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Robby T. Tan

Publications and source records attributed to Robby T. Tan.

At least 19 recordsLinked to original sources

UC-VLM: Consistency-Driven Learning for AI-Generated Image Detection with Vision-Language Large Models

Vision-Language Large Models (VLLMs) are promising for AI-generated image (AIGI) detection because they can produce both a prediction and a natural-language output. However, most existing VLLM-based detectors primarily fine-tune the language side while giving limited attention to low-level visual forensic cues. They also often depend on manually crafted prompts or human-annotated rationales, which limits scalability.We present UC-VLM, a unified multi-stage framework for AIGI detection that relies solely on binary supervision. UC-VLM first identifies effective instruction variants automatically. It then reuses the same binary label within a multi-stage training framework: (i) a visual discrimination objective that strengthens sensitivity to non-semantic forensic cues, and (ii) a label-conditioned generation objective that uses the binary label to supervise textual outputs. This design turns weak binary supervision into a shared supervision signal for both the visual pathway and the language output. Our key novelty is a unified multi-stage binary-supervised framework that consistently reuses the same authenticity labels for visual adaptation and label-conditioned text generation, while leveraging automatically optimized instructions to reduce prompt sensitivity without requiring human-written rationales or hand-crafted prompts.Experiments show that UC-VLM achieves 96.1% average accuracy on GenImage, exceeding the strongest prior result by 4.6%, and obtains 69.6% / 77.9% accuracy on Chameleon under ProGAN / SDV1.4 training, surpassing the best baseline by 11.2% / 15.3%, respectively.

cs.CV

Actor as Its Own Critic: Unifying Region Understanding and Localization via CycleGRPO

This paper introduces Actor as Its Own Critic, a unified reinforcement learning framework, Cycle Group Relative Policy Optimization (CycleGRPO), that jointly optimizes region understanding and localization for Multimodal Large Language Models (MLLMs). Unlike existing separate pipelines, we leverage the inherent duality between the two tasks to construct a self-evaluating reinforcement learning paradigm: "region $\to$ text $\to$ region''. Specifically, a single MLLM first acts as the actor to generate region captions, then immediately transitions to a critic to ground its generated text back in the spatial domain. Therefore, CycleGRPO requires only region inputs, e.g., masks or bounding boxes, entirely bypassing the need for textual ground truths. A quality-aware token-level cycle-consistency reward is employed to assess the semantic discriminability of text captions via their physical localization accuracy. Empirically, built upon SAMTok, our CycleGRPO framework successfully bootstraps both capabilities simultaneously. Without any task-specific fine-tuning, the framework yields consistent performance gains across a wide range of benchmarks, including region captioning, region VQA, grounded dialogue, and referring segmentation. Overall, CycleGRPO offers a straightforward and scalable way to advance pixel-level capabilities in MLLMs. Code and models are released at https://github.com/devinxzhang/CycleGRPO.

cs.CV

Token-Based Affordance Grounding with Large Vision-Language Models

Affordance grounding aims to localize image regions that support a specific action, serving as a core capability for physical intelligence and embodied perception. Previous studies have primarily relied on weakly supervised learning with action labels from exocentric images. However, these methods often struggle with visually ambiguous exocentric images containing co-occurring actions; moreover, they fail to distinguish semantically similar actions because existing methods typically rely on brief action phrases that lack rich semantic details for action-specific localization. Although large vision-language models (LVLMs) encode rich action semantics and their action-conditioned textual outputs implicitly contain spatial cues, they do not directly provide action-specific spatial localization. To address these problems, we propose TokAG, a zero-shot affordance grounding framework that exploits the token-level semantic-spatial signals in LVLMs to localize action-relevant regions without external supervision. We observe that attention maps associated with different LVLM output tokens vary significantly, with many attending to irrelevant regions such as the background. Thus, we introduce a spatial-aware token-selection mechanism to systematically evaluate each output token and select the one whose attention maps exhibit dominant activation over the target object, instead of relying on arbitrary attention maps. By extracting these object-focused attention maps, we transform the LVLM's implicit semantic signals into zero-shot affordance heatmaps. Our zero-shot framework consistently outperforms prior weakly supervised approaches across multiple benchmarks, improving NSS by 10.7% on the unseen split of AGD20K and by 29.7% on HICO-IIF. The code and models will be made publicly available.

