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Robert D. Hawkins

Publications and source records attributed to Robert D. Hawkins.

At least 37 records · Page 2Linked to original sources

Overinformative Question Answering by Humans and Machines

When faced with a polar question, speakers often provide overinformative answers going beyond a simple "yes" or "no". But what principles guide the selection of additional information? In this paper, we provide experimental evidence from two studies suggesting that overinformativeness in human answering is driven by considerations of relevance to the questioner's goals which they flexibly adjust given the functional context in which the question is uttered. We take these human results as a strong benchmark for investigating question-answering performance in state-of-the-art neural language models, conducting an extensive evaluation on items from human experiments. We find that most models fail to adjust their answering behavior in a human-like way and tend to include irrelevant information. We show that GPT-3 is highly sensitive to the form of the prompt and only achieves human-like answer patterns when guided by an example and cognitively-motivated explanation.

cs.CL↗

Using Natural Language and Program Abstractions to Instill Human Inductive Biases in Machines

Strong inductive biases give humans the ability to quickly learn to perform a variety of tasks. Although meta-learning is a method to endow neural networks with useful inductive biases, agents trained by meta-learning may sometimes acquire very different strategies from humans. We show that co-training these agents on predicting representations from natural language task descriptions and programs induced to generate such tasks guides them toward more human-like inductive biases. Human-generated language descriptions and program induction models that add new learned primitives both contain abstract concepts that can compress description length. Co-training on these representations result in more human-like behavior in downstream meta-reinforcement learning agents than less abstract controls (synthetic language descriptions, program induction without learned primitives), suggesting that the abstraction supported by these representations is key.

cs.AI↗

Abstract Visual Reasoning with Tangram Shapes

We introduce KiloGram, a resource for studying abstract visual reasoning in humans and machines. Drawing on the history of tangram puzzles as stimuli in cognitive science, we build a richly annotated dataset that, with >1k distinct stimuli, is orders of magnitude larger and more diverse than prior resources. It is both visually and linguistically richer, moving beyond whole shape descriptions to include segmentation maps and part labels. We use this resource to evaluate the abstract visual reasoning capacities of recent multi-modal models. We observe that pre-trained weights demonstrate limited abstract reasoning, which dramatically improves with fine-tuning. We also observe that explicitly describing parts aids abstract reasoning for both humans and models, especially when jointly encoding the linguistic and visual inputs. KiloGram is available at https://lil.nlp.cornell.edu/kilogram .

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A pragmatic account of the weak evidence effect

Language is not only used to transmit neutral information; we often seek to persuade by arguing in favor of a particular view. Persuasion raises a number of challenges for classical accounts of belief updating, as information cannot be taken at face value. How should listeners account for a speaker's "hidden agenda" when incorporating new information? Here, we extend recent probabilistic models of recursive social reasoning to allow for persuasive goals and show that our model provides a pragmatic account for why weakly favorable arguments may backfire, a phenomenon known as the weak evidence effect. Critically, this model predicts a systematic relationship between belief updates and expectations about the information source: weak evidence should only backfire when speakers are expected to act under persuasive goals and prefer the strongest evidence. We introduce a simple experimental paradigm called the Stick Contest to measure the extent to which the weak evidence effect depends on speaker expectations, and show that a pragmatic listener model accounts for the empirical data better than alternative models. Our findings suggest further avenues for rational models of social reasoning to illuminate classical decision-making phenomena.

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Identifying concept libraries from language about object structure

Our understanding of the visual world goes beyond naming objects, encompassing our ability to parse objects into meaningful parts, attributes, and relations. In this work, we leverage natural language descriptions for a diverse set of 2K procedurally generated objects to identify the parts people use and the principles leading these parts to be favored over others. We formalize our problem as search over a space of program libraries that contain different part concepts, using tools from machine translation to evaluate how well programs expressed in each library align to human language. By combining naturalistic language at scale with structured program representations, we discover a fundamental information-theoretic tradeoff governing the part concepts people name: people favor a lexicon that allows concise descriptions of each object, while also minimizing the size of the lexicon itself.

