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Robert Fitch

Publications and source records attributed to Robert Fitch.

At least 19 recordsLinked to original sources

Homotopic information gain for sparse active target tracking

The problem of planning sensing trajectories for a mobile robot to collect observations of a target and predict its future trajectory is known as active target tracking. Enabled by probabilistic motion models, one may solve this problem by exploring the belief space of all trajectory predictions given future sensing actions to maximise information gain. However, for multi-modal motion models the notion of information gain is often ill-defined. This paper proposes a planning approach designed around maximising information regarding the target's homotopy class, or high-level motion. We introduce homotopic information gain, a measure of the expected high-level trajectory information given by a measurement. We show that homotopic information gain is a lower bound for metric or low-level information gain, and is as sparsely distributed in the environment as obstacles are. Planning sensing trajectories to maximise homotopic information results in highly accurate trajectory estimates with fewer measurements than a metric information approach, as supported by our empirical evaluation on real and simulated pedestrian data.

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Decentralised Active Perception in Continuous Action Spaces for the Coordinated Escort Problem

We consider the coordinated escort problem, where a decentralised team of supporting robots implicitly assist the mission of higher-value principal robots. The defining challenge is how to evaluate the effect of supporting robots' actions on the principal robots' mission. To capture this effect, we define two novel auxiliary reward functions for supporting robots called satisfaction improvement and satisfaction entropy, which computes the improvement in probability of mission success, or the uncertainty thereof. Given these reward functions, we coordinate the entire team of principal and supporting robots using decentralised cross entropy method (Dec-CEM), a new extension of CEM to multi-agent systems based on the product distribution approximation. In a simulated object avoidance scenario, our planning framework demonstrates up to two-fold improvement in task satisfaction against conventional decoupled information gathering.The significance of our results is to introduce a new family of algorithmic problems that will enable important new practical applications of heterogeneous multi-robot systems.

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Topological Trajectory Prediction with Homotopy Classes

Trajectory prediction in a cluttered environment is key to many important robotics tasks such as autonomous navigation. However, there are an infinite number of possible trajectories to consider. To simplify the space of trajectories under consideration, we utilise homotopy classes to partition the space into countably many mathematically equivalent classes. All members within a class demonstrate identical high-level motion with respect to the environment, i.e., travelling above or below an obstacle. This allows high-level prediction of a trajectory in terms of a sparse label identifying its homotopy class. We therefore present a light-weight learning framework based on variable-order Markov processes to learn and predict homotopy classes and thus high-level agent motion. By informing a Gaussian Mixture Model (GMM) with our homotopy class predictions, we see great improvements in low-level trajectory prediction compared to a naive GMM on a real dataset.

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Continuous Planning for Inertial-Aided Systems

Inertial-aided systems require continuous motion excitation among other reasons to characterize the measurement biases that will enable accurate integration required for localization frameworks. This paper proposes the use of informative path planning to find the best trajectory for minimizing the uncertainty of IMU biases and an adaptive traces method to guide the planner towards trajectories which aid convergence. The key contribution is a novel regression method based on Gaussian Process (GP) to enforce continuity and differentiability between waypoints from a variant of the RRT* planning algorithm. We employ linear operators applied to the GP kernel function to infer not only continuous position trajectories, but also velocities and accelerations. The use of linear functionals enable velocity and acceleration constraints given by the IMU measurements to be imposed on the position GP model. The results from both simulation and real world experiments show that planning for IMU bias convergence helps minimize localization errors in state estimation frameworks.