cs.CV

GlowGS: Generative Semantic Feature Learning for 3D Gaussian Splatting in Nighttime Glow Scenes

Existing 3DGS methods effectively render high-quality novel views in clear-day scenes. However, they struggle with night scenes, particularly in glow regions, due to the lack of structural features such as textures and edges, which are key cues for splatting-based reconstruction. To address this problem, we leverage a diffusion model and a Vision Foundation Model (VFM) to compensate for missing structural cues. Our method consists of two key novel ideas: semantic feature generation and novel-view semantic learning. First, semantic feature generation produces high-quality semantic features as implicit structural cues for novel views. Specifically, a diffusion model synthesizes novel views with unknown camera poses from training views, while a VFM evaluates their quality. Once high-quality novel views are identified, the VFM extracts robust features to construct the semantic feature bank. Second, novel-view semantic learning enables 3DGS to optimize rendered novel views without requiring ground truth. It achieves this by extracting semantic features from a rendered novel view, searching the feature bank for the most similar features, and minimizing their distance. This process enforces implicit structural constraints, ensuring semantically coherent, artifact-free rendered views. Extensive experiments demonstrate the effectiveness of our GlowGS in generating semantically accurate 3D views, showing significant improvements over existing methods.

cs.CV

White-Balance First, Adjust Later: Cross-Camera Color Constancy via Vision-Language Evaluation

Color constancy aims to keep object colors consistent under varying illumination. Cross-camera generalization in color constancy remains challenging because learning-based models often overfit to the color response characteristics of the training camera, resulting in degraded performance on images captured by other cameras. We propose VLM-CC, a feedback-guided framework that formulates color constancy as an iterative refinement process. Instead of directly estimating the illuminant from raw input, VLM-CC performs iterative correction driven by vision-language model (VLM)-based evaluation. At each iteration, the image is white-balanced using the current estimate and converted to pseudo-sRGB. A lightweight LoRA-tuned VLM then assesses the corrected image, identifying the dominant residual color cast and providing qualitative feedback. This feedback is mapped to a residual illumination direction (red, green, or blue) and used to update the illuminant estimate until convergence. Our key idea is to reframe color constancy as an iterative perceptual feedback problem, leveraging VLM evaluation instead of direct RGB regression. By replacing direct RGB estimation with VLM-guided perceptual feedback, VLM-CC achieves state-of-the-art robustness in cross-camera color constancy across multiple datasets. Code will be available at https://github.com/NothingIknow/VLM-CC.

cs.CV

NTIRE 2026 The Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images: Methods and Results

This paper presents an overview of the NTIRE 2026 Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images. Building upon the success of the first edition, this challenge attracted a wide range of impressive solutions, all developed and evaluated on our real-world Raindrop Clarity dataset~\cite{jin2024raindrop}. For this edition, we adjust the dataset with 14,139 images for training, 407 images for validation, and 593 images for testing. The primary goal of this challenge is to establish a strong and practical benchmark for the removal of raindrops under various illumination and focus conditions. In total, 168 teams have registered for the competition, and 17 teams submitted valid final solutions and fact sheets for the testing phase. The submitted methods achieved strong performance on the Raindrop Clarity dataset, demonstrating the growing progress in this challenging task.