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Shades of confusion: Lexical uncertainty modulates ad hoc coordination in an interactive communication task

There is substantial variability in the expectations that communication partners bring into interactions, creating the potential for misunderstandings. To directly probe these gaps and our ability to overcome them, we propose a communication task based on color-concept associations. In Experiment 1, we establish several key properties of the mental representations of these expectations, or lexical priors, based on recent probabilistic theories. Associations are more variable for abstract concepts, variability is represented as uncertainty within each individual, and uncertainty enables accurate predictions about whether others are likely to share the same association. In Experiment 2, we then examine the downstream consequences of these representations for communication. Accuracy is initially low when communicating about concepts with more variable associations, but rapidly increases as participants form ad hoc conventions. Together, our findings suggest that people cope with variability by maintaining well-calibrated uncertainty about their partner and appropriately adaptable representations of their own.

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Linguistic communication as (inverse) reward design

Natural language is an intuitive and expressive way to communicate reward information to autonomous agents. It encompasses everything from concrete instructions to abstract descriptions of the world. Despite this, natural language is often challenging to learn from: it is difficult for machine learning methods to make appropriate inferences from such a wide range of input. This paper proposes a generalization of reward design as a unifying principle to ground linguistic communication: speakers choose utterances to maximize expected rewards from the listener's future behaviors. We first extend reward design to incorporate reasoning about unknown future states in a linear bandit setting. We then define a speaker model which chooses utterances according to this objective. Simulations show that short-horizon speakers (reasoning primarily about a single, known state) tend to use instructions, while long-horizon speakers (reasoning primarily about unknown, future states) tend to describe the reward function. We then define a pragmatic listener which performs inverse reward design by jointly inferring the speaker's latent horizon and rewards. Our findings suggest that this extension of reward design to linguistic communication, including the notion of a latent speaker horizon, is a promising direction for achieving more robust alignment outcomes from natural language supervision.

cs.AI↗

Probing BERT's priors with serial reproduction chains

Sampling is a promising bottom-up method for exposing what generative models have learned about language, but it remains unclear how to generate representative samples from popular masked language models (MLMs) like BERT. The MLM objective yields a dependency network with no guarantee of consistent conditional distributions, posing a problem for naive approaches. Drawing from theories of iterated learning in cognitive science, we explore the use of serial reproduction chains to sample from BERT's priors. In particular, we observe that a unique and consistent estimator of the ground-truth joint distribution is given by a Generative Stochastic Network (GSN) sampler, which randomly selects which token to mask and reconstruct on each step. We show that the lexical and syntactic statistics of sentences from GSN chains closely match the ground-truth corpus distribution and perform better than other methods in a large corpus of naturalness judgments. Our findings establish a firmer theoretical foundation for bottom-up probing and highlight richer deviations from human priors.

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From partners to populations: A hierarchical Bayesian account of coordination and convention

Languages are powerful solutions to coordination problems: they provide stable, shared expectations about how the words we say correspond to the beliefs and intentions in our heads. Yet language use in a variable and non-stationary social environment requires linguistic representations to be flexible: old words acquire new ad hoc or partner-specific meanings on the fly. In this paper, we introduce CHAI (Continual Hierarchical Adaptation through Inference), a hierarchical Bayesian theory of coordination and convention formation that aims to reconcile the long-standing tension between these two basic observations. We argue that the central computational problem of communication is not simply transmission, as in classical formulations, but continual learning and adaptation over multiple timescales. Partner-specific common ground quickly emerges from social inferences within dyadic interactions, while community-wide social conventions are stable priors that have been abstracted away from interactions with multiple partners. We present new empirical data alongside simulations showing how our model provides a computational foundation for several phenomena that have posed a challenge for previous accounts: (1) the convergence to more efficient referring expressions across repeated interaction with the same partner, (2) the gradual transfer of partner-specific common ground to strangers, and (3) the influence of communicative context on which conventions eventually form.

