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Robert Bredereck

Publications and source records attributed to Robert Bredereck.

At least 19 recordsLinked to original sources

Reaching Fairness by Reallocating Goods

Fair allocation of indivisible goods has largely been studied under the assumption that no prior allocation exists. Motivated by practical settings with pre-existing (and possibly unfair) allocations, we study how to achieve fairness through limited reallocations. Building on recent work on reformability/reallocations, we consider three fairness notions---envy-freeness (EF), envy-freeness up to one good (EF1), and envy-freeness up to any good (EFX)---and optimize the number of goods reallocated. We analyze both the classical and parameterized complexity of these problems, providing a comprehensive analysis across multiple fairness notions.

cs.GT

Scheduling Tasks towards Energy Autarky: Benefits and Computational Costs of Flexibility

We study the autarky problem: given an energy forecast, a battery, and a set of energy-consuming jobs with time windows, decide whether all jobs can be scheduled without requiring external energy. We analyze the problem through the lens of job flexibility, defined as the number of time steps at which a job may be scheduled. We show that the problem is NP-hard already for flexibility two, even in restricted settings. On the positive side, we identify settings in which the problem is polynomial-time solvable, even for large flexibilities. Moreover, we obtain fixed-parameter tractability for combined parameters involving flexibility, such as the number of jobs. In contrast, we establish W-hardness when parameterized by maximum flexibility alone, even in a restricted setting. To complement our theoretical results, we formulate an integer linear program (ILP) that computes the minimum required external energy and evaluate it experimentally on instances derived from real-world energy-consumption and radiation data. The experiments indicate that increased job flexibility substantially reduces the need for external energy at moderate computational cost.

cs.DM

Adjusted Winner: from Splitting to Selling

The Adjusted Winner (AW) method is a fundamental procedure for the fair division of indivisible resources between two agents. However, its reliance on splitting resources can lead to practical complications. To address this limitation, we propose an extension of AW that allows the sale of selected resources under a budget constraint, with the proceeds subsequently redistributed, thereby aiming for allocations that remain as equitable as possible. Alongside developing this extended framework, we provide an axiomatic analysis that examines how equitability and envy-freeness are modified in our setting. We then formally define the resulting combinatorial problems, establish their computational complexity, and design a fully polynomial-time approximation scheme (FPTAS) to mitigate their inherent intractability. Finally, we complement our theoretical results with computer-based simulations.

cs.GT

Maximizing Index Diversity in Committee Elections

We introduce two models of multiwinner elections with approval preferences and labelled candidates that take the committee's diversity into account. One model aims to find a committee with maximal diversity given a scoring function (e.g. of a scoring-based voting rule) and a lower bound for the score to be respected. The second model seeks to maximize the diversity given a minimal satisfaction for each agent to be respected. To measure the diversity of a committee, we use multiple diversity indices used in ecology and introduce one new index. We define (desirable) properties of diversity indices, test the indices considered against these properties, and characterize the new index. We analyze the computational complexity of computing a committee for both models and scoring functions of well-known voting rules, and investigate the influence of weakening the score or satisfaction constraints on the diversity empirically.

cs.GT

How to Tamper with a Parliament: Strategic Campaigns in Apportionment Elections

In parliamentary elections, parties compete for a limited, typically fixed number of seats. Most parliaments are assembled using apportionment methods that distribute the seats based on the parties' vote counts. Common apportionment methods include divisor sequence methods (like D'Hondt or Sainte-Lagu\"e), the largest-remainder method, and first-past-the-post. In many countries, an electoral threshold is implemented to prevent very small parties from entering the parliament. Further, several countries have apportionment systems that incorporate multiple districts. We study how computationally hard it is to change the election outcome (i.e., to increase or limit the influence of a distinguished party) by convincing a limited number of voters to change their vote. We refer to these bribery-style attacks as \emph{strategic campaigns} and study the corresponding problems in terms of their computational (both classical and parameterized) complexity. We also run extensive experiments on real-world election data and study the effectiveness of optimal campaigns, in particular as opposed to using heuristic bribing strategies and with respect to the influence of the threshold and the influence of the number of districts. For apportionment elections with threshold, finally, we propose -- as an alternative to the standard top-choice mode -- the second-chance mode where voters of parties below the threshold receive a second chance to vote for another party, and we establish computational complexity results also in this setting.

cs.GT

The Core in Max-Loss Non-Centroid Clustering Can Be Empty

We study core stability in non-centroid clustering under the max-loss objective, where each agent's loss is the maximum distance to other members of their cluster. We prove that for all $k\geq 3$ there exist metric instances with $n\ge 9$ agents, with $n$ divisible by $k$, for which no clustering lies in the $α$-core for any $α<2^{\frac{1}{5}}\sim 1.148$. The bound is tight for our construction. Using a computer-aided proof, we also identify a two-dimensional Euclidean point set whose associated lower bound is slightly smaller than that of our general construction. This is, to our knowledge, the first impossibility result showing that the core can be empty in non-centroid clustering under the max-loss objective.