cs.CV

ReMedi: Reasoner for Medical Clinical Prediction

Predicting future clinical outcomes from electronic health records (EHR) remains challenging due to the complexity and heterogeneity of patient data. LLMs have shown strong potential for such predictive tasks, yet existing approaches mainly focus on enhancing medical knowledge through distillation or RAG while relying on the model's internal ability to interpret contextual information. In this work, we present ReMedi (Reasoner for Medical Clinical Prediction), a framework for improving clinical outcome prediction from EHR. ReMedi generates rationale-answer pairs using a challenging sample regeneration mechanism for complex clinical questions, which leverages ground-truth answers as hints to enhance reasoning for further fine-tuning and preference tuning. ReMedi integrates ground-truth outcome guidance into the preference data construction loop, regenerating rationale-answer variants. By tuning on these rationale-answer pairs, the model improves its predictive performance. Experiments on multiple EHR prediction tasks demonstrate substantial gains of up to 19.9 percent over state-of-the-art baselines in terms of F1 score, underscoring ReMedi's effectiveness in real-world clinical prediction.

cs.CL

A Study of Failure Modes in Two-Stage Human-Object Interaction Detection

Human-object interaction (HOI) detection aims to detect interactions between humans and objects in images. While recent advances have improved performance on existing benchmarks, their evaluations mainly focus on overall prediction accuracy and provide limited insight into the underlying causes of model failures. In particular, modern models often struggle in complex scenes involving multiple people and rare interaction combinations. In this work, we present a study to better understand the failure modes of two-stage HOI models, which form the basis of many current HOI detection approaches. Rather than constructing a large-scale benchmark, we instead decompose HOI detection into multiple interpretable perspectives and analyze model behavior across these dimensions to study different types of failure patterns. We curate a subset of images from an existing HOI dataset organized by human-object-interaction configurations (e.g., multi-person interactions and object sharing), and analyze model behavior under these configurations to examine different failure modes. This design allows us to analyze how these HOI models behave under different scene compositions and why their predictions fail. Importantly, high overall benchmark performance does not necessarily reflect robust visual reasoning about human-object relationships. We hope that this study can provide useful insights into the limitations of HOI models and offer observations for future research in this area.

cs.CV

UDAPose: Unsupervised Domain Adaptation for Low-Light Human Pose Estimation

Low-visibility scenarios, such as low-light conditions, pose significant challenges to human pose estimation due to the scarcity of annotated low-light datasets and the loss of visual information under poor illumination. Recent domain adaptation techniques attempt to utilize well-lit labels by augmenting well-lit images to mimic low-light conditions. But handcrafted augmentations oversimplify noise patterns, while learning-based methods often fail to preserve high-frequency low-light characteristics, producing unrealistic images that lead pose models to generalize poorly to real low-light scenes. Moreover, recent pose estimators rely on image cues through image-to-keypoint cross-attention, but these cues become unreliable under low-light conditions. To address these issues, we propose Unsupervised Domain Adaptation for Pose Estimation (UDAPose), a novel framework that synthesizes low-light images and dynamically fuses visual cues with pose priors for improved pose estimation. Specifically, our synthesis method incorporates a Direct-Current-based High-Pass Filter (DHF) and a Low-light Characteristics Injection Module (LCIM) to inject high-frequency details from input low-light images, overcoming rigidity or the detail loss in existing approaches. Furthermore, we introduce a Dynamic Control of Attention (DCA) module that adaptively balances image cues with learned pose priors in the Transformer architecture. Experiments show that UDAPose outperforms state-of-the-art methods, with notable AP gains of 10.1 (56.4%) on the ExLPose-test hard set (LL-H) and 7.4 (31.4%) in cross-dataset validation on EHPT-XC. Code: https://github.com/Vision-and-Multimodal-Intelligence-Lab/UDAPose

