SearcharxivSearch

arXiv subjects

Robin Welsch

Publications and source records attributed to Robin Welsch.

14 recordsLinked to original sources

Explaining Too Much? Understanding How Large Language Model Reasoning Traces Influence Performance and Metacognition

Large Language Model interfaces are increasingly verbose, exposing intermediate reasoning traces alongside final answers. Traces are framed as transparency mechanisms, yet it is unclear how people use them to solve problems. We report a preregistered between-subjects study (N = 559) in which participants solved ten LSAT-style reasoning problems under one of three conditions: an Answer-only baseline, a Full-trace revealed before the answer, and a Summary-trace presented alongside the answer. Summaries preserved task performance at the no-trace baseline while significantly elevating trust and hedonic appeal, establishing that trace exposure shifts subjective appraisal of the interaction without bringing performance benefits. Under an open-weight reasoning model exposing verbose intermediate output, full traces additionally impaired performance relative to the answer-only baseline. Across all conditions, participants substantially overestimated their performance, and no trace format supported calibrated self-evaluation. Further analysis indicates that hedonic appeal, not trust, carries the indirect path to overestimation, consistent with a processing-fluency account. Reasoning traces are best understood as user-facing interface artifacts rather than transparent windows into model cognition, and calibration is unlikely to emerge from the traces themselves and may best be scaffolded by interactions that elicit users' own reasoning first.

cs.HC

Designing Intent Communication for Agent-Human Collaboration

As autonomous agents, from self-driving cars to virtual assistants, become increasingly present in everyday life, safe and effective collaboration depends on human understanding of agents' intentions. Current intent communication approaches are often rigid, agent-specific, and narrowly scoped, limiting their adaptability across tasks, environments, and user preferences. A key gap remains: existing models of what to communicate are rarely linked to systematic choices of how and when to communicate, preventing the development of generalizable, multi-modal strategies. In this paper, we introduce a multidimensional design space for intent communication structured along three dimensions: Transparency (what is communicated), Abstraction (when), and Modality (how). We apply this design space to three distinct human-agent collaboration scenarios: (a) bystander interaction, (b) cooperative tasks, and (c) shared control, demonstrating its capacity to generate adaptable, scalable, and cross-domain communication strategies. By bridging the gap between intent content and communication implementation, our design space provides a foundation for designing safer, more intuitive, and more transferable agent-human interactions.

cs.HC

The AI Memory Gap: Users Misremember What They Created With AI or Without

As large language models (LLMs) become embedded in interactive text generation, disclosure of AI as a source depends on people remembering which ideas or texts came from themselves and which were created with AI. We investigate how accurately people remember the source of content when using AI. In a pre-registered experiment, 184 participants generated and elaborated on ideas both unaided and with an LLM-based chatbot. One week later, they were asked to identify the source (noAI vs withAI) of these ideas and texts. Our findings reveal a significant gap in memory: After AI use, the odds of correct attribution dropped, with the steepest decline in mixed human-AI workflows, where either the idea or elaboration was created with AI. We validated our results using a computational model of source memory. Discussing broader implications, we highlight the importance of considering source confusion in the design and use of interactive text generation technologies.

cs.HC

Designing Intent: A Multimodal Framework for Human-Robot Cooperation in Industrial Workspaces

As robots enter collaborative workspaces, ensuring mutual understanding between human workers and robotic systems becomes a prerequisite for trust, safety, and efficiency. In this position paper, we draw on the cooperation scenario of the AIMotive project in which a human and a cobot jointly perform assembly tasks to argue for a structured approach to intent communication. Building on the Situation Awareness-based Agent Transparency (SAT) framework and the notion of task abstraction levels, we propose a multidimensional design space that maps intent content (SAT1, SAT3), planning horizon (operational to strategic), and modality (visual, auditory, haptic). We illustrate how this space can guide the design of multimodal communication strategies tailored to dynamic collaborative work contexts. With this paper, we lay the conceptual foundation for a future design toolkit aimed at supporting transparent human-robot interaction in the workplace. We highlight key open questions and design challenges, and propose a shared agenda for multimodal, adaptive, and trustworthy robotic collaboration in hybrid work environments.