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Visual resemblance and communicative context constrain the emergence of graphical conventions

From photorealistic sketches to schematic diagrams, drawing provides a versatile medium for communicating about the visual world. How do images spanning such a broad range of appearances reliably convey meaning? Do viewers understand drawings based solely on their ability to resemble the entities they refer to (i.e., as images), or do they understand drawings based on shared but arbitrary associations with these entities (i.e., as symbols)? In this paper, we provide evidence for a cognitive account of pictorial meaning in which both visual and social information is integrated to support effective visual communication. To evaluate this account, we used a communication task where pairs of participants used drawings to repeatedly communicate the identity of a target object among multiple distractor objects. We manipulated social cues across three experiments and a full internal replication, finding pairs of participants develop referent-specific and interaction-specific strategies for communicating more efficiently over time, going beyond what could be explained by either task practice or a pure resemblance-based account alone. Using a combination of model-based image analyses and crowdsourced sketch annotations, we further determined that drawings did not drift toward arbitrariness, as predicted by a pure convention-based account, but systematically preserved those visual features that were most distinctive of the target object. Taken together, these findings advance theories of pictorial meaning and have implications for how successful graphical conventions emerge via complex interactions between visual perception, communicative experience, and social context.

cs.CV↗

Learning Rewards from Linguistic Feedback

We explore unconstrained natural language feedback as a learning signal for artificial agents. Humans use rich and varied language to teach, yet most prior work on interactive learning from language assumes a particular form of input (e.g., commands). We propose a general framework which does not make this assumption, using aspect-based sentiment analysis to decompose feedback into sentiment about the features of a Markov decision process. We then perform an analogue of inverse reinforcement learning, regressing the sentiment on the features to infer the teacher's latent reward function. To evaluate our approach, we first collect a corpus of teaching behavior in a cooperative task where both teacher and learner are human. We implement three artificial learners: sentiment-based "literal" and "pragmatic" models, and an inference network trained end-to-end to predict latent rewards. We then repeat our initial experiment and pair them with human teachers. All three successfully learn from interactive human feedback. The sentiment models outperform the inference network, with the "pragmatic" model approaching human performance. Our work thus provides insight into the information structure of naturalistic linguistic feedback as well as methods to leverage it for reinforcement learning.

cs.AI↗

Learning to communicate about shared procedural abstractions

Many real-world tasks require agents to coordinate their behavior to achieve shared goals. Successful collaboration requires not only adopting the same communicative conventions, but also grounding these conventions in the same task-appropriate conceptual abstractions. We investigate how humans use natural language to collaboratively solve physical assembly problems more effectively over time. Human participants were paired up in an online environment to reconstruct scenes containing two block towers. One participant could see the target towers, and sent assembly instructions for the other participant to reconstruct. Participants provided increasingly concise instructions across repeated attempts on each pair of towers, using higher-level referring expressions that captured each scene's hierarchical structure. To explain these findings, we extend recent probabilistic models of ad-hoc convention formation with an explicit perceptual learning mechanism. These results shed light on the inductive biases that enable intelligent agents to coordinate upon shared procedural abstractions.

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Extending rational models of communication from beliefs to actions

Speakers communicate to influence their partner's beliefs and shape their actions. Belief- and action-based objectives have been explored independently in recent computational models, but it has been challenging to explicitly compare or integrate them. Indeed, we find that they are conflated in standard referential communication tasks. To distinguish these accounts, we introduce a new paradigm called signaling bandits, generalizing classic Lewis signaling games to a multi-armed bandit setting where all targets in the context have some relative value. We develop three speaker models: a belief-oriented speaker with a purely informative objective; an action-oriented speaker with an instrumental objective; and a combined speaker which integrates the two by inducing listener beliefs that generally lead to desirable actions. We then present a series of simulations demonstrating that grounding production choices in future listener actions results in relevance effects and flexible uses of nonliteral language. More broadly, our findings suggest that language games based on richer decision problems are a promising avenue for insight into rational communication.

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Investigating representations of verb bias in neural language models

Languages typically provide more than one grammatical construction to express certain types of messages. A speaker's choice of construction is known to depend on multiple factors, including the choice of main verb -- a phenomenon known as \emph{verb bias}. Here we introduce DAIS, a large benchmark dataset containing 50K human judgments for 5K distinct sentence pairs in the English dative alternation. This dataset includes 200 unique verbs and systematically varies the definiteness and length of arguments. We use this dataset, as well as an existing corpus of naturally occurring data, to evaluate how well recent neural language models capture human preferences. Results show that larger models perform better than smaller models, and transformer architectures (e.g. GPT-2) tend to out-perform recurrent architectures (e.g. LSTMs) even under comparable parameter and training settings. Additional analyses of internal feature representations suggest that transformers may better integrate specific lexical information with grammatical constructions.