cs.LG

Properties of Egalitarian Sequences of Committees: Theory and Experiments

We study the task of electing egalitarian sequences of $τ$ committees given a set of agents with additive utilities for candidates available on each of $τ$ levels. We introduce several rules for electing an egalitarian committee sequence as well as properties for such rules. We settle the computational complexity of finding a winning sequence for our rules and classify them against our properties. Additionally, we transform sequential election data from existing election data from the literature. Using this data set, we compare our rules empirically and test them experimentally against our properties.

cs.GT

How to Resolve Envy by Adding Goods

We consider the problem of resolving the envy of a given initial allocation by adding elements from a pool of goods. We give a characterization of the instances where envy can be resolved by adding an arbitrary number of copies of the items in the pool. From this characterization, we derive a polynomial-time algorithm returning a respective solution if it exists. If the number of copies or the total number of added items are bounded, the problem becomes computationally intractable even in various restricted cases. We perform a parameterized complexity analysis, focusing on the number of agents and the pool size as parameters. Notably, although not every instance admits an envy-free solution, our approach allows us to efficiently determine, in polynomial time, whether a solution exists-an aspect that is both theoretically interesting and far from trivial.

cs.GT

Putting Fair Division on the Map

The fair division of indivisible goods is not only a subject of theoretical research, but also an important problem in practice, with solutions being offered on several online platforms. Little is known, however, about the characteristics of real-world allocation instances and how they compare to synthetic instances. Using dimensionality reduction, we compute a map of allocation instances: a 2-dimensional embedding such that an instance's location on the map is predictive of the instance's origin and other key instance features. Because the axes of this map closely align with the utility matrix's two largest singular values, we define a second, explicit map, which we theoretically characterize.

cs.GT

Drawing a Map of Elections

Our main contribution is the introduction of the map of elections framework. A map of elections consists of three main elements: (1) a dataset of elections (i.e., collections of ordinal votes over given sets of candidates), (2) a way of measuring similarities between these elections, and (3) a representation of the elections in the 2D Euclidean space as points, so that the more similar two elections are, the closer are their points. In our maps, we mostly focus on datasets of synthetic elections, but we also show an example of a map over real-life ones. To measure similarities, we would have preferred to use, e.g., the isomorphic swap distance, but this is infeasible due to its high computational complexity. Hence, we propose polynomial-time computable positionwise distance and use it instead. Regarding the representations in 2D Euclidean space, we mostly use the Kamada-Kawai algorithm, but we also show two alternatives. We develop the necessary theoretical results to form our maps and argue experimentally that they are accurate and credible. Further, we show how coloring the elections in a map according to various criteria helps in analyzing results of a number of experiments. In particular, we show colorings according to the scores of winning candidates or committees, running times of ILP-based winner determination algorithms, and approximation ratios achieved by particular algorithms.

cs.MA

Computing Efficient Envy-Free Partial Allocations of Indivisible Goods

Envy-freeness is one of the most prominent fairness concepts in the allocation of indivisible goods. Even though trivial envy-free allocations always exist, rich literature shows this is not true when one additionally requires some efficiency concept (e.g., completeness, Pareto-efficiency, or social welfare maximization). In fact, in such case even deciding the existence of an efficient envy-free allocation is notoriously computationally hard. In this paper, we explore the limits of efficient computability by relaxing standard efficiency concepts and analyzing how this impacts the computational complexity of the respective problems. Specifically, we allow partial allocations (where not all goods are allocated) and impose only very mild efficiency constraints, such as ensuring each agent receives a bundle with positive utility. Surprisingly, even such seemingly weak efficiency requirements lead to a diverse computational complexity landscape. We identify several polynomial-time solvable or fixed-parameter tractable cases for binary utilities, yet we also find NP-hardness in very restricted scenarios involving ternary utilities.

cs.GT

Complexity of Manipulation and Bribery in Premise-Based Judgment Aggregation with Simple Formulas

Judgment aggregation is a framework to aggregate individual opinions on multiple, logically connected issues into a collective outcome. These opinions are cast by judges, which can be for example referees, experts, advisors or jurors, depending on the application and context. It is open to manipulative attacks such as \textsc{Manipulation} where judges cast their judgments strategically. Previous works have shown that most computational problems corresponding to these manipulative attacks are \NP-hard. This desired computational barrier, however, often relies on formulas that are either of unbounded size or of complex structure. We revisit the computational complexity for various \textsc{Manipulation} and \textsc{Bribery} problems in premise-based judgment aggregation, now focusing on simple and realistic formulas. We restrict all formulas to be clauses that are (positive) monotone, Horn-clauses, or have bounded length. For basic variants of \textsc{Manipulation}, we show that these restrictions make several variants, which were in general known to be \NP-hard, polynomial-time solvable. Moreover, we provide a P vs.\ NP dichotomy for a large class of clause restrictions (generalizing monotone and Horn clauses) by showing a close relationship between variants of \textsc{Manipulation} and variants of \textsc{Satisfiability}. For Hamming distance based \textsc{Manipulation}, we show that \NP-hardness even holds for positive monotone clauses of length three, but the problem becomes polynomial-time solvable for positive monotone clauses of length two. For \textsc{Bribery}, we show that \NP-hardness even holds for positive monotone clauses of length two, but it becomes polynomial-time solvable for the same clause set if there is a constant budget.

