-line tools are confusing and hard to use for novice programmers due to their cryptic error messages and lack of documentation. Novice users often resort to online help-forums for finding corrections to their buggy commands, but have a hard time in searching precisely for posts that are relevant to their problem and then applying the suggested solutions to their buggy command. We present a tool, NoFAQ, that uses a set of rules to suggest possible fixes when users write buggy commands that trigger commonly occurring errors. The rules are expressed in a language called FixIt and each rule pattern-matches against the user's buggy command and the corresponding error message, and uses these inputs to produce a possible fixed command. Our main contribution is an algorithm based on lazy VSA for synthesizing FixIt rules from examples of buggy and repaired commands. The algorithm allows users to add new rules in NoFAQ without having to manually encode them. We present the evaluation of NoFAQ on 92 benchmark problems and show that NoFAQ is able to instantly synthesize rules for 81 benchmark problems in real time using just 2 to 5 input-output examples for each rule.

cs.PL↗