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Robert B. Gramacy

Publications and source records attributed to Robert B. Gramacy.

At least 37 records · Page 2Linked to original sources

Entropy-based adaptive design for contour finding and estimating reliability

In reliability analysis, methods used to estimate failure probability are often limited by the costs associated with model evaluations. Many of these methods, such as multifidelity importance sampling (MFIS), rely upon a computationally efficient, surrogate model like a Gaussian process (GP) to quickly generate predictions. The quality of the GP fit, particularly in the vicinity of the failure region(s), is instrumental in supplying accurately predicted failures for such strategies. We introduce an entropy-based GP adaptive design that, when paired with MFIS, provides more accurate failure probability estimates and with higher confidence. We show that our greedy data acquisition strategy better identifies multiple failure regions compared to existing contour-finding schemes. We then extend the method to batch selection, without sacrificing accuracy. Illustrative examples are provided on benchmark data as well as an application to an impact damage simulator for National Aeronautics and Space Administration (NASA) spacesuits.

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Active Learning for Deep Gaussian Process Surrogates

Deep Gaussian processes (DGPs) are increasingly popular as predictive models in machine learning (ML) for their non-stationary flexibility and ability to cope with abrupt regime changes in training data. Here we explore DGPs as surrogates for computer simulation experiments whose response surfaces exhibit similar characteristics. In particular, we transport a DGP's automatic warping of the input space and full uncertainty quantification (UQ), via a novel elliptical slice sampling (ESS) Bayesian posterior inferential scheme, through to active learning (AL) strategies that distribute runs non-uniformly in the input space -- something an ordinary (stationary) GP could not do. Building up the design sequentially in this way allows smaller training sets, limiting both expensive evaluation of the simulator code and mitigating cubic costs of DGP inference. When training data sizes are kept small through careful acquisition, and with parsimonious layout of latent layers, the framework can be both effective and computationally tractable. Our methods are illustrated on simulation data and two real computer experiments of varying input dimensionality. We provide an open source implementation in the "deepgp" package on CRAN.

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Batch-sequential design and heteroskedastic surrogate modeling for delta smelt conservation

Delta smelt is an endangered fish species in the San Francisco estuary that have shown an overall population decline over the past 30 years. Researchers have developed a stochastic, agent-based simulator to virtualize the system, with the goal of understanding the relative contribution of natural and anthropogenic factors suggested as playing a role in their decline. However, the input configuration space is high-dimensional, running the simulator is time-consuming, and its noisy outputs change nonlinearly in both mean and variance. Getting enough runs to effectively learn input--output dynamics requires both a nimble modeling strategy and parallel supercomputer evaluation. Recent advances in heteroskedastic Gaussian process (HetGP) surrogate modeling helps, but little is known about how to appropriately plan experiments for highly distributed simulator evaluation. We propose a batch sequential design scheme, generalizing one-at-a-time variance-based active learning for HetGP surrogates, as a means of keeping multi-core cluster nodes fully engaged with expensive runs. Our acquisition strategy is carefully engineered to favor selection of replicates which boost statistical and computational efficiencies when training surrogates to isolate signal in high noise regions. Design and modeling performance is illustrated on a range of toy examples before embarking on a large-scale smelt simulation campaign and downstream high-fidelity input sensitivity analysis.

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Locally induced Gaussian processes for large-scale simulation experiments

Gaussian processes (GPs) serve as flexible surrogates for complex surfaces, but buckle under the cubic cost of matrix decompositions with big training data sizes. Geospatial and machine learning communities suggest pseudo-inputs, or inducing points, as one strategy to obtain an approximation easing that computational burden. However, we show how placement of inducing points and their multitude can be thwarted by pathologies, especially in large-scale dynamic response surface modeling tasks. As remedy, we suggest porting the inducing point idea, which is usually applied globally, over to a more local context where selection is both easier and faster. In this way, our proposed methodology hybridizes global inducing point and data subset-based local GP approximation. A cascade of strategies for planning the selection of local inducing points is provided, and comparisons are drawn to related methodology with emphasis on computer surrogate modeling applications. We show that local inducing points extend their global and data-subset component parts on the accuracy--computational efficiency frontier. Illustrative examples are provided on benchmark data and a large-scale real-simulation satellite drag interpolation problem.