cs.GT

Bribery Can Get Harder in Structured Multiwinner Approval Election

We study the complexity of constructive bribery in the context of structured multiwinner approval elections. Given such an election, we ask whether a certain candidate can join the winning committee by adding, deleting, or swapping approvals, where each such action comes at a cost and we are limited by a budget. We assume our elections to either have the candidate interval or the voter interval property, and we require the property to hold also after the bribery. While structured elections usually make manipulative attacks significantly easier, our work also shows examples of the opposite behavior. We conclude by presenting preliminary insights regarding the destructive variant of our problem.

cs.GT

When Votes Change and Committees Should (Not)

Electing a single committee of a small size is a classical and well-understood voting situation. Being interested in a sequence of committees, we introduce and study two time-dependent multistage models based on simple Plurality voting. Therein, we are given a sequence of voting profiles (stages) over the same set of agents and candidates, and our task is to find a small committee for each stage of high score. In the conservative model we additionally require that any two consecutive committees have a small symmetric difference. Analogously, in the revolutionary model we require large symmetric differences. We prove both models to be NP-hard even for a constant number of agents, and, based on this, initiate a parameterized complexity analysis for the most natural parameters and combinations thereof. Among other results, we prove both models to be in XP yet W[1]-hard regarding the number of stages, and that being revolutionary seems to be "easier" than being conservative: If the (upper- resp. lower-) bound on the size of symmetric differences is constant, the conservative model remains NP-hard while the revolutionary model becomes polynomial-time solvable.

cs.CC

High-Multiplicity Fair Allocation Using Parametric Integer Linear Programming

Using insights from parametric integer linear programming, we significantly improve on our previous work [Proc. ACM EC 2019] on high-multiplicity fair allocation. Therein, answering an open question from previous work, we proved that the problem of finding envy-free Pareto-efficient allocations of indivisible items is fixed-parameter tractable with respect to the combined parameter "number of agents" plus "number of item types." Our central improvement, compared to this result, is to break the condition that the corresponding utility and multiplicity values have to be encoded in unary required there. Concretely, we show that, while preserving fixed-parameter tractability, these values can be encoded in binary, thus greatly expanding the range of feasible values.

cs.GT

Algorithmics of Egalitarian versus Equitable Sequences of Committees

We study the election of sequences of committees, where in each of $τ$ levels (e.g. modeling points in time) a committee consisting of $k$ candidates from a common set of $m$ candidates is selected. For each level, each of $n$ agents (voters) may nominate one candidate whose selection would satisfy her. We are interested in committees which are good with respect to the satisfaction per day and per agent. More precisely, we look for egalitarian or equitable committee sequences. While both guarantee that at least $x$ agents per day are satisfied, egalitarian committee sequences ensure that each agent is satisfied in at least $y$ levels while equitable committee sequences ensure that each agent is satisfied in exactly $y$ levels. We analyze the parameterized complexity of finding such committees for the parameters $n,m,k,τ,x$, and $y$, as well as combinations thereof.

cs.CC

Expected Frequency Matrices of Elections: Computation, Geometry, and Preference Learning

We use the ``map of elections'' approach of Szufa et al. (AAMAS-2020) to analyze several well-known vote distributions. For each of them, we give an explicit formula or an efficient algorithm for computing its frequency matrix, which captures the probability that a given candidate appears in a given position in a sampled vote. We use these matrices to draw the ``skeleton map'' of distributions, evaluate its robustness, and analyze its properties. Finally, we develop a general and unified framework for learning the distribution of real-world preferences using the frequency matrices of established vote distributions.

cs.GT

Rank Aggregation Using Scoring Rules

To aggregate rankings into a social ranking, one can use scoring systems such as Plurality, Veto, and Borda. We distinguish three types of methods: ranking by score, ranking by repeatedly choosing a winner that we delete and rank at the top, and ranking by repeatedly choosing a loser that we delete and rank at the bottom. The latter method captures the frequently studied voting rules Single Transferable Vote (aka Instant Runoff Voting), Coombs, and Baldwin. In an experimental analysis, we show that the three types of methods produce different rankings in practice. We also provide evidence that sequentially selecting winners is most suitable to detect the "true" ranking of candidates. For different rules in our classes, we then study the (parameterized) computational complexity of deciding in which positions a given candidate can appear in the chosen ranking. As part of our analysis, we also consider the Winner Determination problem for STV, Coombs, and Baldwin and determine their complexity when there are few voters or candidates.

cs.GT