cs.CV

SHOE: Semantic HOI Open-Vocabulary Evaluation Metric

Open-vocabulary human-object interaction (HOI) detection is a step towards building scalable systems that generalize to unseen interactions in real-world scenarios and support grounded multimodal systems that reason about human-object relationships. However, standard evaluation metrics, such as mean Average Precision (mAP), treat HOI classes as discrete categorical labels and fail to credit semantically valid but lexically different predictions (e.g., "lean on couch" vs. "sit on couch"), limiting their applicability for evaluating open-vocabulary predictions that go beyond any predefined set of HOI labels. We introduce SHOE (Semantic HOI Open-Vocabulary Evaluation), a new evaluation framework that incorporates semantic similarity between predicted and ground-truth HOI labels. SHOE decomposes each HOI prediction into its verb and object components, estimates their semantic similarity using the average of multiple large language models (LLMs), and combines them into a similarity score to evaluate alignment beyond exact string match. This enables a flexible and scalable evaluation of both existing HOI detection methods and open-ended generative models using standard benchmarks such as HICO-DET. Experimental results show that SHOE scores align more closely with human judgments than existing metrics, including LLM-based and embedding-based baselines, achieving an agreement of 85.73% with the average human ratings. Our work underscores the need for semantically grounded HOI evaluation that better mirrors human understanding of interactions. We will release our evaluation metric to the public to facilitate future research.

cs.CV

CrossHOI-Bench: A Unified Benchmark for HOI Evaluation across Vision-Language Models and HOI-Specific Methods

HOI detection has long been dominated by task-specific models, sometimes with early vision-language backbones such as CLIP. With the rise of large generative VLMs, a key question is whether standalone VLMs can perform HOI detection competitively against specialized HOI methods. Existing benchmarks such as HICO-DET require exact label matching under incomplete annotations, so any unmatched prediction is marked wrong. This unfairly penalizes valid outputs, especially from less constrained VLMs, and makes cross-paradigm comparison unreliable. To address this limitation, we introduce CrossHOI-Bench, a multiple-choice HOI benchmark with explicit positives and curated negatives, enabling unified and reliable evaluation of both VLMs and HOI-specific models. We further focus on challenging scenarios, such as multi-person scenes and fine-grained interaction distinctions, which are crucial for revealing real differences between the two paradigms. Experiments show that large VLMs achieve competitive, sometimes superior, zero-shot performance, yet they struggle with multiple concurrent actions and with correctly assigning interactions to the target person. Conversely, HOI-specific methods remain weaker in general HOI reasoning but demonstrate stronger multi-action recognition and more reliable identification of which person performs which action. These findings expose complementary strengths and weaknesses of VLMs and HOI-specific methods, which existing benchmarks fail to reveal due to incorrect penalization.

cs.CV

Tele-Omni: a Unified Multimodal Framework for Video Generation and Editing

Recent advances in diffusion-based video generation have substantially improved visual fidelity and temporal coherence. However, most existing approaches remain task-specific and rely primarily on textual instructions, limiting their ability to handle multimodal inputs, contextual references, and diverse video generation and editing scenarios within a unified framework. Moreover, many video editing methods depend on carefully engineered pipelines tailored to individual operations, which hinders scalability and composability. In this paper, we propose Tele-Omni, a unified multimodal framework for video generation and editing that follows multimodal instructions, including text, images, and reference videos, within a single model. Tele-Omni leverages pretrained multimodal large language models to parse heterogeneous instructions and infer structured generation or editing intents, while diffusion-based generators perform high-quality video synthesis conditioned on these structured signals. To enable joint training across heterogeneous video tasks, we introduce a task-aware data processing pipeline that unifies multimodal inputs into a structured instruction format while preserving task-specific constraints. Tele-Omni supports a wide range of video-centric tasks, including text-to-video generation, image-to-video generation, first-last-frame video generation, in-context video generation, and in-context video editing. By decoupling instruction parsing from video synthesis and combining it with task-aware data design, Tele-Omni achieves flexible multimodal control while maintaining strong temporal coherence and visual consistency. Experimental results demonstrate that Tele-Omni achieves competitive performance across multiple tasks.

cs.CV

Bridging Day and Night: Target-Class Hallucination Suppression in Unpaired Image Translation