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Multi-query Robotic Manipulator Task Sequencing with Gromov-Hausdorff Approximations

Robotic manipulator applications often require efficient online motion planning. When completing multiple tasks, sequence order and choice of goal configuration can have a drastic impact on planning performance. This is well known as the robot task sequencing problem (RTSP). Existing general-purpose RTSP algorithms are susceptible to producing poor-quality solutions or failing entirely when available computation time is restricted. We propose a new multi-query task sequencing method designed to operate in semi-structured environments with a combination of static and non-static obstacles. Our method intentionally trades off workspace generality for planning efficiency. Given a user-defined task space with static obstacles, we compute a subspace decomposition. The key idea is to establish approximate isometries known as $\epsilon$-Gromov-Hausdorff approximations that identify points that are close to one another in both task and configuration space. Importantly, we prove bounded suboptimality guarantees on the lengths of paths within these subspaces. These bounding relations further imply that paths within the same subspace can be smoothly concatenated, which we show is useful for determining efficient task sequences. We evaluate our method with several kinematic configurations in a complex simulated environment, achieving up to 3x faster motion planning and 5x lower maximum trajectory jerk compared to baselines.

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Informative Planning for Worst-Case Error Minimisation in Sparse Gaussian Process Regression

We present a planning framework for minimising the deterministic worst-case error in sparse Gaussian process (GP) regression. We first derive a universal worst-case error bound for sparse GP regression with bounded noise using interpolation theory on reproducing kernel Hilbert spaces (RKHSs). By exploiting the conditional independence (CI) assumption central to sparse GP regression, we show that the worst-case error minimisation can be achieved by solving a posterior entropy minimisation problem. In turn, the posterior entropy minimisation problem is solved using a Gaussian belief space planning algorithm. We corroborate the proposed worst-case error bound in a simple 1D example, and test the planning framework in simulation for a 2D vehicle in a complex flow field. Our results demonstrate that the proposed posterior entropy minimisation approach is effective in minimising deterministic error, and outperforms the conventional measurement entropy maximisation formulation when the inducing points are fixed.

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Decentralised Intelligence, Surveillance, and Reconnaissance in Unknown Environments with Heterogeneous Multi-Robot Systems

We present the design and implementation of a decentralised, heterogeneous multi-robot system for performing intelligence, surveillance and reconnaissance (ISR) in an unknown environment. The team consists of functionally specialised robots that gather information and others that perform a mission-specific task, and is coordinated to achieve simultaneous exploration and exploitation in the unknown environment. We present a practical implementation of such a system, including decentralised inter-robot localisation, mapping, data fusion and coordination. The system is demonstrated in an efficient distributed simulation. We also describe an UAS platform for hardware experiments, and the ongoing progress.

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Field trial on Ocean Estimation for Multi-Vessel Multi-Float-based Active perception

Marine vehicles have been used for various scientific missions where information over features of interest is collected. In order to maximise efficiency in collecting information over a large search space, we should be able to deploy a large number of autonomous vehicles that make a decision based on the latest understanding of the target feature in the environment. In our previous work, we have presented a hierarchical framework for the multi-vessel multi-float (MVMF) problem where surface vessels drop and pick up underactuated floats in a time-minimal way. In this paper, we present the field trial results using the framework with a number of drifters and floats. We discovered a number of important aspects that need to be considered in the proposed framework, and present the potential approaches to address the challenges.

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An Upper Confidence Bound for Simultaneous Exploration and Exploitation in Heterogeneous Multi-Robot Systems

Heterogeneous multi-robot systems are advantageous for operations in unknown environments because functionally specialised robots can gather environmental information, while others perform tasks. We define this decomposition as the scout-task robot architecture and show how it avoids the need to explicitly balance exploration and exploitation~by permitting the system to do both simultaneously. The challenge is to guide exploration in a way that improves overall performance for time-limited tasks. We derive a novel upper confidence bound for simultaneous exploration and exploitation based on mutual information and present a general solution for scout-task coordination using decentralised Monte Carlo tree search. We evaluate the performance of our algorithms in a multi-drone surveillance scenario in which scout robots are equipped with low-resolution, long-range sensors and task robots capture detailed information using short-range sensors. The results address a new class of coordination problem for heterogeneous teams that has many practical applications.

