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Rithesh Kumar

Publications and source records attributed to Rithesh Kumar.

18 recordsLinked to original sources

VoiceDesigner: Text-to-Voice Generation and Editing via Unified Diffusion Modeling and Data Augmentation

Recent breakthroughs in generative models have made text-to-voice generation (TTV) possible, enabling the synthesis of speech directly from textual voice descriptions. However, existing systems face two key challenges. First, they struggle to generate a diverse range of voices, spanning real-world human speakers and fictional characters. Second, they lack robust and flexible voice editing capabilities, such as voice cloning and the ability to modify attributes like emotion and tone. In this paper, we propose VoiceDesigner, a unified framework for text-to-voice generation and editing that supports diverse and controllable voice design. To tackle the above challenges, we propose solutions from two perspectives. First, we develop a hybrid data pipeline that leverages digital signal processing techniques and speech generation models to construct a diverse voice dataset covering both real-world and fictional voices. Second, we introduce a diffusion transformer with architectural improvements to better handle complex conditioning and enhance multi-task performance, enabling unified voice generation and editing. Through subjective and objective evaluations, VoiceDesigner achieves superior prompt alignment with both voice descriptions and editing instructions, while maintaining competitive perceptual quality and voice usability compared to state-of-the-art TTV models.

eess.AS

Taming Audio VAEs via Target-KL Regularization

Latent diffusion models have emerged as the dominant paradigm for many generation tasks including audio generation such as text-to-audio, text-to-music and text-to-speech. A key component of latent diffusion is an autoencoder (VAE) that compresses high-dimensional signals into a low frame rate continuous representation that is conducive for downstream prediction. Regularizing these VAEs is challenging, as there is a trade-off between over-regularized (poor output quality) and under-regularized (difficult to predict) latent representations. We propose a framework for studying this trade-off through compression and train Audio VAEs at specific bitrates via target-KL regularization. This allows direct comparison to well-studied discrete neural audio codec models, and the construction of rate-distortion curves for audio VAEs. We evaluate the impact of target-KL regularization on text-to-sound generation and find that sweeping compression rates is helpful in identifying the optimal generation setting.

cs.SD

AudioChat: Unified Audio Storytelling, Editing, and Understanding with Transfusion Forcing

Despite recent breakthroughs, audio foundation models struggle in processing complex multi-source acoustic scenes. We refer to this challenging domain as audio stories, which can have multiple speakers and background/foreground sound effects. Compared to traditional audio processing tasks, audio stories introduce new layers of semantic, temporal, and physical complexity. To address this challenge, we propose AudioChat, a framework for developing audio foundation models that can generate, edit, and understand audio stories. AudioChat introduces a new paradigm in which LLM-based toolcalling agents simulate interactions between users and the system, and these simulated dialogues are used as training data. We also introduce a novel Audio Transfusion Forcing objective to train the AudioChat model, allowing it to simultaneously decompose high-level instructions via structured chain-of-thought reasoning and perform interactive multi-turn audio understanding/generation. To evaluate generation and editing performance, we develop three new metrics that directly measure task performance instead of relying upon distribution-based scoring. We highly encourage readers to visit our demo to better understand the capabilities of AudioChat: https://wanchichen.github.io/audiochat/.

cs.SD

TAC: Timestamped Audio Captioning

Large Audio Language Models struggle to disentangle overlapping events in complex acoustic scenes, yielding temporally inconsistent captions and frequent hallucinations. We introduce Timestamped Audio Captioner (TAC), a model that produces temporally grounded audio descriptions at varying degrees of detail and resolution. TAC is trained with a synthetic data pipeline that constructs challenging and dynamic mixtures from real-world audio sources, enabling robust learning under realistic polyphonic conditions. Across event detection and dense captioning, TAC outperforms all competing methods, with a low hallucination rate and accurate temporal grounding. We also introduce TAC-V, an audio-visual pipeline to generate semantically rich audio-visual descriptions. We then show that TAC and TAC-V serves as a "semantic bridge" for a text-only reasoner: a simple TAC$\rightarrow$LLM and TAC-V$\rightarrow$LLM cascade achieves state-of-the-art scores on benchmarks for both audio (MMAU-Pro, MMSU, MMAR) and audio-visual (DailyOmni, VideoHolmes) understanding and reasoning respectively.