Day-to-night unpaired image translation is important to downstream tasks but remains challenging due to large appearance shifts and the lack of direct pixel-level supervision. Existing methods often introduce semantic hallucinations, where objects from target classes such as traffic signs and vehicles, as well as man-made light effects, are incorrectly synthesized. These hallucinations significantly degrade downstream performance. We propose a novel framework that detects and suppresses hallucinations of target-class features during unpaired translation. To detect hallucination, we design a dual-head discriminator that additionally performs semantic segmentation to identify hallucinated content in background regions. To suppress these hallucinations, we introduce class-specific prototypes, constructed by aggregating features of annotated target-domain objects, which act as semantic anchors for each class. Built upon a Schrodinger Bridge-based translation model, our framework performs iterative refinement, where detected hallucination features are explicitly pushed away from class prototypes in feature space, thus preserving object semantics across the translation trajectory.Experiments show that our method outperforms existing approaches both qualitatively and quantitatively. On the BDD100K dataset, it improves mAP by 15.5% for day-to-night domain adaptation, with a notable 31.7% gain for classes such as traffic lights that are prone to hallucinations.

cs.CV

Aggregating Diverse Cue Experts for AI-Generated Image Detection

The rapid emergence of image synthesis models poses challenges to the generalization of AI-generated image detectors. However, existing methods often rely on model-specific features, leading to overfitting and poor generalization. In this paper, we introduce the Multi-Cue Aggregation Network (MCAN), a novel framework that integrates different yet complementary cues in a unified network. MCAN employs a mixture-of-encoders adapter to dynamically process these cues, enabling more adaptive and robust feature representation. Our cues include the input image itself, which represents the overall content, and high-frequency components that emphasize edge details. Additionally, we introduce a Chromatic Inconsistency (CI) cue, which normalizes intensity values and captures noise information introduced during the image acquisition process in real images, making these noise patterns more distinguishable from those in AI-generated content. Unlike prior methods, MCAN's novelty lies in its unified multi-cue aggregation framework, which integrates spatial, frequency-domain, and chromaticity-based information for enhanced representation learning. These cues are intrinsically more indicative of real images, enhancing cross-model generalization. Extensive experiments on the GenImage, Chameleon, and UniversalFakeDetect benchmark validate the state-of-the-art performance of MCAN. In the GenImage dataset, MCAN outperforms the best state-of-the-art method by up to 7.4% in average ACC across eight different image generators.

cs.CV

3DOT: Texture Transfer for 3DGS Objects from a Single Reference Image

3D texture swapping allows for the customization of 3D object textures, enabling efficient and versatile visual transformations in 3D editing. While no dedicated method exists, adapted 2D editing and text-driven 3D editing approaches can serve this purpose. However, 2D editing requires frame-by-frame manipulation, causing inconsistencies across views, while text-driven 3D editing struggles to preserve texture characteristics from reference images. To tackle these challenges, we introduce 3DSwapping, a 3D texture swapping method that integrates: 1) progressive generation, 2) view-consistency gradient guidance, and 3) prompt-tuned gradient guidance. To ensure view consistency, our progressive generation process starts by editing a single reference image and gradually propagates the edits to adjacent views. Our view-consistency gradient guidance further reinforces consistency by conditioning the generation model on feature differences between consistent and inconsistent outputs. To preserve texture characteristics, we introduce prompt-tuning-based gradient guidance, which learns a token that precisely captures the difference between the reference image and the 3D object. This token then guides the editing process, ensuring more consistent texture preservation across views. Overall, 3DSwapping integrates these novel strategies to achieve higher-fidelity texture transfer while preserving structural coherence across multiple viewpoints. Extensive qualitative and quantitative evaluations confirm that our three novel components enable convincing and effective 2D texture swapping for 3D objects. Code will be available upon acceptance.