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Continual adaptation for efficient machine communication

To communicate with new partners in new contexts, humans rapidly form new linguistic conventions. Recent neural language models are able to comprehend and produce the existing conventions present in their training data, but are not able to flexibly and interactively adapt those conventions on the fly as humans do. We introduce an interactive repeated reference task as a benchmark for models of adaptation in communication and propose a regularized continual learning framework that allows an artificial agent initialized with a generic language model to more accurately and efficiently communicate with a partner over time. We evaluate this framework through simulations on COCO and in real-time reference game experiments with human partners.

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Generalizing meanings from partners to populations: Hierarchical inference supports convention formation on networks

A key property of linguistic conventions is that they hold over an entire community of speakers, allowing us to communicate efficiently even with people we have never met before. At the same time, much of our language use is partner-specific: we know that words may be understood differently by different people based on our shared history. This poses a challenge for accounts of convention formation. Exactly how do agents make the inferential leap to community-wide expectations while maintaining partner-specific knowledge? We propose a hierarchical Bayesian model to explain how speakers and listeners solve this inductive problem. To evaluate our model's predictions, we conducted an experiment where participants played an extended natural-language communication game with different partners in a small community. We examine several measures of generalization and find key signatures of both partner-specificity and community convergence that distinguish our model from alternatives. These results suggest that partner-specificity is not only compatible with the formation of community-wide conventions, but may facilitate it when coupled with a powerful inductive mechanism.

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The division of labor in communication: Speakers help listeners account for asymmetries in visual perspective

Recent debates over adults' theory of mind use have been fueled by surprising failures of perspective-taking in communication, suggesting that perspective-taking can be relatively effortful. How, then, should speakers and listeners allocate their resources to achieve successful communication? We begin with the observation that this shared goal induces a natural division of labor: the resources one agent chooses to allocate toward perspective-taking should depend on their expectations about the other's allocation. We formalize this idea in a resource-rational model augmenting recent probabilistic weighting accounts with a mechanism for (costly) control over the degree of perspective-taking. In a series of simulations, we first derive an intermediate degree of perspective weighting as an optimal tradeoff between expected costs and benefits of perspective-taking. We then present two behavioral experiments testing novel predictions of our model. In Experiment 1, we manipulated the presence or absence of occlusions in a director-matcher task and found that speakers spontaneously produced more informative descriptions to account for "known unknowns" in their partner's private view. In Experiment 2, we compared the scripted utterances used by confederates in prior work with those produced in interactions with unscripted directors. We found that confederates were systematically less informative than listeners would initially expect given the presence of occlusions, but listeners used violations to adaptively make fewer errors over time. Taken together, our work suggests that people are not simply "mindblind"; they use contextually appropriate expectations to navigate the division of labor with their partner. We discuss how a resource rational framework may provide a more deeply explanatory foundation for understanding flexible perspective-taking under processing constraints.

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Characterizing the dynamics of learning in repeated reference games

The language we use over the course of conversation changes as we establish common ground and learn what our partner finds meaningful. Here we draw upon recent advances in natural language processing to provide a finer-grained characterization of the dynamics of this learning process. We release an open corpus (>15,000 utterances) of extended dyadic interactions in a classic repeated reference game task where pairs of participants had to coordinate on how to refer to initially difficult-to-describe tangram stimuli. We find that different pairs discover a wide variety of idiosyncratic but efficient and stable solutions to the problem of reference. Furthermore, these conventions are shaped by the communicative context: words that are more discriminative in the initial context (i.e. that are used for one target more than others) are more likely to persist through the final repetition. Finally, we find systematic structure in how a speaker's referring expressions become more efficient over time: syntactic units drop out in clusters following positive feedback from the listener, eventually leaving short labels containing open-class parts of speech. These findings provide a higher resolution look at the quantitative dynamics of ad hoc convention formation and support further development of computational models of learning in communication.

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