cs.SD

PromptSep: Generative Audio Separation via Multimodal Prompting

Recent breakthroughs in language-queried audio source separation (LASS) have shown that generative models can achieve higher separation audio quality than traditional masking-based approaches. However, two key limitations restrict their practical use: (1) users often require operations beyond separation, such as sound removal; and (2) relying solely on text prompts can be unintuitive for specifying sound sources. In this paper, we propose PromptSep to extend LASS into a broader framework for general-purpose sound separation. PromptSep leverages a conditional diffusion model enhanced with elaborated data simulation to enable both audio extraction and sound removal. To move beyond text-only queries, we incorporate vocal imitation as an additional and more intuitive conditioning modality for our model, by incorporating Sketch2Sound as a data augmentation strategy. Both objective and subjective evaluations on multiple benchmarks demonstrate that PromptSep achieves state-of-the-art performance in sound removal and vocal-imitation-guided source separation, while maintaining competitive results on language-queried source separation.

cs.SD

SpeechOp: Inference-Time Task Composition for Generative Speech Processing

While generative Text-to-Speech (TTS) systems leverage vast ``in-the-wild" data to achieve remarkable success, speech-to-speech processing tasks like enhancement face data limitations, which lead data-hungry generative approaches to distort speech content and speaker identity. To bridge this gap, we present SpeechOp, a multi-task latent diffusion model that transforms pre-trained TTS models into a universal speech processor capable of performing a wide range of speech tasks and composing them in novel ways at inference time. By adapting a pre-trained TTS model, SpeechOp inherits a rich understanding of natural speech, accelerating training and improving S2S task quality, while simultaneously enhancing core TTS performance. Finally, we introduce Implicit Task Composition (ITC), a novel pipeline where ASR-derived transcripts (e.g., from Whisper) guide SpeechOp's enhancement via our principled inference-time task composition. ITC achieves state-of-the-art content preservation by robustly combining web-scale speech understanding with SpeechOp's generative capabilities. Audio samples are available at https://justinlovelace.github.io/projects/speechop

eess.AS

DiTSE: High-Fidelity Generative Speech Enhancement via Latent Diffusion Transformers

Real-world speech recordings suffer from degradations such as background noise and reverberation. Speech enhancement aims to mitigate these issues by generating clean high-fidelity signals. While recent generative approaches for speech enhancement have shown promising results, they still face two major challenges: (1) content hallucination, where plausible phonemes generated differ from the original utterance; and (2) inconsistency, failing to preserve speaker's identity and paralinguistic features from the input speech. In this work, we introduce DiTSE (Diffusion Transformer for Speech Enhancement), which addresses quality issues of degraded speech in full bandwidth. Our approach employs a latent diffusion transformer model together with robust conditioning features, effectively addressing these challenges while remaining computationally efficient. Experimental results from both subjective and objective evaluations demonstrate that DiTSE achieves state-of-the-art audio quality that, for the first time, matches real studio-quality audio from the DAPS dataset. Furthermore, DiTSE significantly improves the preservation of speaker identity and content fidelity, reducing hallucinations across datasets compared to state-of-the-art enhancers. Audio samples are available at: http://hguimaraes.me/DiTSE

eess.AS

SpeakEasy: Enhancing Text-to-Speech Interactions for Expressive Content Creation

Novice content creators often invest significant time recording expressive speech for social media videos. While recent advancements in text-to-speech (TTS) technology can generate highly realistic speech in various languages and accents, many struggle with unintuitive or overly granular TTS interfaces. We propose simplifying TTS generation by allowing users to specify high-level context alongside their script. Our Wizard-of-Oz system, SpeakEasy, leverages user-provided context to inform and influence TTS output, enabling iterative refinement with high-level feedback. This approach was informed by two 8-subject formative studies: one examining content creators' experiences with TTS, and the other drawing on effective strategies from voice actors. Our evaluation shows that participants using SpeakEasy were more successful in generating performances matching their personal standards, without requiring significantly more effort than leading industry interfaces.