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Analyzing Stochastic Computer Models: A Review with Opportunities

In modern science, computer models are often used to understand complex phenomena, and a thriving statistical community has grown around analyzing them. This review aims to bring a spotlight to the growing prevalence of stochastic computer models -- providing a catalogue of statistical methods for practitioners, an introductory view for statisticians (whether familiar with deterministic computer models or not), and an emphasis on open questions of relevance to practitioners and statisticians. Gaussian process surrogate models take center stage in this review, and these, along with several extensions needed for stochastic settings, are explained. The basic issues of designing a stochastic computer experiment and calibrating a stochastic computer model are prominent in the discussion. Instructive examples, with data and code, are used to describe the implementation of, and results from, various methods.

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Precision Aggregated Local Models

Large scale Gaussian process (GP) regression is infeasible for larger data sets due to cubic scaling of flops and quadratic storage involved in working with covariance matrices. Remedies in recent literature focus on divide-and-conquer, e.g., partitioning into sub-problems and inducing functional (and thus computational) independence. Such approximations can be speedy, accurate, and sometimes even more flexible than an ordinary GPs. However, a big downside is loss of continuity at partition boundaries. Modern methods like local approximate GPs (LAGPs) imply effectively infinite partitioning and are thus pathologically good and bad in this regard. Model averaging, an alternative to divide-and-conquer, can maintain absolute continuity but often over-smooths, diminishing accuracy. Here we propose putting LAGP-like methods into a local experts-like framework, blending partition-based speed with model-averaging continuity, as a flagship example of what we call precision aggregated local models (PALM). Using $K$ LAGPs, each selecting $n$ from $N$ total data pairs, we illustrate a scheme that is at most cubic in $n$, quadratic in $K$, and linear in $N$, drastically reducing computational and storage demands. Extensive empirical illustration shows how PALM is at least as accurate as LAGP, can be much faster in terms of speed, and furnishes continuous predictive surfaces. Finally, we propose sequential updating scheme which greedily refines a PALM predictor up to a computational budget.

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Assessing Bayes factor surfaces using interactive visualization and computer surrogate modeling

Bayesian model selection provides a natural alternative to classical hypothesis testing based on p-values. While many papers mention that Bayesian model selection is frequently sensitive to prior specification on the parameters, there are few practical strategies to assess and report this sensitivity. This article has two goals. First, we aim educate the broader statistical community about the extent of potential sensitivity through visualization of the Bayes factor surface. The Bayes factor surface shows the value a Bayes factor takes (usually on the log scale) as a function of user-specified hyperparameters. We provide interactive visualization through an R shiny application that allows the user to explore sensitivity in Bayes factor over a range of hyperparameter settings in a familiar regression setting. We compare the surface with three automatic procedures. Second, we suggest surrogate modeling via Gaussian processes (GPs) to visualize the Bayes factor surface in situations where computation of Bayes factors is expensive. That is, we treat Bayes factor calculation as a computer simulation experiment. In this context, we provide a fully reproducible example using accessible GP libraries to augment an important study of the influence of outliers in empirical finance. We suggest Bayes factor surfaces are valuable for scientific reporting since they (i) increase transparency, making potential instability in Bayes factors easy to visualize, (ii) generalize to simple and more complicated examples, and (iii) provide a path for researchers to assess the impact of prior choice on modeling decisions in a wide variety research areas.

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On-site surrogates for large-scale calibration

Motivated by a computer model calibration problem from the oil and gas industry, involving the design of a honeycomb seal, we develop a new Bayesian methodology to cope with limitations in the canonical apparatus stemming from several factors. We propose a new strategy of on-site design and surrogate modeling for a computer simulator acting on a high-dimensional input space that, although relatively speedy, is prone to numerical instabilities, missing data, and nonstationary dynamics. Our aim is to strike a balance between data-faithful modeling and computational tractability in a calibration framework--tailoring the computer model to a limited field experiment. Situating our on-site surrogates within the canonical calibration apparatus requires updates to that framework. We describe a novel yet intuitive Bayesian setup that carefully decomposes otherwise prohibitively large matrices by exploiting the sparse blockwise structure. Empirical illustrations demonstrate that this approach performs well on toy data and our motivating honeycomb example.