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Signal Temporal Logic Synthesis as Probabilistic Inference

We reformulate the signal temporal logic (STL) synthesis problem as a maximum a-posteriori (MAP) inference problem. To this end, we introduce the notion of random STL~(RSTL), which extends deterministic STL with random predicates. This new probabilistic extension naturally leads to a synthesis-as-inference approach. The proposed method allows for differentiable, gradient-based synthesis while extending the class of possible uncertain semantics. We demonstrate that the proposed framework scales well with GPU-acceleration, and present realistic applications of uncertain semantics in robotics that involve target tracking and the use of occupancy grids.

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3D Ensemble-Based Online Oceanic Flow Field Estimation for Underwater Glider Path Planning

Estimating ocean flow fields in 3D is a critical step in enabling the reliable operation of underwater gliders and other small, low-powered autonomous marine vehicles. Existing methods produce depth-averaged 2D layers arranged at discrete vertical intervals, but this type of estimation can lead to severe navigation errors. Based on the observation that real-world ocean currents exhibit relatively low velocity vertical components, we propose an accurate 3D estimator that extends our previous work in estimating 2D flow fields as a linear combination of basis flows. The proposed algorithm uses data from ensemble forecasting to build a set of 3D basis flows, and then iteratively updates basis coefficients using point measurements of underwater currents. We report results from experiments using actual ensemble forecasts and synthetic measurements to compare the performance of our method to the direct 3D extension of the previous work. These results show that our method produces estimates with dramatically lower error metrics, with and without measurement noise.

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Estimation of Spatially-Correlated Ocean Currents from Ensemble Forecasts and Online Measurements

We present a method to estimate two-dimensional, time-invariant oceanic flow fields based on data from both ensemble forecasts and online measurements. Our method produces a realistic estimate in a computationally efficient manner suitable for use in marine robotics for path planning and related applications. We use kernel methods and singular value decomposition to find a compact model of the ensemble data that is represented as a linear combination of basis flow fields and that preserves the spatial correlations present in the data. Online measurements of ocean current, taken for example by marine robots, can then be incorporated using recursive Bayesian estimation. We provide computational analysis, performance comparisons with related methods, and demonstration with real-world ensemble data to show the computational efficiency and validity of our method. Possible applications in addition to path planning include active perception for model improvement through deliberate choice of measurement locations.

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Distance and Steering Heuristics for Streamline-Based Flow Field Planning

Motion planning for vehicles under the influence of flow fields can benefit from the idea of streamline-based planning, which exploits ideas from fluid dynamics to achieve computational efficiency. Important to such planners is an efficient means of computing the travel distance and direction between two points in free space, but this is difficult to achieve in strong incompressible flows such as ocean currents. We propose two useful distance functions in analytical form that combine Euclidean distance with values of the stream function associated with a flow field, and with an estimation of the strength of the opposing flow between two points. Further, we propose steering heuristics that are useful for steering towards a sampled point. We evaluate these ideas by integrating them with RRT* and comparing the algorithm's performance with state-of-the-art methods in an artificial flow field and in actual ocean prediction data in the region of the dominant East Australian Current between Sydney and Brisbane. Results demonstrate the method's computational efficiency and ability to find high-quality paths outperforming state-of-the-art methods, and show promise for practical use with autonomous marine robots.

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Minimally Invasive Social Navigation

Integrating mobile robots into human society involves the fundamental problem of navigation in crowds. This problem has been studied by considering the behaviour of humans at the level of individuals, but this representation limits the computational efficiency of motion planning algorithms. We explore the idea of representing a crowd as a flow field, and propose a formal definition of path quality based on the concept of invasiveness; a robot should attempt to navigate in a way that is minimally invasive to humans in its environment. We develop an algorithmic framework for path planning based on this definition and present experimental results that indicate its effectiveness. These results open new algorithmic questions motivated by the flow field representation of crowds and are a necessary step on the path to end-to-end implementations.