cs.HC

DMOSpeech: Direct Metric Optimization via Distilled Diffusion Model in Zero-Shot Speech Synthesis

Diffusion models have demonstrated significant potential in speech synthesis tasks, including text-to-speech (TTS) and voice cloning. However, their iterative denoising processes are computationally intensive, and previous distillation attempts have shown consistent quality degradation. Moreover, existing TTS approaches are limited by non-differentiable components or iterative sampling that prevent true end-to-end optimization with perceptual metrics. We introduce DMOSpeech, a distilled diffusion-based TTS model that uniquely achieves both faster inference and superior performance compared to its teacher model. By enabling direct gradient pathways to all model components, we demonstrate the first successful end-to-end optimization of differentiable metrics in TTS, incorporating Connectionist Temporal Classification (CTC) loss and Speaker Verification (SV) loss. Our comprehensive experiments, validated through extensive human evaluation, show significant improvements in naturalness, intelligibility, and speaker similarity while reducing inference time by orders of magnitude. This work establishes a new framework for aligning speech synthesis with human auditory preferences through direct metric optimization. The audio samples are available at https://dmospeech.github.io/.

eess.AS

VampNet: Music Generation via Masked Acoustic Token Modeling

We introduce VampNet, a masked acoustic token modeling approach to music synthesis, compression, inpainting, and variation. We use a variable masking schedule during training which allows us to sample coherent music from the model by applying a variety of masking approaches (called prompts) during inference. VampNet is non-autoregressive, leveraging a bidirectional transformer architecture that attends to all tokens in a forward pass. With just 36 sampling passes, VampNet can generate coherent high-fidelity musical waveforms. We show that by prompting VampNet in various ways, we can apply it to tasks like music compression, inpainting, outpainting, continuation, and looping with variation (vamping). Appropriately prompted, VampNet is capable of maintaining style, genre, instrumentation, and other high-level aspects of the music. This flexible prompting capability makes VampNet a powerful music co-creation tool. Code and audio samples are available online.

cs.SD

High-Fidelity Audio Compression with Improved RVQGAN

Language models have been successfully used to model natural signals, such as images, speech, and music. A key component of these models is a high quality neural compression model that can compress high-dimensional natural signals into lower dimensional discrete tokens. To that end, we introduce a high-fidelity universal neural audio compression algorithm that achieves ~90x compression of 44.1 KHz audio into tokens at just 8kbps bandwidth. We achieve this by combining advances in high-fidelity audio generation with better vector quantization techniques from the image domain, along with improved adversarial and reconstruction losses. We compress all domains (speech, environment, music, etc.) with a single universal model, making it widely applicable to generative modeling of all audio. We compare with competing audio compression algorithms, and find our method outperforms them significantly. We provide thorough ablations for every design choice, as well as open-source code and trained model weights. We hope our work can lay the foundation for the next generation of high-fidelity audio modeling.

cs.SD

Chunked Autoregressive GAN for Conditional Waveform Synthesis

Conditional waveform synthesis models learn a distribution of audio waveforms given conditioning such as text, mel-spectrograms, or MIDI. These systems employ deep generative models that model the waveform via either sequential (autoregressive) or parallel (non-autoregressive) sampling. Generative adversarial networks (GANs) have become a common choice for non-autoregressive waveform synthesis. However, state-of-the-art GAN-based models produce artifacts when performing mel-spectrogram inversion. In this paper, we demonstrate that these artifacts correspond with an inability for the generator to learn accurate pitch and periodicity. We show that simple pitch and periodicity conditioning is insufficient for reducing this error relative to using autoregression. We discuss the inductive bias that autoregression provides for learning the relationship between instantaneous frequency and phase, and show that this inductive bias holds even when autoregressively sampling large chunks of the waveform during each forward pass. Relative to prior state-of-the-art GAN-based models, our proposed model, Chunked Autoregressive GAN (CARGAN) reduces pitch error by 40-60%, reduces training time by 58%, maintains a fast generation speed suitable for real-time or interactive applications, and maintains or improves subjective quality.

