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Risheng Liu

Publications and source records attributed to Risheng Liu.

96 records · Page 6Linked to original sources

Kernel Estimation from Salient Structure for Robust Motion Deblurring

Blind image deblurring algorithms have been improving steadily in the past years. Most state-of-the-art algorithms, however, still cannot perform perfectly in challenging cases, especially in large blur setting. In this paper, we focus on how to estimate a good kernel estimate from a single blurred image based on the image structure. We found that image details caused by blurring could adversely affect the kernel estimation, especially when the blur kernel is large. One effective way to eliminate these details is to apply image denoising model based on the Total Variation (TV). First, we developed a novel method for computing image structures based on TV model, such that the structures undermining the kernel estimation will be removed. Second, to mitigate the possible adverse effect of salient edges and improve the robustness of kernel estimation, we applied a gradient selection method. Third, we proposed a novel kernel estimation method, which is capable of preserving the continuity and sparsity of the kernel and reducing the noises. Finally, we developed an adaptive weighted spatial prior, for the purpose of preserving sharp edges in latent image restoration. The effectiveness of our method is demonstrated by experiments on various kinds of challenging examples.

cs.CV↗

Solving Principal Component Pursuit in Linear Time via $l_1$ Filtering

In the past decades, exactly recovering the intrinsic data structure from corrupted observations, which is known as robust principal component analysis (RPCA), has attracted tremendous interests and found many applications in computer vision. Recently, this problem has been formulated as recovering a low-rank component and a sparse component from the observed data matrix. It is proved that under some suitable conditions, this problem can be exactly solved by principal component pursuit (PCP), i.e., minimizing a combination of nuclear norm and $l_1$ norm. Most of the existing methods for solving PCP require singular value decompositions (SVD) of the data matrix, resulting in a high computational complexity, hence preventing the applications of RPCA to very large scale computer vision problems. In this paper, we propose a novel algorithm, called $l_1$ filtering, for \emph{exactly} solving PCP with an $O(r^2(m+n))$ complexity, where $m\times n$ is the size of data matrix and $r$ is the rank of the matrix to recover, which is supposed to be much smaller than $m$ and $n$. Moreover, $l_1$ filtering is \emph{highly parallelizable}. It is the first algorithm that can \emph{exactly} solve a nuclear norm minimization problem in \emph{linear time} (with respect to the data size). Experiments on both synthetic data and real applications testify to the great advantage of $l_1$ filtering in speed over state-of-the-art algorithms.

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Fixed-Rank Representation for Unsupervised Visual Learning

Subspace clustering and feature extraction are two of the most commonly used unsupervised learning techniques in computer vision and pattern recognition. State-of-the-art techniques for subspace clustering make use of recent advances in sparsity and rank minimization. However, existing techniques are computationally expensive and may result in degenerate solutions that degrade clustering performance in the case of insufficient data sampling. To partially solve these problems, and inspired by existing work on matrix factorization, this paper proposes fixed-rank representation (FRR) as a unified framework for unsupervised visual learning. FRR is able to reveal the structure of multiple subspaces in closed-form when the data is noiseless. Furthermore, we prove that under some suitable conditions, even with insufficient observations, FRR can still reveal the true subspace memberships. To achieve robustness to outliers and noise, a sparse regularizer is introduced into the FRR framework. Beyond subspace clustering, FRR can be used for unsupervised feature extraction. As a non-trivial byproduct, a fast numerical solver is developed for FRR. Experimental results on both synthetic data and real applications validate our theoretical analysis and demonstrate the benefits of FRR for unsupervised visual learning.

cs.CV↗

Low-Rank Structure Learning via Log-Sum Heuristic Recovery

Recovering intrinsic data structure from corrupted observations plays an important role in various tasks in the communities of machine learning and signal processing. In this paper, we propose a novel model, named log-sum heuristic recovery (LHR), to learn the essential low-rank structure from corrupted data. Different from traditional approaches, which directly utilize $\ell_1$ norm to measure the sparseness, LHR introduces a more reasonable log-sum measurement to enhance the sparsity in both the intrinsic low-rank structure and in the sparse corruptions. Although the proposed LHR optimization is no longer convex, it still can be effectively solved by a majorization-minimization (MM) type algorithm, with which the non-convex objective function is iteratively replaced by its convex surrogate and LHR finally falls into the general framework of reweighed approaches. We prove that the MM-type algorithm can converge to a stationary point after successive iteration. We test the performance of our proposed model by applying it to solve two typical problems: robust principal component analysis (RPCA) and low-rank representation (LRR). For RPCA, we compare LHR with the benchmark Principal Component Pursuit (PCP) method from both the perspectives of simulations and practical applications. For LRR, we apply LHR to compute the low-rank representation matrix for motion segmentation and stock clustering. Experimental results on low rank structure learning demonstrate that the proposed Log-sum based model performs much better than the $\ell_1$-based method on for data with higher rank and with denser corruptions.

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Toward Designing Intelligent PDEs for Computer Vision: An Optimal Control Approach

Many computer vision and image processing problems can be posed as solving partial differential equations (PDEs). However, designing PDE system usually requires high mathematical skills and good insight into the problems. In this paper, we consider designing PDEs for various problems arising in computer vision and image processing in a lazy manner: \emph{learning PDEs from real data via data-based optimal control}. We first propose a general intelligent PDE system which holds the basic translational and rotational invariance rule for most vision problems. By introducing a PDE-constrained optimal control framework, it is possible to use the training data resulting from multiple ways (ground truth, results from other methods, and manual results from humans) to learn PDEs for different computer vision tasks. The proposed optimal control based training framework aims at learning a PDE-based regressor to approximate the unknown (and usually nonlinear) mapping of different vision tasks. The experimental results show that the learnt PDEs can solve different vision problems reasonably well. In particular, we can obtain PDEs not only for problems that traditional PDEs work well but also for problems that PDE-based methods have never been tried before, due to the difficulty in describing those problems in a mathematical way.

cs.CV↗

Linearized Alternating Direction Method with Adaptive Penalty for Low-Rank Representation

Low-rank representation (LRR) is an effective method for subspace clustering and has found wide applications in computer vision and machine learning. The existing LRR solver is based on the alternating direction method (ADM). It suffers from $O(n^3)$ computation complexity due to the matrix-matrix multiplications and matrix inversions, even if partial SVD is used. Moreover, introducing auxiliary variables also slows down the convergence. Such a heavy computation load prevents LRR from large scale applications. In this paper, we generalize ADM by linearizing the quadratic penalty term and allowing the penalty to change adaptively. We also propose a novel rule to update the penalty such that the convergence is fast. With our linearized ADM with adaptive penalty (LADMAP) method, it is unnecessary to introduce auxiliary variables and invert matrices. The matrix-matrix multiplications are further alleviated by using the skinny SVD representation technique. As a result, we arrive at an algorithm for LRR with complexity $O(rn^2)$, where $r$ is the rank of the representation matrix. Numerical experiments verify that for LRR our LADMAP method is much faster than state-of-the-art algorithms. Although we only present the results on LRR, LADMAP actually can be applied to solving more general convex programs.

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