cs.HC

Performance and Metacognition Disconnect when Reasoning in Human-AI Interaction

Optimizing human-AI interaction requires users to reflect on their own performance critically. Our paper examines whether people using AI to complete tasks can accurately monitor how well they perform. In Study 1, participants (N = 246) used AI to solve 20 logical problems from the Law School Admission Test. While their task performance improved by three points compared to a norm population, participants overestimated their performance by four points. Interestingly, higher AI literacy was linked to less accurate self-assessment. Participants with more technical knowledge of AI were more confident but less precise in judging their own performance. Using a computational model, we explored individual differences in metacognitive accuracy and found that the Dunning-Kruger effect, usually observed in this task, ceased to exist with AI. Study 2 (N = 452) replicates these findings. We discuss how AI levels metacognitive performance and consider consequences of performance overestimation for interactive AI systems enhancing cognition.

cs.HC

Social MediARverse Investigating Users Social Media Content Sharing and Consuming Intentions with Location-Based AR

Augmented Reality (AR) is evolving to become the next frontier in social media, merging physical and virtual reality into a living metaverse, a Social MediARverse. With this transition, we must understand how different contexts (public, semi-public, and private) affect user engagement with AR content. We address this gap in current research by conducting an online survey with 110 participants, showcasing 36 AR videos, and polling them about the content's fit and appropriateness. Specifically, we manipulated these three spaces, two forms of dynamism (dynamic vs. static), and two dimensionalities (2D vs. 3D). Our findings reveal that dynamic AR content is generally more favorably received than static content. Additionally, users find sharing and engaging with AR content in private settings more comfortable than in others. By this, the study offers valuable insights for designing and implementing future Social MediARverses and guides industry and academia on content visualization and contextual considerations.

cs.HC

Questionnaires for Everyone: Streamlining Cross-Cultural Questionnaire Adaptation with GPT-Based Translation Quality Evaluation

Adapting questionnaires to new languages is a resource-intensive process often requiring the hiring of multiple independent translators, which limits the ability of researchers to conduct cross-cultural research and effectively creates inequalities in research and society. This work presents a prototype tool that can expedite the questionnaire translation process. The tool incorporates forward-backward translation using DeepL alongside GPT-4-generated translation quality evaluations and improvement suggestions. We conducted two online studies in which participants translated questionnaires from English to either German (Study 1; n=10) or Portuguese (Study 2; n=20) using our prototype. To evaluate the quality of the translations created using the tool, evaluation scores between conventionally translated and tool-supported versions were compared. Our results indicate that integrating LLM-generated translation quality evaluations and suggestions for improvement can help users independently attain results similar to those provided by conventional, non-NLP-supported translation methods. This is the first step towards more equitable questionnaire-based research, powered by AI.

cs.HC

The Illusion of Performance: The Effect of Phantom Display Refresh Rates on User Expectations and Reaction Times

User expectations impact the evaluation of new interactive systems. Increased expectations may enhance the perceived effectiveness of interfaces in user studies, similar to a placebo effect observed in medical studies. To showcase the placebo effect, we conducted a user study with 18 participants who performed a target selection reaction time test with two different display refresh rates. Participants saw a stated screen refresh rate before every condition, which corresponded to the true refresh rate only in half of the conditions and was lower or higher in the other half. Results revealed successful priming, as participants believed in superior or inferior performance based on the narrative despite using the opposite refresh rate. Post-experiment questionnaires confirmed participants still held onto the initial narrative. Interestingly, the objective performance remained unchanged between both refresh rates. We discuss how study narratives influence subjective measures and suggest strategies to mitigate placebo effects in user-centered study designs.

cs.HC

Gender, Age, and Technology Education Influence the Adoption and Appropriation of LLMs

Large Language Models (LLMs) such as ChatGPT have become increasingly integrated into critical activities of daily life, raising concerns about equitable access and utilization across diverse demographics. This study investigates the usage of LLMs among 1,500 representative US citizens. Remarkably, 42% of participants reported utilizing an LLM. Our findings reveal a gender gap in LLM technology adoption (more male users than female users) with complex interaction patterns regarding age. Technology-related education eliminates the gender gap in our sample. Moreover, expert users are more likely than novices to list professional tasks as typical application scenarios, suggesting discrepancies in effective usage at the workplace. These results underscore the importance of providing education in artificial intelligence in our technology-driven society to promote equitable access to and benefits from LLMs. We urge for both international replication beyond the US and longitudinal observation of adoption.