cs.CV

GeoComplete: Geometry-Aware Diffusion for Reference-Driven Image Completion

Reference-driven image completion, which restores missing regions in a target view using additional images, is particularly challenging when the target view differs significantly from the references. Existing generative methods rely solely on diffusion priors and, without geometric cues such as camera pose or depth, often produce misaligned or implausible content. We propose GeoComplete, a novel framework that incorporates explicit 3D structural guidance to enforce geometric consistency in the completed regions, setting it apart from prior image-only approaches. GeoComplete introduces two key ideas: conditioning the diffusion process on projected point clouds to infuse geometric information, and applying target-aware masking to guide the model toward relevant reference cues. The framework features a dual-branch diffusion architecture. One branch synthesizes the missing regions from the masked target, while the other extracts geometric features from the projected point cloud. Joint self-attention across branches ensures coherent and accurate completion. To address regions visible in references but absent in the target, we project the target view into each reference to detect occluded areas, which are then masked during training. This target-aware masking directs the model to focus on useful cues, enhancing performance in difficult scenarios. By integrating a geometry-aware dual-branch diffusion architecture with a target-aware masking strategy, GeoComplete offers a unified and robust solution for geometry-conditioned image completion. Experiments show that GeoComplete achieves a 17.1 PSNR improvement over state-of-the-art methods, significantly boosting geometric accuracy while maintaining high visual quality.

cs.CV

ER-LoRA: Effective-Rank Guided Adaptation for Weather-Generalized Depth Estimation

Monocular depth estimation under adverse weather conditions (e.g.\ rain, fog, snow, and nighttime) remains highly challenging due to the lack of reliable ground truth and the difficulty of learning from unlabeled real-world data. Existing methods often rely on synthetic adverse data with pseudo-labels, which suffer from domain gaps, or employ self-supervised learning, which violates photometric assumptions in adverse scenarios. In this work, we propose to achieve weather-generalized depth estimation by Parameter-Efficient Fine-Tuning (PEFT) of Vision Foundation Models (VFMs), using only a small amount of high-visibility (normal) data. While PEFT has shown strong performance in semantic tasks such as segmentation, it remains underexplored for geometry -- centric tasks like depth estimation -- especially in terms of balancing effective adaptation with the preservation of pretrained knowledge. To this end, we introduce the Selecting-Tuning-Maintaining (STM) strategy, which structurally decomposes the pretrained weights of VFMs based on two kinds of effective ranks (entropy-rank and stable-rank). In the tuning phase, we adaptively select the proper rank number as well as the task-aware singular directions for initialization, based on the entropy-rank and full-tuned weight; while in the maintaining stage, we enforce a principal direction regularization based on the stable-rank. This design guarantees flexible task adaptation while preserving the strong generalization capability of the pretrained VFM. Extensive experiments on four real-world benchmarks across diverse weather conditions demonstrate that STM not only outperforms existing PEFT methods and full fine-tuning but also surpasses methods trained with adverse synthetic data, and even the depth foundation model

cs.CV

CodeJudgeBench: Benchmarking LLM-as-a-Judge for Coding Tasks

Large Language Models (LLMs) have significantly advanced the state-of-the-art in various coding tasks. Beyond directly answering user queries, LLMs can also serve as judges, assessing and comparing the quality of responses generated by other models. Such an evaluation capability is crucial both for benchmarking different LLMs and for improving response quality through response ranking. However, despite the growing adoption of the LLM-as-a-Judge paradigm, its effectiveness in coding scenarios remains underexplored due to the absence of dedicated benchmarks. To address this gap, we introduce CodeJudgeBench, a benchmark explicitly designed to evaluate the performance of LLM-as-a-Judge models across three critical coding tasks: code generation, code repair, and unit test generation. Through comprehensive benchmarking of 26 LLM-as-a-Judge models, we find that recent thinking models significantly outperform non-thinking models on our carefully designed code judging tasks. Notably, even relatively small thinking models, such as Qwen3-8B, can outperform specially trained LLM-as-a-Judge models up to 70B in size. Nevertheless, all models still exhibit significant randomness in their judgment of coding tasks. For pairwise judging tasks, simply changing the order in which responses are presented can substantially impact accuracy. In addition, when judging code and unit tests written by different LLMs, LLM-as-a-Judge models also show variance in performance. This sensitivity raises concerns about the reliability and consistency of LLM-as-a-Judge in coding scenarios. Lastly, we study optimal prompting strategies for LLM-as-a-Judge. We find that using pair-wise comparison outperforms scalar point-wise judging. Furthermore, retaining comments and reasoning in the full, unprocessed LLM response leads to improved judge performance.

cs.CL