eess.AS

NU-GAN: High resolution neural upsampling with GAN

In this paper, we propose NU-GAN, a new method for resampling audio from lower to higher sampling rates (upsampling). Audio upsampling is an important problem since productionizing generative speech technology requires operating at high sampling rates. Such applications use audio at a resolution of 44.1 kHz or 48 kHz, whereas current speech synthesis methods are equipped to handle a maximum of 24 kHz resolution. NU-GAN takes a leap towards solving audio upsampling as a separate component in the text-to-speech (TTS) pipeline by leveraging techniques for audio generation using GANs. ABX preference tests indicate that our NU-GAN resampler is capable of resampling 22 kHz to 44.1 kHz audio that is distinguishable from original audio only 7.4% higher than random chance for single speaker dataset, and 10.8% higher than chance for multi-speaker dataset.

cs.SD

MelGAN: Generative Adversarial Networks for Conditional Waveform Synthesis

Previous works (Donahue et al., 2018a; Engel et al., 2019a) have found that generating coherent raw audio waveforms with GANs is challenging. In this paper, we show that it is possible to train GANs reliably to generate high quality coherent waveforms by introducing a set of architectural changes and simple training techniques. Subjective evaluation metric (Mean Opinion Score, or MOS) shows the effectiveness of the proposed approach for high quality mel-spectrogram inversion. To establish the generality of the proposed techniques, we show qualitative results of our model in speech synthesis, music domain translation and unconditional music synthesis. We evaluate the various components of the model through ablation studies and suggest a set of guidelines to design general purpose discriminators and generators for conditional sequence synthesis tasks. Our model is non-autoregressive, fully convolutional, with significantly fewer parameters than competing models and generalizes to unseen speakers for mel-spectrogram inversion. Our pytorch implementation runs at more than 100x faster than realtime on GTX 1080Ti GPU and more than 2x faster than real-time on CPU, without any hardware specific optimization tricks.

eess.AS

Maximum Entropy Generators for Energy-Based Models

Maximum likelihood estimation of energy-based models is a challenging problem due to the intractability of the log-likelihood gradient. In this work, we propose learning both the energy function and an amortized approximate sampling mechanism using a neural generator network, which provides an efficient approximation of the log-likelihood gradient. The resulting objective requires maximizing entropy of the generated samples, which we perform using recently proposed nonparametric mutual information estimators. Finally, to stabilize the resulting adversarial game, we use a zero-centered gradient penalty derived as a necessary condition from the score matching literature. The proposed technique can generate sharp images with Inception and FID scores competitive with recent GAN techniques, does not suffer from mode collapse, and is competitive with state-of-the-art anomaly detection techniques.

cs.LG

Harmonic Recomposition using Conditional Autoregressive Modeling

We demonstrate a conditional autoregressive pipeline for efficient music recomposition, based on methods presented in van den Oord et al.(2017). Recomposition (Casal & Casey, 2010) focuses on reworking existing musical pieces, adhering to structure at a high level while also re-imagining other aspects of the work. This can involve reuse of pre-existing themes or parts of the original piece, while also requiring the flexibility to generate new content at different levels of granularity. Applying the aforementioned modeling pipeline to recomposition, we show diverse and structured generation conditioned on chord sequence annotations.

cs.SD

ObamaNet: Photo-realistic lip-sync from text

We present ObamaNet, the first architecture that generates both audio and synchronized photo-realistic lip-sync videos from any new text. Contrary to other published lip-sync approaches, ours is only composed of fully trainable neural modules and does not rely on any traditional computer graphics methods. More precisely, we use three main modules: a text-to-speech network based on Char2Wav, a time-delayed LSTM to generate mouth-keypoints synced to the audio, and a network based on Pix2Pix to generate the video frames conditioned on the keypoints.

cs.CV

SampleRNN: An Unconditional End-to-End Neural Audio Generation Model

In this paper we propose a novel model for unconditional audio generation based on generating one audio sample at a time. We show that our model, which profits from combining memory-less modules, namely autoregressive multilayer perceptrons, and stateful recurrent neural networks in a hierarchical structure is able to capture underlying sources of variations in the temporal sequences over very long time spans, on three datasets of different nature. Human evaluation on the generated samples indicate that our model is preferred over competing models. We also show how each component of the model contributes to the exhibited performance.

cs.SD