cs.CY

"AI enhances our performance, I have no doubt this one will do the same": The Placebo effect is robust to negative descriptions of AI

Heightened AI expectations facilitate performance in human-AI interactions through placebo effects. While lowering expectations to control for placebo effects is advisable, overly negative expectations could induce nocebo effects. In a letter discrimination task, we informed participants that an AI would either increase or decrease their performance by adapting the interface, but in reality, no AI was present in any condition. A Bayesian analysis showed that participants had high expectations and performed descriptively better irrespective of the AI description when a sham-AI was present. Using cognitive modeling, we could trace this advantage back to participants gathering more information. A replication study verified that negative AI descriptions do not alter expectations, suggesting that performance expectations with AI are biased and robust to negative verbal descriptions. We discuss the impact of user expectations on AI interactions and evaluation and provide a behavioral placebo marker for human-AI interaction

cs.HC

The AI Ghostwriter Effect: When Users Do Not Perceive Ownership of AI-Generated Text But Self-Declare as Authors

Human-AI interaction in text production increases complexity in authorship. In two empirical studies (n1 = 30 & n2 = 96), we investigate authorship and ownership in human-AI collaboration for personalized language generation. We show an AI Ghostwriter Effect: Users do not consider themselves the owners and authors of AI-generated text but refrain from publicly declaring AI authorship. Personalization of AI-generated texts did not impact the AI Ghostwriter Effect, and higher levels of participants' influence on texts increased their sense of ownership. Participants were more likely to attribute ownership to supposedly human ghostwriters than AI ghostwriters, resulting in a higher ownership-authorship discrepancy for human ghostwriters. Rationalizations for authorship in AI ghostwriters and human ghostwriters were similar. We discuss how our findings relate to psychological ownership and human-AI interaction to lay the foundations for adapting authorship frameworks and user interfaces in AI in text-generation tasks.

cs.HC

Feeling the Temperature of the Room: Unobtrusive Thermal Display of Engagement during Group Communication

Thermal signals have been explored in HCI for emotion-elicitation and enhancing two-person communication, showing that temperature invokes social and emotional signals in individuals. Yet, extending these findings to group communication is missing. We investigated how thermal signals can be used to communicate group affective states in a hybrid meeting scenario to help people feel connected over a distance. We conducted a lab study (N=20 participants) and explored wrist-worn thermal feedback to communicate audience emotions. Our results show that thermal feedback is an effective method of conveying audience engagement without increasing workload and can help a presenter feel more in tune with the audience. We outline design implications for real-world wearable social thermal feedback systems for both virtual and in-person communication that support group affect communication and social connectedness. Thermal feedback has the potential to connect people across distances and facilitate more effective and dynamic communication in multiple contexts.

cs.HC

Investigating Labeler Bias in Face Annotation for Machine Learning

In a world increasingly reliant on artificial intelligence, it is more important than ever to consider the ethical implications of artificial intelligence on humanity. One key under-explored challenge is labeler bias, which can create inherently biased datasets for training and subsequently lead to inaccurate or unfair decisions in healthcare, employment, education, and law enforcement. Hence, we conducted a study to investigate and measure the existence of labeler bias using images of people from different ethnicities and sexes in a labeling task. Our results show that participants possess stereotypes that influence their decision-making process and that labeler demographics impact assigned labels. We also discuss how labeler bias influences datasets and, subsequently, the models trained on them. Overall, a high degree of transparency must be maintained throughout the entire artificial intelligence training process to identify and correct biases in the data as early as possible.

cs.LG

The Placebo Effect of Artificial Intelligence in Human-Computer Interaction

In medicine, patients can obtain real benefits from a sham treatment. These benefits are known as the placebo effect. We report two experiments (Experiment I: N=369; Experiment II: N=100) demonstrating a placebo effect in adaptive interfaces. Participants were asked to solve word puzzles while being supported by no system or an adaptive AI interface. All participants experienced the same word puzzle difficulty and had no support from an AI throughout the experiments. Our results showed that the belief of receiving adaptive AI support increases expectations regarding the participant's own task performance, sustained after interaction. These expectations were positively correlated to performance, as indicated by the number of solved word puzzles. We integrate our findings into technological acceptance theories and discuss implications for the future assessment of AI-based user interfaces and novel technologies. We argue that system descriptions can elicit placebo effects through user expectations biasing the results of user-centered studies.

cs.HC