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Distance-distributed design for Gaussian process surrogates

A common challenge in computer experiments and related fields is to efficiently explore the input space using a small number of samples, i.e., the experimental design problem. Much of the recent focus in the computer experiment literature, where modeling is often via Gaussian process (GP) surrogates, has been on space-filling designs, via maximin distance, Latin hypercube, etc. However, it is easy to demonstrate empirically that such designs disappoint when the model hyperparameterization is unknown, and must be estimated from data observed at the chosen design sites. This is true even when the performance metric is prediction-based, or when the target of interest is inherently or eventually sequential in nature, such as in blackbox (Bayesian) optimization. Here we expose such inefficiencies, showing that in many cases purely random design is superior to higher-powered alternatives. We then propose a family of new schemes by reverse engineering the qualities of the random designs which give the best estimates of GP lengthscales. Specifically, we study the distribution of pairwise distances between design elements, and develop a numerical scheme to optimize those distances for a given sample size and dimension. We illustrate how our distance-based designs, and their hybrids with more conventional space-filling schemes, outperform in both static (one-shot design) and sequential settings.

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Emulating satellite drag from large simulation experiments

Obtaining accurate estimates of satellite drag coefficients in low Earth orbit is a crucial component in positioning and collision avoidance. Simulators can produce accurate estimates, but their computational expense is much too large for real-time application. A pilot study showed that Gaussian process (GP) surrogate models could accurately emulate simulations. However, cubic runtime for training GPs means that they could only be applied to a narrow range of input configurations to achieve the desired level of accuracy. In this paper we show how extensions to the local approximate Gaussian Process (laGP) method allow accurate full-scale emulation. The new methodological contributions, which involve a multi-level global/local modeling approach, and a set-wise approach to local subset selection, are shown to perform well in benchmark and synthetic data settings. We conclude by demonstrating that our method achieves the desired level of accuracy, besting simpler viable (i.e., computationally tractable) global and local modeling approaches, when trained on seventy thousand core hours of drag simulations for two real-world satellites: the Hubble space telescope (HST) and the gravity recovery and climate experiment (GRACE).

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Synthesizing simulation and field data of solar irradiance

Predicting the intensity and amount of sunlight as a function of location and time is an essential component in identifying promising locations for economical solar farming. Although weather models and irradiance data are relatively abundant, these have yet, to our knowledge, been hybridized on a continental scale. Rather, much of the emphasis in the literature has been on short-term localized forecasting. This is probably because the amount of data involved in a more global analysis is prohibitive with the canonical toolkit, via the Gaussian process (GP). Here we show how GP surrogate and discrepancy models can be combined to tractably and accurately predict solar irradiance on time-aggregated and daily scales with measurements at thousands of sites across the continental United States. Our results establish short term accuracy of bias-corrected weather-based simulation of irradiance, when realizations are available in real space-time (e.g., in future days), and provide accurate surrogates for smoothing in the more common situation where reliable weather data is not available (e.g., in future years).

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A shiny update to an old experiment game

Games can be a powerful tool for learning about statistical methodology. Effective game design involves a fine balance between caricature and realism, to simultaneously illustrate salient concepts in a controlled setting and serve as a testament to real-world applicability. Striking that balance is particularly challenging in response surface and design domains, where real-world scenarios often play out over long time scales, during which theories are revised, model and inferential techniques are improved, and knowledge is updated. Here I present a game, borrowing liberally from one first played over forty years ago, that attempts to achieve that balance while reinforcing a cascade of topics in modern nonparametric response surfaces, sequential design and optimization. The game embeds a blackbox simulation within a shiny app whose interface is designed to simulate a realistic information-availability setting, while offering a stimulating, competitive environment wherein students can try out new methodology, and ultimately appreciate its power and limitations. Interface, rules, timing with course material, and evaluation are described, along with a "case study" involving a cohort of students at Virginia Tech.

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A Case Study Competition Among Methods for Analyzing Large Spatial Data

The Gaussian process is an indispensable tool for spatial data analysts. The onset of the "big data" era, however, has lead to the traditional Gaussian process being computationally infeasible for modern spatial data. As such, various alternatives to the full Gaussian process that are more amenable to handling big spatial data have been proposed. These modern methods often exploit low rank structures and/or multi-core and multi-threaded computing environments to facilitate computation. This study provides, first, an introductory overview of several methods for analyzing large spatial data. Second, this study describes the results of a predictive competition among the described methods as implemented by different groups with strong expertise in the methodology. Specifically, each research group was provided with two training datasets (one simulated and one observed) along with a set of prediction locations. Each group then wrote their own implementation of their method to produce predictions at the given location and each which was subsequently run on a common computing environment. The methods were then compared in terms of various predictive diagnostics. Supplementary materials regarding implementation details of the methods and code are available for this article online.