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Streamline-Based Control of Underwater Gliders in 3D Environments

Autonomous underwater gliders use buoyancy control to achieve forward propulsion via a sawtooth-like, rise-and-fall trajectory. Because gliders are slow-moving relative to ocean currents, glider control must consider the effect of oceanic flows. In previous work, we proposed a method to control underwater vehicles in the (horizontal) plane by describing such oceanic flows in terms of streamlines, which are the level sets of stream functions. However, the general analytical form of streamlines in 3D is unknown. In this paper, we show how streamline control can be used in 3D environments by assuming a 2.5D model of ocean currents. We provide an efficient algorithm that acts as a steering function for a single rise or dive component of the glider's sawtooth trajectory, integrate this algorithm within a sampling-based motion planning framework to support long-distance path planning, and provide several examples in simulation in comparison with a baseline method. The key to our method's computational efficiency is an elegant dimensionality reduction to a 1D control region. Streamline-based control can be integrated within various sampling-based frameworks and allows for online planning for gliders in complicated oceanic flows.

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Toward Optimal FDM Toolpath Planning with Monte Carlo Tree Search

The most widely used methods for toolpath planning in fused deposition 3D printing slice the input model into successive 2D layers in order to construct the toolpath. Unfortunately slicing-based methods can incur a substantial amount of wasted motion (i.e., the extruder is moving while not printing), particularly when features of the model are spatially separated. In recent years we have introduced a new paradigm that characterizes the space of feasible toolpaths using a dependency graph on the input model, along with several algorithms to search this space for toolpaths that optimize objective functions such as wasted motion or print time. A natural question that arises is, under what circumstances can we efficiently compute an optimal toolpath? In this paper, we give an algorithm for computing fused deposition modeling (FDM) toolpaths that utilizes Monte Carlo Tree Search (MCTS), a powerful general-purpose method for navigating large search spaces that is guaranteed to converge to the optimal solution. Under reasonable assumptions on printer geometry that allow us to compress the dependency graph, our MCTS-based algorithm converges to find the optimal toolpath. We validate our algorithm on a dataset of 75 models and show it performs on par with our previous best local search-based algorithm in terms of toolpath quality. In prior work we speculated that the performance of local search was near optimal, and we examine in detail the properties of the models and MCTS executions that lead to better or worse results than local search.

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Efficient Optimal Planning in non-FIFO Time-Dependent Flow Fields

We propose an algorithm for solving the time-dependent shortest path problem in flow fields where the FIFO (first-in-first-out) assumption is violated. This problem variant is important for autonomous vehicles in the ocean, for example, that cannot arbitrarily hover in a fixed position and that are strongly influenced by time-varying ocean currents. Although polynomial-time solutions are available for discrete-time problems, the continuous-time non-FIFO case is NP-hard with no known relevant special cases. Our main result is to show that this problem can be solved in polynomial time if the edge travel time functions are piecewise-constant, agreeing with existing worst-case bounds for FIFO problems with restricted slopes. We present a minimum-time algorithm for graphs that allows for paths with finite-length cycles, and then embed this algorithm within an asymptotically optimal sampling-based framework to find time-optimal paths in flows. The algorithm relies on an efficient data structure to represent and manipulate piecewise-constant functions and is straightforward to implement. We illustrate the behaviour of the algorithm in an example based on a common ocean vortex model in addition to simpler graph-based examples.

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Online Estimation of Ocean Current from Sparse GPS Data for Underwater Vehicles

Underwater robots are subject to position drift due to the effect of ocean currents and the lack of accurate localisation while submerged. We are interested in exploiting such position drift to estimate the ocean current in the surrounding area, thereby assisting navigation and planning. We present a Gaussian process~(GP)-based expectation-maximisation~(EM) algorithm that estimates the underlying ocean current using sparse GPS data obtained on the surface and dead-reckoned position estimates. We first develop a specialised GP regression scheme that exploits the incompressibility of ocean currents to counteract the underdetermined nature of the problem. We then use the proposed regression scheme in an EM algorithm that estimates the best-fitting ocean current in between each GPS fix. The proposed algorithm is validated in simulation and on a real dataset, and is shown to be capable of reconstructing the underlying ocean current field. We expect to use this algorithm to close the loop between planning and estimation for underwater navigation in unknown ocean currents.

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