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Practical heteroskedastic Gaussian process modeling for large simulation experiments

We present a unified view of likelihood based Gaussian progress regression for simulation experiments exhibiting input-dependent noise. Replication plays an important role in that context, however previous methods leveraging replicates have either ignored the computational savings that come from such design, or have short-cut full likelihood-based inference to remain tractable. Starting with homoskedastic processes, we show how multiple applications of a well-known Woodbury identity facilitate inference for all parameters under the likelihood (without approximation), bypassing the typical full-data sized calculations. We then borrow a latent-variable idea from machine learning to address heteroskedasticity, adapting it to work within the same thrifty inferential framework, thereby simultaneously leveraging the computational and statistical efficiency of designs with replication. The result is an inferential scheme that can be characterized as single objective function, complete with closed form derivatives, for rapid library-based optimization. Illustrations are provided, including real-world simulation experiments from manufacturing and the management of epidemics.

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Phenomenological forecasting of disease incidence using heteroskedastic Gaussian processes: a dengue case study

In 2015 the US federal government sponsored a dengue forecasting competition using historical case data from Iquitos, Peru and San Juan, Puerto Rico. Competitors were evaluated on several aspects of out-of-sample forecasts including the targets of peak week, peak incidence during that week and total season incidence across each of several seasons. Our team was one of the top performers of that competition, outperforming all other teams in multiple targets/locals. In this paper we report on our methodology, a large component of which, surprisingly, ignores the known biology of epidemics at large---in particular relationships between dengue transmission and environmental factors---and instead relies on flexible nonparametric nonlinear Gaussian process (GP) regression fits that "memorize" the trajectories of past seasons, and then "match" the dynamics of the unfolding season to past ones in real-time. Our phenomenological approach has advantages in situations where disease dynamics are less well understood, e.g., at sites with shorter histories of disease (such as Iquitos), or where measurements and forecasts of ancillary covariates like precipitation are unavailable and/or where the strength of association with cases are as yet unknown. In particular, we show that the GP approach generally outperforms a more classical generalized linear (autoregressive) model (GLM) that we developed to utilize abundant covariate information. We illustrate variations of our method(s) on the two benchmark locales alongside a full summary of results submitted by other contest competitors.

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Potentially Predictive Variance Reducing Subsample Locations in Local Gaussian Process Regression

Gaussian process models are commonly used as emulators for computer experiments. However, developing a Gaussian process emulator can be computationally prohibitive when the number of experimental samples is even moderately large. Local Gaussian process approximation (Gramacy and Apley, 2015) was proposed as an accurate and computationally feasible emulation alternative. However, constructing local sub-designs specific to predictions at a particular location of interest remains a substantial computational bottleneck to the technique. In this paper, two computationally efficient neighborhood search limiting techniques are proposed, a maximum distance method and a feature approximation method. Two examples demonstrate that the proposed methods indeed save substantial computation while retaining emulation accuracy.

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Bayesian optimization under mixed constraints with a slack-variable augmented Lagrangian

An augmented Lagrangian (AL) can convert a constrained optimization problem into a sequence of simpler (e.g., unconstrained) problems, which are then usually solved with local solvers. Recently, surrogate-based Bayesian optimization (BO) sub-solvers have been successfully deployed in the AL framework for a more global search in the presence of inequality constraints; however, a drawback was that expected improvement (EI) evaluations relied on Monte Carlo. Here we introduce an alternative slack variable AL, and show that in this formulation the EI may be evaluated with library routines. The slack variables furthermore facilitate equality as well as inequality constraints, and mixtures thereof. We show how our new slack "ALBO" compares favorably to the original. Its superiority over conventional alternatives is reinforced on several mixed constraint examples.

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A brief history of long memory: Hurst, Mandelbrot and the road to ARFIMA

Long memory plays an important role in many fields by determining the behaviour and predictability of systems; for instance, climate, hydrology, finance, networks and DNA sequencing. In particular, it is important to test if a process is exhibiting long memory since that impacts the accuracy and confidence with which one may predict future events on the basis of a small amount of historical data. A major force in the development and study of long memory was the late Benoit B. Mandelbrot. Here we discuss the original motivation of the development of long memory and Mandelbrot's influence on this fascinating field. We will also elucidate the sometimes contrasting approaches to long memory in different scientific communities

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